Expedition
Terrian | Spectral Hollow, Forgotten Grotto, Alluring Pool |
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Tag | |
Dialogue | The terrain clues from this logbook could potentially take us to a location once inhabited by Sirens. Sounds like a myth to me, but myths usually contain a kernel of truth. Perhaps I'll stuff my ears to avoid their supposedly enchanting songs. We could then investigate and see the truth for ourselves. What do you say, Exile? |
Level | Generation | Modifiers | Weight |
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1 | Suffix | Runic Monsters have 10% chance to drop additional Breach Splinters | 500 |
1 | Suffix | Excavated Chests have 10% chance to contain additional Breach Splinters | 500 |
1 | Suffix | Runic Monsters have 10% chance to drop an additional Scarab | 1000 |
1 | Suffix | Excavated Chests have 10% chance to contain an additional Scarab | 1000 |
1 | Prefix | Monsters have 15% increased Movement Speed Monsters have 15% increased Attack Speed Monsters have 15% increased Cast Speed | 1000 |
1 | Prefix | Monsters deal 15% increased Damage | 1000 |
1 | Prefix | Monsters have 15% increased Maximum Life | 1000 |
1 | Prefix | Monsters have 30% chance to Avoid All Damage from Hits | 1000 |
1 | Prefix | Monsters' Hits can't be Evaded | 1000 |
1 | Prefix | Monsters' Hits are always Critical Strikes | 1000 |
35 | Prefix | Hits against Monsters cannot be Critical Strikes | 1000 |
35 | Prefix | Damage cannot Leech Life from Monsters Damage cannot Leech Mana from Monsters | 1000 |
1 | Prefix | Monsters are Immune to Physical Damage | 1000 |
1 | Prefix | Monsters are Immune to Cold Damage | 1000 |
1 | Prefix | Monsters are Immune to Fire Damage | 1000 |
1 | Prefix | Monsters are Immune to Lightning Damage | 1000 |
1 | Prefix | Monsters are Immune to Chaos Damage | 1000 |
1 | Prefix | Monsters have 100% chance to Avoid being Chilled Monsters have 100% chance to Avoid being Frozen Monsters have 100% chance to Avoid being Ignited Monsters have 100% chance to Avoid being Shocked | 1000 |
46 | Prefix | Runic Monsters apply a random Hex on Hit | 1000 |
46 | Prefix | Runic Monsters inflict Petrification for 2 seconds on Hit | 100 |
68 | Prefix | Runic Monsters are Duplicated | 100 |
24 | Prefix | Monsters are Immune to Curses | 1000 |
1 | Prefix | Monster Hits ignore Physical Damage Reduction | 1000 |
1 | Prefix | Monsters do not grant Flask Charges when Slain | 1000 |
1 | Prefix | Every 4 seconds, Runic Monsters Regenerate 30% of Life over one second | 1000 |
1 | Prefix | Monsters take 30% reduced Damage | 1000 |
1 | Prefix | Monsters have 30% increased Attack Speed while on Low Life Monsters have 30% increased Cast Speed while on Low Life Monsters deal 30% increased Damage while on Low Life Monsters have 30% increased Movement Speed while on Low Life | 1000 |
1 | Prefix | Monsters have 100% increased Critical Strike Chance against Enemies on Full Life | 1000 |
73 | Prefix | Monsters have base Ward equal to 20% of their maximum Life | 1000 |
30 | Prefix | Monsters have +5% to all maximum Resistances Monsters have +30% to all Resistances | 1000 |
1 | Prefix | Monsters Impale Enemies on Hit with Attacks Monsters have 100% increased Impale Effect | 1000 |
12 | Prefix | Monsters have 100% increased Bleeding Duration Monsters' Attack Hits inflict Bleeding | 1000 |
20 | Prefix | All Damage from Monsters' Hits can Poison Monsters have 100% increased Poison Duration Monsters Poison on Hit | 1000 |
10 | Prefix | All Damage from Monsters' Hits can Ignite Monsters' Hits have 20% chance to Ignite Monsters have 100% increased Ignite Duration | 1000 |
10 | Prefix | All Damage from Monsters' Hits can Freeze Monsters' Hits have 10% chance to Freeze | 1000 |
14 | Prefix | All Damage from Monsters' Hits can Shock Monsters' Hits have 20% chance to Shock Monsters have 100% increased Effect of Shock | 1000 |
68 | Prefix | Monsters have +5% to maximum Chance to Block Spell Damage Monsters have +50% Chance to Block Spell Damage Monsters have +5% to maximum Chance to Block Attack Damage Monsters have +50% Chance to Block Attack Damage | 1000 |
1 | Prefix | Monsters Penetrate 15% Fire Resistance | 1000 |
1 | Prefix | Monsters Penetrate 15% Cold Resistance | 1000 |
1 | Prefix | Monsters Penetrate 15% Lightning Resistance | 1000 |
1 | Prefix | Monsters Penetrate 15% Chaos Resistance | 1000 |
45 | Prefix | Monsters gain 50% of Physical Damage as Extra Chaos Damage | 1000 |
73 | Prefix | Monsters' Hits remove 10% of current Energy Shield Monsters' Hits remove 10% of current Mana | 1000 |
1 | Prefix | Monsters Kill things with 20% or lower Life on Hit | 1000 |
1 | Suffix | 25% increased Pack size | 1000 |
1 | Suffix | Monsters grant 40% increased Experience | 1000 |
45 | Suffix | Monsters grant 60% increased Experience | 1000 |
68 | Suffix | Monsters grant 80% increased Experience | 1000 |
78 | Suffix | Monsters grant 100% increased Experience | 1000 |
6 | Prefix | 50% increased number of Magic Monsters | 500 |
12 | Prefix | 50% increased number of Rare Monsters | 500 |
1 | Suffix | 50% increased Quantity of Artifacts dropped by Monsters | 800 |
1 | Suffix | 50% increased Quantity of Artifacts found in Excavated Chests | 800 |
Shipwreck Reef
Shipwreck Reef
Id: ExpeditionShipwreckReef
Act: 2
Area Level: 1
Shipwreck Reef Attr /4
Name | Show Full Descriptions |
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Act | 2 |
Monster Level | 1 |
Topologies | ExpeditionShipwreckReef |
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