萊基亞塔





remove enemy flask charge on hit % chance [50]
damage +% vs players [-15]
monster damage +% final vs monsters from ancestral rank [900]
damage +% vs players [-15]
monster damage +% final vs monsters from ancestral rank [900]
Rakiata
幽魂 | N |
---|---|
標籤 | fast_movement, human, humanoid, not_int, red_blood |
生命
100%
護甲
+75%
閃避
+30%
異常狀態臨界值
100%
抗性




傷害
130%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
5 ~ 20
攻擊間隔
1.5 秒
傷害分佈
±20%
經驗值
100%
Model Size
100%
類型
AncestralRakiata
Metadata
AncestralRakiata
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
選擇 怪物等級
等級
68
生命
6,433
護甲
50,383
閃避值
6,161
傷害
486
法術傷害
486
命中
580
攻擊間隔
1.5
經驗值
10,255
Minion Life
1,395
Minion Damage
388
異常狀態臨界值
6,433
冰緩
20
感電
20
易碎
115
焦灼
20
殘喘
56
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
GARakiataSlam
可觸發, 攻擊
基本傷害: 388–583
暴擊率: 5%
攻擊傷害: 175%
攻擊間隔: 1.5 秒
造成 75% 更多攻擊傷害
50% 物理傷害轉換為冰冷傷害
is area damage [1]
monster penalty against minions damage +% final vs player minions [-40]
GSRakiataWaveSplash
法術, 可觸發
施放時間: 1 秒
造成 337 至 505.6 冰冷傷害
擊中時擊退敵人
is area damage [1]
GARakiataLeapSlam
可觸發, 攻擊
基本傷害: 388–583
暴擊率: 5%
攻擊傷害: 175%
攻擊間隔: 1.5 秒
冷卻時間: 7 秒
造成 75% 更多攻擊傷害
action attack or cast time uses animation length [1]
is area damage [1]
main hand base maximum attack distance [45]
RakiataSweep
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
普通攻擊
基本傷害: 388–583
暴擊率: 5%
攻擊傷害: 175%
攻擊間隔: 1.5 秒
用強大的攻擊擊倒敵人。
擊中時擊退敵人
造成 75% 更多攻擊傷害
50% 物理傷害轉換為冰冷傷害
action attack or cast time uses animation length [1]
main hand base maximum attack distance [55]

RakiataSlam
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
普通攻擊
基本傷害: 388–583
暴擊率: 5%
攻擊傷害: 130%
攻擊間隔: 1.5 秒
冷卻時間: 6.5 秒
用強大的攻擊擊倒敵人。
造成 30% 更多攻擊傷害
50% 物理傷害轉換為冰冷傷害
action attack or cast time uses animation length [1]

RakiataLacerate
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
普通攻擊
基本傷害: 388–583
暴擊率: 5%
攻擊傷害: 130%
攻擊間隔: 1.5 秒
用強大的攻擊擊倒敵人。
造成 30% 更多攻擊傷害
50% 物理傷害轉換為冰冷傷害
action attack or cast time uses animation length [1]

GTRakiataSlam
可觸發, 法術
施放時間: 1 秒
action attack or cast time uses animation length [1]
spell maximum action distance +% [-40]
GTRakiataGeyser
可觸發, 法術
施放時間: 1 秒
冷卻時間: 6.5 秒
action attack or cast time uses animation length [1]
spell maximum action distance +% [-40]
CGERakiataGeyser
法術, 範圍, 傷害, 可觸發, 持續時間, 範圍法術
施放時間: 1 秒
+5 秒基礎持續時間
每秒造成 808.1 基礎冰冷傷害
100% 更多冰緩效果
active skill area of effect radius +% final [-65]
ground maelstrom art variation [17]
GPSRakiataWave
法術, 可觸發
施放時間: 1 秒
造成 22.42 至 33.63 冰冷傷害
擊中時擊退敵人
增加 300% 擊退距離
action attack or cast time uses animation length [1]
base is projectile [1]
projectile uses contact position [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueAncestral/AncestralMonsterChieftainBase"
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueAncestral/AncestralMonsterChieftainBase" Animated { on_attack_ranged_01 = "Roll( 1, 3, { PlayTextAudio( AncestralRakiataSeasprayRandom , Metadata/Monsters/LeagueAncestral/AncestralRakiata); } );" on_leap_slam_02 = "Roll( 1, 3, { PlayTextAudio( AncestralRakiataTsunamiRandom , Metadata/Monsters/LeagueAncestral/AncestralRakiata); } );" on_sweep_01 = "Roll( 1, 3, { PlayTextAudio( AncestralRakiataVortexRandom , Metadata/Monsters/LeagueAncestral/AncestralRakiata); } );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueAncestral/AncestralRakiata"] = { name = "Rakiata", life = 1, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1.3, damageSpread = 0.2, attackTime = 1.5, attackRange = 20, accuracy = 1, weaponType1 = "Two Hand Sword", skillList = { "GPSRakiataWave", "CGERakiataGeyser", "GARakiataSlam", "GSRakiataWaveSplash", "GARakiataLeapSlam", "GTRakiataSlam", "GTRakiataGeyser", "RakiataSweep", "RakiataSlam", "RakiataLacerate", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["GPSRakiataWave"] = { name = "GPSRakiataWave", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "knockback_distance_+%", "base_is_projectile", "projectile_uses_contact_position", "global_knockback", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 300, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CGERakiataGeyser"] = { name = "CGERakiataGeyser", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, [SkillType.Duration] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_cold_damage_to_deal_per_minute", "active_skill_chill_effect_+%_final", "active_skill_area_of_effect_radius_+%_final", "base_skill_effect_duration", "ground_maelstrom_art_variation", }, levels = { [1] = {2.5, 100, -65, 5000, 17, levelRequirement = 0, statInterpolation = {3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GARakiataSlam"] = { name = "GARakiataSlam", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "base_physical_damage_%_to_convert_to_cold", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {0, 50, -40, baseMultiplier = 1.75, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSRakiataWaveSplash"] = { name = "GSRakiataWaveSplash", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "is_area_damage", "global_knockback", }, levels = { [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GARakiataLeapSlam"] = { name = "GARakiataLeapSlam", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "main_hand_base_maximum_attack_distance", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {45, baseMultiplier = 1.75, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTRakiataSlam"] = { name = "GTRakiataSlam", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {-40, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTRakiataGeyser"] = { name = "GTRakiataGeyser", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {-40, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["RakiataSweep"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "main_hand_base_maximum_attack_distance", "base_physical_damage_%_to_convert_to_cold", "action_attack_or_cast_time_uses_animation_length", "global_knockback", }, levels = { [1] = {0, 55, 50, baseMultiplier = 1.75, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["RakiataSlam"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "base_physical_damage_%_to_convert_to_cold", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0, 50, baseMultiplier = 1.3, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["RakiataLacerate"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "base_physical_damage_%_to_convert_to_cold", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0, 50, baseMultiplier = 1.3, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, }, }
remove enemy flask charge on hit % chance [50]
Id | AncestralTrialMonsterStealsFlaskChargesTasalio |
---|---|
Family | AncestralTrialMonster |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
damage +% vs players [-15]
monster damage +% final vs monsters from ancestral rank [900]
Id | AncestralTrialChieftainBalance |
---|---|
Family | AncestralTrialMonster |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
萊基亞塔





remove enemy flask charge on hit % chance [50]
Rakiata
幽魂 | N |
---|---|
標籤 | fast_movement, human, humanoid, not_int, red_blood |
Packs |
生命
450%
護甲
+75%
閃避
+30%
異常狀態臨界值
450%
抗性




傷害
130%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
5 ~ 20
攻擊間隔
1.5 秒
傷害分佈
±20%
經驗值
200%
Model Size
100%
類型
AncestralRakiataStandalone
Metadata
AncestralRakiataStandalone_
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
選擇 怪物等級
等級
68
生命
28,950
護甲
50,383
閃避值
6,161
傷害
486
法術傷害
486
命中
580
攻擊間隔
1.5
經驗值
20,510
Minion Life
6,280
Minion Damage
388
異常狀態臨界值
28,950
冰緩
92
感電
92
易碎
518
焦灼
92
殘喘
253
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
GARakiataSlam
可觸發, 攻擊
基本傷害: 388–583
暴擊率: 5%
攻擊傷害: 175%
攻擊間隔: 1.5 秒
造成 75% 更多攻擊傷害
50% 物理傷害轉換為冰冷傷害
is area damage [1]
monster penalty against minions damage +% final vs player minions [-40]
GSRakiataWaveSplash
法術, 可觸發
施放時間: 1 秒
造成 337 至 505.6 冰冷傷害
擊中時擊退敵人
is area damage [1]
GARakiataLeapSlam
可觸發, 攻擊
基本傷害: 388–583
暴擊率: 5%
攻擊傷害: 175%
攻擊間隔: 1.5 秒
冷卻時間: 7 秒
造成 75% 更多攻擊傷害
action attack or cast time uses animation length [1]
is area damage [1]
main hand base maximum attack distance [45]
RakiataSweep
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
普通攻擊
基本傷害: 388–583
暴擊率: 5%
攻擊傷害: 175%
攻擊間隔: 1.5 秒
用強大的攻擊擊倒敵人。
擊中時擊退敵人
造成 75% 更多攻擊傷害
50% 物理傷害轉換為冰冷傷害
action attack or cast time uses animation length [1]
main hand base maximum attack distance [55]

RakiataSlam
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
普通攻擊
基本傷害: 388–583
暴擊率: 5%
攻擊傷害: 130%
攻擊間隔: 1.5 秒
冷卻時間: 6.5 秒
用強大的攻擊擊倒敵人。
造成 30% 更多攻擊傷害
50% 物理傷害轉換為冰冷傷害
action attack or cast time uses animation length [1]

RakiataLacerate
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
普通攻擊
基本傷害: 388–583
暴擊率: 5%
攻擊傷害: 130%
攻擊間隔: 1.5 秒
用強大的攻擊擊倒敵人。
造成 30% 更多攻擊傷害
50% 物理傷害轉換為冰冷傷害
action attack or cast time uses animation length [1]

GTRakiataSlam
可觸發, 法術
施放時間: 1 秒
action attack or cast time uses animation length [1]
spell maximum action distance +% [-40]
GTRakiataGeyser
可觸發, 法術
施放時間: 1 秒
冷卻時間: 6.5 秒
action attack or cast time uses animation length [1]
spell maximum action distance +% [-40]
CGERakiataGeyser
法術, 範圍, 傷害, 可觸發, 持續時間, 範圍法術
施放時間: 1 秒
+5 秒基礎持續時間
每秒造成 808.1 基礎冰冷傷害
100% 更多冰緩效果
active skill area of effect radius +% final [-65]
ground maelstrom art variation [17]
GPSRakiataWave
法術, 可觸發
施放時間: 1 秒
造成 22.42 至 33.63 冰冷傷害
擊中時擊退敵人
增加 300% 擊退距離
action attack or cast time uses animation length [1]
base is projectile [1]
projectile uses contact position [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueAncestral/AncestralMonsterChieftainBaseStandalone"
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueAncestral/AncestralMonsterChieftainBaseStandalone" Animated { on_attack_ranged_01 = "Roll( 1, 3, { PlayTextAudio( AncestralRakiataSeasprayRandom , Metadata/Monsters/LeagueAncestral/AncestralRakiata); } );" on_leap_slam_02 = "Roll( 1, 3, { PlayTextAudio( AncestralRakiataTsunamiRandom , Metadata/Monsters/LeagueAncestral/AncestralRakiata); } );" on_sweep_01 = "Roll( 1, 3, { PlayTextAudio( AncestralRakiataVortexRandom , Metadata/Monsters/LeagueAncestral/AncestralRakiata); } );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueAncestral/AncestralRakiataStandalone_"] = { name = "Rakiata", life = 4.5, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1.3, damageSpread = 0.2, attackTime = 1.5, attackRange = 20, accuracy = 1, weaponType1 = "Two Hand Sword", skillList = { "GPSRakiataWave", "CGERakiataGeyser", "GARakiataSlam", "GSRakiataWaveSplash", "GARakiataLeapSlam", "GTRakiataSlam", "GTRakiataGeyser", "RakiataSweep", "RakiataSlam", "RakiataLacerate", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["GPSRakiataWave"] = { name = "GPSRakiataWave", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "knockback_distance_+%", "base_is_projectile", "projectile_uses_contact_position", "global_knockback", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 300, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CGERakiataGeyser"] = { name = "CGERakiataGeyser", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, [SkillType.Duration] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_cold_damage_to_deal_per_minute", "active_skill_chill_effect_+%_final", "active_skill_area_of_effect_radius_+%_final", "base_skill_effect_duration", "ground_maelstrom_art_variation", }, levels = { [1] = {2.5, 100, -65, 5000, 17, levelRequirement = 0, statInterpolation = {3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GARakiataSlam"] = { name = "GARakiataSlam", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "base_physical_damage_%_to_convert_to_cold", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {0, 50, -40, baseMultiplier = 1.75, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSRakiataWaveSplash"] = { name = "GSRakiataWaveSplash", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "is_area_damage", "global_knockback", }, levels = { [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GARakiataLeapSlam"] = { name = "GARakiataLeapSlam", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "main_hand_base_maximum_attack_distance", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {45, baseMultiplier = 1.75, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTRakiataSlam"] = { name = "GTRakiataSlam", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {-40, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTRakiataGeyser"] = { name = "GTRakiataGeyser", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {-40, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["RakiataSweep"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "main_hand_base_maximum_attack_distance", "base_physical_damage_%_to_convert_to_cold", "action_attack_or_cast_time_uses_animation_length", "global_knockback", }, levels = { [1] = {0, 55, 50, baseMultiplier = 1.75, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["RakiataSlam"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "base_physical_damage_%_to_convert_to_cold", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0, 50, baseMultiplier = 1.3, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["RakiataLacerate"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "base_physical_damage_%_to_convert_to_cold", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0, 50, baseMultiplier = 1.3, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, }, }
remove enemy flask charge on hit % chance [50]
Id | AncestralTrialMonsterStealsFlaskChargesTasalio |
---|---|
Family | AncestralTrialMonster |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
萊基亞塔 Topic /6
NPC | 名字 |
---|---|
塔瓦努庫 | 一名失落的水手在世界邊緣的風暴中漂流,距離塔薩里奧的幫助太遠了。他離開了家鄉、家人和村莊,但並不是出於自願。他抓住漂浮的木頭,渡過了無盡的時間,充滿了悲傷。當他終於被拋上岸時,他蹣跚地走到最近的村莊。令他驚訝的是,他們認出了他,並熱情地迎接他。他在河中照了照,發現他有了一張新臉。這裡,他也有了一個家,一個家庭。實際上,他從未離開過。是他從未認識自己。 |
伊基亞呼 | 這裡很少有人理解。卡魯文化通常過於關注某些特質,比如力量或膽識。我們每個人都有一定的職責,不管我們是否願意履行。我在萊基亞塔之前就已經死了,所以我們在生前從未見過面,但在這個死者之廳裡,他是我最親近的朋友。在死亡中,我實際上感到被理解。為此,我永遠不會對這個地方感到不滿。 |
烏圖拉 | 你知道什麼很奇怪嗎?我一直以為萊基亞塔是個男人。我想我對自己的族人並不了解太多,除了奧瑞亞的奴隸在囚籠裡傳遞下來的一些殘留知識。來到這裡,我對於我自己的歷史被剝奪了多少感到憤怒。我基本上被永遠困在了一個與從未見過面的親戚的家庭團聚中。 |
萊基亞塔的舞步 | 在海的變幻倒影中,靈魂的真相可以被看見。 |
塔薩里之印 | 一份來自水神塔薩里奧 賜給酋長萊基亞塔。 岡姆摘下了萊基亞塔的頭顱和雙臂, 那雙能輕易璀毀岡姆將士們的手臂。 |
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萊基亞塔 Text Audio /136
萊基亞塔
友好度: 0
[DNT] Specialty: Some Position
Skill 1
Skill 1 does some stuff
Skill 2
Skill 2 does even more stuff and these things
Skill 1
Skill 1 does some stuff
Skill 2
Skill 2 does even more stuff and these things
Rakiata

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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.