ซากศักดิ์สิทธิ์
The Hallowed Husk
| Spectre | N |
|---|---|
| Area | Palace Map |
| Tags | demon, dominus_monster_map, extra_extra_large_height, flesh_armour, has_one_hand_sword, has_one_handed_melee, large_model, medium_movement, melee, non_unique_map_boss, not_int, not_str, physical_affinity, ranged, red_blood, slashing_weapon, transform_boss_area |
พลังชีวิต
400%
การหลบหลีก
+20%
Ailment Threshold
400%
ค่าต้านทาน
Damage
240%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
6 ~ 24
Attack Time
1.245 Second
Damage Spread
±30%
ค่าประสบการณ์
200%
Model Size
100%
Type
DominusDemonMapBoss
Metadata
DominusDemonMapBoss
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
เลเวล
70
พลังชีวิต
31,355
ค่าเกราะ
33,714
อัตราการหลบหลีก
6,097
Damage
1,011
ความเสียหายเวท
1,011
ความแม่นยำ
628
Attack Time
1.245
ค่าประสบการณ์
21,440
Minion Life
6,681
Minion Damage
813
Ailment Threshold
31,355
Chill
99
Shock
99
Brittle
561
Scorch
99
Sap
274
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
DominusDemonCleave
Attack, Area, Melee, DamageOverTime
Base Damage: 708–1314
โอกาสคริติคอล: 5%
Attack Time: 1.245 วินาที
คูลดาวน์: 3 วินาที
สร้างความเสียหาย กายภาพ พื้นฐาน 137.5 ต่อวินาที
ลดความเร็วในการโจมตี 50%
corrupted blood cleave stacks to add [2]
is area damage [1]
DominusDemonProjectile
Attack, RangedAttack, Projectile, ProjectilesFromUser
Base Damage: 708–1314
โอกาสคริติคอล: 5%
Attack Time: 1.245 วินาที
สร้างความเสียหาย ลดลง อีก 20%
ลดความเร็วในการโจมตี 40%
base is projectile [1]
DominusDemonCharge
Attack
Base Damage: 708–1314
โอกาสคริติคอล: 5%
Attack Time: 1.245 วินาที
คูลดาวน์: 5 วินาที
ไม่สามารถคริติคอลได้
เพิ่มความเร็วในการเคลื่อนที่ 200%
DominusBloodRain
Spell, DamageOverTime
เวลาร่าย: 1 วินาที
คูลดาวน์: 30 วินาที
สร้างความเสียหาย กายภาพ พื้นฐาน 137.3 ต่อวินาที
ระยะเวลาพื้นฐาน 12 วินาที
skill art variation [1]
DominusGrab
Spell
เวลาร่าย: 1 วินาที
คูลดาวน์: 2 วินาที
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
โจมตีธรรมดา (Default Attack)
Base Damage: 708–1314
โอกาสคริติคอล: 5%
Attack Time: 1.245 วินาที
โจมตีศัตรูของคุณด้วยการจู่โจมอย่างมีกำลัง
skill can fire arrows [1]
skill can fire wand projectiles [1]
Object Type
version 2
extends "Metadata/Monsters/Monster"
Stats
{
cannot_be_knocked_back = 1
}
Actor
{
basic_action = "Emerge"
main_hand_unarmed_type = "One_Hand_Sword"
off_hand_unarmed_type = "Shield"
slow_animations_go_to_idle = false
}
Life
{
corpse_usable = false
}Object Type Codes
version 2
extends "Metadata/Monsters/Monster"
Render
{
has_light = false
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/Dominusdemon/DominusDemonMapBoss"] = {
name = "The Hallowed Husk",
life = 4,
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 25,
damage = 2.4,
damageSpread = 0.3,
attackTime = 1.245,
attackRange = 24,
accuracy = 1,
skillList = {
"Melee",
"DominusDemonCleave",
"DominusDemonProjectile",
"DominusDemonCharge",
"DominusBloodRain",
"DominusGrab",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DominusDemonCleave"] = {
name = "DominusDemonCleave",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Area] = true,
[SkillType.Melee] = true,
[SkillType.DamageOverTime] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
melee = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_physical_damage_to_deal_per_minute",
"attack_speed_+%",
"corrupted_blood_cleave_stacks_to_add",
"is_area_damage",
},
levels = {
[1] = {2, -50, 2, levelRequirement = 1, statInterpolation = {3}, cost = { }, },
[2] = {1.5, -50, 2, levelRequirement = 33, statInterpolation = {3}, cost = { }, },
[3] = {0.85000002384186, -50, 2, levelRequirement = 54, statInterpolation = {3}, cost = { }, },
[4] = {0.89999997615814, -50, 2, levelRequirement = 66, statInterpolation = {3}, cost = { }, },
[5] = {1, -50, 2, levelRequirement = 67, statInterpolation = {3}, cost = { }, },
[6] = {1.0499999523163, -50, 2, levelRequirement = 68, statInterpolation = {3}, cost = { }, },
[7] = {1.1000000238419, -50, 2, levelRequirement = 69, statInterpolation = {3}, cost = { }, },
[8] = {1.1499999761581, -50, 2, levelRequirement = 70, statInterpolation = {3}, cost = { }, },
[9] = {1.2000000476837, -50, 2, levelRequirement = 71, statInterpolation = {3}, cost = { }, },
[10] = {1.25, -50, 2, levelRequirement = 72, statInterpolation = {3}, cost = { }, },
[11] = {1.2999999523163, -50, 2, levelRequirement = 73, statInterpolation = {3}, cost = { }, },
[12] = {1.2999999523163, -50, 2, levelRequirement = 74, statInterpolation = {3}, cost = { }, },
[13] = {1.2999999523163, -50, 2, levelRequirement = 75, statInterpolation = {3}, cost = { }, },
[14] = {1.2999999523163, -50, 2, levelRequirement = 76, statInterpolation = {3}, cost = { }, },
[15] = {1.2999999523163, -50, 2, levelRequirement = 77, statInterpolation = {3}, cost = { }, },
[16] = {1.2999999523163, -50, 2, levelRequirement = 78, statInterpolation = {3}, cost = { }, },
[17] = {1.2999999523163, -50, 2, levelRequirement = 79, statInterpolation = {3}, cost = { }, },
[18] = {1.2999999523163, -50, 2, levelRequirement = 80, statInterpolation = {3}, cost = { }, },
[19] = {1.2999999523163, -50, 2, levelRequirement = 81, statInterpolation = {3}, cost = { }, },
[20] = {1.2999999523163, -50, 2, levelRequirement = 82, statInterpolation = {3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DominusDemonProjectile"] = {
name = "DominusDemonProjectile",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_damage_+%_final",
"attack_speed_+%",
"base_is_projectile",
},
levels = {
[1] = {-30, -40, levelRequirement = 33, statInterpolation = {1}, cost = { }, },
[2] = {-20, -40, levelRequirement = 54, statInterpolation = {1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DominusDemonCharge"] = {
name = "DominusDemonCharge",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_movement_velocity_+%",
"global_cannot_crit",
},
levels = {
[1] = {200, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DominusBloodRain"] = {
name = "DominusBloodRain",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.DamageOverTime] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_physical_damage_to_deal_per_minute",
"base_skill_effect_duration",
},
levels = {
[1] = {1062, 12000, levelRequirement = 33, statInterpolation = {1}, cost = { }, },
[2] = {2646, 12000, levelRequirement = 54, statInterpolation = {1}, cost = { }, },
[3] = {5443, 1, 12000, levelRequirement = 66, statInterpolation = {1, 1}, cost = { }, },
[4] = {6142, 1, 12000, levelRequirement = 67, statInterpolation = {1, 1}, cost = { }, },
[5] = {6842, 1, 12000, levelRequirement = 68, statInterpolation = {1, 1}, cost = { }, },
[6] = {7541, 1, 12000, levelRequirement = 69, statInterpolation = {1, 1}, cost = { }, },
[7] = {8240, 1, 12000, levelRequirement = 70, statInterpolation = {1, 1}, cost = { }, },
[8] = {9049, 1, 12000, levelRequirement = 71, statInterpolation = {1, 1}, cost = { }, },
[9] = {9858, 1, 12000, levelRequirement = 72, statInterpolation = {1, 1}, cost = { }, },
[10] = {10666, 1, 12000, levelRequirement = 73, statInterpolation = {1, 1}, cost = { }, },
[11] = {11475, 1, 12000, levelRequirement = 74, statInterpolation = {1, 1}, cost = { }, },
[12] = {12284, 1, 12000, levelRequirement = 75, statInterpolation = {1, 1}, cost = { }, },
[13] = {13093, 1, 12000, levelRequirement = 76, statInterpolation = {1, 1}, cost = { }, },
[14] = {13901, 1, 12000, levelRequirement = 77, statInterpolation = {1, 1}, cost = { }, },
[15] = {14710, 1, 12000, levelRequirement = 78, statInterpolation = {1, 1}, cost = { }, },
[16] = {15519, 1, 12000, levelRequirement = 79, statInterpolation = {1, 1}, cost = { }, },
[17] = {16328, 1, 12000, levelRequirement = 80, statInterpolation = {1, 1}, cost = { }, },
[18] = {17137, 1, 12000, levelRequirement = 81, statInterpolation = {1, 1}, cost = { }, },
[19] = {17946, 1, 12000, levelRequirement = 82, statInterpolation = {1, 1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DominusGrab"] = {
name = "DominusGrab",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
ไม่ถูก ผลักออกไป
| Family | ImmuneToKnockback |
|---|---|
| Domains | Monster (3) |
| GenerationType | ยูนิค (3) |
| Req. level | 1 |
| Stats |
ซากศักดิ์สิทธิ์
ปีศาจมอนสเตอร์ ให้ค่าประสบการณ์ เพิ่มขึ้น 100%
เพิ่มระดับความหายากของ ไอเทม ที่ดรอป 15000%
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
เพิ่มระดับความหายากของ ไอเทม ที่ดรอป 15000%
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
ไม่ถูก ผลักออกไป
The Hallowed Husk
| Spectre | N |
|---|---|
| Tags | demon, extra_extra_large_height, flesh_armour, has_one_hand_sword, has_one_handed_melee, large_model, medium_movement, melee, not_int, not_str, physical_affinity, ranged, red_blood, slashing_weapon, standalone_map_boss |
พลังชีวิต
400%
การหลบหลีก
+20%
Ailment Threshold
400%
ค่าต้านทาน
Damage
240%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
6 ~ 24
Attack Time
1.245 Second
Damage Spread
±30%
ค่าประสบการณ์
200%
Model Size
100%
Type
DominusDemonMapBoss
Metadata
DominusDemonMapBossStandalone__
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
เลเวล
68
พลังชีวิต
557,385
ค่าเกราะ
28,790
อัตราการหลบหลีก
5,687
Damage
1,021
ความเสียหายเวท
1,524
ความแม่นยำ
580
Attack Time
0.83415
ค่าประสบการณ์
112,805
Minion Life
120,902
Minion Damage
815
Ailment Threshold
351,153
Chill
1,110
Shock
1,110
Brittle
6,282
Scorch
1,110
Sap
3,068
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
DominusDemonCleave
Attack, Area, Melee, DamageOverTime
Base Damage: 1419–2635
โอกาสคริติคอล: 5%
Attack Time: 1.245 วินาที
คูลดาวน์: 3 วินาที
สร้างความเสียหาย กายภาพ พื้นฐาน 113.1 ต่อวินาที
ลดความเร็วในการโจมตี 50%
corrupted blood cleave stacks to add [2]
is area damage [1]
DominusDemonProjectile
Attack, RangedAttack, Projectile, ProjectilesFromUser
Base Damage: 1419–2635
โอกาสคริติคอล: 5%
Attack Time: 1.245 วินาที
สร้างความเสียหาย ลดลง อีก 20%
ลดความเร็วในการโจมตี 40%
base is projectile [1]
DominusDemonCharge
Attack
Base Damage: 1419–2635
โอกาสคริติคอล: 5%
Attack Time: 1.245 วินาที
คูลดาวน์: 5 วินาที
ไม่สามารถคริติคอลได้
เพิ่มความเร็วในการเคลื่อนที่ 200%
DominusGrab
Spell
เวลาร่าย: 1 วินาที
คูลดาวน์: 2 วินาที
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
โจมตีธรรมดา (Default Attack)
Base Damage: 1419–2635
โอกาสคริติคอล: 5%
Attack Time: 1.245 วินาที
โจมตีศัตรูของคุณด้วยการจู่โจมอย่างมีกำลัง
skill can fire arrows [1]
skill can fire wand projectiles [1]
Object Type
version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/StandaloneMapBoss"
Stats
{
cannot_be_knocked_back = 1
}
Actor
{
main_hand_unarmed_type = "One_Hand_Sword"
off_hand_unarmed_type = "Shield"
slow_animations_go_to_idle = false
}
Life
{
corpse_usable = false
}Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/StandaloneMapBoss"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Dominusdemon/DominusDemonMapBossStandalone__"] = {
name = "The Hallowed Husk",
life = 4,
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 25,
damage = 2.4,
damageSpread = 0.3,
attackTime = 1.245,
attackRange = 24,
accuracy = 1,
skillList = {
"Melee",
"DominusDemonCleave",
"DominusDemonProjectile",
"DominusDemonCharge",
"DominusGrab",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DominusDemonCleave"] = {
name = "DominusDemonCleave",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Area] = true,
[SkillType.Melee] = true,
[SkillType.DamageOverTime] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
melee = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_physical_damage_to_deal_per_minute",
"attack_speed_+%",
"corrupted_blood_cleave_stacks_to_add",
"is_area_damage",
},
levels = {
[1] = {2, -50, 2, levelRequirement = 1, statInterpolation = {3}, cost = { }, },
[2] = {1.5, -50, 2, levelRequirement = 33, statInterpolation = {3}, cost = { }, },
[3] = {0.85000002384186, -50, 2, levelRequirement = 54, statInterpolation = {3}, cost = { }, },
[4] = {0.89999997615814, -50, 2, levelRequirement = 66, statInterpolation = {3}, cost = { }, },
[5] = {1, -50, 2, levelRequirement = 67, statInterpolation = {3}, cost = { }, },
[6] = {1.0499999523163, -50, 2, levelRequirement = 68, statInterpolation = {3}, cost = { }, },
[7] = {1.1000000238419, -50, 2, levelRequirement = 69, statInterpolation = {3}, cost = { }, },
[8] = {1.1499999761581, -50, 2, levelRequirement = 70, statInterpolation = {3}, cost = { }, },
[9] = {1.2000000476837, -50, 2, levelRequirement = 71, statInterpolation = {3}, cost = { }, },
[10] = {1.25, -50, 2, levelRequirement = 72, statInterpolation = {3}, cost = { }, },
[11] = {1.2999999523163, -50, 2, levelRequirement = 73, statInterpolation = {3}, cost = { }, },
[12] = {1.2999999523163, -50, 2, levelRequirement = 74, statInterpolation = {3}, cost = { }, },
[13] = {1.2999999523163, -50, 2, levelRequirement = 75, statInterpolation = {3}, cost = { }, },
[14] = {1.2999999523163, -50, 2, levelRequirement = 76, statInterpolation = {3}, cost = { }, },
[15] = {1.2999999523163, -50, 2, levelRequirement = 77, statInterpolation = {3}, cost = { }, },
[16] = {1.2999999523163, -50, 2, levelRequirement = 78, statInterpolation = {3}, cost = { }, },
[17] = {1.2999999523163, -50, 2, levelRequirement = 79, statInterpolation = {3}, cost = { }, },
[18] = {1.2999999523163, -50, 2, levelRequirement = 80, statInterpolation = {3}, cost = { }, },
[19] = {1.2999999523163, -50, 2, levelRequirement = 81, statInterpolation = {3}, cost = { }, },
[20] = {1.2999999523163, -50, 2, levelRequirement = 82, statInterpolation = {3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DominusDemonProjectile"] = {
name = "DominusDemonProjectile",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_damage_+%_final",
"attack_speed_+%",
"base_is_projectile",
},
levels = {
[1] = {-30, -40, levelRequirement = 33, statInterpolation = {1}, cost = { }, },
[2] = {-20, -40, levelRequirement = 54, statInterpolation = {1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DominusDemonCharge"] = {
name = "DominusDemonCharge",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_movement_velocity_+%",
"global_cannot_crit",
},
levels = {
[1] = {200, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DominusGrab"] = {
name = "DominusGrab",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
มอนสเตอร์ ให้ค่าประสบการณ์ เพิ่มขึ้น 100%
เพิ่มระดับความหายากของ ไอเทม ที่ดรอป 15000%
| Family | MonsterMapBoss |
|---|---|
| Domains | Monster (3) |
| GenerationType | ยูนิค (3) |
| Req. level | 1 |
| Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | Monster (3) |
| GenerationType | ยูนิค (3) |
| Req. level | 1 |
| Stats |
ไม่ถูก ผลักออกไป
| Family | ImmuneToKnockback |
|---|---|
| Domains | Monster (3) |
| GenerationType | ยูนิค (3) |
| Req. level | 1 |
| Stats |
ซากศักดิ์สิทธิ์
ปีศาจไม่ถูก ผลักออกไป
The Hallowed Husk
| Spectre | N |
|---|---|
| Tags | demon, elder_map_boss, extra_extra_large_height, flesh_armour, is_unarmed, large_model, medium_movement, non_attacking, not_int, not_str, red_blood, slashing_weapon |
พลังชีวิต
400%
การหลบหลีก
+20%
Ailment Threshold
400%
ค่าต้านทาน
Damage
240%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
6 ~ 24
Attack Time
1.245 Second
Damage Spread
±30%
ค่าประสบการณ์
200%
Model Size
100%
Type
DominusDemonMapBoss
Metadata
DominusDemonMapBossElder
Object Type
version 2
extends "Metadata/Monsters/Monster"
Life
{
corpse_usable = false
}
Stats
{
base_cannot_be_damaged = 1
base_cannot_be_stunned = 1
cannot_be_knocked_back = 1
is_hidden_monster = 1
immune_to_curses = 1
immune_to_auras_from_other_entities = 1
set_immune_vaal_lighting_warp = 1
}
Transitionable
{
}
Preload
{
preload_object = "Metadata/Monsters/ElderBosses/ElderAbsorb"
preload_object = "Metadata/MiscellaneousObjects/ElderPortal"
}Object Type Codes
version 2
extends "Metadata/Monsters/Monster"
Transitionable
{
on_transition = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/entrance/affecting_target.epk );"
create_transitioned = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/entrance/affecting_target_instant.epk );"
}
Animated
{
preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/entrance/entrance.ao"
preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/absorb/absorb.ao"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/Dominusdemon/DominusDemonMapBossElder"] = {
name = "The Hallowed Husk",
life = 4,
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 25,
damage = 2.4,
damageSpread = 0.3,
attackTime = 1.245,
attackRange = 24,
accuracy = 1,
skillList = {
},
modList = {
},
}
ไม่ถูก ผลักออกไป
| Family | ImmuneToKnockback |
|---|---|
| Domains | Monster (3) |
| GenerationType | ยูนิค (3) |
| Req. level | 1 |
| Stats |
ซากศักดิ์สิทธิ์
ปีศาจไม่ถูก ผลักออกไป
The Hallowed Husk
| Spectre | N |
|---|---|
| Tags | demon, dominus_monster_map, extra_extra_large_height, flesh_armour, has_one_hand_sword, has_one_handed_melee, large_model, medium_movement, melee, no_maven, not_int, not_str, physical_affinity, ranged, red_blood, slashing_weapon |
พลังชีวิต
400%
การหลบหลีก
+20%
Ailment Threshold
400%
ค่าต้านทาน
Damage
240%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
6 ~ 24
Attack Time
1.245 Second
Damage Spread
±30%
ค่าประสบการณ์
200%
Model Size
100%
Type
DominusDemonMapBoss
Metadata
DominusDemonMapBossShaper
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
เลเวล
68
พลังชีวิต
25,733
ค่าเกราะ
28,790
อัตราการหลบหลีก
5,687
Damage
897
ความเสียหายเวท
897
ความแม่นยำ
580
Attack Time
1.245
ค่าประสบการณ์
20,510
Minion Life
5,582
Minion Damage
716
Ailment Threshold
25,733
Chill
81
Shock
81
Brittle
460
Scorch
81
Sap
225
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
DominusDemonCleave
Attack, Area, Melee, DamageOverTime
Base Damage: 628–1165
โอกาสคริติคอล: 5%
Attack Time: 1.245 วินาที
คูลดาวน์: 3 วินาที
สร้างความเสียหาย กายภาพ พื้นฐาน 113.1 ต่อวินาที
ลดความเร็วในการโจมตี 50%
corrupted blood cleave stacks to add [2]
is area damage [1]
DominusDemonProjectile
Attack, RangedAttack, Projectile, ProjectilesFromUser
Base Damage: 628–1165
โอกาสคริติคอล: 5%
Attack Time: 1.245 วินาที
สร้างความเสียหาย ลดลง อีก 20%
ลดความเร็วในการโจมตี 40%
base is projectile [1]
DominusDemonCharge
Attack
Base Damage: 628–1165
โอกาสคริติคอล: 5%
Attack Time: 1.245 วินาที
คูลดาวน์: 5 วินาที
ไม่สามารถคริติคอลได้
เพิ่มความเร็วในการเคลื่อนที่ 200%
DominusBloodRain
Spell, DamageOverTime
เวลาร่าย: 1 วินาที
คูลดาวน์: 30 วินาที
สร้างความเสียหาย กายภาพ พื้นฐาน 114 ต่อวินาที
ระยะเวลาพื้นฐาน 12 วินาที
skill art variation [1]
DominusGrab
Spell
เวลาร่าย: 1 วินาที
คูลดาวน์: 2 วินาที
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
โจมตีธรรมดา (Default Attack)
Base Damage: 628–1165
โอกาสคริติคอล: 5%
Attack Time: 1.245 วินาที
โจมตีศัตรูของคุณด้วยการจู่โจมอย่างมีกำลัง
skill can fire arrows [1]
skill can fire wand projectiles [1]
Object Type
version 2
extends "Metadata/Monsters/Monster"
Stats
{
cannot_be_knocked_back = 1
}
Actor
{
basic_action = "Emerge"
main_hand_unarmed_type = "One_Hand_Sword"
off_hand_unarmed_type = "Shield"
slow_animations_go_to_idle = false
}
Life
{
corpse_usable = false
}Object Type Codes
version 2
extends "Metadata/Monsters/Monster"
Render
{
has_light = false
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Dominusdemon/DominusDemonMapBossShaper"] = {
name = "The Hallowed Husk",
life = 4,
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 25,
damage = 2.4,
damageSpread = 0.3,
attackTime = 1.245,
attackRange = 24,
accuracy = 1,
skillList = {
"Melee",
"DominusDemonCleave",
"DominusDemonProjectile",
"DominusDemonCharge",
"DominusBloodRain",
"DominusGrab",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DominusDemonCleave"] = {
name = "DominusDemonCleave",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Area] = true,
[SkillType.Melee] = true,
[SkillType.DamageOverTime] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
melee = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_physical_damage_to_deal_per_minute",
"attack_speed_+%",
"corrupted_blood_cleave_stacks_to_add",
"is_area_damage",
},
levels = {
[1] = {2, -50, 2, levelRequirement = 1, statInterpolation = {3}, cost = { }, },
[2] = {1.5, -50, 2, levelRequirement = 33, statInterpolation = {3}, cost = { }, },
[3] = {0.85000002384186, -50, 2, levelRequirement = 54, statInterpolation = {3}, cost = { }, },
[4] = {0.89999997615814, -50, 2, levelRequirement = 66, statInterpolation = {3}, cost = { }, },
[5] = {1, -50, 2, levelRequirement = 67, statInterpolation = {3}, cost = { }, },
[6] = {1.0499999523163, -50, 2, levelRequirement = 68, statInterpolation = {3}, cost = { }, },
[7] = {1.1000000238419, -50, 2, levelRequirement = 69, statInterpolation = {3}, cost = { }, },
[8] = {1.1499999761581, -50, 2, levelRequirement = 70, statInterpolation = {3}, cost = { }, },
[9] = {1.2000000476837, -50, 2, levelRequirement = 71, statInterpolation = {3}, cost = { }, },
[10] = {1.25, -50, 2, levelRequirement = 72, statInterpolation = {3}, cost = { }, },
[11] = {1.2999999523163, -50, 2, levelRequirement = 73, statInterpolation = {3}, cost = { }, },
[12] = {1.2999999523163, -50, 2, levelRequirement = 74, statInterpolation = {3}, cost = { }, },
[13] = {1.2999999523163, -50, 2, levelRequirement = 75, statInterpolation = {3}, cost = { }, },
[14] = {1.2999999523163, -50, 2, levelRequirement = 76, statInterpolation = {3}, cost = { }, },
[15] = {1.2999999523163, -50, 2, levelRequirement = 77, statInterpolation = {3}, cost = { }, },
[16] = {1.2999999523163, -50, 2, levelRequirement = 78, statInterpolation = {3}, cost = { }, },
[17] = {1.2999999523163, -50, 2, levelRequirement = 79, statInterpolation = {3}, cost = { }, },
[18] = {1.2999999523163, -50, 2, levelRequirement = 80, statInterpolation = {3}, cost = { }, },
[19] = {1.2999999523163, -50, 2, levelRequirement = 81, statInterpolation = {3}, cost = { }, },
[20] = {1.2999999523163, -50, 2, levelRequirement = 82, statInterpolation = {3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DominusDemonProjectile"] = {
name = "DominusDemonProjectile",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_damage_+%_final",
"attack_speed_+%",
"base_is_projectile",
},
levels = {
[1] = {-30, -40, levelRequirement = 33, statInterpolation = {1}, cost = { }, },
[2] = {-20, -40, levelRequirement = 54, statInterpolation = {1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DominusDemonCharge"] = {
name = "DominusDemonCharge",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_movement_velocity_+%",
"global_cannot_crit",
},
levels = {
[1] = {200, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DominusBloodRain"] = {
name = "DominusBloodRain",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.DamageOverTime] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_physical_damage_to_deal_per_minute",
"base_skill_effect_duration",
},
levels = {
[1] = {1062, 12000, levelRequirement = 33, statInterpolation = {1}, cost = { }, },
[2] = {2646, 12000, levelRequirement = 54, statInterpolation = {1}, cost = { }, },
[3] = {5443, 1, 12000, levelRequirement = 66, statInterpolation = {1, 1}, cost = { }, },
[4] = {6142, 1, 12000, levelRequirement = 67, statInterpolation = {1, 1}, cost = { }, },
[5] = {6842, 1, 12000, levelRequirement = 68, statInterpolation = {1, 1}, cost = { }, },
[6] = {7541, 1, 12000, levelRequirement = 69, statInterpolation = {1, 1}, cost = { }, },
[7] = {8240, 1, 12000, levelRequirement = 70, statInterpolation = {1, 1}, cost = { }, },
[8] = {9049, 1, 12000, levelRequirement = 71, statInterpolation = {1, 1}, cost = { }, },
[9] = {9858, 1, 12000, levelRequirement = 72, statInterpolation = {1, 1}, cost = { }, },
[10] = {10666, 1, 12000, levelRequirement = 73, statInterpolation = {1, 1}, cost = { }, },
[11] = {11475, 1, 12000, levelRequirement = 74, statInterpolation = {1, 1}, cost = { }, },
[12] = {12284, 1, 12000, levelRequirement = 75, statInterpolation = {1, 1}, cost = { }, },
[13] = {13093, 1, 12000, levelRequirement = 76, statInterpolation = {1, 1}, cost = { }, },
[14] = {13901, 1, 12000, levelRequirement = 77, statInterpolation = {1, 1}, cost = { }, },
[15] = {14710, 1, 12000, levelRequirement = 78, statInterpolation = {1, 1}, cost = { }, },
[16] = {15519, 1, 12000, levelRequirement = 79, statInterpolation = {1, 1}, cost = { }, },
[17] = {16328, 1, 12000, levelRequirement = 80, statInterpolation = {1, 1}, cost = { }, },
[18] = {17137, 1, 12000, levelRequirement = 81, statInterpolation = {1, 1}, cost = { }, },
[19] = {17946, 1, 12000, levelRequirement = 82, statInterpolation = {1, 1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DominusGrab"] = {
name = "DominusGrab",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
ไม่ถูก ผลักออกไป
| Family | ImmuneToKnockback |
|---|---|
| Domains | Monster (3) |
| GenerationType | ยูนิค (3) |
| Req. level | 1 |
| Stats |
ซากศักดิ์สิทธิ์
ปีศาจไม่ถูก ผลักออกไป
The Hallowed Husk
| Spectre | N |
|---|---|
| Tags | demon, extra_extra_large_height, flesh_armour, has_one_hand_sword, has_one_handed_melee, large_model, medium_movement, melee, not_int, not_str, physical_affinity, ranged, red_blood, slashing_weapon |
พลังชีวิต
400%
การหลบหลีก
+20%
Ailment Threshold
400%
ค่าต้านทาน
Damage
240%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
6 ~ 24
Attack Time
1.245 Second
Damage Spread
±30%
ค่าประสบการณ์
200%
Model Size
100%
Type
DominusDemonMapBoss
Metadata
DominusDemonMapBossPantheon
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
เลเวล
68
พลังชีวิต
25,733
ค่าเกราะ
28,790
อัตราการหลบหลีก
5,687
Damage
897
ความเสียหายเวท
897
ความแม่นยำ
580
Attack Time
1.245
ค่าประสบการณ์
20,510
Minion Life
5,582
Minion Damage
716
Ailment Threshold
25,733
Chill
81
Shock
81
Brittle
460
Scorch
81
Sap
225
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
DominusDemonCleave
Attack, Area, Melee, DamageOverTime
Base Damage: 628–1165
โอกาสคริติคอล: 5%
Attack Time: 1.245 วินาที
คูลดาวน์: 3 วินาที
สร้างความเสียหาย กายภาพ พื้นฐาน 113.1 ต่อวินาที
ลดความเร็วในการโจมตี 50%
corrupted blood cleave stacks to add [2]
is area damage [1]
DominusDemonProjectile
Attack, RangedAttack, Projectile, ProjectilesFromUser
Base Damage: 628–1165
โอกาสคริติคอล: 5%
Attack Time: 1.245 วินาที
สร้างความเสียหาย ลดลง อีก 20%
ลดความเร็วในการโจมตี 40%
base is projectile [1]
DominusDemonCharge
Attack
Base Damage: 628–1165
โอกาสคริติคอล: 5%
Attack Time: 1.245 วินาที
คูลดาวน์: 5 วินาที
ไม่สามารถคริติคอลได้
เพิ่มความเร็วในการเคลื่อนที่ 200%
DominusBloodRain
Spell, DamageOverTime
เวลาร่าย: 1 วินาที
คูลดาวน์: 30 วินาที
สร้างความเสียหาย กายภาพ พื้นฐาน 114 ต่อวินาที
ระยะเวลาพื้นฐาน 12 วินาที
skill art variation [1]
DominusGrab
Spell
เวลาร่าย: 1 วินาที
คูลดาวน์: 2 วินาที
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
โจมตีธรรมดา (Default Attack)
Base Damage: 628–1165
โอกาสคริติคอล: 5%
Attack Time: 1.245 วินาที
โจมตีศัตรูของคุณด้วยการจู่โจมอย่างมีกำลัง
skill can fire arrows [1]
skill can fire wand projectiles [1]
Object Type
version 2
extends "Metadata/Monsters/Monster"
Stats
{
cannot_be_knocked_back = 1
}
Actor
{
basic_action = "Emerge"
main_hand_unarmed_type = "One_Hand_Sword"
off_hand_unarmed_type = "Shield"
slow_animations_go_to_idle = false
}
Life
{
corpse_usable = false
}Object Type Codes
version 2
extends "Metadata/Monsters/Monster"
Render
{
has_light = false
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/Dominusdemon/DominusDemonMapBossPantheon"] = {
name = "The Hallowed Husk",
life = 4,
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 25,
damage = 2.4,
damageSpread = 0.3,
attackTime = 1.245,
attackRange = 24,
accuracy = 1,
skillList = {
"Melee",
"DominusDemonCleave",
"DominusDemonProjectile",
"DominusDemonCharge",
"DominusBloodRain",
"DominusGrab",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DominusDemonCleave"] = {
name = "DominusDemonCleave",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.Area] = true,
[SkillType.Melee] = true,
[SkillType.DamageOverTime] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
melee = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_physical_damage_to_deal_per_minute",
"attack_speed_+%",
"corrupted_blood_cleave_stacks_to_add",
"is_area_damage",
},
levels = {
[1] = {2, -50, 2, levelRequirement = 1, statInterpolation = {3}, cost = { }, },
[2] = {1.5, -50, 2, levelRequirement = 33, statInterpolation = {3}, cost = { }, },
[3] = {0.85000002384186, -50, 2, levelRequirement = 54, statInterpolation = {3}, cost = { }, },
[4] = {0.89999997615814, -50, 2, levelRequirement = 66, statInterpolation = {3}, cost = { }, },
[5] = {1, -50, 2, levelRequirement = 67, statInterpolation = {3}, cost = { }, },
[6] = {1.0499999523163, -50, 2, levelRequirement = 68, statInterpolation = {3}, cost = { }, },
[7] = {1.1000000238419, -50, 2, levelRequirement = 69, statInterpolation = {3}, cost = { }, },
[8] = {1.1499999761581, -50, 2, levelRequirement = 70, statInterpolation = {3}, cost = { }, },
[9] = {1.2000000476837, -50, 2, levelRequirement = 71, statInterpolation = {3}, cost = { }, },
[10] = {1.25, -50, 2, levelRequirement = 72, statInterpolation = {3}, cost = { }, },
[11] = {1.2999999523163, -50, 2, levelRequirement = 73, statInterpolation = {3}, cost = { }, },
[12] = {1.2999999523163, -50, 2, levelRequirement = 74, statInterpolation = {3}, cost = { }, },
[13] = {1.2999999523163, -50, 2, levelRequirement = 75, statInterpolation = {3}, cost = { }, },
[14] = {1.2999999523163, -50, 2, levelRequirement = 76, statInterpolation = {3}, cost = { }, },
[15] = {1.2999999523163, -50, 2, levelRequirement = 77, statInterpolation = {3}, cost = { }, },
[16] = {1.2999999523163, -50, 2, levelRequirement = 78, statInterpolation = {3}, cost = { }, },
[17] = {1.2999999523163, -50, 2, levelRequirement = 79, statInterpolation = {3}, cost = { }, },
[18] = {1.2999999523163, -50, 2, levelRequirement = 80, statInterpolation = {3}, cost = { }, },
[19] = {1.2999999523163, -50, 2, levelRequirement = 81, statInterpolation = {3}, cost = { }, },
[20] = {1.2999999523163, -50, 2, levelRequirement = 82, statInterpolation = {3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DominusDemonProjectile"] = {
name = "DominusDemonProjectile",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_damage_+%_final",
"attack_speed_+%",
"base_is_projectile",
},
levels = {
[1] = {-30, -40, levelRequirement = 33, statInterpolation = {1}, cost = { }, },
[2] = {-20, -40, levelRequirement = 54, statInterpolation = {1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DominusDemonCharge"] = {
name = "DominusDemonCharge",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_movement_velocity_+%",
"global_cannot_crit",
},
levels = {
[1] = {200, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DominusBloodRain"] = {
name = "DominusBloodRain",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.DamageOverTime] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_physical_damage_to_deal_per_minute",
"base_skill_effect_duration",
},
levels = {
[1] = {1062, 12000, levelRequirement = 33, statInterpolation = {1}, cost = { }, },
[2] = {2646, 12000, levelRequirement = 54, statInterpolation = {1}, cost = { }, },
[3] = {5443, 1, 12000, levelRequirement = 66, statInterpolation = {1, 1}, cost = { }, },
[4] = {6142, 1, 12000, levelRequirement = 67, statInterpolation = {1, 1}, cost = { }, },
[5] = {6842, 1, 12000, levelRequirement = 68, statInterpolation = {1, 1}, cost = { }, },
[6] = {7541, 1, 12000, levelRequirement = 69, statInterpolation = {1, 1}, cost = { }, },
[7] = {8240, 1, 12000, levelRequirement = 70, statInterpolation = {1, 1}, cost = { }, },
[8] = {9049, 1, 12000, levelRequirement = 71, statInterpolation = {1, 1}, cost = { }, },
[9] = {9858, 1, 12000, levelRequirement = 72, statInterpolation = {1, 1}, cost = { }, },
[10] = {10666, 1, 12000, levelRequirement = 73, statInterpolation = {1, 1}, cost = { }, },
[11] = {11475, 1, 12000, levelRequirement = 74, statInterpolation = {1, 1}, cost = { }, },
[12] = {12284, 1, 12000, levelRequirement = 75, statInterpolation = {1, 1}, cost = { }, },
[13] = {13093, 1, 12000, levelRequirement = 76, statInterpolation = {1, 1}, cost = { }, },
[14] = {13901, 1, 12000, levelRequirement = 77, statInterpolation = {1, 1}, cost = { }, },
[15] = {14710, 1, 12000, levelRequirement = 78, statInterpolation = {1, 1}, cost = { }, },
[16] = {15519, 1, 12000, levelRequirement = 79, statInterpolation = {1, 1}, cost = { }, },
[17] = {16328, 1, 12000, levelRequirement = 80, statInterpolation = {1, 1}, cost = { }, },
[18] = {17137, 1, 12000, levelRequirement = 81, statInterpolation = {1, 1}, cost = { }, },
[19] = {17946, 1, 12000, levelRequirement = 82, statInterpolation = {1, 1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DominusGrab"] = {
name = "DominusGrab",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, },
},
}
ไม่ถูก ผลักออกไป
| Family | ImmuneToKnockback |
|---|---|
| Domains | Monster (3) |
| GenerationType | ยูนิค (3) |
| Req. level | 1 |
| Stats |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.