Ketzerischer Beschützer




Gebiet: Der verwüstete Stadtplatz, Das entflammte Gericht, Die entweihten Kammern, Das ewige Laboratorium, Erinnerungsfragment, Zersplitterte Erinnerung
20% Chance, Angriffsschaden zu blocken
Ihr erleidet 10% des Schadens von geblockten Treffern
Ihr erleidet 10% des Schadens von geblockten Treffern
Heretical Ward
Leben
188%
Energy Shield From Life
40%
Rüstung
+75%
Ailment Threshold
188%
Widerstand




Damage
125%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritische Treffer
+130%
Attack Distance
6 ~ 11
Attack Time
1.245 Second
Damage Spread
±20%
Erfahrung
125%
Model Size
110%
Type
ReligiousTemplarCultist
Metadata
ReligiousTemplarKitava
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Auswählen Monsterstufe
Stufe
83
Leben
36,115
Rüstung
161,835
Ausweichwert
7,860
Energieschild
11,520
Damage
1,125
Zauberschaden
1,125
Genauigkeit
1,036
Attack Time
1.245
Erfahrung
16,415
Minion Life
6,882
Minion Energy Shield
2,195
Minion Damage
951
Ailment Threshold
60,191
Chill
190
Shock
190
Brittle
1,077
Scorch
190
Sap
526
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Standardangriff
Base Damage: 900–1351
Kritische Trefferchance: 5%
Attack Time: 1.245 Sek.
Streckt Eure Feinde mit einem mächtigen Schlag nieder.
skill can fire arrows [1]
skill can fire wand projectiles [1]

ReligiousTemplarCultistWeaponThrow
Attack, RangedAttack, Projectile, ProjectilesFromUser
Spektralwurf
Base Damage: 900–1351
Kritische Trefferchance: 5%
Attack Time: 1.245 Sek.
Abklingzeit: 3 Sek.
Wirft eine spektrale Kopie Eurer Nahkampfwaffe. Diese fliegt von Euch weg und wieder auf Euch zu und verursacht bei Gegnern in seiner Flugbahn mit einem wirbelnden Angriff Schaden.
Verursacht 43% weniger Schaden
30% erhöhte Projektilgeschwindigkeit
base is projectile [1]

TemplarCultistShieldCharge
Attack, RequiresShield, Melee, Area, Movement, Travel
Schildansturm
Base Damage: 900–1351
Kritische Trefferchance: 5%
Attack Time: 1.245 Sek.
Abklingzeit: 3 Sek.
Stürmt auf ein Ziel oder einen Gegner zu, schiebt diese entlang Eures Pfads zur Seite und verursacht Schaden in einem kleinen Bereich vor Euch. Ihr fügt in einem größeren Bereich Schaden zu, wenn Ihr das Ziel erreicht. Je weiter der Weg, desto größer der Schaden und die Chance, Gegner zu betäuben.
15% erhöhte Angriffsgeschwindigkeit
20% mehr Schaden mit Treffern bei maximaler Schildansturm-Distanz
50% erhöhte Minderung der gegnerischen Betäubungsschwelle bei maximaler Schildansturm-Distanz
50% erhöhte Bewegungsgeschwindigkeit
50% Chance auf Verstümmeln bei Treffer
ignores proximity shield [1]
shield charge extra distance [15]

Object Type
version 2 extends "Metadata/Monsters/Monster"
Object Type Codes
version 2 extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua minions["Metadata/Monsters/ReligiousTemplar/ReligiousTemplarKitava"] = { name = "Heretical Ward", life = 1.88, energyShield = 0.4, fireResist = 20, coldResist = 20, lightningResist = 20, chaosResist = 0, damage = 1.25, damageSpread = 0.2, attackTime = 1.245, attackRange = 11, accuracy = 1, weaponType1 = "One Hand Sword", weaponType2 = "Shield", skillList = { "TemplarCultistShieldCharge", "Melee", "ReligiousTemplarCultistWeaponThrow", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["TemplarCultistShieldCharge"] = { name = "Shield Charge", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Charges at a targeted location or enemy, pushing away enemies in your path and repeatedly dealing damage in a small area in front of you. You deal damage in a larger area when you reach the target. The further you travel, the more damage you deal, and the greater your chance of stunning enemies.", skillTypes = { [SkillType.Attack] = true, [SkillType.RequiresShield] = true, [SkillType.Melee] = true, [SkillType.Area] = true, [SkillType.Movement] = true, [SkillType.Travel] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "shield_charge_scaling_stun_threshold_reduction_+%_at_maximum_range", "base_movement_velocity_+%", "shield_charge_damage_+%_maximum", "attack_speed_+%", "shield_charge_extra_distance", "maim_on_hit_%", "ignores_proximity_shield", }, levels = { [1] = {50, 50, 20, 15, 15, 50, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ReligiousTemplarCultistWeaponThrow"] = { name = "Spectral Throw", hidden = true, color = "2", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Throws a spectral copy of your melee weapon. It flies out and then returns to you, in a spinning attack that damages enemies in its path.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "base_projectile_speed_+%", "active_skill_damage_+%_final", "base_is_projectile", }, levels = { [1] = {30, -43, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
20% Chance, Angriffsschaden zu blocken
Ihr erleidet 10% des Schadens von geblockten Treffern
Id | MonsterAttackBlock30Bypass10 |
---|---|
Family | MonsterBlockAndBypass |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats | |
Craft Tags | block |
Ketzerischer Beschützer




20% Chance, Angriffsschaden zu blocken
Ihr erleidet 10% des Schadens von geblockten Treffern
Ihr erleidet 10% des Schadens von geblockten Treffern
Heretical Ward
Spectre | Y |
---|---|
Tags | cultist, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_movement, melee, metal_armour, not_dex, physical_affinity, ranged, red_blood, slashing_weapon |
Packs |
Leben
188%
Energy Shield From Life
40%
Rüstung
+75%
Ailment Threshold
188%
Widerstand




Damage
125%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritische Treffer
+130%
Attack Distance
6 ~ 11
Attack Time
1.245 Second
Damage Spread
±20%
Erfahrung
125%
Model Size
110%
Type
ReligiousTemplarCultist
Metadata
ReligiousTemplarKitavaHellscape
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Auswählen Monsterstufe
Stufe
68
Leben
7,257
Rüstung
50,383
Ausweichwert
4,739
Energieschild
4,608
Damage
467
Zauberschaden
467
Genauigkeit
580
Attack Time
1.245
Erfahrung
12,819
Minion Life
1,574
Minion Energy Shield
999
Minion Damage
373
Ailment Threshold
12,095
Chill
38
Shock
38
Brittle
216
Scorch
38
Sap
106
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Standardangriff
Base Damage: 374–560
Kritische Trefferchance: 5%
Attack Time: 1.245 Sek.
Streckt Eure Feinde mit einem mächtigen Schlag nieder.
skill can fire arrows [1]
skill can fire wand projectiles [1]

ReligiousTemplarCultistWeaponThrow
Attack, RangedAttack, Projectile, ProjectilesFromUser
Spektralwurf
Base Damage: 374–560
Kritische Trefferchance: 5%
Attack Time: 1.245 Sek.
Abklingzeit: 3 Sek.
Wirft eine spektrale Kopie Eurer Nahkampfwaffe. Diese fliegt von Euch weg und wieder auf Euch zu und verursacht bei Gegnern in seiner Flugbahn mit einem wirbelnden Angriff Schaden.
Verursacht 43% weniger Schaden
30% erhöhte Projektilgeschwindigkeit
base is projectile [1]

TemplarCultistShieldCharge
Attack, RequiresShield, Melee, Area, Movement, Travel
Schildansturm
Base Damage: 374–560
Kritische Trefferchance: 5%
Attack Time: 1.245 Sek.
Abklingzeit: 3 Sek.
Stürmt auf ein Ziel oder einen Gegner zu, schiebt diese entlang Eures Pfads zur Seite und verursacht Schaden in einem kleinen Bereich vor Euch. Ihr fügt in einem größeren Bereich Schaden zu, wenn Ihr das Ziel erreicht. Je weiter der Weg, desto größer der Schaden und die Chance, Gegner zu betäuben.
15% erhöhte Angriffsgeschwindigkeit
20% mehr Schaden mit Treffern bei maximaler Schildansturm-Distanz
50% erhöhte Minderung der gegnerischen Betäubungsschwelle bei maximaler Schildansturm-Distanz
50% erhöhte Bewegungsgeschwindigkeit
50% Chance auf Verstümmeln bei Treffer
ignores proximity shield [1]
shield charge extra distance [15]

Object Type
version 2 extends "Metadata/Monsters/Monster"
Object Type Codes
version 2 extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua minions["Metadata/Monsters/ReligiousTemplar/ReligiousTemplarKitavaHellscape"] = { name = "Heretical Ward", life = 1.88, energyShield = 0.4, fireResist = 20, coldResist = 20, lightningResist = 20, chaosResist = 0, damage = 1.25, damageSpread = 0.2, attackTime = 1.245, attackRange = 11, accuracy = 1, weaponType1 = "One Hand Sword", weaponType2 = "Shield", skillList = { "TemplarCultistShieldCharge", "Melee", "ReligiousTemplarCultistWeaponThrow", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["TemplarCultistShieldCharge"] = { name = "Shield Charge", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Charges at a targeted location or enemy, pushing away enemies in your path and repeatedly dealing damage in a small area in front of you. You deal damage in a larger area when you reach the target. The further you travel, the more damage you deal, and the greater your chance of stunning enemies.", skillTypes = { [SkillType.Attack] = true, [SkillType.RequiresShield] = true, [SkillType.Melee] = true, [SkillType.Area] = true, [SkillType.Movement] = true, [SkillType.Travel] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "shield_charge_scaling_stun_threshold_reduction_+%_at_maximum_range", "base_movement_velocity_+%", "shield_charge_damage_+%_maximum", "attack_speed_+%", "shield_charge_extra_distance", "maim_on_hit_%", "ignores_proximity_shield", }, levels = { [1] = {50, 50, 20, 15, 15, 50, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ReligiousTemplarCultistWeaponThrow"] = { name = "Spectral Throw", hidden = true, color = "2", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Throws a spectral copy of your melee weapon. It flies out and then returns to you, in a spinning attack that damages enemies in its path.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "base_projectile_speed_+%", "active_skill_damage_+%_final", "base_is_projectile", }, levels = { [1] = {30, -43, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
20% Chance, Angriffsschaden zu blocken
Ihr erleidet 10% des Schadens von geblockten Treffern
Id | MonsterAttackBlock30Bypass10 |
---|---|
Family | MonsterBlockAndBypass |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats | |
Craft Tags | block |
Ketzerischer Beschützer




20% Chance, Angriffsschaden zu blocken
Ihr erleidet 10% des Schadens von geblockten Treffern
Ihr erleidet 10% des Schadens von geblockten Treffern
Heretical Ward
Spectre | Y |
---|---|
Area | Der verwüstete Stadtplatz, Das entflammte Gericht, Der verwüstete Stadtplatz, Das entflammte Gericht, Die entweihten Kammern |
Tags | cultist, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, medium_movement, melee, metal_armour, not_dex, physical_affinity, red_blood, slashing_weapon |
Packs |
Leben
188%
Energy Shield From Life
40%
Rüstung
+75%
Ailment Threshold
188%
Widerstand




Damage
125%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritische Treffer
+130%
Attack Distance
6 ~ 11
Attack Time
1.245 Second
Damage Spread
±20%
Erfahrung
125%
Model Size
110%
Type
ReligiousTemplarCultist
Metadata
ReligiousTemplarKitavaNoThrow
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Auswählen Monsterstufe
Stufe
65
Leben
5,728
Rüstung
39,699
Ausweichwert
4,262
Energieschild
3,819
Damage
401
Zauberschaden
401
Genauigkeit
514
Attack Time
1.245
Erfahrung
11,915
Minion Life
1,276
Minion Energy Shield
851
Minion Damage
317
Ailment Threshold
9,547
Chill
30
Shock
30
Brittle
171
Scorch
30
Sap
83
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Standardangriff
Base Damage: 321–481
Kritische Trefferchance: 5%
Attack Time: 1.245 Sek.
Streckt Eure Feinde mit einem mächtigen Schlag nieder.
skill can fire arrows [1]
skill can fire wand projectiles [1]

TemplarCultistShieldCharge
Attack, RequiresShield, Melee, Area, Movement, Travel
Schildansturm
Base Damage: 321–481
Kritische Trefferchance: 5%
Attack Time: 1.245 Sek.
Abklingzeit: 3 Sek.
Stürmt auf ein Ziel oder einen Gegner zu, schiebt diese entlang Eures Pfads zur Seite und verursacht Schaden in einem kleinen Bereich vor Euch. Ihr fügt in einem größeren Bereich Schaden zu, wenn Ihr das Ziel erreicht. Je weiter der Weg, desto größer der Schaden und die Chance, Gegner zu betäuben.
15% erhöhte Angriffsgeschwindigkeit
20% mehr Schaden mit Treffern bei maximaler Schildansturm-Distanz
50% erhöhte Minderung der gegnerischen Betäubungsschwelle bei maximaler Schildansturm-Distanz
50% erhöhte Bewegungsgeschwindigkeit
50% Chance auf Verstümmeln bei Treffer
ignores proximity shield [1]
shield charge extra distance [15]

Object Type
version 2 extends "Metadata/Monsters/Monster"
Object Type Codes
version 2 extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua minions["Metadata/Monsters/ReligiousTemplar/ReligiousTemplarKitavaNoThrow"] = { name = "Heretical Ward", life = 1.88, energyShield = 0.4, fireResist = 20, coldResist = 20, lightningResist = 20, chaosResist = 0, damage = 1.25, damageSpread = 0.2, attackTime = 1.245, attackRange = 11, accuracy = 1, weaponType1 = "One Hand Sword", weaponType2 = "Shield", skillList = { "TemplarCultistShieldCharge", "Melee", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["TemplarCultistShieldCharge"] = { name = "Shield Charge", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Charges at a targeted location or enemy, pushing away enemies in your path and repeatedly dealing damage in a small area in front of you. You deal damage in a larger area when you reach the target. The further you travel, the more damage you deal, and the greater your chance of stunning enemies.", skillTypes = { [SkillType.Attack] = true, [SkillType.RequiresShield] = true, [SkillType.Melee] = true, [SkillType.Area] = true, [SkillType.Movement] = true, [SkillType.Travel] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "shield_charge_scaling_stun_threshold_reduction_+%_at_maximum_range", "base_movement_velocity_+%", "shield_charge_damage_+%_maximum", "attack_speed_+%", "shield_charge_extra_distance", "maim_on_hit_%", "ignores_proximity_shield", }, levels = { [1] = {50, 50, 20, 15, 15, 50, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
20% Chance, Angriffsschaden zu blocken
Ihr erleidet 10% des Schadens von geblockten Treffern
Id | MonsterAttackBlock30Bypass10 |
---|---|
Family | MonsterBlockAndBypass |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats | |
Craft Tags | block |
Ketzerischer Beschützer




20% Chance, Angriffsschaden zu blocken
Ihr erleidet 10% des Schadens von geblockten Treffern
Ihr erleidet 10% des Schadens von geblockten Treffern
Heretical Ward
Spectre | Y |
---|---|
Tags | cultist, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_movement, melee, metal_armour, not_dex, physical_affinity, red_blood, slashing_weapon |
Packs |
Leben
188%
Energy Shield From Life
40%
Rüstung
+75%
Ailment Threshold
188%
Widerstand




Damage
125%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritische Treffer
+130%
Attack Distance
6 ~ 11
Attack Time
1.245 Second
Damage Spread
±20%
Erfahrung
125%
Model Size
110%
Type
ReligiousTemplarCultist
Metadata
ReligiousTemplarKitavaNoThrowHellscape
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Auswählen Monsterstufe
Stufe
68
Leben
7,257
Rüstung
50,383
Ausweichwert
4,739
Energieschild
4,608
Damage
467
Zauberschaden
467
Genauigkeit
580
Attack Time
1.245
Erfahrung
12,819
Minion Life
1,574
Minion Energy Shield
999
Minion Damage
373
Ailment Threshold
12,095
Chill
38
Shock
38
Brittle
216
Scorch
38
Sap
106
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Standardangriff
Base Damage: 374–560
Kritische Trefferchance: 5%
Attack Time: 1.245 Sek.
Streckt Eure Feinde mit einem mächtigen Schlag nieder.
skill can fire arrows [1]
skill can fire wand projectiles [1]

TemplarCultistShieldCharge
Attack, RequiresShield, Melee, Area, Movement, Travel
Schildansturm
Base Damage: 374–560
Kritische Trefferchance: 5%
Attack Time: 1.245 Sek.
Abklingzeit: 3 Sek.
Stürmt auf ein Ziel oder einen Gegner zu, schiebt diese entlang Eures Pfads zur Seite und verursacht Schaden in einem kleinen Bereich vor Euch. Ihr fügt in einem größeren Bereich Schaden zu, wenn Ihr das Ziel erreicht. Je weiter der Weg, desto größer der Schaden und die Chance, Gegner zu betäuben.
15% erhöhte Angriffsgeschwindigkeit
20% mehr Schaden mit Treffern bei maximaler Schildansturm-Distanz
50% erhöhte Minderung der gegnerischen Betäubungsschwelle bei maximaler Schildansturm-Distanz
50% erhöhte Bewegungsgeschwindigkeit
50% Chance auf Verstümmeln bei Treffer
ignores proximity shield [1]
shield charge extra distance [15]

Object Type
version 2 extends "Metadata/Monsters/Monster"
Object Type Codes
version 2 extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua minions["Metadata/Monsters/ReligiousTemplar/ReligiousTemplarKitavaNoThrowHellscape"] = { name = "Heretical Ward", life = 1.88, energyShield = 0.4, fireResist = 20, coldResist = 20, lightningResist = 20, chaosResist = 0, damage = 1.25, damageSpread = 0.2, attackTime = 1.245, attackRange = 11, accuracy = 1, weaponType1 = "One Hand Sword", weaponType2 = "Shield", skillList = { "TemplarCultistShieldCharge", "Melee", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["TemplarCultistShieldCharge"] = { name = "Shield Charge", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Charges at a targeted location or enemy, pushing away enemies in your path and repeatedly dealing damage in a small area in front of you. You deal damage in a larger area when you reach the target. The further you travel, the more damage you deal, and the greater your chance of stunning enemies.", skillTypes = { [SkillType.Attack] = true, [SkillType.RequiresShield] = true, [SkillType.Melee] = true, [SkillType.Area] = true, [SkillType.Movement] = true, [SkillType.Travel] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "shield_charge_scaling_stun_threshold_reduction_+%_at_maximum_range", "base_movement_velocity_+%", "shield_charge_damage_+%_maximum", "attack_speed_+%", "shield_charge_extra_distance", "maim_on_hit_%", "ignores_proximity_shield", }, levels = { [1] = {50, 50, 20, 15, 15, 50, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
20% Chance, Angriffsschaden zu blocken
Ihr erleidet 10% des Schadens von geblockten Treffern
Id | MonsterAttackBlock30Bypass10 |
---|---|
Family | MonsterBlockAndBypass |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats | |
Craft Tags | block |
<size:28>{Ändern}
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.