Maata
Humanoid
Von Euch verursachte nicht schädigende elementare Beeinträchtigungen haben 50% weniger Wirkung
self bleed duration +% final [-50]
self ignite duration +% final [-50]
self poison duration +% final [-50]
damage +% vs players [-15]
monster damage +% final vs monsters from ancestral rank [900]
self bleed duration +% final [-50]
self ignite duration +% final [-50]
self poison duration +% final [-50]
damage +% vs players [-15]
monster damage +% final vs monsters from ancestral rank [900]
Spectre | N |
---|---|
Tags | human, humanoid, medium_movement, not_str, red_blood |
Leben
90%
Energy Shield From Life
400%
Ausweichen
+40%
Ailment Threshold
90%
Widerstand
40 40 40 25
Damage
100%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritischen Treffer
+130%
Attack Distance
5 ~ 20
Attack Time
1.5 Second
Damage Spread
±20%
Erfahrung
100%
Model Size
100%
Type
AncestralMaata
Metadata
AncestralMaata
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
68
Leben
5,790
Rüstung
28,790
Ausweichen
6,635
Energieschild
24,508
Damage
374
Zauberschaden
374
Genauigkeit
290
Attack Time
1.5
Erfahrung
10,255
Ailment Threshold
5,790
Chill
18
Shock
18
Brittle
104
Scorch
18
Sap
51
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Standardangriff
Base Damage: 299–448
Kritische Trefferchance: 5%
Attack Time: 1.5 Sek.
Streckt Eure Feinde mit einem mächtigen Schlag nieder.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
DonutCircleMaata
Spell
Zauberzeit: 1 Sek.
Abklingzeit: 15 Sek.
Verursacht 1396 bis 1707 physischen Schaden
action attack or cast time uses animation length [1]
active skill area of effect radius +% final [50]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-60]
voll slam damage +% final at centre [50]
action attack or cast time uses animation length [1]
active skill area of effect radius +% final [50]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-60]
voll slam damage +% final at centre [50]
SSMMaataVine
Spell, Multicastable, Triggerable
Zauberzeit: 1 Sek.
action attack or cast time uses animation length [1]
alternate minion [632]
minion dies when parent deleted [1]
minion dies when parent dies [1]
monster no drops or experience [1]
number of monsters to summon [1]
spell maximum action distance +% [-40]
summon specific monsters radius +% [-60]
summoned monsters are minions [1]
alternate minion [632]
minion dies when parent deleted [1]
minion dies when parent dies [1]
monster no drops or experience [1]
number of monsters to summon [1]
spell maximum action distance +% [-40]
summon specific monsters radius +% [-60]
summoned monsters are minions [1]
GSMaataVineCascade
Spell, Triggerable
Kritische Trefferchance: 5%
Zauberzeit: 1 Sek.
Verursacht 528.2 bis 792.3 physischen Schaden
is area damage [1]
is area damage [1]
GTMaataVineCascade
Triggerable, Spell
Zauberzeit: 1 Sek.
Abklingzeit: 8 Sek.
action attack or cast time uses animation length [1]
spell maximum action distance +% [-30]
spell maximum action distance +% [-30]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueAncestral/AncestralMonsterChieftainBase"
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueAncestral/AncestralMonsterChieftainBase" Life { on_death = " AddEffectPack( Metadata/Effects/Spells/monsters_effects/on_death_epks/monster_on_death.epk ); RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Ancestral/Maata/epk/alive.epk ); " on_spawned_alive = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Ancestral/Maata/epk/alive.epk );" } Animated { on_event_vine_intro = " this.left_vine = PlayEffect( Metadata/Effects/Spells/monsters_effects/League_Ancestral/Maata/thorn_cascade_start.ao, default, 1.0, 1.0, inherit, inherit ); left_vine.SetLocation( GetLocation()+RotateLocation( [-10, 4] ) ); left_vine.FaceObject( this.GetLocation()+RotateLocation([-1, -15]), true, true ); this.right_vine = PlayEffect( Metadata/Effects/Spells/monsters_effects/League_Ancestral/Maata/thorn_cascade_start_flip.ao, default, 1.0, 1.0, inherit, inherit ); right_vine.SetLocation( GetLocation()+RotateLocation( [10, 4] ) ); right_vine.FaceObject( this.GetLocation()+RotateLocation([1, -15]), true, true ); " on_spell_cascade_01 = "Roll( 1, 3, { PlayTextAudio( AncestralMaataLivingGripRandom, Metadata/Monsters/LeagueAncestral/AncestralMaata); } );" on_spell_donut_slam_01 = "Roll( 1, 3, { PlayTextAudio( AncestralMaataCrushingEarthRandom, Metadata/Monsters/LeagueAncestral/AncestralMaata); } );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueAncestral/AncestralMaata"] = { name = "Maata", life = 0.9, energyShield = 4, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1, damageSpread = 0.2, attackTime = 1.5, attackRange = 20, accuracy = 1, weaponType1 = "Sceptre", skillList = { "MeleeAtAnimationSpeedUnique", "SSMMaataVine", "GSMaataVineCascade", "DonutCircleMaata", "GTMaataVineCascade", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedUnique"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SSMMaataVine"] = { name = "SSMMaataVine", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", "summon_specific_monsters_radius_+%", "spell_maximum_action_distance_+%", "summoned_monsters_are_minions", "monster_no_drops_or_experience", "minion_dies_when_parent_dies", "minion_dies_when_parent_deleted", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {1, 632, -60, -40, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSMaataVineCascade"] = { name = "GSMaataVineCascade", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DonutCircleMaata"] = { name = "DonutCircleMaata", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "voll_slam_damage_+%_final_at_centre", "active_skill_area_of_effect_radius_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.89999997615814, 1.1000000238419, 50, 50, -60, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTMaataVineCascade"] = { name = "GTMaataVineCascade", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {-30, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
Von Euch verursachte nicht schädigende elementare Beeinträchtigungen haben 50% weniger Wirkung
self bleed duration +% final [-50]
self ignite duration +% final [-50]
self poison duration +% final [-50]
Id | AncestralTrailMonsterAilmentResistanceTawhoa |
---|---|
Family | AncestralTrialMonster |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats |
damage +% vs players [-15]
monster damage +% final vs monsters from ancestral rank [900]
Id | AncestralTrialChieftainBalance |
---|---|
Family | AncestralTrialMonster |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats |
Maata
Humanoid
Von Euch verursachte nicht schädigende elementare Beeinträchtigungen haben 50% weniger Wirkung
self bleed duration +% final [-50]
self ignite duration +% final [-50]
self poison duration +% final [-50]
self bleed duration +% final [-50]
self ignite duration +% final [-50]
self poison duration +% final [-50]
Spectre | N |
---|---|
Tags | human, humanoid, medium_movement, not_str, red_blood |
Packs |
Leben
405%
Energy Shield From Life
400%
Ausweichen
+40%
Ailment Threshold
405%
Widerstand
40 40 40 25
Damage
100%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritischen Treffer
+130%
Attack Distance
5 ~ 20
Attack Time
1.5 Second
Damage Spread
±20%
Erfahrung
200%
Model Size
100%
Type
AncestralMaataStandalone
Metadata
AncestralMaataStandalone
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
68
Leben
26,055
Rüstung
28,790
Ausweichen
6,635
Energieschild
24,508
Damage
374
Zauberschaden
374
Genauigkeit
290
Attack Time
1.5
Erfahrung
20,510
Ailment Threshold
26,055
Chill
82
Shock
82
Brittle
466
Scorch
82
Sap
228
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Standardangriff
Base Damage: 299–448
Kritische Trefferchance: 5%
Attack Time: 1.5 Sek.
Streckt Eure Feinde mit einem mächtigen Schlag nieder.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
DonutCircleMaata
Spell
Zauberzeit: 1 Sek.
Abklingzeit: 15 Sek.
Verursacht 1396 bis 1707 physischen Schaden
action attack or cast time uses animation length [1]
active skill area of effect radius +% final [50]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-60]
voll slam damage +% final at centre [50]
action attack or cast time uses animation length [1]
active skill area of effect radius +% final [50]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-60]
voll slam damage +% final at centre [50]
SSMMaataVine
Spell, Multicastable, Triggerable
Zauberzeit: 1 Sek.
action attack or cast time uses animation length [1]
alternate minion [632]
minion dies when parent deleted [1]
minion dies when parent dies [1]
monster no drops or experience [1]
number of monsters to summon [1]
spell maximum action distance +% [-40]
summon specific monsters radius +% [-60]
summoned monsters are minions [1]
alternate minion [632]
minion dies when parent deleted [1]
minion dies when parent dies [1]
monster no drops or experience [1]
number of monsters to summon [1]
spell maximum action distance +% [-40]
summon specific monsters radius +% [-60]
summoned monsters are minions [1]
GSMaataVineCascade
Spell, Triggerable
Kritische Trefferchance: 5%
Zauberzeit: 1 Sek.
Verursacht 528.2 bis 792.3 physischen Schaden
is area damage [1]
is area damage [1]
GTMaataVineCascade
Triggerable, Spell
Zauberzeit: 1 Sek.
Abklingzeit: 8 Sek.
action attack or cast time uses animation length [1]
spell maximum action distance +% [-30]
spell maximum action distance +% [-30]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueAncestral/AncestralMonsterChieftainBaseStandalone"
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueAncestral/AncestralMonsterChieftainBaseStandalone" Life { on_death = " AddEffectPack( Metadata/Effects/Spells/monsters_effects/on_death_epks/monster_on_death.epk ); RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Ancestral/Maata/epk/alive.epk ); " on_spawned_alive = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Ancestral/Maata/epk/alive.epk );" } Animated { on_event_vine_intro = " this.left_vine = PlayEffect( Metadata/Effects/Spells/monsters_effects/League_Ancestral/Maata/thorn_cascade_start.ao, default, 1.0, 1.0, inherit, inherit ); left_vine.SetLocation( GetLocation()+RotateLocation( [-10, 4] ) ); left_vine.FaceObject( this.GetLocation()+RotateLocation([-1, -15]), true, true ); this.right_vine = PlayEffect( Metadata/Effects/Spells/monsters_effects/League_Ancestral/Maata/thorn_cascade_start_flip.ao, default, 1.0, 1.0, inherit, inherit ); right_vine.SetLocation( GetLocation()+RotateLocation( [10, 4] ) ); right_vine.FaceObject( this.GetLocation()+RotateLocation([1, -15]), true, true ); " on_spell_cascade_01 = "Roll( 1, 3, { PlayTextAudio( AncestralMaataLivingGripRandom, Metadata/Monsters/LeagueAncestral/AncestralMaata); } );" on_spell_donut_slam_01 = "Roll( 1, 3, { PlayTextAudio( AncestralMaataCrushingEarthRandom, Metadata/Monsters/LeagueAncestral/AncestralMaata); } );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueAncestral/AncestralMaataStandalone"] = { name = "Maata", life = 4.05, energyShield = 4, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1, damageSpread = 0.2, attackTime = 1.5, attackRange = 20, accuracy = 1, weaponType1 = "Sceptre", skillList = { "MeleeAtAnimationSpeedUnique", "SSMMaataVine", "GSMaataVineCascade", "DonutCircleMaata", "GTMaataVineCascade", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedUnique"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SSMMaataVine"] = { name = "SSMMaataVine", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", "summon_specific_monsters_radius_+%", "spell_maximum_action_distance_+%", "summoned_monsters_are_minions", "monster_no_drops_or_experience", "minion_dies_when_parent_dies", "minion_dies_when_parent_deleted", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {1, 632, -60, -40, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSMaataVineCascade"] = { name = "GSMaataVineCascade", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DonutCircleMaata"] = { name = "DonutCircleMaata", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "voll_slam_damage_+%_final_at_centre", "active_skill_area_of_effect_radius_+%_final", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.89999997615814, 1.1000000238419, 50, 50, -60, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTMaataVineCascade"] = { name = "GTMaataVineCascade", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {-30, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
Von Euch verursachte nicht schädigende elementare Beeinträchtigungen haben 50% weniger Wirkung
self bleed duration +% final [-50]
self ignite duration +% final [-50]
self poison duration +% final [-50]
Id | AncestralTrailMonsterAilmentResistanceTawhoa |
---|---|
Family | AncestralTrialMonster |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats |
Maata Topic /4
NPC | Name |
---|---|
Tawhanuku | Ein König und ein Häuptling begegneten sich auf dem Schlachtfeld, mit großen Armeen auf beiden Seiten. Der König grinste und verlangte die Kapitulation. Der Häuptling verschränkte seine Arme und antwortete nicht. Der König schlug vor, dass sich beide Seiten in Frieden trennen sollten. Der Häuptling blickte finster drein und sagte nichts. Zuletzt bettelte der König, dass der Häuptling doch abziehen möge und bot ihm große Reichtümer an, im Gegenzug für seine Gnade. Der Häuptling berührte die Axt an seiner Seite, als müsse er nachdenken... aber dann nahm er das Angebot an. An diesem Tag starben keine Krieger und keine Lieder haben diese Konfrontation jemals besungen, aber dennoch wurde ein großer Sieg errungen. |
Kiloava | Ha ha, armer Maata! Wegen seines wahren Selbst ist er dazu verdammt, in alle Ewigkeit ein alter Mann zu sein! Wie lustig! |
Maatas Lehre | Was wir anderen geben, geben wir auch uns selbst. |
Stammestätowierung von Maata |
Maata Text Audio /162
Maata
Gunst: 0
[DNT] Specialty: Some Position
Skill 1
Skill 1 does some stuff
Skill 2
Skill 2 does even more stuff and these things
Skill 1
Skill 1 does some stuff
Skill 2
Skill 2 does even more stuff and these things
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.