拉其塔
人形
remove enemy flask charge on hit % chance [50]
damage +% vs players [-15]
monster damage +% final vs monsters from ancestral rank [900]
damage +% vs players [-15]
monster damage +% final vs monsters from ancestral rank [900]
Rakiata
幽魂 | N |
---|---|
标签 | fast_movement, human, humanoid, not_int, red_blood |
生命
100%
护甲
+75%
闪避值
+30%
异常状态临界值
100%
抗性
40 40 40 25
伤害
130%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
5 ~ 20
攻击间隔
1.5 秒
伤害分布
±20%
经验值
100%
Model Size
100%
类型
AncestralRakiata
Metadata
AncestralRakiata
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
6,433
护甲
50,383
闪避值
6,161
能量护盾
0
伤害
486
法术伤害
486
命中
290
攻击间隔
1.5
经验值
10,255
异常状态临界值
6,433
冰缓
20
Shock
20
Brittle
115
Scorch
20
Sap
56
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
GARakiataSlam
可触发, 攻击
基本伤害: 388–583
暴击几率: 5%
攻击伤害: 175%
攻击间隔: 1.5 秒
攻击伤害总增 75%
50% 的物理伤害转换为冰霜伤害
is area damage [1]
monster penalty against minions damage +% final vs player minions [-40]
50% 的物理伤害转换为冰霜伤害
is area damage [1]
monster penalty against minions damage +% final vs player minions [-40]
GSRakiataWaveSplash
法术, 可触发
施放间隔: 1 秒
造成 337 - 505.6 冰霜伤害
击中时击退敌人
is area damage [1]
击中时击退敌人
is area damage [1]
GARakiataLeapSlam
可触发, 攻击
基本伤害: 388–583
暴击几率: 5%
攻击伤害: 175%
攻击间隔: 1.5 秒
冷却时间: 7 秒
攻击伤害总增 75%
action attack or cast time uses animation length [1]
is area damage [1]
main hand base maximum attack distance [45]
action attack or cast time uses animation length [1]
is area damage [1]
main hand base maximum attack distance [45]
RakiataSweep
攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
普通攻击
基本伤害: 388–583
暴击几率: 5%
攻击伤害: 175%
攻击间隔: 1.5 秒
对你的敌人无情痛击。
击中时击退敌人
攻击伤害总增 75%
50% 的物理伤害转换为冰霜伤害
action attack or cast time uses animation length [1]
main hand base maximum attack distance [55]
攻击伤害总增 75%
50% 的物理伤害转换为冰霜伤害
action attack or cast time uses animation length [1]
main hand base maximum attack distance [55]
RakiataSlam
攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
普通攻击
基本伤害: 388–583
暴击几率: 5%
攻击伤害: 130%
攻击间隔: 1.5 秒
冷却时间: 6.5 秒
对你的敌人无情痛击。
攻击伤害总增 30%
50% 的物理伤害转换为冰霜伤害
action attack or cast time uses animation length [1]
50% 的物理伤害转换为冰霜伤害
action attack or cast time uses animation length [1]
RakiataLacerate
攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
普通攻击
基本伤害: 388–583
暴击几率: 5%
攻击伤害: 130%
攻击间隔: 1.5 秒
对你的敌人无情痛击。
攻击伤害总增 30%
50% 的物理伤害转换为冰霜伤害
action attack or cast time uses animation length [1]
50% 的物理伤害转换为冰霜伤害
action attack or cast time uses animation length [1]
GTRakiataSlam
可触发, 法术
施放间隔: 1 秒
action attack or cast time uses animation length [1]
spell maximum action distance +% [-40]
spell maximum action distance +% [-40]
GTRakiataGeyser
可触发, 法术
施放间隔: 1 秒
冷却时间: 6.5 秒
action attack or cast time uses animation length [1]
spell maximum action distance +% [-40]
spell maximum action distance +% [-40]
CGERakiataGeyser
法术, 范围, 伤害, 可触发, 持续时间, 范围法术
施放间隔: 1 秒
基础持续时间为 5 秒
每秒造成 808.1 基础冰霜伤害
冰缓效果总增 100%
active skill area of effect radius +% final [-65]
ground maelstrom art variation [17]
每秒造成 808.1 基础冰霜伤害
冰缓效果总增 100%
active skill area of effect radius +% final [-65]
ground maelstrom art variation [17]
GPSRakiataWave
法术, 可触发
施放间隔: 1 秒
造成 22.42 - 33.63 冰霜伤害
击中时击退敌人
击退距离延长 300%
action attack or cast time uses animation length [1]
base is projectile [1]
projectile uses contact position [1]
击中时击退敌人
击退距离延长 300%
action attack or cast time uses animation length [1]
base is projectile [1]
projectile uses contact position [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueAncestral/AncestralMonsterChieftainBase"
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueAncestral/AncestralMonsterChieftainBase" Animated { on_attack_ranged_01 = "Roll( 1, 3, { PlayTextAudio( AncestralRakiataSeasprayRandom , Metadata/Monsters/LeagueAncestral/AncestralRakiata); } );" on_leap_slam_02 = "Roll( 1, 3, { PlayTextAudio( AncestralRakiataTsunamiRandom , Metadata/Monsters/LeagueAncestral/AncestralRakiata); } );" on_sweep_01 = "Roll( 1, 3, { PlayTextAudio( AncestralRakiataVortexRandom , Metadata/Monsters/LeagueAncestral/AncestralRakiata); } );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueAncestral/AncestralRakiata"] = { name = "Rakiata", life = 1, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1.3, damageSpread = 0.2, attackTime = 1.5, attackRange = 20, accuracy = 1, weaponType1 = "Two Hand Sword", skillList = { "GPSRakiataWave", "CGERakiataGeyser", "GARakiataSlam", "GSRakiataWaveSplash", "GARakiataLeapSlam", "GTRakiataSlam", "GTRakiataGeyser", "RakiataSweep", "RakiataSlam", "RakiataLacerate", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["GPSRakiataWave"] = { name = "GPSRakiataWave", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "knockback_distance_+%", "base_is_projectile", "projectile_uses_contact_position", "global_knockback", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 300, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CGERakiataGeyser"] = { name = "CGERakiataGeyser", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, [SkillType.Duration] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_cold_damage_to_deal_per_minute", "active_skill_chill_effect_+%_final", "active_skill_area_of_effect_radius_+%_final", "base_skill_effect_duration", "ground_maelstrom_art_variation", }, levels = { [1] = {2.5, 100, -65, 5000, 17, levelRequirement = 0, statInterpolation = {3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GARakiataSlam"] = { name = "GARakiataSlam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "base_physical_damage_%_to_convert_to_cold", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {0, 50, -40, baseMultiplier = 1.75, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSRakiataWaveSplash"] = { name = "GSRakiataWaveSplash", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "is_area_damage", "global_knockback", }, levels = { [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GARakiataLeapSlam"] = { name = "GARakiataLeapSlam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "main_hand_base_maximum_attack_distance", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {45, baseMultiplier = 1.75, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTRakiataSlam"] = { name = "GTRakiataSlam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {-40, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTRakiataGeyser"] = { name = "GTRakiataGeyser", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {-40, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["RakiataSweep"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "main_hand_base_maximum_attack_distance", "base_physical_damage_%_to_convert_to_cold", "action_attack_or_cast_time_uses_animation_length", "global_knockback", }, levels = { [1] = {0, 55, 50, baseMultiplier = 1.75, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["RakiataSlam"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "base_physical_damage_%_to_convert_to_cold", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0, 50, baseMultiplier = 1.3, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["RakiataLacerate"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "base_physical_damage_%_to_convert_to_cold", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0, 50, baseMultiplier = 1.3, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, }, }
remove enemy flask charge on hit % chance [50]
Id | AncestralTrialMonsterStealsFlaskChargesTasalio |
---|---|
Family | AncestralTrialMonster |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
damage +% vs players [-15]
monster damage +% final vs monsters from ancestral rank [900]
Id | AncestralTrialChieftainBalance |
---|---|
Family | AncestralTrialMonster |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
拉其塔
人形
remove enemy flask charge on hit % chance [50]
Rakiata
幽魂 | N |
---|---|
标签 | fast_movement, human, humanoid, not_int, red_blood |
Packs |
生命
450%
护甲
+75%
闪避值
+30%
异常状态临界值
450%
抗性
40 40 40 25
伤害
130%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
5 ~ 20
攻击间隔
1.5 秒
伤害分布
±20%
经验值
200%
Model Size
100%
类型
AncestralRakiataStandalone
Metadata
AncestralRakiataStandalone_
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
28,950
护甲
50,383
闪避值
6,161
能量护盾
0
伤害
486
法术伤害
486
命中
290
攻击间隔
1.5
经验值
20,510
异常状态临界值
28,950
冰缓
92
Shock
92
Brittle
518
Scorch
92
Sap
253
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
GARakiataSlam
可触发, 攻击
基本伤害: 388–583
暴击几率: 5%
攻击伤害: 175%
攻击间隔: 1.5 秒
攻击伤害总增 75%
50% 的物理伤害转换为冰霜伤害
is area damage [1]
monster penalty against minions damage +% final vs player minions [-40]
50% 的物理伤害转换为冰霜伤害
is area damage [1]
monster penalty against minions damage +% final vs player minions [-40]
GSRakiataWaveSplash
法术, 可触发
施放间隔: 1 秒
造成 337 - 505.6 冰霜伤害
击中时击退敌人
is area damage [1]
击中时击退敌人
is area damage [1]
GARakiataLeapSlam
可触发, 攻击
基本伤害: 388–583
暴击几率: 5%
攻击伤害: 175%
攻击间隔: 1.5 秒
冷却时间: 7 秒
攻击伤害总增 75%
action attack or cast time uses animation length [1]
is area damage [1]
main hand base maximum attack distance [45]
action attack or cast time uses animation length [1]
is area damage [1]
main hand base maximum attack distance [45]
RakiataSweep
攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
普通攻击
基本伤害: 388–583
暴击几率: 5%
攻击伤害: 175%
攻击间隔: 1.5 秒
对你的敌人无情痛击。
击中时击退敌人
攻击伤害总增 75%
50% 的物理伤害转换为冰霜伤害
action attack or cast time uses animation length [1]
main hand base maximum attack distance [55]
攻击伤害总增 75%
50% 的物理伤害转换为冰霜伤害
action attack or cast time uses animation length [1]
main hand base maximum attack distance [55]
RakiataSlam
攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
普通攻击
基本伤害: 388–583
暴击几率: 5%
攻击伤害: 130%
攻击间隔: 1.5 秒
冷却时间: 6.5 秒
对你的敌人无情痛击。
攻击伤害总增 30%
50% 的物理伤害转换为冰霜伤害
action attack or cast time uses animation length [1]
50% 的物理伤害转换为冰霜伤害
action attack or cast time uses animation length [1]
RakiataLacerate
攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
普通攻击
基本伤害: 388–583
暴击几率: 5%
攻击伤害: 130%
攻击间隔: 1.5 秒
对你的敌人无情痛击。
攻击伤害总增 30%
50% 的物理伤害转换为冰霜伤害
action attack or cast time uses animation length [1]
50% 的物理伤害转换为冰霜伤害
action attack or cast time uses animation length [1]
GTRakiataSlam
可触发, 法术
施放间隔: 1 秒
action attack or cast time uses animation length [1]
spell maximum action distance +% [-40]
spell maximum action distance +% [-40]
GTRakiataGeyser
可触发, 法术
施放间隔: 1 秒
冷却时间: 6.5 秒
action attack or cast time uses animation length [1]
spell maximum action distance +% [-40]
spell maximum action distance +% [-40]
CGERakiataGeyser
法术, 范围, 伤害, 可触发, 持续时间, 范围法术
施放间隔: 1 秒
基础持续时间为 5 秒
每秒造成 808.1 基础冰霜伤害
冰缓效果总增 100%
active skill area of effect radius +% final [-65]
ground maelstrom art variation [17]
每秒造成 808.1 基础冰霜伤害
冰缓效果总增 100%
active skill area of effect radius +% final [-65]
ground maelstrom art variation [17]
GPSRakiataWave
法术, 可触发
施放间隔: 1 秒
造成 22.42 - 33.63 冰霜伤害
击中时击退敌人
击退距离延长 300%
action attack or cast time uses animation length [1]
base is projectile [1]
projectile uses contact position [1]
击中时击退敌人
击退距离延长 300%
action attack or cast time uses animation length [1]
base is projectile [1]
projectile uses contact position [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueAncestral/AncestralMonsterChieftainBaseStandalone"
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueAncestral/AncestralMonsterChieftainBaseStandalone" Animated { on_attack_ranged_01 = "Roll( 1, 3, { PlayTextAudio( AncestralRakiataSeasprayRandom , Metadata/Monsters/LeagueAncestral/AncestralRakiata); } );" on_leap_slam_02 = "Roll( 1, 3, { PlayTextAudio( AncestralRakiataTsunamiRandom , Metadata/Monsters/LeagueAncestral/AncestralRakiata); } );" on_sweep_01 = "Roll( 1, 3, { PlayTextAudio( AncestralRakiataVortexRandom , Metadata/Monsters/LeagueAncestral/AncestralRakiata); } );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueAncestral/AncestralRakiataStandalone_"] = { name = "Rakiata", life = 4.5, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1.3, damageSpread = 0.2, attackTime = 1.5, attackRange = 20, accuracy = 1, weaponType1 = "Two Hand Sword", skillList = { "GPSRakiataWave", "CGERakiataGeyser", "GARakiataSlam", "GSRakiataWaveSplash", "GARakiataLeapSlam", "GTRakiataSlam", "GTRakiataGeyser", "RakiataSweep", "RakiataSlam", "RakiataLacerate", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["GPSRakiataWave"] = { name = "GPSRakiataWave", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "knockback_distance_+%", "base_is_projectile", "projectile_uses_contact_position", "global_knockback", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 300, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CGERakiataGeyser"] = { name = "CGERakiataGeyser", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, [SkillType.Duration] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_cold_damage_to_deal_per_minute", "active_skill_chill_effect_+%_final", "active_skill_area_of_effect_radius_+%_final", "base_skill_effect_duration", "ground_maelstrom_art_variation", }, levels = { [1] = {2.5, 100, -65, 5000, 17, levelRequirement = 0, statInterpolation = {3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GARakiataSlam"] = { name = "GARakiataSlam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "base_physical_damage_%_to_convert_to_cold", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {0, 50, -40, baseMultiplier = 1.75, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSRakiataWaveSplash"] = { name = "GSRakiataWaveSplash", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "is_area_damage", "global_knockback", }, levels = { [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GARakiataLeapSlam"] = { name = "GARakiataLeapSlam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "main_hand_base_maximum_attack_distance", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {45, baseMultiplier = 1.75, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTRakiataSlam"] = { name = "GTRakiataSlam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {-40, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTRakiataGeyser"] = { name = "GTRakiataGeyser", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {-40, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["RakiataSweep"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "main_hand_base_maximum_attack_distance", "base_physical_damage_%_to_convert_to_cold", "action_attack_or_cast_time_uses_animation_length", "global_knockback", }, levels = { [1] = {0, 55, 50, baseMultiplier = 1.75, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["RakiataSlam"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "base_physical_damage_%_to_convert_to_cold", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0, 50, baseMultiplier = 1.3, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["RakiataLacerate"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "base_physical_damage_%_to_convert_to_cold", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0, 50, baseMultiplier = 1.3, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, }, }
remove enemy flask charge on hit % chance [50]
Id | AncestralTrialMonsterStealsFlaskChargesTasalio |
---|---|
Family | AncestralTrialMonster |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
拉其塔 Topic /6
NPC | 名字 |
---|---|
陶哈努库 | 一名水手迷失在世界边缘,漂流在风暴海域。那里太过遥远,塔萨里奥帮不了他。他确实离开了家园,离开了家人和村庄,但这并非他的本意。他抓住了漂浮的木头,度过了没有尽头的时间,心中充满了悲伤。当他最终漂上岸时,他摇摇晃晃地走到了最近的村庄。令他惊讶的是,他们认出了他,并热情地迎接他。他看向河水之中,他看到自己有了一副新的面孔。在这里,他也有了一个家,有了一个家庭。事实上,他根本没有离开过,而是他从未了解过自己。 |
伊基阿霍 | 在这里很少有人能理解。卡鲁文化往往过分注重拥有某些特质,例如力量或豪情。每个人都有一定的职责,无论我们是否愿意履行。我比拉其塔早死很久,所以我们在生前从未见过面,但在亡者之境,他是我最亲近的朋友。在死亡中,我终于感觉到了理解。所以我永远也不会对这个地方有什么意见。 |
尤图拉 | 你懂什么叫稀奇吗?我一直以为拉其塔是个男人。我对同族的了解确实不多,只在奥瑞亚的深坑里听过奴隶们口口相传的闲言碎语。而到了这里,我却无法融入过去的历史,并因此心烦意乱。对我来说,这等于是一场永远的合家大团聚,但我从来都不认识这一群亲戚。 |
拉其塔之舞 | 在海洋变幻的倒影中,灵魂的真谛才会显现。 |
塔萨里奥之印 | 一份来自水神塔萨里奥赐给酋长拉其塔。 冈姆摘下了拉其塔的头颅和双臂, 那双能轻易璀毁冈姆将士们的手臂。 |
拉其塔的忠诚文身 |
拉其塔 Text Audio /136
拉其塔
恩典: 0
[DNT] Specialty: Some Position
Skill 1
Skill 1 does some stuff
Skill 2
Skill 2 does even more stuff and these things
Skill 1
Skill 1 does some stuff
Skill 2
Skill 2 does even more stuff and these things
Rakiata
Edit
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.