陽気な大はしゃぎ

陽気な大はしゃぎ
皮切りナイフ
短剣
品質: +20%
物理ダメージ: (126-169) to (216-257)
クリティカル率: 7.8%
秒間アタック回数: 1.45
武器攻撃距離:1 メートル
要求 レベル 59, 16 器用さ, 11 知性
グローバルクリティカル率が30%増加する
器用さ +(10–15)
物理ダメージが(50–70)%増加する
(70–85)から(110–118)の物理ダメージを追加する
クリティカル率が30%増加する
出血状態の敵に対するアタックダメージが40%増加する
クリティカルストライク時に50%の確率で出血を付与する
直近クリティカルストライクを与えていればクリムゾンダンスを得る
(Bleed: 出血は物理継続ダメージを与える。ダメージはスキルの基礎物理ダメージに基づく。移動中はダメージが上がる)
(Recently: 直近とは過去4秒間を指す)
(Crimson Dance: プレイヤーは敵に出血を8スタックまで付与することができる。敵が移動しても出血は追加のダメージを与えなくなり、さらに出血のダメージが50%低下する)
夜は踊り続け
ワインは流れ続ける
其方の肌は白くなり
魂は離れ始める。
Sanguine Gambol
陽気な大はしゃぎ Attr /10
名前全ての説明を表示
Limit「Drop disabled」Limited Drop
マーケットマーケット
AcronymDamage over time, 出血, Recently
Relatedゴアドリル
IconArt/2DItems/Weapons/OneHandWeapons/Daggers/Goredrill
Icon
Release Versionベスティアリー
BaseType皮切りナイフ
Skillクリムゾンダンス
Referencepoe.ninja, Community Wiki
グローバルクリティカル率が30%増加する
FamilyCriticalStrikeChanceIncrease
Domainsアイテム (1)
GenerationTypeユニーク (3)
Req. level1
Stats
  • critical strike chance +% Min: 30 Max: 30 Global
  • Craft Tagscritical
    物理ダメージが(50–70)%増加する
    FamilyLocalPhysicalDamagePercent
    Domainsアイテム (1)
    GenerationTypeユニーク (3)
    Req. level1
    Stats
  • local physical damage +% Min: 50 Max: 70 ローカル
  • Adds Tagshas_attack_mod
    Craft Tagsphysical_damage damage physical attack
    (70–85)から(110–118)の物理ダメージを追加する
    FamilyPhysicalDamage
    Domainsアイテム (1)
    GenerationTypeユニーク (3)
    Req. level1
    Stats
  • local maximum added physical damage Min: 110 Max: 118 ローカル
  • local minimum added physical damage Min: 70 Max: 85 ローカル
  • Adds Tagshas_attack_mod
    Craft Tagsphysical_damage damage physical attack
    器用さ +(10–15)
    FamilyDexterity
    Domainsアイテム (1)
    GenerationTypeユニーク (3)
    Req. level1
    Stats
  • additional dexterity Min: 10 Max: 15 Global
  • Craft Tagsattribute
    クリティカル率が30%増加する
    FamilyCriticalStrikeChanceIncrease
    Domainsアイテム (1)
    GenerationTypeユニーク (3)
    Req. level1
    Stats
  • local critical strike chance +% Min: 30 Max: 30 ローカル
  • Adds Tagshas_attack_mod
    Craft Tagsattack critical
    クリティカルストライク時に50%の確率で出血を付与する
    FamilyCausesBleedingOnCrit
    Domainsアイテム (1)
    GenerationTypeユニーク (3)
    Req. level1
    Stats
  • local chance to bleed on crit 50% Min: 100 Max: 100 ローカル
  • Craft Tagsbleed physical attack ailment
    出血状態の敵に対するアタックダメージが40%増加する
    FamilyAttackDamageAgainstBleeding
    Domainsアイテム (1)
    GenerationTypeユニーク (3)
    Req. level1
    Stats
  • attack damage vs bleeding enemies +% Min: 40 Max: 40 Global
  • Craft Tagsdamage attack
    直近クリティカルストライクを与えていればクリムゾンダンスを得る
    FamilyCrimsonDanceIfCritRecently
    Domainsアイテム (1)
    GenerationTypeユニーク (3)
    Req. level74 (Effective: 59)
    Stats
  • gain crimson dance if have dealt critical strike recently Min: 1 Max: 1 Global
  • Craft Tagsphysical_damage bleed damage physical attack ailment
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    Rarity: Unique
    Sanguine Gambol
    Skinning Knife
    --------
    Dagger
    Physical Damage: 150-219 (augmented)
    Critical Strike Chance: 7.80% (augmented)
    Attacks per Second: 1.45
    Weapon Range: 1 metre
    --------
    Requirements:
    Level: 59
    Dex: 16
    --------
    Sockets: B-R
    --------
    Item Level: 76
    --------
    30% increased Global Critical Strike Chance (implicit)
    --------
    +15 to Dexterity
    70% increased Physical Damage
    Adds 84 to 112 Physical Damage
    30% increased Critical Strike Chance
    40% increased Attack Damage against Bleeding Enemies
    50% chance to cause Bleeding on Critical Strike
    You have Crimson Dance if you have dealt a Critical Strike Recently
    --------
    The night dances on
    Wine continues to flow
    Your skin looking pale
    Your soul letting go
    " } }
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    Sanguine Gambol

    Sanguine Gambol is a unique Skinning Knife. It is the fated version of Goredrill.

    Version history

    VersionChanges
    3.17.0
  • Removed the Prophecy mechanic from the game, and moved many of its rewards to other content.
  • The following Fated Unique items will no longer be obtainable outside of trading with other players in permanent leagues: Corona Solaris, Crystal Vault, Deidbellow, Dreadsurge, Ezomyte Hold, Fox's Fortune, Greedtrap, Hrimnor's Dirge, Kaltensoul, Karui Charge, Martyr's Crown, Mirebough, Ngamahu Tiki, Panquetzaliztli, Realm Ender, Sanguine Gambol, Shavronne's Gambit, Silverbough, Sunspite, The Effigon, The Gryphon, The Oak, Voidheart, and Wall of Brambles.
  • 3.7.0
  • Certain dagger base types can no longer roll spell-based mods such as added damage for spells or increased spell damage. Their base attack speeds have been slightly increased, and their damage decreased to compensate. This affects all existing versions of these base types. (For a full list, see {{section link|Version 3.7.0|Item Balance}}.)
  • 3.2.0
  • Introduced to the game.

  • Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.