Item mods /1
NameLevelPre/SufDescriptionWeight
45ScourgeDownsideYou cannot Recharge Energy Shield defencesboots 500
default 0
Monsters mods /1
NameLevelPre/SufDescriptionWeight
1UniqueYou cannot Recharge Energy Shield defences
Misc mods /4
NameLevelDomainPre/SufDescriptionWeight
Surgeon's8FlaskPrefixRecharges 1 Charge when you deal a Critical Strike criticalcritical_utility_flask 0
default 0
1FlaskUniqueRecharges 1 Charge when you Consume an Ignited corpse
1FlaskUniqueRecharges 5 Charges when you Consume an Ignited corpse
of Stasis1UberMapSuffixPlayers cannot Recharge Energy Shield
Players cannot Regenerate Life, Mana or Energy Shield
20% increased Quantity of Items found in this Area
12% increased Rarity of Items found in this Area
25% increased Pack size
uber_tier_map 0
default 0
Unique /4
+(15–25) to maximum Energy Shield
+(60–75) to Intelligence
Right ring slot: Regenerate 6% of Energy Shield per second
Right ring slot: +250 to maximum Mana
Left ring slot: Regenerate 40 Mana per Second
Right ring slot: You cannot Regenerate Mana
Left ring slot: You cannot Recharge or Regenerate Energy Shield
Left ring slot: +250 to maximum Energy Shield
2% of Physical Attack Damage Leeched as Life
+8% Chance to Block Attack Damage while Dual Wielding Claws
Adds 1 to (600–700) Lightning Damage
(20–30)% increased Attack Speed
+(30–40) to maximum Energy Shield
Energy Shield Leech Effects from Attacks are not removed at Full Energy Shield
(Leech Energy Shield instead of Life. Maximum total Energy Shield Recovery per second from Leech is doubled. Cannot Recharge Energy Shield)
(15–25)% increased Stun and Block Recovery
+(20–40) to Intelligence
Gain (4–6)% of Maximum Life as Extra Maximum Energy Shield
Immortal Ambition
(Energy Shield starts at zero. Cannot Recharge or Regenerate Energy Shield. Lose 5% of Energy Shield per second. Life Leech effects are not removed when Unreserved Life is Filled. Life Leech effects Recover Energy Shield instead while on Full Life)
+90 to Maximum Charges
Recharges 5 Charges when you Consume an Ignited corpse
(175–200)% increased Charges per use
Enemies Ignited by you during Effect take (7–10)% increased Damage
Recover (1–3)% of Life when you Kill an Enemy during Effect
[One random modifier]
Passive /2
Leech Energy Shield instead of Life
Maximum total Energy Shield Recovery per second from Leech is doubled
Cannot Recharge Energy Shield
Cursed Enemies you Kill are destroyed
Enemies you Curse cannot Recharge Energy Shield
Enemies Cursed by you have 50% reduced Life Regeneration Rate
Timeless Jewel Passive /1
FactionCategoryNameShow Full Descriptions
VaalKeystoneImmortal Ambition
Energy Shield starts at zero
Cannot Recharge or Regenerate Energy Shield
Lose 5% of Energy Shield per second
Life Leech effects are not removed when Unreserved Life is Filled
Life Leech effects Recover Energy Shield instead while on Full Life

You may live forever, so long as someone remains to be sacrificed.
Glorious Vanity: Ahuana
Skill Gem /2
Item mods /31
NameLevelPre/SufDescriptionWeight
of Allaying46Suffix(24–26)% increased Energy Shield Recharge Rate defencesweapon 0
quiver 0
ring 0
amulet 0
belt 0
shield 0
body_armour 0
int_armour 1000
dex_int_armour 500
str_int_armour 500
str_dex_int_armour 300
default 0
of Diffusion57Suffix(27–29)% increased Energy Shield Recharge Rate defencesweapon 0
quiver 0
ring 0
amulet 0
belt 0
shield 0
body_armour 0
int_armour 1000
dex_int_armour 500
str_int_armour 500
str_dex_int_armour 300
default 0
of Dispersal68Suffix(30–32)% increased Energy Shield Recharge Rate defencesweapon 0
quiver 0
ring 0
amulet 0
belt 0
shield 0
body_armour 0
int_armour 1000
dex_int_armour 500
str_int_armour 500
str_dex_int_armour 300
default 0
of Buffering76Suffix(33–35)% increased Energy Shield Recharge Rate defencesweapon 0
quiver 0
ring 0
amulet 0
belt 0
shield 0
body_armour 0
int_armour 1000
dex_int_armour 500
str_int_armour 500
str_dex_int_armour 300
default 0
of Ardour85Suffix(36–38)% increased Energy Shield Recharge Rate defencesweapon 0
quiver 0
ring 0
amulet 0
belt 0
shield 0
body_armour 0
int_armour 1000
dex_int_armour 500
str_int_armour 500
str_dex_int_armour 300
default 0
of Enlivening45Suffix(27–34)% faster start of Energy Shield Recharge defencesweapon 0
quiver 0
ring 0
amulet 0
belt 0
gloves 0
boots 0
helmet 0
int_armour 1000
dex_int_armour 500
str_int_armour 500
str_dex_int_armour 300
default 0
of Zest58Suffix(35–42)% faster start of Energy Shield Recharge defencesweapon 0
quiver 0
ring 0
amulet 0
belt 0
gloves 0
boots 0
helmet 0
int_armour 1000
dex_int_armour 500
str_int_armour 500
str_dex_int_armour 300
default 0
of Galvanising67Suffix(43–50)% faster start of Energy Shield Recharge defencesweapon 0
quiver 0
ring 0
amulet 0
belt 0
gloves 0
boots 0
helmet 0
int_armour 1000
dex_int_armour 500
str_int_armour 500
str_dex_int_armour 300
default 0
of Vigour77Suffix(51–58)% faster start of Energy Shield Recharge defencesweapon 0
quiver 0
ring 0
amulet 0
belt 0
gloves 0
boots 0
helmet 0
int_armour 1000
dex_int_armour 500
str_int_armour 500
str_dex_int_armour 300
default 0
of Second Wind86Suffix(59–66)% faster start of Energy Shield Recharge defencesweapon 0
quiver 0
ring 0
amulet 0
belt 0
gloves 0
boots 0
helmet 0
int_armour 1000
dex_int_armour 500
str_int_armour 500
str_dex_int_armour 300
default 0
45ScourgeUpside(11–15)% increased Energy Shield Recharge Rate defencesweapon 0
quiver 0
ring 0
amulet 0
belt 0
shield 0
body_armour 0
int_armour 1000
dex_int_armour 500
str_int_armour 500
str_dex_int_armour 300
default 0
68ScourgeUpside(16–20)% increased Energy Shield Recharge Rate defencesweapon 0
quiver 0
ring 0
amulet 0
belt 0
shield 0
body_armour 0
int_armour 1000
dex_int_armour 500
str_int_armour 500
str_dex_int_armour 300
default 0
68ScourgeUpside(21–25)% increased Energy Shield Recharge Rate defencesweapon 0
quiver 0
ring 0
amulet 0
belt 0
shield 0
body_armour 0
int_armour 1000
dex_int_armour 500
str_int_armour 500
str_dex_int_armour 300
default 0
75BlueImplicit21% increased Energy Shield Recharge Rate defencesno_tier_6_eldritch_implicit 0
helmet 1000
amulet 1000
default 0
75BlueImplicit22% increased Energy Shield Recharge Rate defencesno_tier_5_eldritch_implicit 0
helmet 1000
amulet 1000
default 0
75BlueImplicit23% increased Energy Shield Recharge Rate defencesno_tier_4_eldritch_implicit 0
helmet 1000
amulet 1000
default 0
75BlueImplicit24% increased Energy Shield Recharge Rate defencesno_tier_3_eldritch_implicit 0
helmet 1000
amulet 1000
default 0
75BlueImplicit25% increased Energy Shield Recharge Rate defencesno_tier_2_eldritch_implicit 0
helmet 1000
amulet 1000
default 0
75BlueImplicit26% increased Energy Shield Recharge Rate defencesno_tier_1_eldritch_implicit 0
helmet 1000
amulet 1000
default 0
75BlueImplicitWhile a Unique Enemy is in your Presence, 25% increased Energy Shield Recharge Rate defencesno_tier_5_eldritch_implicit 0
helmet 500
amulet 500
default 0
75BlueImplicitWhile a Unique Enemy is in your Presence, 26% increased Energy Shield Recharge Rate defencesno_tier_4_eldritch_implicit 0
helmet 500
amulet 500
default 0
75BlueImplicitWhile a Unique Enemy is in your Presence, 27% increased Energy Shield Recharge Rate defencesno_tier_3_eldritch_implicit 0
helmet 500
amulet 500
default 0
75BlueImplicitWhile a Unique Enemy is in your Presence, 28% increased Energy Shield Recharge Rate defencesno_tier_2_eldritch_implicit 0
helmet 500
amulet 500
default 0
75BlueImplicitWhile a Unique Enemy is in your Presence, 29% increased Energy Shield Recharge Rate defencesno_tier_1_eldritch_implicit 0
helmet 500
amulet 500
default 0
75BlueImplicitWhile a Pinnacle Atlas Boss is in your Presence, 29% increased Energy Shield Recharge Rate defencesno_tier_4_eldritch_implicit 0
helmet 200
amulet 200
default 0
75BlueImplicitWhile a Pinnacle Atlas Boss is in your Presence, 30% increased Energy Shield Recharge Rate defencesno_tier_3_eldritch_implicit 0
helmet 200
amulet 200
default 0
75BlueImplicitWhile a Pinnacle Atlas Boss is in your Presence, 31% increased Energy Shield Recharge Rate defencesno_tier_2_eldritch_implicit 0
helmet 200
amulet 200
default 0
75BlueImplicitWhile a Pinnacle Atlas Boss is in your Presence, 32% increased Energy Shield Recharge Rate defencesno_tier_1_eldritch_implicit 0
helmet 200
amulet 200
default 0
20WeaponTree+28 to maximum Energy Shield
25% reduced Energy Shield Recharge Rate
str_armour 0
dex_armour 0
str_dex_armour 0
shield 500
default 0
55WeaponTree+34 to maximum Energy Shield
25% reduced Energy Shield Recharge Rate
str_armour 0
dex_armour 0
str_dex_armour 0
shield 500
default 0
83WeaponTree+40 to maximum Energy Shield
25% reduced Energy Shield Recharge Rate
str_armour 0
dex_armour 0
str_dex_armour 0
shield 500
default 0
Monsters mods /7
NameLevelPre/SufDescriptionWeight
1Unique80% reduced Energy Shield Recharge Rate defences
1Unique65% reduced Energy Shield Recharge Rate defences
Arcane6Unique150% faster start of Energy Shield Recharge
Chaos Damage taken does not bypass Energy Shield
Gain 40% of Maximum Life as Extra Maximum Energy Shield
no_common_monster_mods 0
not_int 0
ward_armour 0
magic 0
default 4000
Arcane6Unique50% faster start of Energy Shield Recharge
Chaos Damage taken does not bypass Energy Shield
Gain 40% of Maximum Life as Extra Maximum Energy Shield
no_common_monster_mods 0
not_int 0
ward_armour 0
rare 0
default 4000
Smuggler's Grip1Torment90% faster start of Energy Shield Recharge
50% increased Energy Shield Recharge Rate
monster drop additional unique items [1]
defences
default 1000
Resplendent1Prefix150% faster start of Energy Shield Recharge
Gain 40% of Maximum Life as Extra Maximum Energy Shield
not_int 0
ward_armour 0
default 5000
1Unique100% faster start of Energy Shield Recharge defences
Crafting Bench /4
ModRequireItemClassesUnlock
(9–11)% increased Energy Shield Recharge Rate2x Orb of AlchemyHelmet · Gloves · BootsDungeon Map
(12–14)% increased Energy Shield Recharge Rate4x Chaos OrbHelmet · Gloves · BootsUnderground Sea Map
(16–20)% faster start of Energy Shield Recharge2x Orb of AlchemyBody Armour · ShieldDungeon Map
(21–25)% faster start of Energy Shield Recharge4x Chaos OrbBody Armour · ShieldUnderground Sea Map
Misc mods /10
NameLevelDomainPre/SufDescriptionWeight
1JewelUnique20% faster start of Energy Shield Recharge defences
Serene1JewelPrefix(4–6)% faster start of Energy Shield Recharge defencesnot_int 0
default 500
Fevered1JewelPrefix(6–8)% increased Energy Shield Recharge Rate defencesnot_int 0
default 500
1JewelUnique(3–6)% increased Energy Shield Recharge Rate defencesjewel 1
default 0
Praying75SanctumSpecialPrefix(20–30)% increased Energy Shield Recharge Rate defencesint_special_relic 1000
default 250
of the Trickster45CharmSuffix(5–8)% chance for Energy Shield Recharge to start when you Suppress Spell Damageint_animal_charm 250
dex_animal_charm 250
default 0
of the Trickster72CharmSuffix(9–12)% chance for Energy Shield Recharge to start when you Suppress Spell Damageint_animal_charm 125
dex_animal_charm 125
default 0
12NecropolisNecropolisHaunted20% faster start of Energy Shield Recharge
Gain 30% of Maximum Life as Extra Maximum Energy Shield
monster necropolis mod value +% [40]
default 1000
46NecropolisNecropolisHaunted40% faster start of Energy Shield Recharge
Gain 100% of Maximum Life as Extra Maximum Energy Shield
monster necropolis mod value +% [80]
default 600
68NecropolisNecropolisHaunted60% faster start of Energy Shield Recharge
Gain 250% of Maximum Life as Extra Maximum Energy Shield
monster necropolis mod value +% [120]
default 300
Item /1
Seaglass Amulet
Requires Level 74
(10–15)% faster start of Energy Shield Recharge
Unique /18
(3–10)% increased Spell Damage
(100–150)% increased Energy Shield
10% faster start of Energy Shield Recharge
+(30–40)% to Lightning Resistance
Reflects 1 to 250 Lightning Damage to Melee Attackers
Chaos Damage taken does not bypass Energy Shield
Socketed Gems are Supported by Level 20 Concentrated Effect
+50% to Cold Damage over Time Multiplier
50% increased Energy Shield
50% reduced Energy Shield Recharge Rate
+(25–75) to maximum Mana
30% increased Global Critical Strike Chance
(60–70)% increased Spell Damage
(40–80)% faster start of Energy Shield Recharge
+(60–100) to maximum Mana
Your Spells have Culling Strike
(Culling Strike means enemies that are on 10% or lower life after your Hit are Killed)
(20–30)% increased Critical Strike Chance with Bows
+30 to Dexterity
Adds (13–18) to (26–32) Chaos Damage to Attacks
(8–12)% increased Attack Speed
+(100–120) to maximum Energy Shield
80% faster start of Energy Shield Recharge
40% reduced Energy Shield Recharge Rate
+(9–20) to maximum Energy Shield
+(15–25) to Intelligence
10% increased Damage
+(20–30) to maximum Energy Shield
20% increased maximum Energy Shield
50% increased Energy Shield Recharge Rate
20% faster start of Energy Shield Recharge
10% increased Damage taken while on Full Energy Shield
Corrupted
(15–25)% increased Global Defences
local stat monsters pick up item [1]
+(20–30) to maximum Energy Shield
+(15–30)% to Fire Resistance
+(15–30)% to Lightning Resistance
50% slower start of Energy Shield Recharge during any Flask Effect
(150–200)% increased Energy Shield Recharge Rate during any Flask Effect
Corrupted
+20% Chance to Block Attack Damage while wielding a Staff
+15% Chance to Block Attack Damage while wielding a Staff
(60–80)% increased Spell Damage
+(70–100) to maximum Energy Shield
+1 to Level of all Spell Skill Gems
Reflects 1 to 150 Lightning Damage to Melee Attackers
20% chance for Energy Shield Recharge to start when you Block
(Warstaves are considered Staves)
+(9–20) to maximum Energy Shield
+300 to Evasion Rating
+(75–80) to maximum Energy Shield
+(10–15)% to all Elemental Resistances
You have Phasing if Energy Shield Recharge has started Recently
30% increased Evasion Rating while Phasing
10% increased Movement Speed while Phasing
(While you have Phasing, your movement is not blocked by Enemies)
(Recently refers to the past 4 seconds)
(5–10)% increased Spell Damage
Adds (50–55) to (72–80) Chaos Damage
+(130–150) to maximum Energy Shield
(30–50)% faster start of Energy Shield Recharge
You take Chaos Damage instead of Physical Damage from Bleeding
+25% chance to be Poisoned
+3% to all maximum Resistances while Poisoned
Poisons on you expire 50% slower
(Maximum Resistances cannot be raised above 90%)
(Effects cannot be slowed below 25% of their normal expiry rate)
+1 to Level of Socketed Gems
Socketed Gems have 25% increased Reservation Efficiency
Trigger Level 15 Feast of Flesh every 5 seconds
(180–220)% increased Energy Shield
10% chance for Energy Shield Recharge to start when you use a Skill
buff impl stat [0]
veiled mod seed [1,30000]
veiled mod type [2]
(Spend Energy Shield before Mana for Skill Mana Costs. Energy Shield protects Mana instead of Life. 50% less Energy Shield Recharge Rate)
(100–150)% increased Energy Shield
Minions Convert 2% of their Maximum Life to Maximum Energy
Shield per 1% Chaos Resistance they have
Chaos Damage taken does not bypass Minions' Energy Shield
Minions have (50–100)% faster start of Energy Shield Recharge
While Minions have Energy Shield, their Hits Ignore Monster Elemental Resistances
Creates Consecrated Ground on Use
Life Recovery from Flasks also applies to Energy Shield during Effect
(25–50)% increased Duration
Eldritch Battery during Effect
(Spend Energy Shield before Mana for Skill Mana Costs. Energy Shield protects Mana instead of Life. 50% less Energy Shield Recharge Rate)
(Life flask effects are still removed when unreserved life is filled)
(140–180)% increased Physical Damage
Adds 30 to 40 Physical Damage
(60–80)% increased Critical Strike Chance
+(20–25)% to Cold Resistance
Your Physical Damage can Freeze
(Freeze lowers Enemy Action Speed to zero, preventing them from acting. Duration is based on the Cold Damage of the Hit)
(Spend Energy Shield before Mana for Skill Mana Costs. Energy Shield protects Mana instead of Life. 50% less Energy Shield Recharge Rate)
30% increased Global Critical Strike Chance
(60–70)% increased Spell Damage
(40–80)% faster start of Energy Shield Recharge
+(30–50) to maximum Life
20% increased Impale Effect
20% chance to Impale on Spell Hit
(When an Impaled enemy is hit, the Impale reflects 10% of the physical damage of the Impaling hit to that enemy. Impale lasts for 5 hits or 8 seconds)
Corrupted Soul
Divine Flesh
Immortal Ambition
(50% of Non-Chaos Damage taken bypasses Energy Shield
Gain 15% of Maximum Life as Extra Maximum Energy Shield)
(All Damage taken bypasses Energy Shield
50% of Elemental Damage taken as Chaos Damage
+5% to maximum Chaos Resistance)
(Maximum Resistances cannot be raised above 90%)
(50% less Life Regeneration Rate. 50% less Maximum total Life Recovery per second from Leech. Energy Shield Recharge instead applies to Life)
(When you reach full Energy Shield, Sacrifice all Energy Shield to gain +5% to all Maximum Resistances for 4 seconds)
(Energy Shield starts at zero. Cannot Recharge or Regenerate Energy Shield. Lose 5% of Energy Shield per second. Life Leech effects are not removed when Unreserved Life is Filled. Life Leech effects Recover Energy Shield instead while on Full Life)
(Life Leech from Melee Damage is Instant. Cannot Recover Life other than from Leech)
(300–350)% increased Energy Shield
+(50–70) to maximum Mana
(10–20)% chance for Energy Shield Recharge to start when you Kill an Enemy
(30–40)% less Energy Shield Recharge Rate
+(9–20) to maximum Energy Shield
+(15–25) to Intelligence
10% increased Damage
+(20–30) to maximum Energy Shield
20% increased maximum Energy Shield
50% increased Energy Shield Recharge Rate
Passive /10
20% increased maximum Energy Shield
10% faster start of Energy Shield Recharge
+10 to Intelligence
Spend Energy Shield before Mana for Skill Mana Costs
Energy Shield protects Mana instead of Life
50% less Energy Shield Recharge Rate
18% increased maximum Energy Shield
15% increased Energy Shield Recharge Rate
+1% to maximum Lightning Resistance
(Maximum Resistances cannot be raised above 90%)
15% faster start of Energy Shield Recharge
30% increased Energy Shield Recharge Rate
+30 to maximum Energy Shield
20% faster start of Energy Shield Recharge
+20 to maximum Energy Shield
14% increased maximum Energy Shield
10% increased Energy Shield Recharge Rate
10% chance for Energy Shield Recharge to start when you Link to a target
Link Skills have 20% increased Buff Effect if you have Linked to a target Recently
(Recently refers to the past 4 seconds)
Energy Shield Recharge is not interrupted by Damage if Recharge began Recently
40% less Energy Shield Recharge Rate
50% less Life Regeneration Rate
50% less maximum Total Life Recovery per Second from Leech
Energy Shield Recharge instead applies to Life
6% increased Energy Shield Recharge Rate for each different type of Mastery you have Allocated
Ascendancy Passive /1
Ascendancy: Trickster
Character: Shadow
+20% chance to Suppress Spell Damage
Prevent +10% of Suppressed Spell Damage while on Full Energy Shield
50% chance for Energy Shield Recharge to start when you Suppress Spell Damage
(50% of Damage from Suppressed Hits and Ailments they inflict is prevented)
Cluster Jewel Passive /3
+70 to maximum Energy Shield
15% increased Energy Shield Recharge Rate
15% increased Energy Shield Recharge Rate
Purity of Lightning has 80% increased Mana Reservation Efficiency
+20 to Intelligence
10% increased maximum Energy Shield
5% faster start of Energy Shield Recharge
Timeless Jewel Passive /1
FactionCategoryNameShow Full Descriptions
VaalNotableEnergy Flow Studies
(8–12)% increased maximum Energy Shield(10–15)% increased Energy Shield Recharge Rate
Elevated modifier List /1
NameLvModsElevated Mods
of the Crusade75Regenerate (1–1.5)% of Energy Shield per second
Group: 33
(15–25)% increased Energy Shield Recharge Rate
Regenerate (1–1.5)% of Energy Shield per second