召唤闪电魔像
等级: (1–20)
消耗: (30–54) 点魔力
冷却时间: 6.00 秒
施放间隔: 1.00 秒
需求 等级 (34–70), (35–68) 敏捷, (50–98) 智慧
召唤一个闪电魔像,提高你的攻击和施法速度。 闪电魔像发射投射物法术,制造闪电球击中附近的敌人,并施放临时光环,为魔像及其周围友军使用的法术和攻击增加闪电伤害。
角色体型增大 (0–19)%
最多召唤 1 个魔像
魔像会使玩家的攻击与施法速度加快 (6–9)%

品质额外效果:
增益效果提高 (0–20)%
将其放置于物品上同样颜色的插槽来获得这项技能。点击右键从插槽中移除。
Summon Lightning Golem
使命 /2
章节使命NPC角色
4突破封印任务奖励全职业
4突破封印佩塔卢斯和芙安珈(技能杂货)全职业
等级效果 /40
固定
最多召唤 1 个魔像
等级需求等级智慧敏捷消耗角色体型增大 #%魔像会使玩家的攻击与施法速度加快 6%经验值
1345035306252,595
23653363216314,394
33855383426388,734
44058403636477,437
54260423846583,786
64463444057710,359
746664642671,355,511
848684844771,138,877
950714944871,368,233
1052745146971,638,338
11547653481081,956,648
12567955481183,655,184
13588257501283,017,327
14608459501383,576,232
15628760521489,164,731
166490625215917,861,428
176692645216946,032,386
186895665217987,248,039
1969966754189157,972,052
2070986854199
2172562010
2274562110
2376582210
2478582310
2580602410
2682602511
2784602611
2886602711
2988622811
3090622911
3191622911
3292633012
3393633012
3494633112
3595633112
3696643212
3797643212
3898643312
3999643312
40100643412
Attribute /9

召唤闪电魔像

KeyValue
CostiLvl 1: 普通: 1x机会石
关键字魔像
DropLevel 34
BaseType 召唤闪电魔像
Class 技能宝石
TargetTypes地面
Type可触发, 闪电, 地雷技能, 召唤物, 召唤物爆炸, 法术可重复, 法术, 图腾技能, 陷阱技能, 魔像, 创造召唤物, 冷却
ItemTypeMetadata/Items/Gems/SkillGemSummonLightningGolem
Referencepoe.ninja, Community Wiki
召唤闪电魔像
等级: (1–20)
消耗: (30–54) 点魔力
冷却时间: 6.00 秒
施放间隔: 1.00 秒
需求 等级 (34–70), (35–68) 敏捷, (50–98) 智慧
召唤一个闪电魔像,提高你的攻击和施法速度。 闪电魔像发射投射物法术,制造闪电球击中附近的敌人,并施放临时光环,为魔像及其周围友军使用的法术和攻击增加闪电伤害。
角色体型增大 (0–19)%
最多召唤 1 个魔像
魔像会使玩家的攻击与施法速度加快 (6–9)%
base display minion actor level [34,70]
display minion monster type [11]
infinite minion duration [1]

品质额外效果:
增益效果提高 (0–20)%
将其放置于物品上同样颜色的插槽来获得这项技能。点击右键从插槽中移除。
Summon Lightning Golem
商城 /5
Clockwork Golem
Your Summoned Elemental, Chaos or Stone Golem becomes a clockwork creation.
Stormcaller Lightning Golem Skin
Your Summoned Lightning Golem becomes imbued with mechanical energy.
Miracle Golem Skin
Your Summoned Elemental, Chaos or Stone Golem becomes a miraculous creation.
Lightbringer Golem Skin
Your Summoned Elemental, Chaos or Stone Golem becomes a lightbringer golem.
Darkshard Golem Skin
Your Summoned Elemental, Chaos or Stone Golem becomes a darkshard golem.
被辅助 /25
  • 主动类型: 可触发, 闪电, 地雷技能, 召唤物, 召唤物爆炸, 法术可重复, 法术, 图腾技能, 陷阱技能, 魔像, 创造召唤物, 冷却
  • 增大范围(辅)
    辅助任意有范围效果的技能。
    陷阱(辅)
    辅助法术技能,或使用弓类或法杖的攻击技能。你不再使用被辅助的技能,而是投掷陷阱,当一个敌人接近时为你使用该技能。陷阱无法使用吟唱技能。
    快速施法(辅)
    辅助非瞬发法术技能。
    集中效应(辅)
    辅助任意有范围效果的技能,不论该技能是否造成伤害。
    召唤生物伤害(辅)
    辅助召唤生物技能。
    召唤生物速度(辅)
    辅助召唤生物技能。
    召唤生物生命(辅)
    辅助召唤生物技能。
    法术图腾(辅)
    辅助非触发类法术技能,你将不再直接施放被辅助的法术,而是召唤一个图腾为你施放该法术。
    链爆地雷(辅)
    辅助法术技能,或使用弓类或法杖的攻击技能。你不再使用被辅助的技能,而是投掷地雷,当你将地雷引爆时为你使用该技能。地雷无法使用吟唱技能。
    施法回响(辅)
    辅助法术技能,使其施放时自动重复一次。无法辅助瓦尔技能、图腾技能、持续吟唱技能、触发技能、瞬发技能、反击技能、闪现技能或有保留效果的技能。
    元素大军(辅)
    辅助召唤生物技能。
    受伤时施放(辅)
    所有被辅助的法术技能会记录你受到的伤害,当受到的总伤害达到阈值时触发。无法辅助图腾、陷阱或地雷施放的技能。瓦尔技能、持续吟唱技能或有保留效果的技能无法被触发。
    晕眩时施放(辅)
    你被晕眩时有几率触发所有被辅助的法术技能。无法辅助图腾、陷阱或地雷施放的技能。瓦尔技能、持续吟唱技能或有保留效果的技能无法被触发。
    秘术增强(辅)
    所有被辅助的法术技能会记录你消耗的魔力,当消耗的总魔力达到阈值时提供一个增益效果。不能辅助图腾、陷阱、地雷施放的技能,不能辅助有保留效果的技能。
    召唤幻影(辅)
    辅助可以击中敌人或召唤生物的技能。当该技能或召唤生物击败敌人,或击中稀有或传奇敌人时,有一定几率召唤一个幻灵,该生物可以使用穿刺投射物法术造成物理伤害。
    狂噬(辅)
    辅助召唤生物技能。
    掠食(辅)
    辅助召唤生物技能。
    肉盾(辅)
    辅助召唤生物技能。
    高爆地雷(辅)
    辅助法术技能,或使用弓类或法杖的攻击技能。你不再使用被辅助的技能,而是投掷地雷,当你将地雷引爆时为你使用该技能。地雷无法使用吟唱技能。
    炎军(辅)
    辅助召唤生物技能。
    增大范围(强辅)
    辅助任意有范围效果的技能。
    召唤生物伤害(强辅)
    辅助召唤生物技能。
    施法回响(强辅)
    辅助法术技能,使其施放时自动重复一次。无法辅助瓦尔技能、图腾技能、持续吟唱技能、触发技能、瞬发技能、反击技能、闪现技能或有保留效果的技能。
    助力之风(辅)
    辅助有冷却时间的技能。 无法辅助触发技能。
    鲜肉(辅)
    辅助召唤生物技能。
    闪电魔像
    构造体
    monster no drops or experience [1]
    monster base type attack cast speed +% and damage -% final [22]
    生命每秒回复 1%
    cannot be afflicted [1]
    cannot be tagged by sentinel [1]
    cannot have affliction mods [1]
    cannot have azmeri dust [1]
    cant possess this [1]
    cant touch this [1]
    monster no talismans [1]
    Lightning Golem
    幽魂N
    标签aura_bearer, bludgeoning_weapon, 施法, construct, fast_movement, is_unarmed, large_model, lightning_affinity, mud_blood, not_dex, not_str, ranged, small_height, stone_armour
    生命
    582%
    生命转为护盾
    50%
    异常状态临界值
    582%
    抗性
    40 40 70 20
    伤害
    150%
    命中
    340%
    暴击几率
    +5%
    暴击伤害
    +130%
    攻击距离
    6 ~ 8
    攻击间隔
    1.17 秒
    伤害分布
    ±20%
    经验值
    150%
    Model Size
    110%
    类型
    LightningGolemSummoned
    Metadata
    LightningGolemSummoned
    IsSummoned
    Y
    等级
    68
    生命
    37,442
    护甲
    28,790
    闪避值
    4,739
    能量护盾
    3,064
    伤害
    560
    法术伤害
    560
    命中
    986
    攻击间隔
    1.17
    经验值
    15,383
    异常状态临界值
    37,442
    冰缓
    118
    Shock
    118
    Brittle
    670
    Scorch
    118
    Sap
    327
    LightningGolemArcSummoned
    持续时间, 闪电, 投射物, 玩家投射物, 投射物速度, 法术, 可触发
    暴击几率: 6%
    伤害效用: 60%
    施放间隔: 0.8 秒
    冷却时间: 8 秒
    造成 28.88 - 259.9 闪电伤害
    基础持续时间为 8
    LightningGolemWrath
    法术, 范围, 增益, 光环, 闪电, 持续时间, 范围法术
    施放间隔: 0.8 秒
    冷却时间: 12 秒
    基础持续时间为 4
    附加 3.43230.89 点闪电伤害
    法术附加 2.059 - 18.53 闪电伤害
    base deal no damage [1]
    MonsterProjectileSpellLightningGolemSummoned
    法术, 投射物, 玩家投射物, 可触发
    暴击几率: 6%
    伤害效用: 250%
    施放间隔: 1 秒
    造成 198.7 - 1788 闪电伤害
    施法速度总降 15%
    base is projectile [1]
    monster projectile variation [11]
    spell maximum action distance +% [-40]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    BaseEvents { }
    
    Actor
    {
    	basic_action = "Emerge"
    }
    
    Life
    {
    	corpse_usable = false
    }
    
    Transitionable
    {
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Render
    {
         //turn_duration = 0.5
    	fade_arrows = true
    }
    
    BaseEvents
    {
    	on_construction_complete = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/lightning_elemental/lightning.epk ); "
    }
    
    Life
    {
    	on_death = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/lightning_elemental/lightning.epk );"
    }
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LightningGolem/LightningGolemSummoned"] = {
        name = "Lightning Golem",
        life = 5.82,
        energyShield = 0.5,
        fireResist = 40,
        coldResist = 40,
        lightningResist = 70,
        chaosResist = 20,
        damage = 1.5,
        damageSpread = 0.2,
        attackTime = 1.17,
        attackRange = 8,
        accuracy = 3.4,
        skillList = {
            "MonsterProjectileSpellLightningGolemSummoned",
            "LightningGolemWrath",
            "LightningGolemArcSummoned",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MonsterProjectileSpellLightningGolemSummoned"] = {
        name = "MonsterProjectileSpellLightningGolemSummoned",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "monster_projectile_variation",
            "active_skill_cast_speed_+%_final",
            "spell_maximum_action_distance_+%",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.20000000298023, 1.7999999523163, 11, -15, -40, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["LightningGolemWrath"] = {
        name = "LightningGolemWrath",
        hidden = true,
        color = "3",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Buff] = true,
            [SkillType.Aura] = true,
            [SkillType.Lightning] = true,
            [SkillType.Duration] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.8,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
            aura = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "attack_minimum_added_lightning_damage",
            "attack_maximum_added_lightning_damage",
            "spell_minimum_added_lightning_damage",
            "spell_maximum_added_lightning_damage",
            "base_skill_effect_duration",
            "base_deal_no_damage",
        },
        levels = {
            [1] = {0.20000000298023, 1.7999999523163, 0.11999999731779, 1.0800000429153, 4000, levelRequirement = 1, statInterpolation = {3, 3, 3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["LightningGolemArcSummoned"] = {
        name = "LightningGolemArcSummoned",
        hidden = true,
        color = "3",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Duration] = true,
            [SkillType.Lightning] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.ProjectileSpeed] = true,
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.8,
        baseFlags = {
            spell = true,
            projectile = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "base_skill_effect_duration",
        },
        levels = {
            [1] = {0.20000000298023, 1.7999999523163, 8000, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    monster no drops or experience [1]
    IdMonsterNoDropsOrExperience
    FamilyMonsterNoDropsOrExperience
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • monster no drops or experience Min: 1 Max: 1 全域
  • monster base type attack cast speed +% and damage -% final [22]
    IdMonsterSpeedAndDamageFixupLarge
    FamilyMonsterSpeedAndDamageFixup
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • monster base type attack cast speed +% and damage -% final Min: 22 Max: 22 全域
  • Craft Tagscaster_damage damage attack caster speed
    生命每秒回复 1%
    IdSummonedGolemLifeRegeneration
    FamilyLifeRegenerationRatePercentage
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • life regeneration rate per minute % Min: 60 Max: 60 全域
  • Craft Tagsresource life
    cannot be afflicted [1]
    cannot be tagged by sentinel [1]
    cannot have affliction mods [1]
    cannot have azmeri dust [1]
    cant possess this [1]
    cant touch this [1]
    monster no talismans [1]
    IdCannotBeAugmented
    FamilyNothing
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • cant touch this Min: 1 Max: 1 全域
  • cant possess this Min: 1 Max: 1 全域
  • cannot be afflicted Min: 1 Max: 1 全域
  • monster no talismans Min: 1 Max: 1 全域
  • cannot have azmeri dust Min: 1 Max: 1 全域
  • cannot have affliction mods Min: 1 Max: 1 全域
  • cannot be tagged by sentinel Min: 1 Max: 1 全域
  • 召唤闪电魔像 怪物 /2
    名字词缀幽魂
    暗影女王侍从移动速度加快 50%
    施法速度加快 35%
    技能可以额外发射 1 个投射物
    drop additional rare items [3]
    Y
    暗影女王侍从移动速度加快 50%
    施法速度加快 35%
    技能可以额外发射 1 个投射物
    Y

    Community Wiki

    Edit

    Summon Lightning Golem

    Summon Lightning Golem is a minion spell, summoning a Golem that grants the player increased attack and cast speed while active. It can use a long range lightning spell projectile, place orbs of lightning that strikes nearby enemies rapidly, and a temporary aura that adds a small amount of lightning damage to attacks and spells.

    Abilities

    • Galvanic Bolt: Projectile spell, 100% lightning, supported with spell/projectile supports.

    • Orb of Sparks: Stationary spell similar to Orb of Storms, 100% lightning, hits only one enemy per zap and is unable to chain, supported by spell/AoE supports but unaffected by AoE damage.

    • Storm Nimbus: Temporary aura that adds lightning damage to attacks and spells, lasts 4 seconds, uses default aura radius.

    Version history

    VersionChanges
    3.19.0
  • The damage and life scaling values for minions have been adjusted. Generally speaking, minion life and damage is unchanged in the very early game, roughly 30% lower in mid acts, roughly 20% lower at level 20 of the minion skill, and roughly 10% lower at level 30 of the minion skill.
  • Gem quality no longer grants 0–20% increased Minion Maximum Life.
  • Now has 30% more base life at all levels. Now has 0% increased Minion Maximum Life at gem level 1 (previously 30%), up to 38% at gem level 20 (previously 68%).
  • Golem spells now have 6% base Critical Strike chance (previously 5%).
  • The basic lightning projectile spell now has an Added Damage Effectiveness of 250% (previously 100%).
  • 3.16.0
  • The damage dealt by Flame, Ice and Lightning Golems has been increased by roughly 30% at all gem levels.
  • Carrion, Chaos, Flame, Ice and Lightning Golems now regenerate 1% of their Life per second.
  • 3.15.0
  • Lightning Golem now has an aggro range of 50.
  • 2.4.2
  • Fixed a bug where Summon Lightning Golem was not triggerable with Mjölner.
  • 2.2.2b
  • Fixed a client crash that could occur when Lightning Golem was used in predictive mode.
  • 2.2.2
  • Summon Lightning Golem has been added to the game.

  • Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.