マインドウィーブ・レイザー
コンストラクト
{シンセシス}
monster no map drops [1]
Mindweave Razor
SpectreY
Spectre OverrideMetadata/Monsters/LeagueSynthesis/SynthesisRibbonDashSpectre
Area記憶の空間, 記憶の空間, 記憶の空間, 記憶の空間, 記憶の空間, 記憶の空間, 記憶の空間, 記憶の空間, 記憶の空間, 記憶の空間, 記憶の空間, 記憶の空間, 断片化した記憶, 断片化した記憶, 断片化した記憶, 断片化した記憶, 断片化した記憶, 断片化した記憶, 断片化した記憶, 断片化した記憶, 断片化した記憶, 断片化した記憶, 断片化した記憶, 断片化した記憶, 粉砕された研究所, 遠い記憶, コーテクス, 改変された遠い記憶
Tagsconstruct, has_claw, has_one_handed_melee, medium_height, melee, mud_blood, not_int, physical_affinity, slow_movement, stone_armour, synthesised_monster
Packs
  • 断片化した記憶, 断片化した記憶, 断片化した記憶, 断片化した記憶, 断片化した記憶, 断片化した記憶, 断片化した記憶, 断片化した記憶, 断片化した記憶, 断片化した記憶, 断片化した記憶, 断片化した記憶, 記憶の空間, 記憶の空間, 記憶の空間, 記憶の空間, 記憶の空間, 記憶の空間, 記憶の空間, 記憶の空間, 記憶の空間, 記憶の空間, 記憶の空間, 記憶の空間, 遠い記憶, 改変された遠い記憶, 粉砕された研究所, コーテクス: マインドウィーブ・ガーディアン, マインドウィーブ・レイザー
  • 断片化した記憶, 断片化した記憶, 断片化した記憶, 断片化した記憶, 断片化した記憶, 断片化した記憶, 断片化した記憶, 断片化した記憶, 断片化した記憶, 断片化した記憶, 断片化した記憶, 断片化した記憶, 記憶の空間, 記憶の空間, 記憶の空間, 記憶の空間, 記憶の空間, 記憶の空間, 記憶の空間, 記憶の空間, 記憶の空間, 記憶の空間, 記憶の空間, 記憶の空間, 遠い記憶, 改変された遠い記憶, 粉砕された研究所, コーテクス: マインドウィーブ・センチネル, マインドウィーブ・ガーディアン, マインドウィーブ・レイザー
  • ライフ
    104%
    アーマー
    +25%
    回避力
    +25%
    Ailment Threshold
    104%
    耐性
    0 40 0 0
    Damage
    104%
    命中
    100%
    クリティカル率
    +5%
    クリティカルダメージ倍率
    +130%
    Attack Distance
    6 ~ 7
    Attack Time
    1.005 Second
    Damage Spread
    ±20%
    経験値
    90%
    Model Size
    100%
    Type
    SynthesisRibbon
    Metadata
    SynthesisRibbonDash
    レベル
    83
    ライフ
    33,297
    アーマー
    115,596
    回避力
    9,825
    エナジーシールド
    0
    Damage
    936
    スペルダメージ
    936
    命中
    518
    Attack Time
    1.005
    経験値
    11,819
    Ailment Threshold
    33,297
    Chill
    105
    Shock
    105
    Brittle
    596
    Scorch
    105
    Sap
    291
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    通常攻撃
    Base Damage: 749–1124
    クリティカル率: 5%
    Attack Time: 1.005 秒
    強力な一撃で敵を打ち倒す。
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    SynthesisRibbonSpinAttack
    Triggerable, Attack
    Base Damage: 749–1124
    クリティカル率: 5%
    Attack Time: 1.005 秒
    ダメージが67%低下する
    is area damage [1]
    SynthesisRibbonDashToTarget
    Spell, Movement
    キャストタイム: 2 秒
    クールダウン時間: 6 秒
    walk emerge extra distance [-5]
    SynthesisRibbonSpinAttackVisuals
    Triggerable, Attack
    Base Damage: 749–1124
    クリティカル率: 5%
    Attack Time: 1.005 秒
    ダメージが67%低下する
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueSynthesis/SynthesisMonsterBase"
    
    Actor
    {
    	main_hand_unarmed_type = "Claw"
    	off_hand_unarmed_type = "Shield"
    }
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueSynthesis/SynthesisMonsterBase"
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueSynthesis/SynthesisRibbonDash"] = {
        name = "Mindweave Razor",
        life = 1.04,
        fireResist = 0,
        coldResist = 40,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.04,
        damageSpread = 0.2,
        attackTime = 1.005,
        attackRange = 7,
        accuracy = 1,
        skillList = {
            "Melee",
            "SynthesisRibbonSpinAttack",
            "SynthesisRibbonSpinAttackVisuals",
            "SynthesisRibbonDashToTarget",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SynthesisRibbonSpinAttack"] = {
        name = "SynthesisRibbonSpinAttack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "is_area_damage",
        },
        levels = {
            [1] = {-67, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SynthesisRibbonSpinAttackVisuals"] = {
        name = "SynthesisRibbonSpinAttackVisuals",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "is_area_damage",
        },
        levels = {
            [1] = {-67, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SynthesisRibbonDashToTarget"] = {
        name = "SynthesisRibbonDashToTarget",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Movement] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "walk_emerge_extra_distance",
        },
        levels = {
            [1] = {-5, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    IdMonsterTagSynthesised
    FamilyMonsterTag
    Domainsモンスター (3)
    GenerationTypeユニーク (3)
    Req. level1
    Adds Tagssynthesised_monster
    monster no map drops [1]
    IdMonsterNoMapDrops
    FamilyMonsterNoMapDrops
    Domainsモンスター (3)
    GenerationTypeユニーク (3)
    Req. level1
    Stats
  • monster no map drops Min: 1 Max: 1 Global
  • マインドウィーブ・レイザー
    コンストラクト
    {シンセシス}
    Mindweave Razor
    SpectreY
    Tagsconstruct, has_claw, has_one_handed_melee, melee, mud_blood, not_int, physical_affinity, slow_movement, stone_armour, synthesised_monster
    ライフ
    104%
    アーマー
    +25%
    回避力
    +25%
    Ailment Threshold
    104%
    耐性
    0 40 0 0
    Damage
    104%
    命中
    100%
    クリティカル率
    +5%
    クリティカルダメージ倍率
    +130%
    Attack Distance
    6 ~ 7
    Attack Time
    1.005 Second
    Damage Spread
    ±20%
    経験値
    90%
    Model Size
    100%
    Type
    SynthesisRibbon
    Metadata
    SynthesisRibbonDashSpectre
    レベル
    68
    ライフ
    6,691
    アーマー
    35,988
    回避力
    5,924
    エナジーシールド
    0
    Damage
    388
    スペルダメージ
    388
    命中
    290
    Attack Time
    1.005
    経験値
    9,230
    Ailment Threshold
    6,691
    Chill
    21
    Shock
    21
    Brittle
    120
    Scorch
    21
    Sap
    58
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    通常攻撃
    Base Damage: 311–466
    クリティカル率: 5%
    Attack Time: 1.005 秒
    強力な一撃で敵を打ち倒す。
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    SynthesisRibbonSpinAttack
    Triggerable, Attack
    Base Damage: 311–466
    クリティカル率: 5%
    Attack Time: 1.005 秒
    ダメージが67%低下する
    is area damage [1]
    SynthesisRibbonDashToTarget
    Spell, Movement
    キャストタイム: 2 秒
    クールダウン時間: 6 秒
    walk emerge extra distance [-5]
    SynthesisRibbonSpinAttackVisuals
    Triggerable, Attack
    Base Damage: 311–466
    クリティカル率: 5%
    Attack Time: 1.005 秒
    ダメージが67%低下する
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueSynthesis/SynthesisMonsterBaseSpectre"
    
    Actor
    {
    	main_hand_unarmed_type = "Claw"
    	off_hand_unarmed_type = "Shield"
    }
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueSynthesis/SynthesisMonsterBaseSpectre"
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueSynthesis/SynthesisRibbonDashSpectre"] = {
        name = "Mindweave Razor",
        life = 1.04,
        fireResist = 0,
        coldResist = 40,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.04,
        damageSpread = 0.2,
        attackTime = 1.005,
        attackRange = 7,
        accuracy = 1,
        skillList = {
            "Melee",
            "SynthesisRibbonSpinAttack",
            "SynthesisRibbonSpinAttackVisuals",
            "SynthesisRibbonDashToTarget",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SynthesisRibbonSpinAttack"] = {
        name = "SynthesisRibbonSpinAttack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "is_area_damage",
        },
        levels = {
            [1] = {-67, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SynthesisRibbonSpinAttackVisuals"] = {
        name = "SynthesisRibbonSpinAttackVisuals",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "is_area_damage",
        },
        levels = {
            [1] = {-67, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SynthesisRibbonDashToTarget"] = {
        name = "SynthesisRibbonDashToTarget",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Movement] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "walk_emerge_extra_distance",
        },
        levels = {
            [1] = {-5, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    IdMonsterTagSynthesised
    FamilyMonsterTag
    Domainsモンスター (3)
    GenerationTypeユニーク (3)
    Req. level1
    Adds Tagssynthesised_monster
    マインドウィーブ・レイザー
    コンストラクト
    {シンセシス}
    monster no map drops [1]
    Mindweave Razor
    SpectreY
    Spectre OverrideMetadata/Monsters/LeagueSynthesis/SynthesisRibbonDashFireSpectre
    Tagsconstruct, has_claw, has_one_handed_melee, medium_height, melee, mud_blood, not_int, physical_affinity, slow_movement, stone_armour, synthesised_monster
    ライフ
    104%
    アーマー
    +25%
    回避力
    +25%
    Ailment Threshold
    104%
    耐性
    0 40 0 0
    Damage
    104%
    命中
    100%
    クリティカル率
    +5%
    クリティカルダメージ倍率
    +130%
    Attack Distance
    6 ~ 7
    Attack Time
    1.005 Second
    Damage Spread
    ±20%
    経験値
    90%
    Model Size
    100%
    Type
    SynthesisRibbon
    Metadata
    SynthesisRibbonDashFire
    レベル
    68
    ライフ
    6,691
    アーマー
    35,988
    回避力
    5,924
    エナジーシールド
    0
    Damage
    388
    スペルダメージ
    388
    命中
    290
    Attack Time
    1.005
    経験値
    9,230
    Ailment Threshold
    6,691
    Chill
    21
    Shock
    21
    Brittle
    120
    Scorch
    21
    Sap
    58
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    通常攻撃
    Base Damage: 311–466
    クリティカル率: 5%
    Attack Time: 1.005 秒
    強力な一撃で敵を打ち倒す。
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    SynthesisRibbonSpinAttack
    Triggerable, Attack
    Base Damage: 311–466
    クリティカル率: 5%
    Attack Time: 1.005 秒
    ダメージが67%低下する
    is area damage [1]
    SynthesisRibbonDashToTarget
    Spell, Movement
    キャストタイム: 2 秒
    クールダウン時間: 6 秒
    walk emerge extra distance [-5]
    SynthesisRibbonSpinAttackVisuals
    Triggerable, Attack
    Base Damage: 311–466
    クリティカル率: 5%
    Attack Time: 1.005 秒
    ダメージが67%低下する
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueSynthesis/SynthesisMonsterBase"
    
    Actor
    {
    	main_hand_unarmed_type = "Claw"
    	off_hand_unarmed_type = "Shield"
    }
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueSynthesis/SynthesisMonsterBase"
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueSynthesis/SynthesisRibbonDashFire"] = {
        name = "Mindweave Razor",
        life = 1.04,
        fireResist = 0,
        coldResist = 40,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.04,
        damageSpread = 0.2,
        attackTime = 1.005,
        attackRange = 7,
        accuracy = 1,
        skillList = {
            "Melee",
            "SynthesisRibbonSpinAttack",
            "SynthesisRibbonSpinAttackVisuals",
            "SynthesisRibbonDashToTarget",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SynthesisRibbonSpinAttack"] = {
        name = "SynthesisRibbonSpinAttack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "is_area_damage",
        },
        levels = {
            [1] = {-67, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SynthesisRibbonSpinAttackVisuals"] = {
        name = "SynthesisRibbonSpinAttackVisuals",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "is_area_damage",
        },
        levels = {
            [1] = {-67, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SynthesisRibbonDashToTarget"] = {
        name = "SynthesisRibbonDashToTarget",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Movement] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "walk_emerge_extra_distance",
        },
        levels = {
            [1] = {-5, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    IdMonsterTagSynthesised
    FamilyMonsterTag
    Domainsモンスター (3)
    GenerationTypeユニーク (3)
    Req. level1
    Adds Tagssynthesised_monster
    monster no map drops [1]
    IdMonsterNoMapDrops
    FamilyMonsterNoMapDrops
    Domainsモンスター (3)
    GenerationTypeユニーク (3)
    Req. level1
    Stats
  • monster no map drops Min: 1 Max: 1 Global
  • マインドウィーブ・レイザー
    コンストラクト
    {シンセシス}
    Mindweave Razor
    SpectreY
    Tagsconstruct, has_claw, has_one_handed_melee, melee, mud_blood, not_int, physical_affinity, slow_movement, stone_armour, synthesised_monster
    ライフ
    104%
    アーマー
    +25%
    回避力
    +25%
    Ailment Threshold
    104%
    耐性
    0 40 0 0
    Damage
    104%
    命中
    100%
    クリティカル率
    +5%
    クリティカルダメージ倍率
    +130%
    Attack Distance
    6 ~ 7
    Attack Time
    1.005 Second
    Damage Spread
    ±20%
    経験値
    90%
    Model Size
    100%
    Type
    SynthesisRibbon
    Metadata
    SynthesisRibbonDashFireSpectre
    レベル
    68
    ライフ
    6,691
    アーマー
    35,988
    回避力
    5,924
    エナジーシールド
    0
    Damage
    388
    スペルダメージ
    388
    命中
    290
    Attack Time
    1.005
    経験値
    9,230
    Ailment Threshold
    6,691
    Chill
    21
    Shock
    21
    Brittle
    120
    Scorch
    21
    Sap
    58
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    通常攻撃
    Base Damage: 311–466
    クリティカル率: 5%
    Attack Time: 1.005 秒
    強力な一撃で敵を打ち倒す。
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    SynthesisRibbonSpinAttack
    Triggerable, Attack
    Base Damage: 311–466
    クリティカル率: 5%
    Attack Time: 1.005 秒
    ダメージが67%低下する
    is area damage [1]
    SynthesisRibbonDashToTarget
    Spell, Movement
    キャストタイム: 2 秒
    クールダウン時間: 6 秒
    walk emerge extra distance [-5]
    SynthesisRibbonSpinAttackVisuals
    Triggerable, Attack
    Base Damage: 311–466
    クリティカル率: 5%
    Attack Time: 1.005 秒
    ダメージが67%低下する
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueSynthesis/SynthesisMonsterBaseSpectre"
    
    Actor
    {
    	main_hand_unarmed_type = "Claw"
    	off_hand_unarmed_type = "Shield"
    }
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueSynthesis/SynthesisMonsterBaseSpectre"
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueSynthesis/SynthesisRibbonDashFireSpectre"] = {
        name = "Mindweave Razor",
        life = 1.04,
        fireResist = 0,
        coldResist = 40,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.04,
        damageSpread = 0.2,
        attackTime = 1.005,
        attackRange = 7,
        accuracy = 1,
        skillList = {
            "Melee",
            "SynthesisRibbonSpinAttack",
            "SynthesisRibbonSpinAttackVisuals",
            "SynthesisRibbonDashToTarget",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SynthesisRibbonSpinAttack"] = {
        name = "SynthesisRibbonSpinAttack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "is_area_damage",
        },
        levels = {
            [1] = {-67, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SynthesisRibbonSpinAttackVisuals"] = {
        name = "SynthesisRibbonSpinAttackVisuals",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "is_area_damage",
        },
        levels = {
            [1] = {-67, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SynthesisRibbonDashToTarget"] = {
        name = "SynthesisRibbonDashToTarget",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Movement] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "walk_emerge_extra_distance",
        },
        levels = {
            [1] = {-5, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    IdMonsterTagSynthesised
    FamilyMonsterTag
    Domainsモンスター (3)
    GenerationTypeユニーク (3)
    Req. level1
    Adds Tagssynthesised_monster
    マインドウィーブ・レイザー
    コンストラクト
    {シンセシス}
    monster no map drops [1]
    Mindweave Razor
    SpectreY
    Spectre OverrideMetadata/Monsters/LeagueSynthesis/SynthesisRibbonDashLightningSpectre
    Tagsconstruct, has_claw, has_one_handed_melee, medium_height, melee, mud_blood, not_int, physical_affinity, slow_movement, stone_armour, synthesised_monster
    ライフ
    104%
    アーマー
    +25%
    回避力
    +25%
    Ailment Threshold
    104%
    耐性
    0 40 0 0
    Damage
    104%
    命中
    100%
    クリティカル率
    +5%
    クリティカルダメージ倍率
    +130%
    Attack Distance
    6 ~ 7
    Attack Time
    1.005 Second
    Damage Spread
    ±20%
    経験値
    90%
    Model Size
    100%
    Type
    SynthesisRibbon
    Metadata
    SynthesisRibbonDashLightning
    レベル
    68
    ライフ
    6,691
    アーマー
    35,988
    回避力
    5,924
    エナジーシールド
    0
    Damage
    388
    スペルダメージ
    388
    命中
    290
    Attack Time
    1.005
    経験値
    9,230
    Ailment Threshold
    6,691
    Chill
    21
    Shock
    21
    Brittle
    120
    Scorch
    21
    Sap
    58
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    通常攻撃
    Base Damage: 311–466
    クリティカル率: 5%
    Attack Time: 1.005 秒
    強力な一撃で敵を打ち倒す。
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    SynthesisRibbonSpinAttack
    Triggerable, Attack
    Base Damage: 311–466
    クリティカル率: 5%
    Attack Time: 1.005 秒
    ダメージが67%低下する
    is area damage [1]
    SynthesisRibbonDashToTarget
    Spell, Movement
    キャストタイム: 2 秒
    クールダウン時間: 6 秒
    walk emerge extra distance [-5]
    SynthesisRibbonSpinAttackVisuals
    Triggerable, Attack
    Base Damage: 311–466
    クリティカル率: 5%
    Attack Time: 1.005 秒
    ダメージが67%低下する
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueSynthesis/SynthesisMonsterBase"
    
    Actor
    {
    	main_hand_unarmed_type = "Claw"
    	off_hand_unarmed_type = "Shield"
    }
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueSynthesis/SynthesisMonsterBase"
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueSynthesis/SynthesisRibbonDashLightning"] = {
        name = "Mindweave Razor",
        life = 1.04,
        fireResist = 0,
        coldResist = 40,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.04,
        damageSpread = 0.2,
        attackTime = 1.005,
        attackRange = 7,
        accuracy = 1,
        skillList = {
            "Melee",
            "SynthesisRibbonSpinAttack",
            "SynthesisRibbonSpinAttackVisuals",
            "SynthesisRibbonDashToTarget",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SynthesisRibbonSpinAttack"] = {
        name = "SynthesisRibbonSpinAttack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "is_area_damage",
        },
        levels = {
            [1] = {-67, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SynthesisRibbonSpinAttackVisuals"] = {
        name = "SynthesisRibbonSpinAttackVisuals",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "is_area_damage",
        },
        levels = {
            [1] = {-67, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SynthesisRibbonDashToTarget"] = {
        name = "SynthesisRibbonDashToTarget",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Movement] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "walk_emerge_extra_distance",
        },
        levels = {
            [1] = {-5, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    IdMonsterTagSynthesised
    FamilyMonsterTag
    Domainsモンスター (3)
    GenerationTypeユニーク (3)
    Req. level1
    Adds Tagssynthesised_monster
    monster no map drops [1]
    IdMonsterNoMapDrops
    FamilyMonsterNoMapDrops
    Domainsモンスター (3)
    GenerationTypeユニーク (3)
    Req. level1
    Stats
  • monster no map drops Min: 1 Max: 1 Global
  • マインドウィーブ・レイザー
    コンストラクト
    {シンセシス}
    Mindweave Razor
    SpectreY
    Tagsconstruct, has_claw, has_one_handed_melee, melee, mud_blood, not_int, physical_affinity, slow_movement, stone_armour, synthesised_monster
    ライフ
    104%
    アーマー
    +25%
    回避力
    +25%
    Ailment Threshold
    104%
    耐性
    0 40 0 0
    Damage
    104%
    命中
    100%
    クリティカル率
    +5%
    クリティカルダメージ倍率
    +130%
    Attack Distance
    6 ~ 7
    Attack Time
    1.005 Second
    Damage Spread
    ±20%
    経験値
    90%
    Model Size
    100%
    Type
    SynthesisRibbon
    Metadata
    SynthesisRibbonDashLightningSpectre
    レベル
    68
    ライフ
    6,691
    アーマー
    35,988
    回避力
    5,924
    エナジーシールド
    0
    Damage
    388
    スペルダメージ
    388
    命中
    290
    Attack Time
    1.005
    経験値
    9,230
    Ailment Threshold
    6,691
    Chill
    21
    Shock
    21
    Brittle
    120
    Scorch
    21
    Sap
    58
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    通常攻撃
    Base Damage: 311–466
    クリティカル率: 5%
    Attack Time: 1.005 秒
    強力な一撃で敵を打ち倒す。
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    SynthesisRibbonSpinAttack
    Triggerable, Attack
    Base Damage: 311–466
    クリティカル率: 5%
    Attack Time: 1.005 秒
    ダメージが67%低下する
    is area damage [1]
    SynthesisRibbonDashToTarget
    Spell, Movement
    キャストタイム: 2 秒
    クールダウン時間: 6 秒
    walk emerge extra distance [-5]
    SynthesisRibbonSpinAttackVisuals
    Triggerable, Attack
    Base Damage: 311–466
    クリティカル率: 5%
    Attack Time: 1.005 秒
    ダメージが67%低下する
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueSynthesis/SynthesisMonsterBaseSpectre"
    
    Actor
    {
    	main_hand_unarmed_type = "Claw"
    	off_hand_unarmed_type = "Shield"
    }
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueSynthesis/SynthesisMonsterBaseSpectre"
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueSynthesis/SynthesisRibbonDashLightningSpectre"] = {
        name = "Mindweave Razor",
        life = 1.04,
        fireResist = 0,
        coldResist = 40,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.04,
        damageSpread = 0.2,
        attackTime = 1.005,
        attackRange = 7,
        accuracy = 1,
        skillList = {
            "Melee",
            "SynthesisRibbonSpinAttack",
            "SynthesisRibbonSpinAttackVisuals",
            "SynthesisRibbonDashToTarget",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SynthesisRibbonSpinAttack"] = {
        name = "SynthesisRibbonSpinAttack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "is_area_damage",
        },
        levels = {
            [1] = {-67, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SynthesisRibbonSpinAttackVisuals"] = {
        name = "SynthesisRibbonSpinAttackVisuals",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "is_area_damage",
        },
        levels = {
            [1] = {-67, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SynthesisRibbonDashToTarget"] = {
        name = "SynthesisRibbonDashToTarget",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Movement] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "walk_emerge_extra_distance",
        },
        levels = {
            [1] = {-5, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    IdMonsterTagSynthesised
    FamilyMonsterTag
    Domainsモンスター (3)
    GenerationTypeユニーク (3)
    Req. level1
    Adds Tagssynthesised_monster
    マインドウィーブ・レイザー
    コンストラクト
    {シンセシス}
    Mindweave Razor
    SpectreY
    Spectre OverrideMetadata/Monsters/LeagueSynthesis/SynthesisRibbonDashSpectre
    Tagsconstruct, has_claw, has_one_handed_melee, medium_height, melee, mud_blood, not_int, physical_affinity, slow_movement, stone_armour, synthesised_monster
    ライフ
    104%
    アーマー
    +25%
    回避力
    +25%
    Ailment Threshold
    104%
    耐性
    0 40 0 0
    Damage
    104%
    命中
    100%
    クリティカル率
    +5%
    クリティカルダメージ倍率
    +130%
    Attack Distance
    6 ~ 7
    Attack Time
    1.005 Second
    Damage Spread
    ±20%
    経験値
    90%
    Model Size
    100%
    Type
    SynthesisRibbon
    Metadata
    SynthesisRibbonDashSpawned
    レベル
    68
    ライフ
    6,691
    アーマー
    35,988
    回避力
    5,924
    エナジーシールド
    0
    Damage
    388
    スペルダメージ
    388
    命中
    290
    Attack Time
    1.005
    経験値
    9,230
    Ailment Threshold
    6,691
    Chill
    21
    Shock
    21
    Brittle
    120
    Scorch
    21
    Sap
    58
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    通常攻撃
    Base Damage: 311–466
    クリティカル率: 5%
    Attack Time: 1.005 秒
    強力な一撃で敵を打ち倒す。
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    SynthesisRibbonSpinAttack
    Triggerable, Attack
    Base Damage: 311–466
    クリティカル率: 5%
    Attack Time: 1.005 秒
    ダメージが67%低下する
    is area damage [1]
    SynthesisRibbonDashToTarget
    Spell, Movement
    キャストタイム: 2 秒
    クールダウン時間: 6 秒
    walk emerge extra distance [-5]
    SynthesisRibbonSpinAttackVisuals
    Triggerable, Attack
    Base Damage: 311–466
    クリティカル率: 5%
    Attack Time: 1.005 秒
    ダメージが67%低下する
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueSynthesis/SynthesisMonsterBaseSink"
    
    Actor
    {
    	main_hand_unarmed_type = "Claw"
    	off_hand_unarmed_type = "Shield"
    }
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueSynthesis/SynthesisMonsterBaseSink"
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueSynthesis/SynthesisRibbonDashSpawned"] = {
        name = "Mindweave Razor",
        life = 1.04,
        fireResist = 0,
        coldResist = 40,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.04,
        damageSpread = 0.2,
        attackTime = 1.005,
        attackRange = 7,
        accuracy = 1,
        skillList = {
            "Melee",
            "SynthesisRibbonSpinAttack",
            "SynthesisRibbonSpinAttackVisuals",
            "SynthesisRibbonDashToTarget",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SynthesisRibbonSpinAttack"] = {
        name = "SynthesisRibbonSpinAttack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "is_area_damage",
        },
        levels = {
            [1] = {-67, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SynthesisRibbonSpinAttackVisuals"] = {
        name = "SynthesisRibbonSpinAttackVisuals",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "is_area_damage",
        },
        levels = {
            [1] = {-67, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SynthesisRibbonDashToTarget"] = {
        name = "SynthesisRibbonDashToTarget",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Movement] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "walk_emerge_extra_distance",
        },
        levels = {
            [1] = {-5, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    IdMonsterTagSynthesised
    FamilyMonsterTag
    Domainsモンスター (3)
    GenerationTypeユニーク (3)
    Req. level1
    Adds Tagssynthesised_monster
    Edit

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