Stat
Old: Kithemall 2022-12-10 00:49:46
New: Yueren 2023-04-03 11:48:36
| Old | New | Differences | |
|---|---|---|---|
| 1 | - | # | |
| 1 | + | # 統計數據 | |
| 2 | 2 | ||
| 3 | - | ** | |
| 3 | + | **統計數據** modify a single statistic of the game. Stats can apply to most aspects of the game, such as the player's [[character]], [[items]], [[monster]]s, skills or an area. Common sources of stats include [[modifiers]], [[passive skill]]s, [[buff]]s and skills. | |
| 4 | 4 | ||
| 5 | 5 | ## Overview | |
| 6 | 6 | Each stat has an internal ID (for example <span class="explicitMod">maximum_life_+%</span>) and a number of settings associated with it. Stats themselves do not have a value, their values are given by other sources such as modifiers or skills. The values are always integers and round downs to the nearest integer if the stat value is modified. |