Chose qui flagelle
DémonZone : Forteresse de Ruche, Colonie de Ruche
It That Lashes
| Spectre | Y |
|---|---|
| Spectre Override | Metadata/Monsters/Breach/BreachEliteCorruptedBloaterSpectre |
| Area | Forteresse de Ruche, Colonie de Ruche |
| Tags | breach_commander, brequel_monster, demon, humanoid, melee, not_dex, not_int, physical_affinity, red_blood, very_slow_movement |
| Packs |
Vie
270%
Armure
+80%
Ailment Threshold
270%
Résistance
Damage
200%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
8 ~ 13
Attack Time
1.5 Second
Damage Spread
±20%
Expérience
200%
Model Size
140%
Type
BreachEliteCorruptedBloater
Metadata
BreachEliteCorruptedBloater
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
83
Vie
86,445
Armure
166,459
Score d'Évasion
7,860
Damage
1,801
Dégâts des sorts
1,801
Précision
1,036
Attack Time
1.5
Expérience
26,264
Minion Life
16,472
Minion Damage
1,521
Ailment Threshold
86,445
Chill
273
Shock
273
Brittle
1,546
Scorch
273
Sap
755
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedComboBrequel
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Attaque par défaut
Base Damage: 1441–2161
Chances de coup critique: 5%
Attack Time: 1.5 sec.
Frappez vos ennemis d'un coup puissant.
action attack or cast time uses animation length [1]
monster breaks brequel npc concentration [2]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
GABreachEliteBleedTentacle
Triggerable, Attack
Base Damage: 1441–2161
Chances de coup critique: 5%
Dégâts d'Attaque: 165%
Dégâts d'Attaque: 165%
Attack Time: 1.5 sec.
Temps de recharge: 5 sec.
65% Davantage de Dégâts d'Attaque
+3 mètres d'Allonge en mêlée
Mutile au Toucher
action attack or cast time uses animation length [1]
is area damage [1]
monster breaks brequel npc concentration [3]
GACountsGuardBloaterTentacleHit
Triggerable, Attack
Base Damage: 1441–2161
Chances de coup critique: 5%
Dégâts d'Attaque: 125%
Dégâts d'Attaque: 125%
Attack Time: 1.5 sec.
25% Davantage de Dégâts d'Attaque
50% de Réduction du Seuil d'Étourdissement de l'Ennemi
200% d'Augmentation de la Durée de l'Étourdissement sur les Ennemis
is area damage [1]
Object Type
Object Type Codes
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Breach/BreachEliteCorruptedBloater"] = {
name = "It That Lashes",
life = 2.7,
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
damage = 2,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 13,
accuracy = 1,
skillList = {
"MeleeAtAnimationSpeedComboBrequel",
"GABreachEliteBleedTentacle",
"GACountsGuardBloaterTentacleHit",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedComboBrequel"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_breaks_brequel_npc_concentration",
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {2, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GABreachEliteBleedTentacle"] = {
name = "GABreachEliteBleedTentacle",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"melee_range_+",
"monster_breaks_brequel_npc_concentration",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"global_maim_on_hit",
},
levels = {
[1] = {30, 3, baseMultiplier = 1.65, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GACountsGuardBloaterTentacleHit"] = {
name = "GACountsGuardBloaterTentacleHit",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_stun_threshold_reduction_+%",
"base_stun_duration_+%",
"is_area_damage",
},
levels = {
[1] = {50, 200, baseMultiplier = 1.25, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
It That Lashes
Démon| Spectre | Y |
|---|---|
| Tags | breach_commander, brequel_monster, demon, humanoid, melee, not_dex, not_int, physical_affinity, red_blood, very_slow_movement |
Vie
270%
Armure
+80%
Ailment Threshold
270%
Résistance
Damage
200%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
8 ~ 13
Attack Time
1.5 Second
Damage Spread
±20%
Expérience
200%
Model Size
140%
Type
BreachEliteCorruptedBloater
Metadata
BreachEliteCorruptedBloaterSpectre
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
68
Vie
17,370
Armure
51,822
Score d'Évasion
4,739
Damage
747
Dégâts des sorts
747
Précision
580
Attack Time
1.5
Expérience
20,510
Minion Life
3,768
Minion Damage
597
Ailment Threshold
17,370
Chill
55
Shock
55
Brittle
311
Scorch
55
Sap
152
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedComboBrequel
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Attaque par défaut
Base Damage: 598–897
Chances de coup critique: 5%
Attack Time: 1.5 sec.
Frappez vos ennemis d'un coup puissant.
action attack or cast time uses animation length [1]
monster breaks brequel npc concentration [2]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
GABreachEliteBleedTentacle
Triggerable, Attack
Base Damage: 598–897
Chances de coup critique: 5%
Dégâts d'Attaque: 165%
Dégâts d'Attaque: 165%
Attack Time: 1.5 sec.
Temps de recharge: 5 sec.
65% Davantage de Dégâts d'Attaque
+3 mètres d'Allonge en mêlée
Mutile au Toucher
action attack or cast time uses animation length [1]
is area damage [1]
monster breaks brequel npc concentration [3]
GACountsGuardBloaterTentacleHit
Triggerable, Attack
Base Damage: 598–897
Chances de coup critique: 5%
Dégâts d'Attaque: 125%
Dégâts d'Attaque: 125%
Attack Time: 1.5 sec.
25% Davantage de Dégâts d'Attaque
50% de Réduction du Seuil d'Étourdissement de l'Ennemi
200% d'Augmentation de la Durée de l'Étourdissement sur les Ennemis
is area damage [1]
Object Type
Object Type Codes
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Breach/BreachEliteCorruptedBloaterSpectre"] = {
name = "It That Lashes",
life = 2.7,
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
damage = 2,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 13,
accuracy = 1,
skillList = {
"MeleeAtAnimationSpeedComboBrequel",
"GABreachEliteBleedTentacle",
"GACountsGuardBloaterTentacleHit",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedComboBrequel"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_breaks_brequel_npc_concentration",
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {2, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GABreachEliteBleedTentacle"] = {
name = "GABreachEliteBleedTentacle",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"melee_range_+",
"monster_breaks_brequel_npc_concentration",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"global_maim_on_hit",
},
levels = {
[1] = {30, 3, baseMultiplier = 1.65, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GACountsGuardBloaterTentacleHit"] = {
name = "GACountsGuardBloaterTentacleHit",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_stun_threshold_reduction_+%",
"base_stun_duration_+%",
"is_area_damage",
},
levels = {
[1] = {50, 200, baseMultiplier = 1.25, levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.