Expedition - Destroy Expedition Remnants /31
Destroy Expedition Remnants with each of the following modifiers.
Name | Show Full Descriptions |
---|---|
All Damage from Monster's Hits can Freeze | |
All Damage from Monster's Hits can Ignite | |
All Damage from Monster's Hits can Poison | |
All Damage from Monster's Hits can Shock | |
Monsters' Hits are always Critical Strikes | |
Runic Monsters inflict Petrification on Hit | |
Runic Monsters apply a random Hex on Hit | |
Monsters are Immune to Cold Damage | |
Monsters have a chance to Impale Enemies on Hit with Attacks | |
Monsters are Immune to Fire Damage | |
Monsters are Immune to Lightning Damage | |
Monsters are Immune to Chaos Damage | |
Monsters are Immune to Physical Damage | |
Monsters cannot be Chilled, Frozen, Shocked or Ignited | |
Monsters are Immune to Curses | |
Monsters' Hits can't be Evaded | |
Hits against Monsters cannot be Critical Strikes | |
Damage cannot Leech Life or Mana from Monsters | |
Monsters' Hits Overwhelm Physical Damage Reduction | |
Monsters do not grant Flask Charges when Slain | |
Every 4 seconds, Runic Monsters Regenerate Life over one second | |
Monsters have Ward | |
Monsters' Attack Hits have a chance to inflict Bleeding | |
Monsters have a Chance to Block Attack and Spell Damage | |
Monsters Penetrate Fire Resistance | |
Monsters Penetrate Cold Resistance | |
Monsters Penetrate Lightning Resistance | |
Monsters Penetrate Chaos Resistance | |
Monsters gain Extra Chaos Damage | |
Monsters' Hits remove Mana and Energy Shield | |
Monsters Kill things with 20% or lower Life on Hit |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.