Skill Gem /1
Item mods /22
NameLevelPre/SufDescriptionWeight
Hunter's85Prefix(7–10)% chance to Intimidate Enemies for 4 seconds on Hitgloves_basilisk 250
default 0
of the Hunt78Suffix(7–11)% chance to Intimidate Enemies for 4 seconds on Hit attacksword_basilisk 500
axe_basilisk 500
claw_basilisk 500
dagger_basilisk 500
rune_dagger_basilisk 500
mace_basilisk 500
sceptre_basilisk 500
wand_basilisk 500
2h_sword_basilisk 500
2h_axe_basilisk 500
2h_mace_basilisk 500
staff_basilisk 500
warstaff_basilisk 500
bow_basilisk 500
default 0
of the Hunt81Suffix(12–15)% chance to Intimidate Enemies for 4 seconds on Hit attacksword_basilisk 500
axe_basilisk 500
claw_basilisk 500
dagger_basilisk 500
rune_dagger_basilisk 500
mace_basilisk 500
sceptre_basilisk 500
wand_basilisk 500
2h_sword_basilisk 500
2h_axe_basilisk 500
2h_mace_basilisk 500
staff_basilisk 500
warstaff_basilisk 500
bow_basilisk 500
default 0
45ScourgeUpside(7–8)% chance to Intimidate Enemies for 4 seconds on Hitbelt 200
default 0
68ScourgeUpside(9–10)% chance to Intimidate Enemies for 4 seconds on Hitbelt 200
default 0
68ScourgeUpside(11–12)% chance to Intimidate Enemies for 4 seconds on Hitbelt 200
default 0
75RedImplicit15% chance to Intimidate Enemies for 4 seconds on Hitno_tier_6_eldritch_implicit 0
gloves 400
default 0
75RedImplicit20% chance to Intimidate Enemies for 4 seconds on Hitno_tier_5_eldritch_implicit 0
gloves 400
default 0
75RedImplicit25% chance to Intimidate Enemies for 4 seconds on Hitno_tier_4_eldritch_implicit 0
gloves 400
default 0
75RedImplicit30% chance to Intimidate Enemies for 4 seconds on Hitno_tier_3_eldritch_implicit 0
gloves 400
default 0
75RedImplicit35% chance to Intimidate Enemies for 4 seconds on Hitno_tier_2_eldritch_implicit 0
gloves 400
default 0
75RedImplicit40% chance to Intimidate Enemies for 4 seconds on Hitno_tier_1_eldritch_implicit 0
gloves 400
default 0
75RedImplicitWhile a Unique Enemy is in your Presence, 50% chance to Intimidate Enemies for 4 seconds on Hitno_tier_5_eldritch_implicit 0
gloves 200
default 0
75RedImplicitWhile a Unique Enemy is in your Presence, 55% chance to Intimidate Enemies for 4 seconds on Hitno_tier_4_eldritch_implicit 0
gloves 200
default 0
75RedImplicitWhile a Unique Enemy is in your Presence, 60% chance to Intimidate Enemies for 4 seconds on Hitno_tier_3_eldritch_implicit 0
gloves 200
default 0
75RedImplicitWhile a Unique Enemy is in your Presence, 65% chance to Intimidate Enemies for 4 seconds on Hitno_tier_2_eldritch_implicit 0
gloves 200
default 0
75RedImplicitWhile a Unique Enemy is in your Presence, 70% chance to Intimidate Enemies for 4 seconds on Hitno_tier_1_eldritch_implicit 0
gloves 200
default 0
75RedImplicitWhile a Pinnacle Atlas Boss is in your Presence, 85% chance to Intimidate Enemies for 4 seconds on Hitno_tier_4_eldritch_implicit 0
gloves 80
default 0
75RedImplicitWhile a Pinnacle Atlas Boss is in your Presence, 90% chance to Intimidate Enemies for 4 seconds on Hitno_tier_3_eldritch_implicit 0
gloves 80
default 0
75RedImplicitWhile a Pinnacle Atlas Boss is in your Presence, 95% chance to Intimidate Enemies for 4 seconds on Hitno_tier_2_eldritch_implicit 0
gloves 80
default 0
75RedImplicitWhile a Pinnacle Atlas Boss is in your Presence, Intimidate Enemies for 4 seconds on Hitno_tier_1_eldritch_implicit 0
gloves 80
default 0
of Haunting38Suffix(15–25)% chance to Intimidate Enemies for 4 seconds on Hit with Attacks attacknecropolis_gloves 250
default 0
Enchantment Modifier /1
NameLevelPre/SufDescriptionWeight
83EnchantmentEnemies Intimidated by you have 20% increased duration of stuns against thembelt 1
default 0
Monsters mods /1
NameLevelPre/SufDescriptionWeight
1UniqueNearby Enemies are Intimidated
is intimidated [1]
Abyss Jewel mods /1
NameLevelPre/SufDescriptionWeight
of Daunting84SuffixEnemies Intimidated by you have (10–15)% increased duration of stuns against themabyss_jewel_melee 500
abyss_jewel_ranged 100
abyss_jewel_caster 100
abyss_jewel_summoner 100
default 0
Fossil mods /1
NameLevelPre/SufDescriptionWeight
of the Underground1Suffix15% chance to Intimidate Enemies for 4 seconds on Hit attackabyss_jewel 0
jewel 0
weapon 2000
default 0
Misc mods /2
NameLevelDomainPre/SufDescriptionWeight
1JewelUniqueWith at least 40 Dexterity in Radius, Dual Strike Hits Intimidate Enemies for
4 seconds while wielding an Axe
attack
of Intimidation75SanctumSpecialSuffix(30–35)% chance to Intimidate Enemies for 4 seconds on Hitstr_special_relic 600
default 150
Unique /5
+(25–35) to Strength
(15–25)% increased Global Physical Damage
You take 30% reduced Extra Damage from Critical Strikes
+(30–40) to maximum Life
+(10–15)% to all Elemental Resistances
Nearby Enemies are Intimidated
is intimidated [1]
(Intimidated enemies take 10% increased Attack Damage)
+(30–40) to maximum Life
100% increased Armour
+(50–70) to maximum Life
+6% Chance to Block
+(1500–3000) Armour if you've Blocked Recently
Permanently Intimidate Enemies on Block
(Recently refers to the past 4 seconds)
(Intimidated enemies take 10% increased Attack Damage)
(10–15)% increased Attack Damage
With at least 40 Dexterity in Radius, Dual Strike has (20–30)% increased
Accuracy Rating while wielding a Sword
With at least 40 Dexterity in Radius, Dual Strike has (10–15)% increased Attack
Speed while wielding a Claw
With at least 40 Dexterity in Radius, Dual Strike has +(20–30)% to Critical Strike
Multiplier while wielding a Dagger
With at least 40 Dexterity in Radius, Dual Strike Hits Intimidate Enemies for
4 seconds while wielding an Axe
With at least 40 Dexterity in Radius, Dual Strike deals Splash Damage
to surrounding targets while wielding a Mace
(Intimidated enemies take 10% increased Attack Damage)
+(25–35) to Strength
5% increased Global Physical Damage
You take 30% reduced Extra Damage from Critical Strikes
+(10–20) to maximum Life
+(10–15)% to all Elemental Resistances
Nearby Enemies are Intimidated
is intimidated [1]
(Intimidated enemies take 10% increased Attack Damage)
(20–30)% increased Global Critical Strike Chance
(5–10)% increased Attack Speed
(5–10)% increased Cast Speed
+(40–60) to maximum Energy Shield
+(30–50) to maximum Life
Attacks inflict Unnerve on Critical Strike for 4 seconds
Spells inflict Intimidate on Critical Strike for 4 seconds
(Unnerved enemies take 10% increased Spell Damage)
(Intimidated enemies take 10% increased Attack Damage)
Passive /1
30% increased Physical Damage with Axes
Axe Attacks deal 30% increased Damage with Ailments
15% chance to Intimidate Enemies for 4 seconds on Hit with Attacks
(Ailments that deal Damage are Bleeding, Ignited, and Poisoned)
(Intimidated enemies take 10% increased Attack Damage)
Ascendancy Passive /1
Ascendancy: Champion
Character: Duelist
Your Hits permanently Intimidate Enemies that are on Full Life
Gain Adrenaline for 20 seconds when you reach Low Life
Recover 25% of Life when you gain Adrenaline
Remove all Ailments and Burning when you gain Adrenaline
(Ailments are Bleeding, Ignited, Scorched, Chilled, Frozen, Brittle, Shocked, Sapped, and Poisoned)
(Intimidated enemies take 10% increased Attack Damage)
(Adrenaline grants 100% increased Damage, 25% increased Attack, Cast and Movement Speed and 10% additional Physical Damage Reduction. You cannot gain Adrenaline if you already have it)
(Adrenaline grants 100% increased Damage, 25% increased Attack, Cast and Movement Speed and 10% additional Physical Damage Reduction. You cannot gain Adrenaline if you already have it)
Cluster Jewel Passive /2
Attacks with Two Handed Melee Weapons deal 25% increased Damage with Hits and Ailments
8% increased Area of Effect
25% chance to Intimidate nearby Enemies for 4 seconds on Melee Kill
(Ailments that deal Damage are Bleeding, Ignited, and Poisoned)
(Intimidated enemies take 10% increased Attack Damage)
Enemies Taunted by your Warcries are Intimidated
(Intimidated enemies take 10% increased Attack Damage)
Timeless Jewel Passive Additions /1
FactionCategoryShow Full DescriptionsCode
KaruiNotable
10% chance to Intimidate Enemies for 4 seconds on Hitkarui_notable_add_intimidate
Elevated modifier List /1
NameLvModsElevated Mods
Hunter's85(7–10)% chance to Intimidate Enemies for 4 seconds on Hit
Group: 3148
Intimidate Enemies for 4 seconds on Hit
Intimidated
You are Intimidated, increasing Attack Damage taken.
is_intimidated
Attribute /5

intimidated

KeyValue
AcronymIgnite
BuffIcon
BuffGroupsID30
IsBuffDefinition1
BuffMergeModesID2
Codeis intimidated
IsPublic0
IsLocal0
IsWeaponLocal0
IsProxied
IsParty0
IsVirtual0
IsScalable0
StatSemanticsBoolean
Intimidated
You are Intimidated, increasing Attack Damage taken.
is_intimidated
Attribute /5

intimidated_aura

KeyValue
CostiLvl 1: Normal: 1xOrb of Transmutation · Magic: 1xOrb of Alteration · Rare: 3xOrb of Alchemy · Unique: 5xChaos Orb
AcronymIgnite
BuffGroupsID30
IsBuffDefinition1
BuffMergeModesID3
Codeis intimidated
IsPublic0
IsLocal0
IsWeaponLocal0
IsProxied
IsParty0
IsVirtual0
IsScalable0
StatSemanticsBoolean
Intimidated
You are Intimidated, increasing Attack Damage taken.
is_intimidated
Attribute /6

intimidated_aura_rhoa

KeyValue
CostiLvl 1: Normal: 1xOrb of Transmutation · Magic: 1xOrb of Alteration · Rare: 3xOrb of Alchemy · Unique: 5xChaos Orb
AcronymIgnite
IsInvisible1
BuffGroupsID30
IsBuffDefinition1
BuffMergeModesID3
Codeis intimidated
IsPublic0
IsLocal0
IsWeaponLocal0
IsProxied
IsParty0
IsVirtual0
IsScalable0
StatSemanticsBoolean
Used by monster /1

Community Wiki

Edit

Intimidate



Intimidate is a debuff that causes the affected target to take 10% increased attack damage.



Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.