Expedition - Destroy Expedition Remnants /31
Destroy Expedition Remnants with each of the following modifiers.
NameShow Full Descriptions
All Damage from Monster's Hits can Freeze
All Damage from Monster's Hits can Ignite
All Damage from Monster's Hits can Poison
All Damage from Monster's Hits can Shock
Monsters' Hits are always Critical Strikes
Runic Monsters inflict Petrification on Hit
Runic Monsters apply a random Hex on Hit
Monsters are Immune to Cold Damage
Monsters have a chance to Impale Enemies on Hit with Attacks
Monsters are Immune to Fire Damage
Monsters are Immune to Lightning Damage
Monsters are Immune to Chaos Damage
Monsters are Immune to Physical Damage
Monsters cannot be Chilled, Frozen, Shocked or Ignited
Monsters are Immune to Curses
Monsters' Hits can't be Evaded
Hits against Monsters cannot be Critical Strikes
Damage cannot Leech Life or Mana from Monsters
Monsters' Hits Overwhelm Physical Damage Reduction
Monsters do not grant Flask Charges when Slain
Every 4 seconds, Runic Monsters Regenerate Life over one second
Monsters have Ward
Monsters' Attack Hits have a chance to inflict Bleeding
Monsters have a Chance to Block Attack and Spell Damage
Monsters Penetrate Fire Resistance
Monsters Penetrate Cold Resistance
Monsters Penetrate Lightning Resistance
Monsters Penetrate Chaos Resistance
Monsters gain Extra Chaos Damage
Monsters' Hits remove Mana and Energy Shield
Monsters Kill things with 20% or lower Life on Hit