Vagan
Humanoïde
La Vitesse d'action ne peut être modifiée en deça de 50% de sa valeur de base
Vous ne pouvez pas être Repoussé(e)
cannot be stunned for ms after stun finished [0]
cannot be stunned while stunned [1]
Vous ne pouvez pas être Repoussé(e)
cannot be stunned for ms after stun finished [0]
cannot be stunned while stunned [1]
Spectre | N |
---|---|
Tags | betrayal_syndicate_member, Lanceur de sorts, fast_movement, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, human, humanoid, medium_height, melee, not_int, physical_affinity, plate_armour, red_blood, slashing_weapon |
Vie
600%
Armure
+50%
Évasion
+50%
Ailment Threshold
600%
Résistance
40 40 40 25
Damage
140%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 12
Attack Time
1.995 Second
Damage Spread
±20%
Expérience
200%
Model Size
100%
Type
BetrayalVagan
Metadata
BetrayalVagan
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
68
Vie
38,600
Armure
43,185
Évasion
7,109
Bouclier d'énergie
0
Damage
523
Dégâts des sorts
523
Précision
290
Attack Time
1.995
Expérience
20,510
Ailment Threshold
38,600
Chill
122
Shock
122
Brittle
691
Scorch
122
Sap
337
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeBetrayalVagan
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Attaque par défaut
Base Damage: 418–628
Chances de coup critique: 5%
Dégâts d'Attaque: 85%
Attack Time: 1.995 sec.
Frappez vos ennemis d'un coup puissant.
15% de Perte de Dégâts d'Attaque
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
WalkEmergeBetrayal
walk emerge distance [300]
EmptyActionAttackVaganCleave
Attack
Base Damage: 418–628
Chances de coup critique: 5%
Attack Time: 1.995 sec.
Temps de recharge: 6 sec.
25% de Perte de Vitesse d'attaque
skill cannot be knocked back [1]
skill cannot be stunned [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
BetrayalVaganCleave1
Triggerable, Attack
Base Damage: 418–628
Chances de coup critique: 5%
Dégâts d'Attaque: 90%
Attack Time: 1.995 sec.
10% de Perte de Dégâts d'Attaque
is area damage [1]
is area damage [1]
BetrayalVaganCleave2
Triggerable, Attack
Base Damage: 418–628
Chances de coup critique: 5%
Dégâts d'Attaque: 90%
Attack Time: 1.995 sec.
10% de Perte de Dégâts d'Attaque
is area damage [1]
is area damage [1]
BetrayalVaganCurvedSword1
Attack, RangedAttack, Projectile, Triggerable
Base Damage: 418–628
Chances de coup critique: 5%
Attack Time: 1.995 sec.
base is projectile [1]
lunaris glaive acceleration x [-500]
lunaris glaive acceleration y [2100]
lunaris glaive angle [150]
projectile uses contact position [1]
lunaris glaive acceleration x [-500]
lunaris glaive acceleration y [2100]
lunaris glaive angle [150]
projectile uses contact position [1]
BetrayalVaganCurvedSword2
Attack, RangedAttack, Projectile, Triggerable
Base Damage: 418–628
Chances de coup critique: 5%
Attack Time: 1.995 sec.
base is projectile [1]
lunaris glaive acceleration x [-500]
lunaris glaive acceleration y [2100]
lunaris glaive angle [150]
projectile uses contact position [1]
lunaris glaive acceleration x [-500]
lunaris glaive acceleration y [2100]
lunaris glaive angle [150]
projectile uses contact position [1]
BetrayalVaganLeapSlam
Attack, Area, Melee, Movement, Travel, Slam, Totemable
Bond percutant
Base Damage: 418–628
Chances de coup critique: 5%
Attack Time: 1.995 sec.
Temps de recharge: 10 sec.
Un bond dans les airs qui endommage les ennemis (et repousse certains d'entre eux) avec votre arme à l'atterrissage. Les ennemis sur lesquels vous atterrissez directement sont projetés hors de votre chemin. Fonctionne uniquement avec les bâtons, épées, haches, masses ou sceptres.
100% de Perte de Dégâts
46% de Perte de Vitesse d'attaque
Le Rayon de base est de 1.5 mètres
is area damage [1]
leap slam cannot die during action [1]
46% de Perte de Vitesse d'attaque
Le Rayon de base est de 1.5 mètres
is area damage [1]
leap slam cannot die during action [1]
BetrayalVaganDonutAirstrike
Triggerable, Attack
Base Damage: 418–628
Chances de coup critique: 5%
Dégâts d'Attaque: 40%
Attack Time: 1.995 sec.
60% de Perte de Dégâts d'Attaque
is area damage [1]
is area damage [1]
BetrayalVaganLeapSlamExplosion
Triggerable, Attack
Base Damage: 418–628
Chances de coup critique: 5%
Dégâts d'Attaque: 172.5%
Attack Time: 1.995 sec.
72.5% Davantage de Dégâts d'Attaque
is area damage [1]
is area damage [1]
BetrayalVaganWhirlingCharge
Attack
Base Damage: 418–628
Chances de coup critique: 5%
Dégâts d'Attaque: 45%
Attack Time: 1.995 sec.
Temps de recharge: 8 sec.
55% de Perte de Dégâts d'Attaque
50% Davantage de Vitesse d'attaque
active skill area of effect radius +% final [-15]
combo attack first hit damage +% final [100]
is area damage [1]
50% Davantage de Vitesse d'attaque
active skill area of effect radius +% final [-15]
combo attack first hit damage +% final [100]
is area damage [1]
BetrayalVaganSwordTornado
Spell, Area, Duration, Triggerable, AreaSpell
Temps d'incantation: 1.5 sec.
Temps de recharge: 12 sec.
Inflige 169.4 à 207 Dégâts physiques
Vous ne pouvez pas Étourdir les Ennemis au Toucher
La Durée de base est de 6 secondes
La Durée secondaire de base est de 1.5 secondes
Vous ne pouvez pas Étourdir les Ennemis au Toucher
La Durée de base est de 6 secondes
La Durée secondaire de base est de 1.5 secondes
SpikyDonut
Triggerable, Area, Damage, Spell, AreaSpell
Temps d'incantation: 1 sec.
Inflige 620.7 à 931 Dégâts physiques
is area damage [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueBetrayal/BetrayalTarget" StateMachine { on_state_defeated_1 = "DispatchActionEvent( stop_tornadoes );" }
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueBetrayal/BetrayalTarget" StateMachine { //create_state_Helm_0 = "ShowMeshSegments( );" create_state_Boots_0 = "ShowMeshSegments( Vagan_bootsShape );" create_state_Gloves_0 = "ShowMeshSegments( Vagan_glovesShape );" create_state_Back_0 = " ShowMeshSegments( Cape_TopShape ); AddAttached( Metadata/Monsters/LeagueBetrayal/BetrayalVaganCape.ao, aux_back_attachment ); " //create_state_Weapon_0 = "ShowMeshSegments( );" //Akanilim's Hide create_state_Back_21 = " AddAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/AkanilimsHideWingsHeld.ao, aux_back_attachment ); PlayAnimationAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/AkanilimsHideWingsHeld.ao, Vagan ); " //Shiaphet's Pall create_state_Back_22 = " AddAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/ShiaphetsPallCapeHeld.ao, aux_back_attachment ); PlayAnimationAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/ShiaphetsPallCapeHeld.ao, Vagan ); " //Xunti's Parasol create_state_Back_23 = " AddAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/XuntisParasolCapeHeld.ao, aux_back_attachment ); PlayAnimationAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/XuntisParasolCapeHeld.ao, Vagan ); " //Tekiton's Spine create_state_Back_24 = " AddAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/TekitonsSpineCapeHeld.ao, aux_back_attachment ); PlayAnimationAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/TekitonsSpineCapeHeld.ao, Vagan ); " //Gogori's Plague create_state_Back_25 = " AddAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/GogorisPlagueWingsHeld.ao, aux_back_attachment ); PlayAnimationAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/GogorisPlagueWingsHeld.ao, Vagan ); " //Harimal's Campaign create_state_Back_26 = " AddAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/HarimalsCampaignCapeHeld.ao, aux_back_attachment ); PlayAnimationAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/HarimalsCampaignCapeHeld.ao, Vagan ); " //Tau Poh's Banner create_state_Back_27 = " AddAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/TauPohsBannerCapeHeld.ao, aux_back_attachment ); PlayAnimationAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/TauPohsBannerCapeHeld.ao, Vagan ); " //Bu's Bottle create_state_Back_28 = " AddAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/BusBottleCapeHeld.ao, aux_back_attachment ); PlayAnimationAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/BusBottleCapeHeld.ao, Vagan ); " //Rithkin's Dance create_state_Back_29 = " AddAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/RithkinsDanceCapeHeld.ao, aux_back_attachment ); PlayAnimationAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/RithkinsDanceCapeHeld.ao, Vagan ); " //Cantar's Coffin create_state_Back_30 = " AddAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/CantarsCoffinCapeHeld.ao, aux_back_attachment ); PlayAnimationAttached( Metadata/Monsters/LeagueBetrayal/BetrayalAttachments/CantarsCoffinCapeHeld.ao, Vagan ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueBetrayal/BetrayalVagan"] = { name = "Vagan", life = 6, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1.4, damageSpread = 0.2, attackTime = 1.995, attackRange = 12, accuracy = 1, weaponType1 = "One Hand Sword", weaponType2 = "One Hand Sword", skillList = { "MeleeBetrayalVagan", "BetrayalVaganLeapSlam", "BetrayalVaganWhirlingCharge", "BetrayalVaganCurvedSword1", "BetrayalVaganCurvedSword2", "EmptyActionAttackVaganCleave", "WalkEmergeBetrayal", "BetrayalVaganSwordTornado", "BetrayalVaganLeapSlamExplosion", "BetrayalVaganCleave1", "BetrayalVaganCleave2", "BetrayalVaganDonutAirstrike", "SpikyDonut", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeBetrayalVagan"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {baseMultiplier = 0.85, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BetrayalVaganLeapSlam"] = { name = "Leap Slam", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Jump through the air, damaging and knocking back enemies with your weapon where you land. Enemies you would land on are pushed out of the way. Requires an Axe, Mace, Sceptre, Sword or Staff.", skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, [SkillType.Melee] = true, [SkillType.Movement] = true, [SkillType.Travel] = true, [SkillType.Slam] = true, [SkillType.Totemable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.83, baseFlags = { attack = true, area = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "active_skill_attack_speed_+%_final", "active_skill_base_area_of_effect_radius", "is_area_damage", "leap_slam_cannot_die_during_action", }, levels = { [1] = {-100, -46, 15, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BetrayalVaganWhirlingCharge"] = { name = "BetrayalVaganWhirlingCharge", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", "combo_attack_first_hit_damage_+%_final", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {50, 100, -15, baseMultiplier = 0.45, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BetrayalVaganCurvedSword1"] = { name = "BetrayalVaganCurvedSword1", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.Projectile] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "melee_weapon_range_+", "lunaris_glaive_angle", "lunaris_glaive_acceleration_x", "lunaris_glaive_acceleration_y", "base_is_projectile", "projectile_uses_contact_position", }, levels = { [1] = {0, 150, -500, 2100, levelRequirement = 0, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BetrayalVaganCurvedSword2"] = { name = "BetrayalVaganCurvedSword2", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.Projectile] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "melee_weapon_range_+", "lunaris_glaive_angle", "lunaris_glaive_acceleration_x", "lunaris_glaive_acceleration_y", "base_is_projectile", "projectile_uses_contact_position", }, levels = { [1] = {0, 150, -500, 2100, levelRequirement = 0, statInterpolation = {2}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EmptyActionAttackVaganCleave"] = { name = "EmptyActionAttackVaganCleave", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {-25, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WalkEmergeBetrayal"] = { name = "WalkEmergeBetrayal", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.72, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_distance", }, levels = { [1] = {300, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BetrayalVaganSwordTornado"] = { name = "BetrayalVaganSwordTornado", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "base_skill_effect_duration", "base_secondary_skill_effect_duration", "cannot_stun", }, levels = { [1] = {0.89999997615814, 1.1000000238419, 6000, 1500, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BetrayalVaganLeapSlamExplosion"] = { name = "BetrayalVaganLeapSlamExplosion", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {baseMultiplier = 1.725, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BetrayalVaganCleave1"] = { name = "BetrayalVaganCleave1", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {baseMultiplier = 0.9, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BetrayalVaganCleave2"] = { name = "BetrayalVaganCleave2", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {baseMultiplier = 0.9, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BetrayalVaganDonutAirstrike"] = { name = "BetrayalVaganDonutAirstrike", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {baseMultiplier = 0.4, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SpikyDonut"] = { name = "SpikyDonut", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Spell] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 90, statInterpolation = {3, 3}, cost = { }, }, }, }
La Vitesse d'action ne peut être modifiée en deça de 50% de sa valeur de base
Id | CannotBeSlowedBelowValueBosses |
---|---|
Family | CannotBeSlowedBelowValue |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
Vous ne pouvez pas être Repoussé(e)
Id | ImmuneToKnockback |
---|---|
Family | ImmuneToKnockback |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
cannot be stunned for ms after stun finished [0]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityBoss__ |
---|---|
Family | Nothing |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |