Rakiata
Humanoide
remove enemy flask charge on hit % chance [50]
damage +% vs players [-15]
monster damage +% final vs monsters from ancestral rank [900]
damage +% vs players [-15]
monster damage +% final vs monsters from ancestral rank [900]
Spectre | N |
---|---|
Tags | fast_movement, human, humanoid, not_int, red_blood |
Vida
100%
Armadura
+75%
Evasión
+30%
Ailment Threshold
100%
Resistencia
40 40 40 25
Damage
130%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
5 ~ 20
Attack Time
1.5 Second
Damage Spread
±20%
Experiencia
100%
Model Size
100%
Type
AncestralRakiata
Metadata
AncestralRakiata
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
6,433
Armadura
50,383
Evasión
6,161
Escudo de energía
0
Damage
486
Daño de hechizos
486
Precisión
290
Attack Time
1.5
Experiencia
10,255
Ailment Threshold
6,433
Chill
20
Shock
20
Brittle
115
Scorch
20
Sap
56
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
GARakiataSlam
Triggerable, Attack
Base Damage: 388–583
Probabilidad de golpe crítico: 5%
Daño de ataque: 175%
Attack Time: 1.5 seg
Inflige un 75% más de daño de ataque
El 50% del daño físico se convierte en daño de hielo
is area damage [1]
monster penalty against minions damage +% final vs player minions [-40]
El 50% del daño físico se convierte en daño de hielo
is area damage [1]
monster penalty against minions damage +% final vs player minions [-40]
GSRakiataWaveSplash
Spell, Triggerable
Tiempo de lanzamiento: 1 seg
Inflige de 337 a 505.6 de daño de hielo
Empuja a los enemigos con cada golpe
is area damage [1]
Empuja a los enemigos con cada golpe
is area damage [1]
GARakiataLeapSlam
Triggerable, Attack
Base Damage: 388–583
Probabilidad de golpe crítico: 5%
Daño de ataque: 175%
Attack Time: 1.5 seg
Tiempo de recarga: 7 seg
Inflige un 75% más de daño de ataque
action attack or cast time uses animation length [1]
is area damage [1]
main hand base maximum attack distance [45]
action attack or cast time uses animation length [1]
is area damage [1]
main hand base maximum attack distance [45]
RakiataSweep
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque estándar
Base Damage: 388–583
Probabilidad de golpe crítico: 5%
Daño de ataque: 175%
Attack Time: 1.5 seg
Derriba a tus enemigos con un golpe poderoso.
Empuja a los enemigos con cada golpe
Inflige un 75% más de daño de ataque
El 50% del daño físico se convierte en daño de hielo
action attack or cast time uses animation length [1]
main hand base maximum attack distance [55]
Inflige un 75% más de daño de ataque
El 50% del daño físico se convierte en daño de hielo
action attack or cast time uses animation length [1]
main hand base maximum attack distance [55]
RakiataSlam
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque estándar
Base Damage: 388–583
Probabilidad de golpe crítico: 5%
Daño de ataque: 130%
Attack Time: 1.5 seg
Tiempo de recarga: 6.5 seg
Derriba a tus enemigos con un golpe poderoso.
Inflige un 30% más de daño de ataque
El 50% del daño físico se convierte en daño de hielo
action attack or cast time uses animation length [1]
El 50% del daño físico se convierte en daño de hielo
action attack or cast time uses animation length [1]
RakiataLacerate
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque estándar
Base Damage: 388–583
Probabilidad de golpe crítico: 5%
Daño de ataque: 130%
Attack Time: 1.5 seg
Derriba a tus enemigos con un golpe poderoso.
Inflige un 30% más de daño de ataque
El 50% del daño físico se convierte en daño de hielo
action attack or cast time uses animation length [1]
El 50% del daño físico se convierte en daño de hielo
action attack or cast time uses animation length [1]
GTRakiataSlam
Triggerable, Spell
Tiempo de lanzamiento: 1 seg
action attack or cast time uses animation length [1]
spell maximum action distance +% [-40]
spell maximum action distance +% [-40]
GTRakiataGeyser
Triggerable, Spell
Tiempo de lanzamiento: 1 seg
Tiempo de recarga: 6.5 seg
action attack or cast time uses animation length [1]
spell maximum action distance +% [-40]
spell maximum action distance +% [-40]
CGERakiataGeyser
Spell, Area, Damage, Triggerable, Duration, AreaSpell
Tiempo de lanzamiento: 1 seg
La duración base es de 5 segundos
Inflige 808.1 de daño de hielo base por segundo
100% más de efecto del escarchamiento
active skill area of effect radius +% final [-65]
ground maelstrom art variation [17]
Inflige 808.1 de daño de hielo base por segundo
100% más de efecto del escarchamiento
active skill area of effect radius +% final [-65]
ground maelstrom art variation [17]
GPSRakiataWave
Spell, Triggerable
Tiempo de lanzamiento: 1 seg
Inflige de 22.42 a 33.63 de daño de hielo
Empuja a los enemigos con cada golpe
Distancia de empuje aumentada un 300%
action attack or cast time uses animation length [1]
base is projectile [1]
projectile uses contact position [1]
Empuja a los enemigos con cada golpe
Distancia de empuje aumentada un 300%
action attack or cast time uses animation length [1]
base is projectile [1]
projectile uses contact position [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueAncestral/AncestralMonsterChieftainBase"
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueAncestral/AncestralMonsterChieftainBase" Animated { on_attack_ranged_01 = "Roll( 1, 3, { PlayTextAudio( AncestralRakiataSeasprayRandom , Metadata/Monsters/LeagueAncestral/AncestralRakiata); } );" on_leap_slam_02 = "Roll( 1, 3, { PlayTextAudio( AncestralRakiataTsunamiRandom , Metadata/Monsters/LeagueAncestral/AncestralRakiata); } );" on_sweep_01 = "Roll( 1, 3, { PlayTextAudio( AncestralRakiataVortexRandom , Metadata/Monsters/LeagueAncestral/AncestralRakiata); } );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueAncestral/AncestralRakiata"] = { name = "Rakiata", life = 1, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1.3, damageSpread = 0.2, attackTime = 1.5, attackRange = 20, accuracy = 1, weaponType1 = "Two Hand Sword", skillList = { "GPSRakiataWave", "CGERakiataGeyser", "GARakiataSlam", "GSRakiataWaveSplash", "GARakiataLeapSlam", "GTRakiataSlam", "GTRakiataGeyser", "RakiataSweep", "RakiataSlam", "RakiataLacerate", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["GPSRakiataWave"] = { name = "GPSRakiataWave", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "knockback_distance_+%", "base_is_projectile", "projectile_uses_contact_position", "global_knockback", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 300, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CGERakiataGeyser"] = { name = "CGERakiataGeyser", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, [SkillType.Duration] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_cold_damage_to_deal_per_minute", "active_skill_chill_effect_+%_final", "active_skill_area_of_effect_radius_+%_final", "base_skill_effect_duration", "ground_maelstrom_art_variation", }, levels = { [1] = {2.5, 100, -65, 5000, 17, levelRequirement = 0, statInterpolation = {3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GARakiataSlam"] = { name = "GARakiataSlam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "base_physical_damage_%_to_convert_to_cold", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {0, 50, -40, baseMultiplier = 1.75, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSRakiataWaveSplash"] = { name = "GSRakiataWaveSplash", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "is_area_damage", "global_knockback", }, levels = { [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GARakiataLeapSlam"] = { name = "GARakiataLeapSlam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "main_hand_base_maximum_attack_distance", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {45, baseMultiplier = 1.75, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTRakiataSlam"] = { name = "GTRakiataSlam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {-40, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTRakiataGeyser"] = { name = "GTRakiataGeyser", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {-40, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["RakiataSweep"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "main_hand_base_maximum_attack_distance", "base_physical_damage_%_to_convert_to_cold", "action_attack_or_cast_time_uses_animation_length", "global_knockback", }, levels = { [1] = {0, 55, 50, baseMultiplier = 1.75, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["RakiataSlam"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "base_physical_damage_%_to_convert_to_cold", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0, 50, baseMultiplier = 1.3, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["RakiataLacerate"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "base_physical_damage_%_to_convert_to_cold", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0, 50, baseMultiplier = 1.3, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, }, }
remove enemy flask charge on hit % chance [50]
Id | AncestralTrialMonsterStealsFlaskChargesTasalio |
---|---|
Family | AncestralTrialMonster |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
damage +% vs players [-15]
monster damage +% final vs monsters from ancestral rank [900]
Id | AncestralTrialChieftainBalance |
---|---|
Family | AncestralTrialMonster |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Rakiata
Humanoide
remove enemy flask charge on hit % chance [50]
Spectre | N |
---|---|
Tags | fast_movement, human, humanoid, not_int, red_blood |
Packs |
Vida
450%
Armadura
+75%
Evasión
+30%
Ailment Threshold
450%
Resistencia
40 40 40 25
Damage
130%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
5 ~ 20
Attack Time
1.5 Second
Damage Spread
±20%
Experiencia
200%
Model Size
100%
Type
AncestralRakiataStandalone
Metadata
AncestralRakiataStandalone_
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
28,950
Armadura
50,383
Evasión
6,161
Escudo de energía
0
Damage
486
Daño de hechizos
486
Precisión
290
Attack Time
1.5
Experiencia
20,510
Ailment Threshold
28,950
Chill
92
Shock
92
Brittle
518
Scorch
92
Sap
253
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
GARakiataSlam
Triggerable, Attack
Base Damage: 388–583
Probabilidad de golpe crítico: 5%
Daño de ataque: 175%
Attack Time: 1.5 seg
Inflige un 75% más de daño de ataque
El 50% del daño físico se convierte en daño de hielo
is area damage [1]
monster penalty against minions damage +% final vs player minions [-40]
El 50% del daño físico se convierte en daño de hielo
is area damage [1]
monster penalty against minions damage +% final vs player minions [-40]
GSRakiataWaveSplash
Spell, Triggerable
Tiempo de lanzamiento: 1 seg
Inflige de 337 a 505.6 de daño de hielo
Empuja a los enemigos con cada golpe
is area damage [1]
Empuja a los enemigos con cada golpe
is area damage [1]
GARakiataLeapSlam
Triggerable, Attack
Base Damage: 388–583
Probabilidad de golpe crítico: 5%
Daño de ataque: 175%
Attack Time: 1.5 seg
Tiempo de recarga: 7 seg
Inflige un 75% más de daño de ataque
action attack or cast time uses animation length [1]
is area damage [1]
main hand base maximum attack distance [45]
action attack or cast time uses animation length [1]
is area damage [1]
main hand base maximum attack distance [45]
RakiataSweep
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque estándar
Base Damage: 388–583
Probabilidad de golpe crítico: 5%
Daño de ataque: 175%
Attack Time: 1.5 seg
Derriba a tus enemigos con un golpe poderoso.
Empuja a los enemigos con cada golpe
Inflige un 75% más de daño de ataque
El 50% del daño físico se convierte en daño de hielo
action attack or cast time uses animation length [1]
main hand base maximum attack distance [55]
Inflige un 75% más de daño de ataque
El 50% del daño físico se convierte en daño de hielo
action attack or cast time uses animation length [1]
main hand base maximum attack distance [55]
RakiataSlam
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque estándar
Base Damage: 388–583
Probabilidad de golpe crítico: 5%
Daño de ataque: 130%
Attack Time: 1.5 seg
Tiempo de recarga: 6.5 seg
Derriba a tus enemigos con un golpe poderoso.
Inflige un 30% más de daño de ataque
El 50% del daño físico se convierte en daño de hielo
action attack or cast time uses animation length [1]
El 50% del daño físico se convierte en daño de hielo
action attack or cast time uses animation length [1]
RakiataLacerate
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque estándar
Base Damage: 388–583
Probabilidad de golpe crítico: 5%
Daño de ataque: 130%
Attack Time: 1.5 seg
Derriba a tus enemigos con un golpe poderoso.
Inflige un 30% más de daño de ataque
El 50% del daño físico se convierte en daño de hielo
action attack or cast time uses animation length [1]
El 50% del daño físico se convierte en daño de hielo
action attack or cast time uses animation length [1]
GTRakiataSlam
Triggerable, Spell
Tiempo de lanzamiento: 1 seg
action attack or cast time uses animation length [1]
spell maximum action distance +% [-40]
spell maximum action distance +% [-40]
GTRakiataGeyser
Triggerable, Spell
Tiempo de lanzamiento: 1 seg
Tiempo de recarga: 6.5 seg
action attack or cast time uses animation length [1]
spell maximum action distance +% [-40]
spell maximum action distance +% [-40]
CGERakiataGeyser
Spell, Area, Damage, Triggerable, Duration, AreaSpell
Tiempo de lanzamiento: 1 seg
La duración base es de 5 segundos
Inflige 808.1 de daño de hielo base por segundo
100% más de efecto del escarchamiento
active skill area of effect radius +% final [-65]
ground maelstrom art variation [17]
Inflige 808.1 de daño de hielo base por segundo
100% más de efecto del escarchamiento
active skill area of effect radius +% final [-65]
ground maelstrom art variation [17]
GPSRakiataWave
Spell, Triggerable
Tiempo de lanzamiento: 1 seg
Inflige de 22.42 a 33.63 de daño de hielo
Empuja a los enemigos con cada golpe
Distancia de empuje aumentada un 300%
action attack or cast time uses animation length [1]
base is projectile [1]
projectile uses contact position [1]
Empuja a los enemigos con cada golpe
Distancia de empuje aumentada un 300%
action attack or cast time uses animation length [1]
base is projectile [1]
projectile uses contact position [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueAncestral/AncestralMonsterChieftainBaseStandalone"
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueAncestral/AncestralMonsterChieftainBaseStandalone" Animated { on_attack_ranged_01 = "Roll( 1, 3, { PlayTextAudio( AncestralRakiataSeasprayRandom , Metadata/Monsters/LeagueAncestral/AncestralRakiata); } );" on_leap_slam_02 = "Roll( 1, 3, { PlayTextAudio( AncestralRakiataTsunamiRandom , Metadata/Monsters/LeagueAncestral/AncestralRakiata); } );" on_sweep_01 = "Roll( 1, 3, { PlayTextAudio( AncestralRakiataVortexRandom , Metadata/Monsters/LeagueAncestral/AncestralRakiata); } );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueAncestral/AncestralRakiataStandalone_"] = { name = "Rakiata", life = 4.5, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1.3, damageSpread = 0.2, attackTime = 1.5, attackRange = 20, accuracy = 1, weaponType1 = "Two Hand Sword", skillList = { "GPSRakiataWave", "CGERakiataGeyser", "GARakiataSlam", "GSRakiataWaveSplash", "GARakiataLeapSlam", "GTRakiataSlam", "GTRakiataGeyser", "RakiataSweep", "RakiataSlam", "RakiataLacerate", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["GPSRakiataWave"] = { name = "GPSRakiataWave", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "knockback_distance_+%", "base_is_projectile", "projectile_uses_contact_position", "global_knockback", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 300, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CGERakiataGeyser"] = { name = "CGERakiataGeyser", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, [SkillType.Duration] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_cold_damage_to_deal_per_minute", "active_skill_chill_effect_+%_final", "active_skill_area_of_effect_radius_+%_final", "base_skill_effect_duration", "ground_maelstrom_art_variation", }, levels = { [1] = {2.5, 100, -65, 5000, 17, levelRequirement = 0, statInterpolation = {3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GARakiataSlam"] = { name = "GARakiataSlam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "base_physical_damage_%_to_convert_to_cold", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {0, 50, -40, baseMultiplier = 1.75, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSRakiataWaveSplash"] = { name = "GSRakiataWaveSplash", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "is_area_damage", "global_knockback", }, levels = { [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GARakiataLeapSlam"] = { name = "GARakiataLeapSlam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "main_hand_base_maximum_attack_distance", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {45, baseMultiplier = 1.75, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTRakiataSlam"] = { name = "GTRakiataSlam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {-40, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTRakiataGeyser"] = { name = "GTRakiataGeyser", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {-40, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["RakiataSweep"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "main_hand_base_maximum_attack_distance", "base_physical_damage_%_to_convert_to_cold", "action_attack_or_cast_time_uses_animation_length", "global_knockback", }, levels = { [1] = {0, 55, 50, baseMultiplier = 1.75, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["RakiataSlam"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "base_physical_damage_%_to_convert_to_cold", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0, 50, baseMultiplier = 1.3, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["RakiataLacerate"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "base_physical_damage_%_to_convert_to_cold", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0, 50, baseMultiplier = 1.3, levelRequirement = 1, statInterpolation = {2}, cost = { }, }, }, }
remove enemy flask charge on hit % chance [50]
Id | AncestralTrialMonsterStealsFlaskChargesTasalio |
---|---|
Family | AncestralTrialMonster |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Rakiata Topic /6
NPC | Nombre |
---|---|
Tawhanuku | Un marinero perdido estaba a la deriva en los mares tormentosos del fin del mundo, demasiado lejos como para que Tasalio acudiera en su ayuda. Había abandonado su hogar, su familia y su aldea, pero no voluntariamente. Se aferró a la madera por un tiempo que parecía eterno, abrumado por la tristeza. Cuando finalmente llegó a una costa, se tambaleó hacia la aldea más cercana. Para su sorpresa, lo reconocieron y recibieron con calidez. Mirándose en el río, vio que tenía un nuevo rostro. Aquí, también, tenía un hogar y una familia. En verdad, jamás se había ido. Era él quien nunca se había conocido a sí mismo. |
Ikiaho | Hay pocos aquí que lo comprendan. La cultura karui puede, en ocasiones, estar demasiado centrada en la posesión de ciertas cualidades, como la fuerza o la bravuconería. Se esperan ciertas responsabilidades de cada uno de nosotros, queramos cumplirlas o no. Yo morí mucho antes que Rakiata, así que nunca nos conocimos en vida, pero aquí, en los Salones de los muertos, es mi amigo más íntimo. En la muerte, me siento comprendida. Y por eso nunca le guardaré rencor a este lugar. |
Utula | ¿Sabes qué es extraño? Siempre pensé que Rakiata era un hombre. Supongo que no sé mucho sobre mi propia gente, más allá de los restos de conocimiento que los esclavos transmitían en las jaulas de Oriath. Ahora que vine aquí, estoy furioso al saber cuánto conocimiento de mi historia me fue negado. Estoy básicamente encerrado en una reunión familiar eterna con familiares que no había conocido jamás. |
Baile de Rakiata | En los reflejos cambiantes del mar, se puede ver la verdad del alma. |
Símbolo de Tasalio | Un regalo de Tasalio, Dios del Agua, al jefe de guerra Rakiata. Kaom tomó la cabeza y la mano de Rakiata para que las hachas de sus guerreros pudieran elevarse y caer como las olas. |
Tatuaje de lealtad a Rakiata |
Rakiata Text Audio /136
Rakiata
Favor: 0
[DNT] Specialty: Some Position
Skill 1
Skill 1 does some stuff
Skill 2
Skill 2 does even more stuff and these things
Skill 1
Skill 1 does some stuff
Skill 2
Skill 2 does even more stuff and these things