Lacerate
Old: Yueren 2021-08-19 15:20:12
New: paul7322000 2021-08-19 14:48:07
Old | New | Differences | |
---|---|---|---|
1 | - | # Flame Dash | |
2 | - | [[Flame Dash]] is a movement spell that causes the player to teleport to a target location, damaging enemies and leaving a trail of [[burning ground]]. | |
1 | + | # Lacerate | |
2 | + | ||
3 | + | --- | |
4 | + | ||
5 | + | Lacerate is a **melee attack** skill that performs two slashes: one aimed just to the left, then one just to the right. The slashes damage all enemies in a cone in front of the attacker. Each slash does less damage than a single hit from [[Cleave]], but the two slashes overlap in the middle, hitting enemies in front twice. | |
3 | 6 | ||
4 | 7 | ## Skill functions and interactions | |
8 | + | - **Dual wielding**: Lacerate when dual wielding always does a main-hand hit followed by an off-hand hit. In the case of having an off-hand weapon other than a sword or axe, the skill cannot be used. | |
5 | 9 | ||
6 | - | - | |
10 | + | - Base radius of Lacerate is 38 units. | |
7 | 11 | ||
8 | - | - | |
12 | + | - Lacerate interacts with [Blood and Sand Stance](https://poedb.tw/us/Blood_Stance_and_Sand_Stance), gaining bleed chance and more bleed damage in Blood Stance, and gaining a wider wave in Sand Stance. | |
9 | 13 | ||
10 | - | - Flame Dash cannot be supported by [[Spell Echo Support]] although it is affected by echoing shrine resulting in two fast, individually targeted casts. | |
11 | - | ||
12 | - | - The maximum targeting range of Flame Dash is defined by a square rectangle centered around the caster. This means that the actual maximum range will be √2 times as long (roughly 41% longer) dashing diagonally as it would be dashing straight up, down, left or right. Flame Dash and [[Leap Slam]] seem to be the only two skills that work this way, all other skills have their max-range defined by a circle as one would expect. | |
13 | - | ||
14 | - | - Flame Dash shares a cooldown with other Blink skills. | |
15 | 14 |