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Nemesis Leaguestone mods /8
Pre/SufLevelModsRate
Prefix1+(2—3) to Maximum Charges14.15%
Prefix1Rare Monsters in next Area will drop 2 additional Rare Items9.43%
Prefix1-3 to Maximum Charges
Next Area will contain 1 Rare Monsters with Inner Treasure
0.94%
Prefix1When Players in next Area Kill a Rare Monster they will gain 1 of its Modifiers for 20 seconds28.3%
Suffix1Next Area will contain additional Rare Monsters23.58%
Suffix1Next Area will contain additional Rare Monsters11.32%
Suffix1Rare Monsters in next Area will have a 25% chance to drop a Rare Prismatic Ring7.55%
Suffix1Rare Monsters in next Area will be Hindered, with 40% reduced Movement Speed4.72%
Nemesis Leaguestone
Leaguestones
Next Area will contain additional Rare Monsters
Rare Monsters in next Area will each have a Nemesis Mod
Corrupted
Right-click to open your Legacy Panel and place a Leaguestone in an empty slot. It will apply to the next new area you enter.
Acquisition
Drop disabled
DropLevel
11
BaseType
Nemesis Leaguestone
Class
Flags
AlwaysAllocate
Type
Metadata/Items/Leaguestones/NemesisLeaguestone
Tags
nemesis_leaguestone
Icon
Art/2DItems/Currency/Classic/Nemesis
Next Area will contain additional Rare Monsters
Rare Monsters in next Area will each have a Nemesis Mod
FamilyMapLeaguestoneNemesis
DomainsLeaguestone (12)
GenerationTypeUnique (3)
Stats
  • map rare monsters have nemesis mod 1 — 1 Global — Unscalable Value
  • map contains x additional rare packs 2 — 2 Global
  • Base.base_level
    1
    Base.tag
    default
    Base.description_text
    LeagueStonePopupHelperText
    Mods.stat_description_list
    Metadata/StatDescriptions/leaguestone_stat_descriptions.csd
    Mods.inventory_type
    Leaguestone
    Mods.enable_rarity
    normal, magic, unique
    Mods.disable_rarity
    rare
    Charges.max_charges
    5
    Charges.charges_per_use
    1
    Edit

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