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HouseAzadiInfamous Bloodletter
Character: Mercenaries
Class: Str / Dex (PhysicalDuelist)
Weapon: One Hand Axes, One Hand Swords, Thrusting One Hand Swords
Tribe: Azadi
HouseAzadiSkill Bloodthirst
HouseAzadiSkill Blood Mortar
BloodLacerate Lacerate

BloodBladeStorm Bladestorm
Bloodspears Perforate

iconleapslam Leap Slam
QuickDash Dash
auraarmour Determination
HouseAzadiSkill Oil Slick
Skills are divided into three categories: Primary, Secondary and Utility. Select up to 1-3 skills from each category.

Primary

Bloodthirst
Support Counts: None
Cooldown Time: 15.00 sec
Cast Time: 0.30 sec
Applies a short duration buff to nearby allies, granting them physical damage over time multiplier and attack speed.
Base duration is 8 seconds
Blood Mortar
Support Counts: Medium
Flings a mortar of blood in an arc which deals attack damage on impact and has a high chance to inflict bleeding.
Deals 10% more Damage
100% increased Attack Speed
25% chance to cause Bleeding
LesserMultipleProjectiles
Multiple Projectiles I
Supported Skills fire 2 additional Projectiles
GreaterMultipleProjectiles
Greater Multiple Projectiles III
Supported Skills fire 3 additional Projectiles
MercSilverIntSupportGem
Lesser DoT Multiplier I
Supported Skills have +15% to Damage over Time Multiplier
MercSilverIntSupportGem
DoT Multiplier II
Supported Skills have +25% to Damage over Time Multiplier
MercSilverIntSupportGem
Greater DoT Multiplier III
Supported Skills have +35% to Damage over Time Multiplier
ChanceToBleed
Lesser Chance to Bleed I
Supported Attacks have 20% increased Bleeding Duration
Supported Attacks have 20% chance to cause Bleeding
ChanceToBleed
Chance to Bleed II
Supported Attacks have 20% increased Bleeding Duration
Supported Attacks have 35% chance to cause Bleeding
ChanceToBleed
Greater Chance to Bleed III
Supported Attacks have 40% increased Bleeding Duration
Supported Attacks have 50% chance to cause Bleeding
DeadlyAilments
Lesser Ailment Damage I
Supported Skills deal 15% more Damage with Ailments
Supported Skills deal 30% less Damage with Hits
DeadlyAilments
Ailment Damage II
Supported Skills deal 20% more Damage with Ailments
Supported Skills deal 30% less Damage with Hits
DeadlyAilments
Greater Ailment Damage III
Supported Skills deal 30% more Damage with Ailments
Supported Skills deal 30% less Damage with Hits
IncreasedAOE
Lesser Increased Area of Effect I
Supported Skills have 20% increased Area of Effect
IncreasedAOE
Increased Area of Effect II
Supported Skills have 40% increased Area of Effect
IncreasedAOE
Greater Area of Effect III
Supported Skills have 60% increased Area of Effect
Brutality
Lesser Brutality I
Supported Skills deal 15% more Physical Damage
Supported Skills deal no Chaos Damage
Supported Skills deal no Elemental Damage
Brutality
Brutality II
Supported Skills deal 20% more Physical Damage
Supported Skills deal no Chaos Damage
Supported Skills deal no Elemental Damage
Brutality
Greater Brutality III
Supported Skills deal 30% more Physical Damage
Supported Skills deal no Chaos Damage
Supported Skills deal no Elemental Damage
Lacerate
Support Counts: High
Level: (1—20)
Attack Damage: (171—393)% of base
Effectiveness of Added Damage: (171—393)%
Slashes twice, releasing waves of force that damage enemies they hit. Enemies in the middle of the slashes can be hit by both. The slashes will have a chance to inflict bleeding in Blood Stance, or have a wider angle in Sand Stance.
Lacerate
+(0—0.9) metres to radius
(50—88)% more Damage with Bleeding while in Blood Stance
25% chance to cause Bleeding while in Blood Stance
50% increased angle while in Sand Stance
ChanceToBleed
Lesser Chance to Bleed I
Supported Attacks have 20% increased Bleeding Duration
Supported Attacks have 20% chance to cause Bleeding
ChanceToBleed
Chance to Bleed II
Supported Attacks have 20% increased Bleeding Duration
Supported Attacks have 35% chance to cause Bleeding
ChanceToBleed
Greater Chance to Bleed III
Supported Attacks have 40% increased Bleeding Duration
Supported Attacks have 50% chance to cause Bleeding
Brutality
Lesser Brutality I
Supported Skills deal 15% more Physical Damage
Supported Skills deal no Chaos Damage
Supported Skills deal no Elemental Damage
Brutality
Brutality II
Supported Skills deal 20% more Physical Damage
Supported Skills deal no Chaos Damage
Supported Skills deal no Elemental Damage
Brutality
Greater Brutality III
Supported Skills deal 30% more Physical Damage
Supported Skills deal no Chaos Damage
Supported Skills deal no Elemental Damage
FasterAttacks
Lesser Attack Speed I
Supported Skills have 15% increased Attack Speed
FasterAttacks
Attack Speed II
Supported Skills have 25% increased Attack Speed
FasterAttacks
Greater Attack Speed III
Supported Skills have 35% increased Attack Speed
IncreasedAOE
Lesser Increased Area of Effect I
Supported Skills have 20% increased Area of Effect
IncreasedAOE
Increased Area of Effect II
Supported Skills have 40% increased Area of Effect
IncreasedAOE
Greater Area of Effect III
Supported Skills have 60% increased Area of Effect
MercSilverIntSupportGem
Lesser DoT Multiplier I
Supported Skills have +15% to Damage over Time Multiplier
MercSilverIntSupportGem
DoT Multiplier II
Supported Skills have +25% to Damage over Time Multiplier
MercSilverIntSupportGem
Greater DoT Multiplier III
Supported Skills have +35% to Damage over Time Multiplier
DeadlyAilments
Lesser Ailment Damage I
Supported Skills deal 15% more Damage with Ailments
Supported Skills deal 30% less Damage with Hits
DeadlyAilments
Ailment Damage II
Supported Skills deal 20% more Damage with Ailments
Supported Skills deal 30% less Damage with Hits
DeadlyAilments
Greater Ailment Damage III
Supported Skills deal 30% more Damage with Ailments
Supported Skills deal 30% less Damage with Hits
multipleattacks
Multistrike II
Supported Skills Repeat 1 additional times
Supported Skills have 15% more Melee Attack Speed
Supported Skills deal 15% less Attack Damage
multipleattacks
Greater Multistrike III
Supported Skills Repeat 2 additional times
Supported Skills have 15% more Melee Attack Speed
Supported Skills deal 15% less Attack Damage
IncreasedPhysicalDamage
Lesser Melee Physical Damage I
Supported Skills deal 10% more Melee Physical Damage
Supported Skills deal 10% more Damage with Bleeding and Poison caused by Melee Hits
IncreasedPhysicalDamage
Melee Physical Damage II
Supported Skills deal 15% more Melee Physical Damage
Supported Skills deal 15% more Damage with Bleeding and Poison caused by Melee Hits
IncreasedPhysicalDamage
Greater Melee Physical Damage III
Supported Skills deal 20% more Melee Physical Damage
Supported Skills deal 20% more Damage with Bleeding and Poison caused by Melee Hits

Secondary

Bladestorm
Support Counts: High
Level: (1—20)
Attack Damage: (159—292)% of base
Effectiveness of Added Damage: (159—292)%
Perform a spinning attack, damaging surrounding enemies and creating a bladestorm matching the active stance. The bladestorm repeatedly damages enemies, based on weapon damage and attack time, for a duration. Blood bladestorms are stationary and cause Bleeding, while Sand bladestorms move slowly forwards and Blind enemies.
Bladestorm
Base duration is 3 seconds
(70—108)% more Damage with Bleeding while in Blood Stance
(10—12)% more Attack Speed while you're in a Blood Bladestorm
+3 to Maximum number of Bladestorms at a time
Sand Bladestorms grant (30—38)% increased Movement Speed to you
Bladestorm deals 50% less Damage with Hits and Ailments
ChanceToBleed
Lesser Chance to Bleed I
Supported Attacks have 20% increased Bleeding Duration
Supported Attacks have 20% chance to cause Bleeding
ChanceToBleed
Chance to Bleed II
Supported Attacks have 20% increased Bleeding Duration
Supported Attacks have 35% chance to cause Bleeding
ChanceToBleed
Greater Chance to Bleed III
Supported Attacks have 40% increased Bleeding Duration
Supported Attacks have 50% chance to cause Bleeding
Brutality
Lesser Brutality I
Supported Skills deal 15% more Physical Damage
Supported Skills deal no Chaos Damage
Supported Skills deal no Elemental Damage
Brutality
Brutality II
Supported Skills deal 20% more Physical Damage
Supported Skills deal no Chaos Damage
Supported Skills deal no Elemental Damage
Brutality
Greater Brutality III
Supported Skills deal 30% more Physical Damage
Supported Skills deal no Chaos Damage
Supported Skills deal no Elemental Damage
FasterAttacks
Lesser Attack Speed I
Supported Skills have 15% increased Attack Speed
FasterAttacks
Attack Speed II
Supported Skills have 25% increased Attack Speed
FasterAttacks
Greater Attack Speed III
Supported Skills have 35% increased Attack Speed
IncreasedAOE
Lesser Increased Area of Effect I
Supported Skills have 20% increased Area of Effect
IncreasedAOE
Increased Area of Effect II
Supported Skills have 40% increased Area of Effect
IncreasedAOE
Greater Area of Effect III
Supported Skills have 60% increased Area of Effect
MercSilverIntSupportGem
Lesser DoT Multiplier I
Supported Skills have +15% to Damage over Time Multiplier
MercSilverIntSupportGem
DoT Multiplier II
Supported Skills have +25% to Damage over Time Multiplier
MercSilverIntSupportGem
Greater DoT Multiplier III
Supported Skills have +35% to Damage over Time Multiplier
MercGoldSupportGem
Gilded Maximum Storms III
Supported Skills have +1 to Maximum number of Bladestorms at a time
DeadlyAilments
Lesser Ailment Damage I
Supported Skills deal 15% more Damage with Ailments
Supported Skills deal 30% less Damage with Hits
DeadlyAilments
Ailment Damage II
Supported Skills deal 20% more Damage with Ailments
Supported Skills deal 30% less Damage with Hits
DeadlyAilments
Greater Ailment Damage III
Supported Skills deal 30% more Damage with Ailments
Supported Skills deal 30% less Damage with Hits
IncreasedPhysicalDamage
Lesser Melee Physical Damage I
Supported Skills deal 10% more Melee Physical Damage
Supported Skills deal 10% more Damage with Bleeding and Poison caused by Melee Hits
IncreasedPhysicalDamage
Melee Physical Damage II
Supported Skills deal 15% more Melee Physical Damage
Supported Skills deal 15% more Damage with Bleeding and Poison caused by Melee Hits
IncreasedPhysicalDamage
Greater Melee Physical Damage III
Supported Skills deal 20% more Melee Physical Damage
Supported Skills deal 20% more Damage with Bleeding and Poison caused by Melee Hits
Perforate
Support Counts: High
Level: (1—20)
Attack Damage: (219—623)% of base
Effectiveness of Added Damage: (219—623)%
Smash the ground to bring forth multiple spears to damage enemies. When in Blood Stance, multiple spikes burst from the ground in sequence, able to hit enemies multiple times. In Sand Stance, the spikes are thrust outwards.
Perforate
Creates +7 Spikes
75% less Damage while in Blood Stance
(0—76)% more Area of Effect while in Sand Stance
ChanceToBleed
Lesser Chance to Bleed I
Supported Attacks have 20% increased Bleeding Duration
Supported Attacks have 20% chance to cause Bleeding
ChanceToBleed
Chance to Bleed II
Supported Attacks have 20% increased Bleeding Duration
Supported Attacks have 35% chance to cause Bleeding
ChanceToBleed
Greater Chance to Bleed III
Supported Attacks have 40% increased Bleeding Duration
Supported Attacks have 50% chance to cause Bleeding
Brutality
Lesser Brutality I
Supported Skills deal 15% more Physical Damage
Supported Skills deal no Chaos Damage
Supported Skills deal no Elemental Damage
Brutality
Brutality II
Supported Skills deal 20% more Physical Damage
Supported Skills deal no Chaos Damage
Supported Skills deal no Elemental Damage
Brutality
Greater Brutality III
Supported Skills deal 30% more Physical Damage
Supported Skills deal no Chaos Damage
Supported Skills deal no Elemental Damage
FasterAttacks
Lesser Attack Speed I
Supported Skills have 15% increased Attack Speed
FasterAttacks
Attack Speed II
Supported Skills have 25% increased Attack Speed
FasterAttacks
Greater Attack Speed III
Supported Skills have 35% increased Attack Speed
IncreasedAOE
Lesser Increased Area of Effect I
Supported Skills have 20% increased Area of Effect
IncreasedAOE
Increased Area of Effect II
Supported Skills have 40% increased Area of Effect
IncreasedAOE
Greater Area of Effect III
Supported Skills have 60% increased Area of Effect
MercSilverIntSupportGem
Lesser DoT Multiplier I
Supported Skills have +15% to Damage over Time Multiplier
MercSilverIntSupportGem
DoT Multiplier II
Supported Skills have +25% to Damage over Time Multiplier
MercSilverIntSupportGem
Greater DoT Multiplier III
Supported Skills have +35% to Damage over Time Multiplier
DeadlyAilments
Lesser Ailment Damage I
Supported Skills deal 15% more Damage with Ailments
Supported Skills deal 30% less Damage with Hits
DeadlyAilments
Ailment Damage II
Supported Skills deal 20% more Damage with Ailments
Supported Skills deal 30% less Damage with Hits
DeadlyAilments
Greater Ailment Damage III
Supported Skills deal 30% more Damage with Ailments
Supported Skills deal 30% less Damage with Hits
multipleattacks
Multistrike II
Supported Skills Repeat 1 additional times
Supported Skills have 15% more Melee Attack Speed
Supported Skills deal 15% less Attack Damage
multipleattacks
Greater Multistrike III
Supported Skills Repeat 2 additional times
Supported Skills have 15% more Melee Attack Speed
Supported Skills deal 15% less Attack Damage
MercGoldSupportGem
Gilded Maximum Spikes III
Supported Perforate creates +2 Spikes
IncreasedPhysicalDamage
Lesser Melee Physical Damage I
Supported Skills deal 10% more Melee Physical Damage
Supported Skills deal 10% more Damage with Bleeding and Poison caused by Melee Hits
IncreasedPhysicalDamage
Melee Physical Damage II
Supported Skills deal 15% more Melee Physical Damage
Supported Skills deal 15% more Damage with Bleeding and Poison caused by Melee Hits
IncreasedPhysicalDamage
Greater Melee Physical Damage III
Supported Skills deal 20% more Melee Physical Damage
Supported Skills deal 20% more Damage with Bleeding and Poison caused by Melee Hits

Utility

Leap Slam
Support Counts: Low
Level: (1—20)
Attack Damage: (136—315)% of base
Effectiveness of Added Damage: (136—315)%
Jump through the air, damaging and knocking back enemies when landing.
Leap Slam
(20—39)% increased Stun Duration against Enemies that are on Full Life
+0.55 seconds to Attack Time
Base radius is 1.5 metres
Damaging Hits always Stun Enemies that are on Full Life
IncreasedAOE
Lesser Increased Area of Effect I
Supported Skills have 20% increased Area of Effect
IncreasedAOE
Increased Area of Effect II
Supported Skills have 40% increased Area of Effect
IncreasedAOE
Greater Area of Effect III
Supported Skills have 60% increased Area of Effect
FasterAttacks
Lesser Attack Speed I
Supported Skills have 15% increased Attack Speed
FasterAttacks
Attack Speed II
Supported Skills have 25% increased Attack Speed
FasterAttacks
Greater Attack Speed III
Supported Skills have 35% increased Attack Speed
Pulverize
Lesser Pulverise I
Supported Skills have 15% increased Area of Effect
Supported Skills have 15% less Attack Speed
Supported Skills deal 15% more Melee Area Damage
Pulverize
Pulverise II
Supported Skills have 30% increased Area of Effect
Supported Skills have 15% less Attack Speed
Supported Skills deal 20% more Melee Area Damage
Pulverize
Greater Pulverise III
Supported Skills have 40% increased Area of Effect
Supported Skills have 15% less Attack Speed
Supported Skills deal 30% more Melee Area Damage
Brutality
Lesser Brutality I
Supported Skills deal 15% more Physical Damage
Supported Skills deal no Chaos Damage
Supported Skills deal no Elemental Damage
Brutality
Brutality II
Supported Skills deal 20% more Physical Damage
Supported Skills deal no Chaos Damage
Supported Skills deal no Elemental Damage
Brutality
Greater Brutality III
Supported Skills deal 30% more Physical Damage
Supported Skills deal no Chaos Damage
Supported Skills deal no Elemental Damage
MercGoldSupportGem
Gilded Frenzy III
Supported Skills gain a Frenzy Charge on Hit
Dash
Support Counts: None
Level: (1—20)
Cooldown Time: 2.50 sec
Cast Time: 0.15 sec
Performs a series of quick teleports towards a targeted location.
Dash
(0—19)% increased Cooldown Recovery Rate
(0—57)% increased travel distance
This Spell's Cast Speed cannot be modified
Determination
Support Counts: None
Level: (1—20)
Cooldown Time: 1.20 sec
Cast Time: 0.30 sec
Casts an aura that grants armour.
Determination
+(0—1.9) metres to radius
You and nearby allies gain (90—1026) additional Armour
You and nearby allies gain (40—49)% more Armour
Oil Slick
Support Counts: Low
Cooldown Time: 5.00 sec
Cast Time: 0.30 sec
Creates an area of oil covered ground, which slows all enemies within it
Base duration is 6 seconds
20% reduced Movement Speed
IncreasedAOE
Lesser Increased Area of Effect I
Supported Skills have 20% increased Area of Effect
IncreasedAOE
Increased Area of Effect II
Supported Skills have 40% increased Area of Effect
IncreasedAOE
Greater Area of Effect III
Supported Skills have 60% increased Area of Effect
IncreasedDuration
Lesser More Duration I
Supported Skills have 15% more Skill Effect Duration
IncreasedDuration
More Duration II
Supported Skills have 25% more Skill Effect Duration
IncreasedDuration
Greater More Duration III
Supported Skills have 40% more Skill Effect Duration
MercSilverIntSupportGem
Lesser Cooldown Recovery I
Supported Skills have 20% increased Cooldown Recovery Rate
MercSilverIntSupportGem
Cooldown Recovery II
Supported Skills have 30% increased Cooldown Recovery Rate
MercSilverIntSupportGem
Greater Cooldown Recovery III
Supported Skills have 40% increased Cooldown Recovery Rate
SecondWindSupport
Second Wind III
Supported Non-Instant Skills have +1 Cooldown Use
MercSilverIntSupportGem
Lesser DoT Multiplier I
Supported Skills have +15% to Damage over Time Multiplier
MercSilverIntSupportGem
DoT Multiplier II
Supported Skills have +25% to Damage over Time Multiplier
MercSilverIntSupportGem
Greater DoT Multiplier III
Supported Skills have +35% to Damage over Time Multiplier
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