Diversão Sanguinária

Diversão Sanguinária
Faca de Esfola
Adaga
Qualidade: +20%
Dano Físico: (126-169) to (216-257)
Chance de Crítico: 7.8%
Ataques por Segundo: 1.45
Alcance da Arma: 1 metros
Requer Nível 59, 16 Des, 11 Int
Chance Global de Crítico aumentada em 30%
+(10–15) de Destreza
Dano Físico aumentado em (50–70)%
Adiciona (70–85) a (110–118) de Dano Físico
Chance de Crítico aumentada em 30%
Dano de Ataques contra Inimigos com Sangramento aumentado em 40%
50% de chance de causar Sangramento com Golpes Críticos
Você possui Dança Carmesin caso tenha causado um Acerto Crítico Recentemente
(Sangramento causa Dano Degenerativo Físico baseado no Dano Físico base da Habilidade. O Dano é maior enquanto em movimento)
(Recentemente se refere aos últimos 4 segundos)
(Você pode infringir Sangramento em seu inimigo até 8 vezes, Seu Sangramento não causa Dano extra enquanto o Inimigo está se movimentando, 50% menos Dano com Sangramento)
A noite vai dançando
O vinho vai fluindo
Sua pele empalidecendo
Sua alma vai seguindo
Sanguine Gambol
Diversão Sanguinária Attr /10
NomeExibir Descrições Completas
Limit「Drop disabled」Limited Drop
O MercadoO Mercado
AcronymDamage over time, Sangramento, Recently
RelatedBroca Sanguinolenta
IconArt/2DItems/Weapons/OneHandWeapons/Daggers/Goredrill
Icon
Release VersionBestiário
BaseTypeFaca de Esfola
SkillDança Carmesim
Referencepoe.ninja, Community Wiki
Chance Global de Crítico aumentada em 30%
FamilyCriticalStrikeChanceIncrease
DomainsItem (1)
GenerationTypeunico (3)
Req. level1
Stats
  • critical strike chance +% Min: 30 Max: 30 Global
  • Craft Tagscritical
    Dano Físico aumentado em (50–70)%
    FamilyLocalPhysicalDamagePercent
    DomainsItem (1)
    GenerationTypeunico (3)
    Req. level1
    Stats
  • local physical damage +% Min: 50 Max: 70 Local
  • Adds Tagshas_attack_mod
    Craft Tagsphysical_damage damage physical attack
    Adiciona (70–85) a (110–118) de Dano Físico
    FamilyPhysicalDamage
    DomainsItem (1)
    GenerationTypeunico (3)
    Req. level1
    Stats
  • local maximum added physical damage Min: 110 Max: 118 Local
  • local minimum added physical damage Min: 70 Max: 85 Local
  • Adds Tagshas_attack_mod
    Craft Tagsphysical_damage damage physical attack
    +(10–15) de Destreza
    FamilyDexterity
    DomainsItem (1)
    GenerationTypeunico (3)
    Req. level1
    Stats
  • additional dexterity Min: 10 Max: 15 Global
  • Craft Tagsattribute
    Chance de Crítico aumentada em 30%
    FamilyCriticalStrikeChanceIncrease
    DomainsItem (1)
    GenerationTypeunico (3)
    Req. level1
    Stats
  • local critical strike chance +% Min: 30 Max: 30 Local
  • Adds Tagshas_attack_mod
    Craft Tagsattack critical
    50% de chance de causar Sangramento com Golpes Críticos
    FamilyCausesBleedingOnCrit
    DomainsItem (1)
    GenerationTypeunico (3)
    Req. level1
    Stats
  • local chance to bleed on crit 50% Min: 100 Max: 100 Local
  • Craft Tagsbleed physical attack ailment
    Dano de Ataques contra Inimigos com Sangramento aumentado em 40%
    FamilyAttackDamageAgainstBleeding
    DomainsItem (1)
    GenerationTypeunico (3)
    Req. level1
    Stats
  • attack damage vs bleeding enemies +% Min: 40 Max: 40 Global
  • Craft Tagsdamage attack
    Você possui Dança Carmesin caso tenha causado um Acerto Crítico Recentemente
    FamilyCrimsonDanceIfCritRecently
    DomainsItem (1)
    GenerationTypeunico (3)
    Req. level74 (Effective: 59)
    Stats
  • gain crimson dance if have dealt critical strike recently Min: 1 Max: 1 Global
  • Craft Tagsphysical_damage bleed damage physical attack ailment
    { "w": 1, "h": 3, "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvV2VhcG9ucy9PbmVIYW5kV2VhcG9ucy9EYWdnZXJzL0dvcmVkcmlsbCIsInciOjEsImgiOjMsInNjYWxlIjoxfV0/e61d6f038e/Goredrill.png", "league": "Standard", "name": "Sanguine Gambol", "typeLine": "Skinning Knife", "baseType": "Skinning Knife", "ilvl": 76, "properties": [ { "name": "Dagger", "values": [], "displayMode": 0 }, { "name": "Physical Damage", "values": [ [ "150-219", 1 ] ], "displayMode": 0, "type": 9 }, { "name": "Critical Strike Chance", "values": [ [ "7.80%", 1 ] ], "displayMode": 0, "type": 12 }, { "name": "Attacks per Second", "values": [ [ "1.45", 0 ] ], "displayMode": 0, "type": 13 }, { "name": "Weapon Range: {0} metre", "values": [ [ "1", 0 ] ], "displayMode": 3, "type": 14 } ], "requirements": [ { "name": "Level", "values": [ [ "59", 0 ] ], "displayMode": 0, "type": 62 }, { "name": "Dex", "values": [ [ "16", 0 ] ], "displayMode": 1, "type": 64 } ], "implicitMods": [ "30% increased Global Critical Strike Chance" ], "explicitMods": [ "+15 to Dexterity", "70% increased Physical Damage", "Adds 84 to 112 Physical Damage", "30% increased Critical Strike Chance", "40% increased Attack Damage against Bleeding Enemies", "50% chance to cause Bleeding on Critical Strike", "You have Crimson Dance if you have dealt a Critical Strike Recently" ], "flavourText": [ "The night dances on\r", "Wine continues to flow\r", "Your skin looking pale\r", "Your soul letting go" ], "frameType": 3, "extended": { "dps": 298.55, "pdps": 298.55, "edps": 0, "dps_aug": true, "pdps_aug": true, "mods": { "explicit": [ { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_1509134228", "min": 50, "max": 70 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": null }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_3261801346", "min": 10, "max": 15 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_2375316951", "min": 30, "max": 30 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_3944782785", "min": 40, "max": 40 } ] }, { "name": "", "tier": "", "level": 74, "magnitudes": [ { "hash": "explicit.stat_1756017808", "min": 1, "max": 1 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_1940865751", "min": 70, "max": 85 }, { "hash": "explicit.stat_1940865751", "min": 110, "max": 118 } ] } ], "implicit": [ { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "implicit.stat_587431675", "min": 30, "max": 30 } ] } ] }, "hashes": { "explicit": [ [ "explicit.stat_3261801346", [ 2 ] ], [ "explicit.stat_1509134228", [ 0 ] ], [ "explicit.stat_1940865751", [ 6 ] ], [ "explicit.stat_2375316951", [ 3 ] ], [ "explicit.stat_3944782785", [ 4 ] ], [ "explicit.stat_513681673", null ], [ "explicit.stat_1756017808", [ 5 ] ] ], "implicit": [ [ "implicit.stat_587431675", [ 0 ] ] ] }, "text": "Item Class: Daggers
    Rarity: Unique
    Sanguine Gambol
    Skinning Knife
    --------
    Dagger
    Physical Damage: 150-219 (augmented)
    Critical Strike Chance: 7.80% (augmented)
    Attacks per Second: 1.45
    Weapon Range: 1 metre
    --------
    Requirements:
    Level: 59
    Dex: 16
    --------
    Sockets: B-R
    --------
    Item Level: 76
    --------
    30% increased Global Critical Strike Chance (implicit)
    --------
    +15 to Dexterity
    70% increased Physical Damage
    Adds 84 to 112 Physical Damage
    30% increased Critical Strike Chance
    40% increased Attack Damage against Bleeding Enemies
    50% chance to cause Bleeding on Critical Strike
    You have Crimson Dance if you have dealt a Critical Strike Recently
    --------
    The night dances on
    Wine continues to flow
    Your skin looking pale
    Your soul letting go
    " } }

    Community Wiki

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    Sanguine Gambol

    Sanguine Gambol is a unique Skinning Knife. It is the fated version of Goredrill.

    Version history

    VersionChanges
    3.17.0
  • Removed the Prophecy mechanic from the game, and moved many of its rewards to other content.
  • The following Fated Unique items will no longer be obtainable outside of trading with other players in permanent leagues: Corona Solaris, Crystal Vault, Deidbellow, Dreadsurge, Ezomyte Hold, Fox's Fortune, Greedtrap, Hrimnor's Dirge, Kaltensoul, Karui Charge, Martyr's Crown, Mirebough, Ngamahu Tiki, Panquetzaliztli, Realm Ender, Sanguine Gambol, Shavronne's Gambit, Silverbough, Sunspite, The Effigon, The Gryphon, The Oak, Voidheart, and Wall of Brambles.
  • 3.7.0
  • Certain dagger base types can no longer roll spell-based mods such as added damage for spells or increased spell damage. Their base attack speeds have been slightly increased, and their damage decreased to compensate. This affects all existing versions of these base types. (For a full list, see {{section link|Version 3.7.0|Item Balance}}.)
  • 3.2.0
  • Introduced to the game.

  • Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.