Gedankengeformte Klinge
Konstrukt
Gebiet: Erinnerungsfragment, Zersplitterte Erinnerung, Zerbrochenes Laboratorium, Entfernte Erinnerung, Cortex, Veränderte entfernte Erinnerung
monster no map drops [1]
Mindweave Razor
Leben
104%
Ausweichen
+25%
Ailment Threshold
104%
Widerstand
0 40 0 0
Damage
104%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritischen Treffer
+130%
Attack Distance
6 ~ 7
Attack Time
1.005 Second
Damage Spread
±20%
Erfahrung
90%
Model Size
100%
Type
SynthesisRibbon
Metadata
SynthesisRibbonDash
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
83
Leben
33,297
Rüstung
92,477
Ausweichen
9,825
Energieschild
0
Damage
936
Zauberschaden
936
Genauigkeit
518
Attack Time
1.005
Erfahrung
11,819
Ailment Threshold
33,297
Chill
105
Shock
105
Brittle
596
Scorch
105
Sap
291
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Standardangriff
Base Damage: 749–1124
Kritische Trefferchance: 5%
Attack Time: 1.005 Sek.
Streckt Eure Feinde mit einem mächtigen Schlag nieder.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
SynthesisRibbonSpinAttack
Triggerable, Attack
Base Damage: 749–1124
Kritische Trefferchance: 5%
Attack Time: 1.005 Sek.
Verursacht 67% weniger Schaden
is area damage [1]
is area damage [1]
SynthesisRibbonDashToTarget
Spell, Movement
Zauberzeit: 2 Sek.
Abklingzeit: 6 Sek.
walk emerge extra distance [-5]
SynthesisRibbonSpinAttackVisuals
Triggerable, Attack
Base Damage: 749–1124
Kritische Trefferchance: 5%
Attack Time: 1.005 Sek.
Verursacht 67% weniger Schaden
is area damage [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueSynthesis/SynthesisMonsterBase" Actor { main_hand_unarmed_type = "Claw" off_hand_unarmed_type = "Shield" }
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueSynthesis/SynthesisMonsterBase"
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueSynthesis/SynthesisRibbonDash"] = { name = "Mindweave Razor", life = 1.04, fireResist = 0, coldResist = 40, lightningResist = 0, chaosResist = 0, damage = 1.04, damageSpread = 0.2, attackTime = 1.005, attackRange = 7, accuracy = 1, skillList = { "Melee", "SynthesisRibbonSpinAttack", "SynthesisRibbonSpinAttackVisuals", "SynthesisRibbonDashToTarget", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SynthesisRibbonSpinAttack"] = { name = "SynthesisRibbonSpinAttack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "is_area_damage", }, levels = { [1] = {-67, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SynthesisRibbonSpinAttackVisuals"] = { name = "SynthesisRibbonSpinAttackVisuals", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "is_area_damage", }, levels = { [1] = {-67, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SynthesisRibbonDashToTarget"] = { name = "SynthesisRibbonDashToTarget", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_extra_distance", }, levels = { [1] = {-5, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
Id | MonsterTagSynthesised |
---|---|
Family | MonsterTag |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Adds Tags | synthesised_monster |
monster no map drops [1]
Id | MonsterNoMapDrops |
---|---|
Family | MonsterNoMapDrops |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats |
Gedankengeformte Klinge
Konstrukt
Mindweave Razor
Spectre | Y |
---|---|
Tags | construct, has_claw, has_one_handed_melee, melee, mud_blood, not_int, not_str, physical_affinity, slow_movement, stone_armour, synthesised_monster |
Leben
104%
Ausweichen
+25%
Ailment Threshold
104%
Widerstand
0 40 0 0
Damage
104%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritischen Treffer
+130%
Attack Distance
6 ~ 7
Attack Time
1.005 Second
Damage Spread
±20%
Erfahrung
90%
Model Size
100%
Type
SynthesisRibbon
Metadata
SynthesisRibbonDashSpectre
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
68
Leben
6,691
Rüstung
28,790
Ausweichen
5,924
Energieschild
0
Damage
388
Zauberschaden
388
Genauigkeit
290
Attack Time
1.005
Erfahrung
9,230
Ailment Threshold
6,691
Chill
21
Shock
21
Brittle
120
Scorch
21
Sap
58
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Standardangriff
Base Damage: 311–466
Kritische Trefferchance: 5%
Attack Time: 1.005 Sek.
Streckt Eure Feinde mit einem mächtigen Schlag nieder.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
SynthesisRibbonSpinAttack
Triggerable, Attack
Base Damage: 311–466
Kritische Trefferchance: 5%
Attack Time: 1.005 Sek.
Verursacht 67% weniger Schaden
is area damage [1]
is area damage [1]
SynthesisRibbonDashToTarget
Spell, Movement
Zauberzeit: 2 Sek.
Abklingzeit: 6 Sek.
walk emerge extra distance [-5]
SynthesisRibbonSpinAttackVisuals
Triggerable, Attack
Base Damage: 311–466
Kritische Trefferchance: 5%
Attack Time: 1.005 Sek.
Verursacht 67% weniger Schaden
is area damage [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueSynthesis/SynthesisMonsterBaseSpectre" Actor { main_hand_unarmed_type = "Claw" off_hand_unarmed_type = "Shield" }
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueSynthesis/SynthesisMonsterBaseSpectre"
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueSynthesis/SynthesisRibbonDashSpectre"] = { name = "Mindweave Razor", life = 1.04, fireResist = 0, coldResist = 40, lightningResist = 0, chaosResist = 0, damage = 1.04, damageSpread = 0.2, attackTime = 1.005, attackRange = 7, accuracy = 1, skillList = { "Melee", "SynthesisRibbonSpinAttack", "SynthesisRibbonSpinAttackVisuals", "SynthesisRibbonDashToTarget", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SynthesisRibbonSpinAttack"] = { name = "SynthesisRibbonSpinAttack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "is_area_damage", }, levels = { [1] = {-67, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SynthesisRibbonSpinAttackVisuals"] = { name = "SynthesisRibbonSpinAttackVisuals", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "is_area_damage", }, levels = { [1] = {-67, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SynthesisRibbonDashToTarget"] = { name = "SynthesisRibbonDashToTarget", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_extra_distance", }, levels = { [1] = {-5, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
Id | MonsterTagSynthesised |
---|---|
Family | MonsterTag |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Adds Tags | synthesised_monster |
Gedankengeformte Klinge
Konstrukt
monster no map drops [1]
Mindweave Razor
Spectre | Y |
---|---|
Spectre Override | Metadata/Monsters/LeagueSynthesis/SynthesisRibbonDashFireSpectre |
Tags | construct, has_claw, has_one_handed_melee, medium_height, melee, mud_blood, not_int, not_str, physical_affinity, slow_movement, stone_armour, synthesised_monster |
Leben
104%
Ausweichen
+25%
Ailment Threshold
104%
Widerstand
0 40 0 0
Damage
104%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritischen Treffer
+130%
Attack Distance
6 ~ 7
Attack Time
1.005 Second
Damage Spread
±20%
Erfahrung
90%
Model Size
100%
Type
SynthesisRibbon
Metadata
SynthesisRibbonDashFire
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
68
Leben
6,691
Rüstung
28,790
Ausweichen
5,924
Energieschild
0
Damage
388
Zauberschaden
388
Genauigkeit
290
Attack Time
1.005
Erfahrung
9,230
Ailment Threshold
6,691
Chill
21
Shock
21
Brittle
120
Scorch
21
Sap
58
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Standardangriff
Base Damage: 311–466
Kritische Trefferchance: 5%
Attack Time: 1.005 Sek.
Streckt Eure Feinde mit einem mächtigen Schlag nieder.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
SynthesisRibbonSpinAttack
Triggerable, Attack
Base Damage: 311–466
Kritische Trefferchance: 5%
Attack Time: 1.005 Sek.
Verursacht 67% weniger Schaden
is area damage [1]
is area damage [1]
SynthesisRibbonDashToTarget
Spell, Movement
Zauberzeit: 2 Sek.
Abklingzeit: 6 Sek.
walk emerge extra distance [-5]
SynthesisRibbonSpinAttackVisuals
Triggerable, Attack
Base Damage: 311–466
Kritische Trefferchance: 5%
Attack Time: 1.005 Sek.
Verursacht 67% weniger Schaden
is area damage [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueSynthesis/SynthesisMonsterBase" Actor { main_hand_unarmed_type = "Claw" off_hand_unarmed_type = "Shield" }
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueSynthesis/SynthesisMonsterBase"
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueSynthesis/SynthesisRibbonDashFire"] = { name = "Mindweave Razor", life = 1.04, fireResist = 0, coldResist = 40, lightningResist = 0, chaosResist = 0, damage = 1.04, damageSpread = 0.2, attackTime = 1.005, attackRange = 7, accuracy = 1, skillList = { "Melee", "SynthesisRibbonSpinAttack", "SynthesisRibbonSpinAttackVisuals", "SynthesisRibbonDashToTarget", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SynthesisRibbonSpinAttack"] = { name = "SynthesisRibbonSpinAttack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "is_area_damage", }, levels = { [1] = {-67, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SynthesisRibbonSpinAttackVisuals"] = { name = "SynthesisRibbonSpinAttackVisuals", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "is_area_damage", }, levels = { [1] = {-67, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SynthesisRibbonDashToTarget"] = { name = "SynthesisRibbonDashToTarget", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_extra_distance", }, levels = { [1] = {-5, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
Id | MonsterTagSynthesised |
---|---|
Family | MonsterTag |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Adds Tags | synthesised_monster |
monster no map drops [1]
Id | MonsterNoMapDrops |
---|---|
Family | MonsterNoMapDrops |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats |
Gedankengeformte Klinge
Konstrukt
Mindweave Razor
Spectre | Y |
---|---|
Tags | construct, has_claw, has_one_handed_melee, melee, mud_blood, not_int, not_str, physical_affinity, slow_movement, stone_armour, synthesised_monster |
Leben
104%
Ausweichen
+25%
Ailment Threshold
104%
Widerstand
0 40 0 0
Damage
104%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritischen Treffer
+130%
Attack Distance
6 ~ 7
Attack Time
1.005 Second
Damage Spread
±20%
Erfahrung
90%
Model Size
100%
Type
SynthesisRibbon
Metadata
SynthesisRibbonDashFireSpectre
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
68
Leben
6,691
Rüstung
28,790
Ausweichen
5,924
Energieschild
0
Damage
388
Zauberschaden
388
Genauigkeit
290
Attack Time
1.005
Erfahrung
9,230
Ailment Threshold
6,691
Chill
21
Shock
21
Brittle
120
Scorch
21
Sap
58
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Standardangriff
Base Damage: 311–466
Kritische Trefferchance: 5%
Attack Time: 1.005 Sek.
Streckt Eure Feinde mit einem mächtigen Schlag nieder.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
SynthesisRibbonSpinAttack
Triggerable, Attack
Base Damage: 311–466
Kritische Trefferchance: 5%
Attack Time: 1.005 Sek.
Verursacht 67% weniger Schaden
is area damage [1]
is area damage [1]
SynthesisRibbonDashToTarget
Spell, Movement
Zauberzeit: 2 Sek.
Abklingzeit: 6 Sek.
walk emerge extra distance [-5]
SynthesisRibbonSpinAttackVisuals
Triggerable, Attack
Base Damage: 311–466
Kritische Trefferchance: 5%
Attack Time: 1.005 Sek.
Verursacht 67% weniger Schaden
is area damage [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueSynthesis/SynthesisMonsterBaseSpectre" Actor { main_hand_unarmed_type = "Claw" off_hand_unarmed_type = "Shield" }
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueSynthesis/SynthesisMonsterBaseSpectre"
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueSynthesis/SynthesisRibbonDashFireSpectre"] = { name = "Mindweave Razor", life = 1.04, fireResist = 0, coldResist = 40, lightningResist = 0, chaosResist = 0, damage = 1.04, damageSpread = 0.2, attackTime = 1.005, attackRange = 7, accuracy = 1, skillList = { "Melee", "SynthesisRibbonSpinAttack", "SynthesisRibbonSpinAttackVisuals", "SynthesisRibbonDashToTarget", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SynthesisRibbonSpinAttack"] = { name = "SynthesisRibbonSpinAttack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "is_area_damage", }, levels = { [1] = {-67, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SynthesisRibbonSpinAttackVisuals"] = { name = "SynthesisRibbonSpinAttackVisuals", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "is_area_damage", }, levels = { [1] = {-67, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SynthesisRibbonDashToTarget"] = { name = "SynthesisRibbonDashToTarget", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_extra_distance", }, levels = { [1] = {-5, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
Id | MonsterTagSynthesised |
---|---|
Family | MonsterTag |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Adds Tags | synthesised_monster |
Gedankengeformte Klinge
Konstrukt
monster no map drops [1]
Mindweave Razor
Spectre | Y |
---|---|
Spectre Override | Metadata/Monsters/LeagueSynthesis/SynthesisRibbonDashLightningSpectre |
Tags | construct, has_claw, has_one_handed_melee, medium_height, melee, mud_blood, not_int, not_str, physical_affinity, slow_movement, stone_armour, synthesised_monster |
Leben
104%
Ausweichen
+25%
Ailment Threshold
104%
Widerstand
0 40 0 0
Damage
104%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritischen Treffer
+130%
Attack Distance
6 ~ 7
Attack Time
1.005 Second
Damage Spread
±20%
Erfahrung
90%
Model Size
100%
Type
SynthesisRibbon
Metadata
SynthesisRibbonDashLightning
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
68
Leben
6,691
Rüstung
28,790
Ausweichen
5,924
Energieschild
0
Damage
388
Zauberschaden
388
Genauigkeit
290
Attack Time
1.005
Erfahrung
9,230
Ailment Threshold
6,691
Chill
21
Shock
21
Brittle
120
Scorch
21
Sap
58
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Standardangriff
Base Damage: 311–466
Kritische Trefferchance: 5%
Attack Time: 1.005 Sek.
Streckt Eure Feinde mit einem mächtigen Schlag nieder.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
SynthesisRibbonSpinAttack
Triggerable, Attack
Base Damage: 311–466
Kritische Trefferchance: 5%
Attack Time: 1.005 Sek.
Verursacht 67% weniger Schaden
is area damage [1]
is area damage [1]
SynthesisRibbonDashToTarget
Spell, Movement
Zauberzeit: 2 Sek.
Abklingzeit: 6 Sek.
walk emerge extra distance [-5]
SynthesisRibbonSpinAttackVisuals
Triggerable, Attack
Base Damage: 311–466
Kritische Trefferchance: 5%
Attack Time: 1.005 Sek.
Verursacht 67% weniger Schaden
is area damage [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueSynthesis/SynthesisMonsterBase" Actor { main_hand_unarmed_type = "Claw" off_hand_unarmed_type = "Shield" }
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueSynthesis/SynthesisMonsterBase"
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueSynthesis/SynthesisRibbonDashLightning"] = { name = "Mindweave Razor", life = 1.04, fireResist = 0, coldResist = 40, lightningResist = 0, chaosResist = 0, damage = 1.04, damageSpread = 0.2, attackTime = 1.005, attackRange = 7, accuracy = 1, skillList = { "Melee", "SynthesisRibbonSpinAttack", "SynthesisRibbonSpinAttackVisuals", "SynthesisRibbonDashToTarget", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SynthesisRibbonSpinAttack"] = { name = "SynthesisRibbonSpinAttack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "is_area_damage", }, levels = { [1] = {-67, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SynthesisRibbonSpinAttackVisuals"] = { name = "SynthesisRibbonSpinAttackVisuals", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "is_area_damage", }, levels = { [1] = {-67, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SynthesisRibbonDashToTarget"] = { name = "SynthesisRibbonDashToTarget", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_extra_distance", }, levels = { [1] = {-5, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
Id | MonsterTagSynthesised |
---|---|
Family | MonsterTag |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Adds Tags | synthesised_monster |
monster no map drops [1]
Id | MonsterNoMapDrops |
---|---|
Family | MonsterNoMapDrops |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats |
Gedankengeformte Klinge
Konstrukt
Mindweave Razor
Spectre | Y |
---|---|
Tags | construct, has_claw, has_one_handed_melee, melee, mud_blood, not_int, not_str, physical_affinity, slow_movement, stone_armour, synthesised_monster |
Leben
104%
Ausweichen
+25%
Ailment Threshold
104%
Widerstand
0 40 0 0
Damage
104%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritischen Treffer
+130%
Attack Distance
6 ~ 7
Attack Time
1.005 Second
Damage Spread
±20%
Erfahrung
90%
Model Size
100%
Type
SynthesisRibbon
Metadata
SynthesisRibbonDashLightningSpectre
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
68
Leben
6,691
Rüstung
28,790
Ausweichen
5,924
Energieschild
0
Damage
388
Zauberschaden
388
Genauigkeit
290
Attack Time
1.005
Erfahrung
9,230
Ailment Threshold
6,691
Chill
21
Shock
21
Brittle
120
Scorch
21
Sap
58
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Standardangriff
Base Damage: 311–466
Kritische Trefferchance: 5%
Attack Time: 1.005 Sek.
Streckt Eure Feinde mit einem mächtigen Schlag nieder.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
SynthesisRibbonSpinAttack
Triggerable, Attack
Base Damage: 311–466
Kritische Trefferchance: 5%
Attack Time: 1.005 Sek.
Verursacht 67% weniger Schaden
is area damage [1]
is area damage [1]
SynthesisRibbonDashToTarget
Spell, Movement
Zauberzeit: 2 Sek.
Abklingzeit: 6 Sek.
walk emerge extra distance [-5]
SynthesisRibbonSpinAttackVisuals
Triggerable, Attack
Base Damage: 311–466
Kritische Trefferchance: 5%
Attack Time: 1.005 Sek.
Verursacht 67% weniger Schaden
is area damage [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueSynthesis/SynthesisMonsterBaseSpectre" Actor { main_hand_unarmed_type = "Claw" off_hand_unarmed_type = "Shield" }
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueSynthesis/SynthesisMonsterBaseSpectre"
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueSynthesis/SynthesisRibbonDashLightningSpectre"] = { name = "Mindweave Razor", life = 1.04, fireResist = 0, coldResist = 40, lightningResist = 0, chaosResist = 0, damage = 1.04, damageSpread = 0.2, attackTime = 1.005, attackRange = 7, accuracy = 1, skillList = { "Melee", "SynthesisRibbonSpinAttack", "SynthesisRibbonSpinAttackVisuals", "SynthesisRibbonDashToTarget", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SynthesisRibbonSpinAttack"] = { name = "SynthesisRibbonSpinAttack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "is_area_damage", }, levels = { [1] = {-67, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SynthesisRibbonSpinAttackVisuals"] = { name = "SynthesisRibbonSpinAttackVisuals", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "is_area_damage", }, levels = { [1] = {-67, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SynthesisRibbonDashToTarget"] = { name = "SynthesisRibbonDashToTarget", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_extra_distance", }, levels = { [1] = {-5, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
Id | MonsterTagSynthesised |
---|---|
Family | MonsterTag |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Adds Tags | synthesised_monster |
Synthetik-Klinge
Konstrukt
Mindweave Razor
Spectre | Y |
---|---|
Spectre Override | Metadata/Monsters/LeagueSynthesis/SynthesisRibbonDashSpectre |
Tags | construct, has_claw, has_one_handed_melee, medium_height, melee, mud_blood, not_int, not_str, physical_affinity, slow_movement, stone_armour, synthesised_monster |
Leben
104%
Ausweichen
+25%
Ailment Threshold
104%
Widerstand
0 40 0 0
Damage
104%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritischen Treffer
+130%
Attack Distance
6 ~ 7
Attack Time
1.005 Second
Damage Spread
±20%
Erfahrung
90%
Model Size
100%
Type
SynthesisRibbon
Metadata
SynthesisRibbonDashSpawned
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
68
Leben
6,691
Rüstung
28,790
Ausweichen
5,924
Energieschild
0
Damage
388
Zauberschaden
388
Genauigkeit
290
Attack Time
1.005
Erfahrung
9,230
Ailment Threshold
6,691
Chill
21
Shock
21
Brittle
120
Scorch
21
Sap
58
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Standardangriff
Base Damage: 311–466
Kritische Trefferchance: 5%
Attack Time: 1.005 Sek.
Streckt Eure Feinde mit einem mächtigen Schlag nieder.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
SynthesisRibbonSpinAttack
Triggerable, Attack
Base Damage: 311–466
Kritische Trefferchance: 5%
Attack Time: 1.005 Sek.
Verursacht 67% weniger Schaden
is area damage [1]
is area damage [1]
SynthesisRibbonDashToTarget
Spell, Movement
Zauberzeit: 2 Sek.
Abklingzeit: 6 Sek.
walk emerge extra distance [-5]
SynthesisRibbonSpinAttackVisuals
Triggerable, Attack
Base Damage: 311–466
Kritische Trefferchance: 5%
Attack Time: 1.005 Sek.
Verursacht 67% weniger Schaden
is area damage [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueSynthesis/SynthesisMonsterBaseSink" Actor { main_hand_unarmed_type = "Claw" off_hand_unarmed_type = "Shield" }
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueSynthesis/SynthesisMonsterBaseSink"
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueSynthesis/SynthesisRibbonDashSpawned"] = { name = "Mindweave Razor", life = 1.04, fireResist = 0, coldResist = 40, lightningResist = 0, chaosResist = 0, damage = 1.04, damageSpread = 0.2, attackTime = 1.005, attackRange = 7, accuracy = 1, skillList = { "Melee", "SynthesisRibbonSpinAttack", "SynthesisRibbonSpinAttackVisuals", "SynthesisRibbonDashToTarget", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SynthesisRibbonSpinAttack"] = { name = "SynthesisRibbonSpinAttack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "is_area_damage", }, levels = { [1] = {-67, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SynthesisRibbonSpinAttackVisuals"] = { name = "SynthesisRibbonSpinAttackVisuals", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "is_area_damage", }, levels = { [1] = {-67, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SynthesisRibbonDashToTarget"] = { name = "SynthesisRibbonDashToTarget", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_extra_distance", }, levels = { [1] = {-5, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, }
Id | MonsterTagSynthesised |
---|---|
Family | MonsterTag |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Adds Tags | synthesised_monster |