神聖な抜け殻
The Hallowed Husk
| Spectre | N |
|---|---|
| Area | 宮殿のマップ |
| Tags | demon, dominus_monster_map, extra_extra_large_height, flesh_armour, has_one_hand_sword, has_one_handed_melee, large_model, medium_movement, melee, non_unique_map_boss, not_int, not_str, physical_affinity, ranged, red_blood, slashing_weapon, transform_boss_area |
ライフ
400%
回避力
+20%
Ailment Threshold
400%
耐性
Damage
240%
命中
100%
クリティカル率
+5%
クリティカルダメージ倍率
+130%
Attack Distance
6 ~ 24
Attack Time
1.245 Second
Damage Spread
±30%
経験値
200%
Model Size
100%
Type
DominusDemonMapBoss
Metadata
DominusDemonMapBoss
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
70
ライフ
31,355
アーマー
33,714
回避力
6,097
Damage
1,011
スペルダメージ
1,011
命中
628
Attack Time
1.245
経験値
21,440
Minion Life
6,681
Minion Damage
813
Ailment Threshold
31,355
Chill
99
Shock
99
Brittle
561
Scorch
99
Sap
274
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
DominusDemonCleave
Attack, Area, Melee, DamageOverTime
Base Damage: 708–1314
クリティカル率: 5%
Attack Time: 1.245 秒
クールダウン時間: 3 秒
毎秒137.5の基礎物理ダメージを与える
アタックスピードが50%減少する
corrupted blood cleave stacks to add [2]
is area damage [1]
DominusDemonProjectile
Attack, RangedAttack, Projectile, ProjectilesFromUser
Base Damage: 708–1314
クリティカル率: 5%
Attack Time: 1.245 秒
ダメージが20%低下する
アタックスピードが40%減少する
base is projectile [1]
DominusDemonCharge
Attack
Base Damage: 708–1314
クリティカル率: 5%
Attack Time: 1.245 秒
クールダウン時間: 5 秒
クリティカルストライクを与えることができない
移動スピードが200%増加する
DominusBloodRain
Spell, DamageOverTime
キャストタイム: 1 秒
クールダウン時間: 30 秒
毎秒137.3の基礎物理ダメージを与える
基礎持続時間は12秒
skill art variation [1]
DominusGrab
Spell
キャストタイム: 1 秒
クールダウン時間: 2 秒
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
通常攻撃
Base Damage: 708–1314
クリティカル率: 5%
Attack Time: 1.245 秒
強力な一撃で敵を打ち倒す。
skill can fire arrows [1]
skill can fire wand projectiles [1]
Object Type
version 2
extends "Metadata/Monsters/Monster"
Stats
{
cannot_be_knocked_back = 1
}
Actor
{
basic_action = "Emerge"
main_hand_unarmed_type = "One_Hand_Sword"
off_hand_unarmed_type = "Shield"
slow_animations_go_to_idle = false
}
Life
{
corpse_usable = false
}Object Type Codes
version 2
extends "Metadata/Monsters/Monster"
Render
{
has_light = false
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/Dominusdemon/DominusDemonMapBoss"] = {
name = "The Hallowed Husk",
life = 4,
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 25,
damage = 2.4,
damageSpread = 0.3,
attackTime = 1.245,
attackRange = 24,
accuracy = 1,
skillList = {
"Melee",
"DominusDemonCleave",
"DominusDemonProjectile",
"DominusDemonCharge",
"DominusBloodRain",
"DominusGrab",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DominusDemonCleave"] = {
name = "DominusDemonCleave",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Area] = true,
[SkillType.Melee] = true,
[SkillType.DamageOverTime] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
melee = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_physical_damage_to_deal_per_minute",
"attack_speed_+%",
"corrupted_blood_cleave_stacks_to_add",
"is_area_damage",
},
levels = {
[1] = {2, -50, 2, levelRequirement = 1, statInterpolation = {3}, cost = { }, },
[2] = {1.5, -50, 2, levelRequirement = 33, statInterpolation = {3}, cost = { }, },
[3] = {0.85000002384186, -50, 2, levelRequirement = 54, statInterpolation = {3}, cost = { }, },
[4] = {0.89999997615814, -50, 2, levelRequirement = 66, statInterpolation = {3}, cost = { }, },
[5] = {1, -50, 2, levelRequirement = 67, statInterpolation = {3}, cost = { }, },
[6] = {1.0499999523163, -50, 2, levelRequirement = 68, statInterpolation = {3}, cost = { }, },
[7] = {1.1000000238419, -50, 2, levelRequirement = 69, statInterpolation = {3}, cost = { }, },
[8] = {1.1499999761581, -50, 2, levelRequirement = 70, statInterpolation = {3}, cost = { }, },
[9] = {1.2000000476837, -50, 2, levelRequirement = 71, statInterpolation = {3}, cost = { }, },
[10] = {1.25, -50, 2, levelRequirement = 72, statInterpolation = {3}, cost = { }, },
[11] = {1.2999999523163, -50, 2, levelRequirement = 73, statInterpolation = {3}, cost = { }, },
[12] = {1.2999999523163, -50, 2, levelRequirement = 74, statInterpolation = {3}, cost = { }, },
[13] = {1.2999999523163, -50, 2, levelRequirement = 75, statInterpolation = {3}, cost = { }, },
[14] = {1.2999999523163, -50, 2, levelRequirement = 76, statInterpolation = {3}, cost = { }, },
[15] = {1.2999999523163, -50, 2, levelRequirement = 77, statInterpolation = {3}, cost = { }, },
[16] = {1.2999999523163, -50, 2, levelRequirement = 78, statInterpolation = {3}, cost = { }, },
[17] = {1.2999999523163, -50, 2, levelRequirement = 79, statInterpolation = {3}, cost = { }, },
[18] = {1.2999999523163, -50, 2, levelRequirement = 80, statInterpolation = {3}, cost = { }, },
[19] = {1.2999999523163, -50, 2, levelRequirement = 81, statInterpolation = {3}, cost = { }, },
[20] = {1.2999999523163, -50, 2, levelRequirement = 82, statInterpolation = {3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DominusDemonProjectile"] = {
name = "DominusDemonProjectile",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_damage_+%_final",
"attack_speed_+%",
"base_is_projectile",
},
levels = {
[1] = {-30, -40, levelRequirement = 33, statInterpolation = {1}, cost = { }, },
[2] = {-20, -40, levelRequirement = 54, statInterpolation = {1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DominusDemonCharge"] = {
name = "DominusDemonCharge",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_movement_velocity_+%",
"global_cannot_crit",
},
levels = {
[1] = {200, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DominusBloodRain"] = {
name = "DominusBloodRain",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.DamageOverTime] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_physical_damage_to_deal_per_minute",
"base_skill_effect_duration",
},
levels = {
[1] = {1062, 12000, levelRequirement = 33, statInterpolation = {1}, cost = { }, },
[2] = {2646, 12000, levelRequirement = 54, statInterpolation = {1}, cost = { }, },
[3] = {5443, 1, 12000, levelRequirement = 66, statInterpolation = {1, 1}, cost = { }, },
[4] = {6142, 1, 12000, levelRequirement = 67, statInterpolation = {1, 1}, cost = { }, },
[5] = {6842, 1, 12000, levelRequirement = 68, statInterpolation = {1, 1}, cost = { }, },
[6] = {7541, 1, 12000, levelRequirement = 69, statInterpolation = {1, 1}, cost = { }, },
[7] = {8240, 1, 12000, levelRequirement = 70, statInterpolation = {1, 1}, cost = { }, },
[8] = {9049, 1, 12000, levelRequirement = 71, statInterpolation = {1, 1}, cost = { }, },
[9] = {9858, 1, 12000, levelRequirement = 72, statInterpolation = {1, 1}, cost = { }, },
[10] = {10666, 1, 12000, levelRequirement = 73, statInterpolation = {1, 1}, cost = { }, },
[11] = {11475, 1, 12000, levelRequirement = 74, statInterpolation = {1, 1}, cost = { }, },
[12] = {12284, 1, 12000, levelRequirement = 75, statInterpolation = {1, 1}, cost = { }, },
[13] = {13093, 1, 12000, levelRequirement = 76, statInterpolation = {1, 1}, cost = { }, },
[14] = {13901, 1, 12000, levelRequirement = 77, statInterpolation = {1, 1}, cost = { }, },
[15] = {14710, 1, 12000, levelRequirement = 78, statInterpolation = {1, 1}, cost = { }, },
[16] = {15519, 1, 12000, levelRequirement = 79, statInterpolation = {1, 1}, cost = { }, },
[17] = {16328, 1, 12000, levelRequirement = 80, statInterpolation = {1, 1}, cost = { }, },
[18] = {17137, 1, 12000, levelRequirement = 81, statInterpolation = {1, 1}, cost = { }, },
[19] = {17946, 1, 12000, levelRequirement = 82, statInterpolation = {1, 1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DominusGrab"] = {
name = "DominusGrab",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
ノックバックを受けることがない
| Family | ImmuneToKnockback |
|---|---|
| Domains | モンスター (3) |
| GenerationType | ユニーク (3) |
| Req. level | 1 |
| Stats |
神聖な抜け殻
悪魔モンスターの付与する経験値が100%増加する
ドロップするアイテムのレアリティが15000%増加する
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
ドロップするアイテムのレアリティが15000%増加する
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
ノックバックを受けることがない
The Hallowed Husk
| Spectre | N |
|---|---|
| Tags | demon, extra_extra_large_height, flesh_armour, has_one_hand_sword, has_one_handed_melee, large_model, medium_movement, melee, not_int, not_str, physical_affinity, ranged, red_blood, slashing_weapon, standalone_map_boss |
ライフ
400%
回避力
+20%
Ailment Threshold
400%
耐性
Damage
240%
命中
100%
クリティカル率
+5%
クリティカルダメージ倍率
+130%
Attack Distance
6 ~ 24
Attack Time
1.245 Second
Damage Spread
±30%
経験値
200%
Model Size
100%
Type
DominusDemonMapBoss
Metadata
DominusDemonMapBossStandalone__
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
68
ライフ
557,385
アーマー
28,790
回避力
5,687
Damage
1,021
スペルダメージ
1,524
命中
580
Attack Time
0.83415
経験値
112,805
Minion Life
120,902
Minion Damage
815
Ailment Threshold
351,153
Chill
1,110
Shock
1,110
Brittle
6,282
Scorch
1,110
Sap
3,068
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
DominusDemonCleave
Attack, Area, Melee, DamageOverTime
Base Damage: 1419–2635
クリティカル率: 5%
Attack Time: 1.245 秒
クールダウン時間: 3 秒
毎秒113.1の基礎物理ダメージを与える
アタックスピードが50%減少する
corrupted blood cleave stacks to add [2]
is area damage [1]
DominusDemonProjectile
Attack, RangedAttack, Projectile, ProjectilesFromUser
Base Damage: 1419–2635
クリティカル率: 5%
Attack Time: 1.245 秒
ダメージが20%低下する
アタックスピードが40%減少する
base is projectile [1]
DominusDemonCharge
Attack
Base Damage: 1419–2635
クリティカル率: 5%
Attack Time: 1.245 秒
クールダウン時間: 5 秒
クリティカルストライクを与えることができない
移動スピードが200%増加する
DominusGrab
Spell
キャストタイム: 1 秒
クールダウン時間: 2 秒
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
通常攻撃
Base Damage: 1419–2635
クリティカル率: 5%
Attack Time: 1.245 秒
強力な一撃で敵を打ち倒す。
skill can fire arrows [1]
skill can fire wand projectiles [1]
Object Type
version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/StandaloneMapBoss"
Stats
{
cannot_be_knocked_back = 1
}
Actor
{
main_hand_unarmed_type = "One_Hand_Sword"
off_hand_unarmed_type = "Shield"
slow_animations_go_to_idle = false
}
Life
{
corpse_usable = false
}Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/StandaloneMapBoss"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Dominusdemon/DominusDemonMapBossStandalone__"] = {
name = "The Hallowed Husk",
life = 4,
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 25,
damage = 2.4,
damageSpread = 0.3,
attackTime = 1.245,
attackRange = 24,
accuracy = 1,
skillList = {
"Melee",
"DominusDemonCleave",
"DominusDemonProjectile",
"DominusDemonCharge",
"DominusGrab",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DominusDemonCleave"] = {
name = "DominusDemonCleave",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Area] = true,
[SkillType.Melee] = true,
[SkillType.DamageOverTime] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
melee = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_physical_damage_to_deal_per_minute",
"attack_speed_+%",
"corrupted_blood_cleave_stacks_to_add",
"is_area_damage",
},
levels = {
[1] = {2, -50, 2, levelRequirement = 1, statInterpolation = {3}, cost = { }, },
[2] = {1.5, -50, 2, levelRequirement = 33, statInterpolation = {3}, cost = { }, },
[3] = {0.85000002384186, -50, 2, levelRequirement = 54, statInterpolation = {3}, cost = { }, },
[4] = {0.89999997615814, -50, 2, levelRequirement = 66, statInterpolation = {3}, cost = { }, },
[5] = {1, -50, 2, levelRequirement = 67, statInterpolation = {3}, cost = { }, },
[6] = {1.0499999523163, -50, 2, levelRequirement = 68, statInterpolation = {3}, cost = { }, },
[7] = {1.1000000238419, -50, 2, levelRequirement = 69, statInterpolation = {3}, cost = { }, },
[8] = {1.1499999761581, -50, 2, levelRequirement = 70, statInterpolation = {3}, cost = { }, },
[9] = {1.2000000476837, -50, 2, levelRequirement = 71, statInterpolation = {3}, cost = { }, },
[10] = {1.25, -50, 2, levelRequirement = 72, statInterpolation = {3}, cost = { }, },
[11] = {1.2999999523163, -50, 2, levelRequirement = 73, statInterpolation = {3}, cost = { }, },
[12] = {1.2999999523163, -50, 2, levelRequirement = 74, statInterpolation = {3}, cost = { }, },
[13] = {1.2999999523163, -50, 2, levelRequirement = 75, statInterpolation = {3}, cost = { }, },
[14] = {1.2999999523163, -50, 2, levelRequirement = 76, statInterpolation = {3}, cost = { }, },
[15] = {1.2999999523163, -50, 2, levelRequirement = 77, statInterpolation = {3}, cost = { }, },
[16] = {1.2999999523163, -50, 2, levelRequirement = 78, statInterpolation = {3}, cost = { }, },
[17] = {1.2999999523163, -50, 2, levelRequirement = 79, statInterpolation = {3}, cost = { }, },
[18] = {1.2999999523163, -50, 2, levelRequirement = 80, statInterpolation = {3}, cost = { }, },
[19] = {1.2999999523163, -50, 2, levelRequirement = 81, statInterpolation = {3}, cost = { }, },
[20] = {1.2999999523163, -50, 2, levelRequirement = 82, statInterpolation = {3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DominusDemonProjectile"] = {
name = "DominusDemonProjectile",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_damage_+%_final",
"attack_speed_+%",
"base_is_projectile",
},
levels = {
[1] = {-30, -40, levelRequirement = 33, statInterpolation = {1}, cost = { }, },
[2] = {-20, -40, levelRequirement = 54, statInterpolation = {1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DominusDemonCharge"] = {
name = "DominusDemonCharge",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_movement_velocity_+%",
"global_cannot_crit",
},
levels = {
[1] = {200, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DominusGrab"] = {
name = "DominusGrab",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
モンスターの付与する経験値が100%増加する
ドロップするアイテムのレアリティが15000%増加する
| Family | MonsterMapBoss |
|---|---|
| Domains | モンスター (3) |
| GenerationType | ユニーク (3) |
| Req. level | 1 |
| Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | モンスター (3) |
| GenerationType | ユニーク (3) |
| Req. level | 1 |
| Stats |
ノックバックを受けることがない
| Family | ImmuneToKnockback |
|---|---|
| Domains | モンスター (3) |
| GenerationType | ユニーク (3) |
| Req. level | 1 |
| Stats |
神聖な抜け殻
悪魔ノックバックを受けることがない
The Hallowed Husk
| Spectre | N |
|---|---|
| Tags | demon, elder_map_boss, extra_extra_large_height, flesh_armour, is_unarmed, large_model, medium_movement, non_attacking, not_int, not_str, red_blood, slashing_weapon |
ライフ
400%
回避力
+20%
Ailment Threshold
400%
耐性
Damage
240%
命中
100%
クリティカル率
+5%
クリティカルダメージ倍率
+130%
Attack Distance
6 ~ 24
Attack Time
1.245 Second
Damage Spread
±30%
経験値
200%
Model Size
100%
Type
DominusDemonMapBoss
Metadata
DominusDemonMapBossElder
Object Type
version 2
extends "Metadata/Monsters/Monster"
Life
{
corpse_usable = false
}
Stats
{
base_cannot_be_damaged = 1
base_cannot_be_stunned = 1
cannot_be_knocked_back = 1
is_hidden_monster = 1
immune_to_curses = 1
immune_to_auras_from_other_entities = 1
set_immune_vaal_lighting_warp = 1
}
Transitionable
{
}
Preload
{
preload_object = "Metadata/Monsters/ElderBosses/ElderAbsorb"
preload_object = "Metadata/MiscellaneousObjects/ElderPortal"
}Object Type Codes
version 2
extends "Metadata/Monsters/Monster"
Transitionable
{
on_transition = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/entrance/affecting_target.epk );"
create_transitioned = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/entrance/affecting_target_instant.epk );"
}
Animated
{
preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/entrance/entrance.ao"
preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/absorb/absorb.ao"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/Dominusdemon/DominusDemonMapBossElder"] = {
name = "The Hallowed Husk",
life = 4,
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 25,
damage = 2.4,
damageSpread = 0.3,
attackTime = 1.245,
attackRange = 24,
accuracy = 1,
skillList = {
},
modList = {
},
}
ノックバックを受けることがない
| Family | ImmuneToKnockback |
|---|---|
| Domains | モンスター (3) |
| GenerationType | ユニーク (3) |
| Req. level | 1 |
| Stats |
神聖な抜け殻
悪魔ノックバックを受けることがない
The Hallowed Husk
| Spectre | N |
|---|---|
| Tags | demon, dominus_monster_map, extra_extra_large_height, flesh_armour, has_one_hand_sword, has_one_handed_melee, large_model, medium_movement, melee, no_maven, not_int, not_str, physical_affinity, ranged, red_blood, slashing_weapon |
ライフ
400%
回避力
+20%
Ailment Threshold
400%
耐性
Damage
240%
命中
100%
クリティカル率
+5%
クリティカルダメージ倍率
+130%
Attack Distance
6 ~ 24
Attack Time
1.245 Second
Damage Spread
±30%
経験値
200%
Model Size
100%
Type
DominusDemonMapBoss
Metadata
DominusDemonMapBossShaper
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
68
ライフ
25,733
アーマー
28,790
回避力
5,687
Damage
897
スペルダメージ
897
命中
580
Attack Time
1.245
経験値
20,510
Minion Life
5,582
Minion Damage
716
Ailment Threshold
25,733
Chill
81
Shock
81
Brittle
460
Scorch
81
Sap
225
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
DominusDemonCleave
Attack, Area, Melee, DamageOverTime
Base Damage: 628–1165
クリティカル率: 5%
Attack Time: 1.245 秒
クールダウン時間: 3 秒
毎秒113.1の基礎物理ダメージを与える
アタックスピードが50%減少する
corrupted blood cleave stacks to add [2]
is area damage [1]
DominusDemonProjectile
Attack, RangedAttack, Projectile, ProjectilesFromUser
Base Damage: 628–1165
クリティカル率: 5%
Attack Time: 1.245 秒
ダメージが20%低下する
アタックスピードが40%減少する
base is projectile [1]
DominusDemonCharge
Attack
Base Damage: 628–1165
クリティカル率: 5%
Attack Time: 1.245 秒
クールダウン時間: 5 秒
クリティカルストライクを与えることができない
移動スピードが200%増加する
DominusBloodRain
Spell, DamageOverTime
キャストタイム: 1 秒
クールダウン時間: 30 秒
毎秒114の基礎物理ダメージを与える
基礎持続時間は12秒
skill art variation [1]
DominusGrab
Spell
キャストタイム: 1 秒
クールダウン時間: 2 秒
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
通常攻撃
Base Damage: 628–1165
クリティカル率: 5%
Attack Time: 1.245 秒
強力な一撃で敵を打ち倒す。
skill can fire arrows [1]
skill can fire wand projectiles [1]
Object Type
version 2
extends "Metadata/Monsters/Monster"
Stats
{
cannot_be_knocked_back = 1
}
Actor
{
basic_action = "Emerge"
main_hand_unarmed_type = "One_Hand_Sword"
off_hand_unarmed_type = "Shield"
slow_animations_go_to_idle = false
}
Life
{
corpse_usable = false
}Object Type Codes
version 2
extends "Metadata/Monsters/Monster"
Render
{
has_light = false
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Dominusdemon/DominusDemonMapBossShaper"] = {
name = "The Hallowed Husk",
life = 4,
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 25,
damage = 2.4,
damageSpread = 0.3,
attackTime = 1.245,
attackRange = 24,
accuracy = 1,
skillList = {
"Melee",
"DominusDemonCleave",
"DominusDemonProjectile",
"DominusDemonCharge",
"DominusBloodRain",
"DominusGrab",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DominusDemonCleave"] = {
name = "DominusDemonCleave",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Area] = true,
[SkillType.Melee] = true,
[SkillType.DamageOverTime] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
melee = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_physical_damage_to_deal_per_minute",
"attack_speed_+%",
"corrupted_blood_cleave_stacks_to_add",
"is_area_damage",
},
levels = {
[1] = {2, -50, 2, levelRequirement = 1, statInterpolation = {3}, cost = { }, },
[2] = {1.5, -50, 2, levelRequirement = 33, statInterpolation = {3}, cost = { }, },
[3] = {0.85000002384186, -50, 2, levelRequirement = 54, statInterpolation = {3}, cost = { }, },
[4] = {0.89999997615814, -50, 2, levelRequirement = 66, statInterpolation = {3}, cost = { }, },
[5] = {1, -50, 2, levelRequirement = 67, statInterpolation = {3}, cost = { }, },
[6] = {1.0499999523163, -50, 2, levelRequirement = 68, statInterpolation = {3}, cost = { }, },
[7] = {1.1000000238419, -50, 2, levelRequirement = 69, statInterpolation = {3}, cost = { }, },
[8] = {1.1499999761581, -50, 2, levelRequirement = 70, statInterpolation = {3}, cost = { }, },
[9] = {1.2000000476837, -50, 2, levelRequirement = 71, statInterpolation = {3}, cost = { }, },
[10] = {1.25, -50, 2, levelRequirement = 72, statInterpolation = {3}, cost = { }, },
[11] = {1.2999999523163, -50, 2, levelRequirement = 73, statInterpolation = {3}, cost = { }, },
[12] = {1.2999999523163, -50, 2, levelRequirement = 74, statInterpolation = {3}, cost = { }, },
[13] = {1.2999999523163, -50, 2, levelRequirement = 75, statInterpolation = {3}, cost = { }, },
[14] = {1.2999999523163, -50, 2, levelRequirement = 76, statInterpolation = {3}, cost = { }, },
[15] = {1.2999999523163, -50, 2, levelRequirement = 77, statInterpolation = {3}, cost = { }, },
[16] = {1.2999999523163, -50, 2, levelRequirement = 78, statInterpolation = {3}, cost = { }, },
[17] = {1.2999999523163, -50, 2, levelRequirement = 79, statInterpolation = {3}, cost = { }, },
[18] = {1.2999999523163, -50, 2, levelRequirement = 80, statInterpolation = {3}, cost = { }, },
[19] = {1.2999999523163, -50, 2, levelRequirement = 81, statInterpolation = {3}, cost = { }, },
[20] = {1.2999999523163, -50, 2, levelRequirement = 82, statInterpolation = {3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DominusDemonProjectile"] = {
name = "DominusDemonProjectile",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_damage_+%_final",
"attack_speed_+%",
"base_is_projectile",
},
levels = {
[1] = {-30, -40, levelRequirement = 33, statInterpolation = {1}, cost = { }, },
[2] = {-20, -40, levelRequirement = 54, statInterpolation = {1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DominusDemonCharge"] = {
name = "DominusDemonCharge",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_movement_velocity_+%",
"global_cannot_crit",
},
levels = {
[1] = {200, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DominusBloodRain"] = {
name = "DominusBloodRain",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.DamageOverTime] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_physical_damage_to_deal_per_minute",
"base_skill_effect_duration",
},
levels = {
[1] = {1062, 12000, levelRequirement = 33, statInterpolation = {1}, cost = { }, },
[2] = {2646, 12000, levelRequirement = 54, statInterpolation = {1}, cost = { }, },
[3] = {5443, 1, 12000, levelRequirement = 66, statInterpolation = {1, 1}, cost = { }, },
[4] = {6142, 1, 12000, levelRequirement = 67, statInterpolation = {1, 1}, cost = { }, },
[5] = {6842, 1, 12000, levelRequirement = 68, statInterpolation = {1, 1}, cost = { }, },
[6] = {7541, 1, 12000, levelRequirement = 69, statInterpolation = {1, 1}, cost = { }, },
[7] = {8240, 1, 12000, levelRequirement = 70, statInterpolation = {1, 1}, cost = { }, },
[8] = {9049, 1, 12000, levelRequirement = 71, statInterpolation = {1, 1}, cost = { }, },
[9] = {9858, 1, 12000, levelRequirement = 72, statInterpolation = {1, 1}, cost = { }, },
[10] = {10666, 1, 12000, levelRequirement = 73, statInterpolation = {1, 1}, cost = { }, },
[11] = {11475, 1, 12000, levelRequirement = 74, statInterpolation = {1, 1}, cost = { }, },
[12] = {12284, 1, 12000, levelRequirement = 75, statInterpolation = {1, 1}, cost = { }, },
[13] = {13093, 1, 12000, levelRequirement = 76, statInterpolation = {1, 1}, cost = { }, },
[14] = {13901, 1, 12000, levelRequirement = 77, statInterpolation = {1, 1}, cost = { }, },
[15] = {14710, 1, 12000, levelRequirement = 78, statInterpolation = {1, 1}, cost = { }, },
[16] = {15519, 1, 12000, levelRequirement = 79, statInterpolation = {1, 1}, cost = { }, },
[17] = {16328, 1, 12000, levelRequirement = 80, statInterpolation = {1, 1}, cost = { }, },
[18] = {17137, 1, 12000, levelRequirement = 81, statInterpolation = {1, 1}, cost = { }, },
[19] = {17946, 1, 12000, levelRequirement = 82, statInterpolation = {1, 1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DominusGrab"] = {
name = "DominusGrab",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
ノックバックを受けることがない
| Family | ImmuneToKnockback |
|---|---|
| Domains | モンスター (3) |
| GenerationType | ユニーク (3) |
| Req. level | 1 |
| Stats |
神聖な抜け殻
悪魔ノックバックを受けることがない
The Hallowed Husk
| Spectre | N |
|---|---|
| Tags | demon, extra_extra_large_height, flesh_armour, has_one_hand_sword, has_one_handed_melee, large_model, medium_movement, melee, not_int, not_str, physical_affinity, ranged, red_blood, slashing_weapon |
ライフ
400%
回避力
+20%
Ailment Threshold
400%
耐性
Damage
240%
命中
100%
クリティカル率
+5%
クリティカルダメージ倍率
+130%
Attack Distance
6 ~ 24
Attack Time
1.245 Second
Damage Spread
±30%
経験値
200%
Model Size
100%
Type
DominusDemonMapBoss
Metadata
DominusDemonMapBossPantheon
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
68
ライフ
25,733
アーマー
28,790
回避力
5,687
Damage
897
スペルダメージ
897
命中
580
Attack Time
1.245
経験値
20,510
Minion Life
5,582
Minion Damage
716
Ailment Threshold
25,733
Chill
81
Shock
81
Brittle
460
Scorch
81
Sap
225
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
DominusDemonCleave
Attack, Area, Melee, DamageOverTime
Base Damage: 628–1165
クリティカル率: 5%
Attack Time: 1.245 秒
クールダウン時間: 3 秒
毎秒113.1の基礎物理ダメージを与える
アタックスピードが50%減少する
corrupted blood cleave stacks to add [2]
is area damage [1]
DominusDemonProjectile
Attack, RangedAttack, Projectile, ProjectilesFromUser
Base Damage: 628–1165
クリティカル率: 5%
Attack Time: 1.245 秒
ダメージが20%低下する
アタックスピードが40%減少する
base is projectile [1]
DominusDemonCharge
Attack
Base Damage: 628–1165
クリティカル率: 5%
Attack Time: 1.245 秒
クールダウン時間: 5 秒
クリティカルストライクを与えることができない
移動スピードが200%増加する
DominusBloodRain
Spell, DamageOverTime
キャストタイム: 1 秒
クールダウン時間: 30 秒
毎秒114の基礎物理ダメージを与える
基礎持続時間は12秒
skill art variation [1]
DominusGrab
Spell
キャストタイム: 1 秒
クールダウン時間: 2 秒
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
通常攻撃
Base Damage: 628–1165
クリティカル率: 5%
Attack Time: 1.245 秒
強力な一撃で敵を打ち倒す。
skill can fire arrows [1]
skill can fire wand projectiles [1]
Object Type
version 2
extends "Metadata/Monsters/Monster"
Stats
{
cannot_be_knocked_back = 1
}
Actor
{
basic_action = "Emerge"
main_hand_unarmed_type = "One_Hand_Sword"
off_hand_unarmed_type = "Shield"
slow_animations_go_to_idle = false
}
Life
{
corpse_usable = false
}Object Type Codes
version 2
extends "Metadata/Monsters/Monster"
Render
{
has_light = false
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/Dominusdemon/DominusDemonMapBossPantheon"] = {
name = "The Hallowed Husk",
life = 4,
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 25,
damage = 2.4,
damageSpread = 0.3,
attackTime = 1.245,
attackRange = 24,
accuracy = 1,
skillList = {
"Melee",
"DominusDemonCleave",
"DominusDemonProjectile",
"DominusDemonCharge",
"DominusBloodRain",
"DominusGrab",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DominusDemonCleave"] = {
name = "DominusDemonCleave",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Area] = true,
[SkillType.Melee] = true,
[SkillType.DamageOverTime] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
melee = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_physical_damage_to_deal_per_minute",
"attack_speed_+%",
"corrupted_blood_cleave_stacks_to_add",
"is_area_damage",
},
levels = {
[1] = {2, -50, 2, levelRequirement = 1, statInterpolation = {3}, cost = { }, },
[2] = {1.5, -50, 2, levelRequirement = 33, statInterpolation = {3}, cost = { }, },
[3] = {0.85000002384186, -50, 2, levelRequirement = 54, statInterpolation = {3}, cost = { }, },
[4] = {0.89999997615814, -50, 2, levelRequirement = 66, statInterpolation = {3}, cost = { }, },
[5] = {1, -50, 2, levelRequirement = 67, statInterpolation = {3}, cost = { }, },
[6] = {1.0499999523163, -50, 2, levelRequirement = 68, statInterpolation = {3}, cost = { }, },
[7] = {1.1000000238419, -50, 2, levelRequirement = 69, statInterpolation = {3}, cost = { }, },
[8] = {1.1499999761581, -50, 2, levelRequirement = 70, statInterpolation = {3}, cost = { }, },
[9] = {1.2000000476837, -50, 2, levelRequirement = 71, statInterpolation = {3}, cost = { }, },
[10] = {1.25, -50, 2, levelRequirement = 72, statInterpolation = {3}, cost = { }, },
[11] = {1.2999999523163, -50, 2, levelRequirement = 73, statInterpolation = {3}, cost = { }, },
[12] = {1.2999999523163, -50, 2, levelRequirement = 74, statInterpolation = {3}, cost = { }, },
[13] = {1.2999999523163, -50, 2, levelRequirement = 75, statInterpolation = {3}, cost = { }, },
[14] = {1.2999999523163, -50, 2, levelRequirement = 76, statInterpolation = {3}, cost = { }, },
[15] = {1.2999999523163, -50, 2, levelRequirement = 77, statInterpolation = {3}, cost = { }, },
[16] = {1.2999999523163, -50, 2, levelRequirement = 78, statInterpolation = {3}, cost = { }, },
[17] = {1.2999999523163, -50, 2, levelRequirement = 79, statInterpolation = {3}, cost = { }, },
[18] = {1.2999999523163, -50, 2, levelRequirement = 80, statInterpolation = {3}, cost = { }, },
[19] = {1.2999999523163, -50, 2, levelRequirement = 81, statInterpolation = {3}, cost = { }, },
[20] = {1.2999999523163, -50, 2, levelRequirement = 82, statInterpolation = {3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DominusDemonProjectile"] = {
name = "DominusDemonProjectile",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_damage_+%_final",
"attack_speed_+%",
"base_is_projectile",
},
levels = {
[1] = {-30, -40, levelRequirement = 33, statInterpolation = {1}, cost = { }, },
[2] = {-20, -40, levelRequirement = 54, statInterpolation = {1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DominusDemonCharge"] = {
name = "DominusDemonCharge",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_movement_velocity_+%",
"global_cannot_crit",
},
levels = {
[1] = {200, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DominusBloodRain"] = {
name = "DominusBloodRain",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.DamageOverTime] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_physical_damage_to_deal_per_minute",
"base_skill_effect_duration",
},
levels = {
[1] = {1062, 12000, levelRequirement = 33, statInterpolation = {1}, cost = { }, },
[2] = {2646, 12000, levelRequirement = 54, statInterpolation = {1}, cost = { }, },
[3] = {5443, 1, 12000, levelRequirement = 66, statInterpolation = {1, 1}, cost = { }, },
[4] = {6142, 1, 12000, levelRequirement = 67, statInterpolation = {1, 1}, cost = { }, },
[5] = {6842, 1, 12000, levelRequirement = 68, statInterpolation = {1, 1}, cost = { }, },
[6] = {7541, 1, 12000, levelRequirement = 69, statInterpolation = {1, 1}, cost = { }, },
[7] = {8240, 1, 12000, levelRequirement = 70, statInterpolation = {1, 1}, cost = { }, },
[8] = {9049, 1, 12000, levelRequirement = 71, statInterpolation = {1, 1}, cost = { }, },
[9] = {9858, 1, 12000, levelRequirement = 72, statInterpolation = {1, 1}, cost = { }, },
[10] = {10666, 1, 12000, levelRequirement = 73, statInterpolation = {1, 1}, cost = { }, },
[11] = {11475, 1, 12000, levelRequirement = 74, statInterpolation = {1, 1}, cost = { }, },
[12] = {12284, 1, 12000, levelRequirement = 75, statInterpolation = {1, 1}, cost = { }, },
[13] = {13093, 1, 12000, levelRequirement = 76, statInterpolation = {1, 1}, cost = { }, },
[14] = {13901, 1, 12000, levelRequirement = 77, statInterpolation = {1, 1}, cost = { }, },
[15] = {14710, 1, 12000, levelRequirement = 78, statInterpolation = {1, 1}, cost = { }, },
[16] = {15519, 1, 12000, levelRequirement = 79, statInterpolation = {1, 1}, cost = { }, },
[17] = {16328, 1, 12000, levelRequirement = 80, statInterpolation = {1, 1}, cost = { }, },
[18] = {17137, 1, 12000, levelRequirement = 81, statInterpolation = {1, 1}, cost = { }, },
[19] = {17946, 1, 12000, levelRequirement = 82, statInterpolation = {1, 1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DominusGrab"] = {
name = "DominusGrab",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
ノックバックを受けることがない
| Family | ImmuneToKnockback |
|---|---|
| Domains | モンスター (3) |
| GenerationType | ユニーク (3) |
| Req. level | 1 |
| Stats |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.