MirageVillageShippingSanctumArchnemesisExpeditionDetonatorUltimatumAltarRitualRuneHeistSumgglersCacheHarvestPortalAfflictionInitiatorBlightCoreLegionInitiatorBetrayalSymbolCatarinaDelveMineralVeinIncursionCraftingBenchBestiaryRareMonsterAbyssBreachEssenceStrongboxShrine
Arachnoxia
Bestia
IconEnemyResistanceFire IconEnemyResistanceCold IconEnemyResistanceLightning IconEnemyResistanceChaos
monster dropped item rarity +% [15000]
monster slain experience +% [100]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Spectre
AreaAlcantarilla tóxica, Mapa de Alcantarilla tóxica
Tagsanimal_claw_weapon, beast, Lanzador de hechizos, chaos_affinity, flesh_armour, has_one_hand_sword, has_one_handed_melee, insect_blood, large_model, medium_movement, medium_small_height, melee, non_unique_map_boss, not_dex, physical_affinity, ranged, spider
Vida
400%
Energy Shield From Life
50%
Armadura
+50%
Ailment Threshold
400%
Resistencia
IconEnemyResistanceFire40% IconEnemyResistanceCold40% IconEnemyResistanceLightning40% IconEnemyResistanceChaos25%
Damage
350%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
5 ~ 19
Attack Time
0.945 Second
Damage Spread
±20%
Experiencia
200%
Model Size
173%
Type
SpiderBossSinsMaps
Metadata
MapSpiderBossSins
Nivel
72
Vida
932,128
Armadura
59,174
Evasión
5,444
Escudo de energía
15,700
Damage
1,892
Daño de hechizos
2,824
Precisión
678
Attack Time
0.63315
Experiencia
122,870
Minion Life
195,213
Minion Energy Shield
3,288
Minion Damage
1,532
Ailment Threshold
521,992
Chill
1,651
Shock
1,651
Brittle
9,338
Scorch
1,651
Sap
4,560
Phys Convert Ele
260%
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque estándar
Base Damage: 30054507
Probabilidad de golpe crítico: 5%
Attack Time: 0.945 seg
Derriba a tus enemigos con un golpe poderoso.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
iconbasicattack
MapSpiderBossSinsMortar
Spell, Projectile, Multicastable, Triggerable
Tiempo de lanzamiento: 1 seg
Tiempo de recarga: 5 seg
Dispara 3 proyectiles adicionales
active skill area of effect radius +% final [-35]
alternate minion [184]
base is projectile [1]
monster projectile variation [1]
number of monsters to summon [1]
projectile minimum range [15]
projectile spread radius [20]
spell maximum base physical damage [303.7]
spell minimum base physical damage [202.5]
summoned monsters are minions [1]
summoned monsters no drops or experience [1]
MapBossLeapSlamCausticCloud
Attack, Area, Melee, Movement, Travel, Slam, Totemable
Salto con impacto
Base Damage: 30054507
Probabilidad de golpe crítico: 5%
Attack Time: 0.945 seg
Tiempo de recarga: 10 seg
Saltas por los aires para infligir daño y empujar a los enemigos con tu arma en el lugar donde caes. Empujas a los enemigos sobre los que caerías fuera de tu camino. Requiere un hacha, una maza, un cetro, una espada o un báculo.
La duración base es de 9 segundos
El radio base es de 1.5 metros
cast time overrides attack duration [1]
ground caustic art variation [2]
is area damage [1]
leap slam base caustic cloud damage to deal per minute [24599]
monster penalty against minions damage +% final vs player minions [-30]
iconleapslam
SpiderPoisonProjectileCausticGround
Spell, Projectile, ProjectilesFromUser, Triggerable
Tiempo de lanzamiento: 1 seg
Tiempo de recarga: 5 seg
Velocidad de proyectiles reducida un 20%
always pierce [1]
base is projectile [1]
base projectile ground caustic cloud damage per minute [22493]
base projectile ground effect duration [10000]
ground caustic art variation [2]
monster projectile variation [5]
projectile ground caustic cloud radius [12]
projectiles drop caustic cloud [1]
spell maximum base chaos damage [809.8]
spell minimum base chaos damage [539.8]

Object Type

version 2
extends "Metadata/Monsters/Spiders/Spider"

Transitionable
{
	
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Spiders/MapSpiderBossSins"] = {
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    name = "Arachnoxia",
    life = 4,
    energyShield = 0.5,
    damage = 3.5,
    damageSpread = 0.2,
    attackTime = 0.945,
    attackRange = 19,
    accuracy = 1,
    weaponType1 = "One Hand Sword",
    skillList = {
        "MeleeAtAnimationSpeedUnique",
        "MapBossLeapSlamCausticCloud",
        "SpiderPoisonProjectileCausticGround",
        "MapSpiderBossSinsMortar",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedUnique"] = {
    name = "Default Attack",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MapBossLeapSlamCausticCloud"] = {
    name = "Leap Slam",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Jump through the air, damaging and knocking back enemies with your weapon where you land. Enemies you would land on are pushed out of the way. Requires an Axe, Mace, Sceptre, Sword or Staff.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Area] = true,
        [SkillType.Melee] = true,
        [SkillType.Movement] = true,
        [SkillType.Travel] = true,
        [SkillType.Slam] = true,
        [SkillType.Totemable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.4,
    baseFlags = {
        attack = true,
        area = true,
        melee = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "leap_slam_base_caustic_cloud_damage_to_deal_per_minute",
        "base_skill_effect_duration",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "ground_caustic_art_variation",
        "active_skill_base_area_of_effect_radius",
        "is_area_damage",
        "cast_time_overrides_attack_duration",
    },
    levels = {
        [1] = {0.60000002384186, 9000, -30, 2, 15, levelRequirement = 68, statInterpolation = {3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SpiderPoisonProjectileCausticGround"] = {
    name = "SpiderPoisonProjectileCausticGround",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_chaos_damage",
        "spell_maximum_base_chaos_damage",
        "base_projectile_ground_caustic_cloud_damage_per_minute",
        "monster_projectile_variation",
        "base_projectile_speed_+%",
        "base_projectile_ground_effect_duration",
        "projectile_ground_caustic_cloud_radius",
        "ground_caustic_art_variation",
        "projectiles_drop_caustic_cloud",
        "always_pierce",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 2, 5, -20, 10000, 12, 2, levelRequirement = 68, statInterpolation = {3, 3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MapSpiderBossSinsMortar"] = {
    name = "MapSpiderBossSinsMortar",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "number_of_monsters_to_summon",
        "alternate_minion",
        "projectile_minimum_range",
        "monster_projectile_variation",
        "projectile_spread_radius",
        "number_of_additional_projectiles",
        "active_skill_area_of_effect_radius_+%_final",
        "summoned_monsters_are_minions",
        "summoned_monsters_no_drops_or_experience",
        "base_is_projectile",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 1, 184, 15, 1, 20, 3, -35, levelRequirement = 68, statInterpolation = {3, 3},  cost = { }, },
    },
}
monster dropped item rarity +% [15000]
monster slain experience +% [100]
FamilyMonsterMapBoss
Domainsmonstruo (3)
GenerationTypeÚnicos (3)
Req. level1
Stats
  • monster slain experience +% 100 100 Global
  • monster dropped item rarity +% 15000 15000 Global
  • cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    FamilyNothing
    Domainsmonstruo (3)
    GenerationTypeÚnicos (3)
    Req. level1
    Stats
  • cannot be stunned while stunned 1 1 Global — Valor fijo
  • cannot be stunned for ms after stun finished 2000 2000 Global
  • Arachnoxia
    Bestia
    IconEnemyResistanceFire IconEnemyResistanceCold IconEnemyResistanceLightning IconEnemyResistanceChaos
    monster dropped item rarity +% [15000]
    monster slain experience +% [100]
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    Spectre
    Tagsanimal_claw_weapon, beast, Lanzador de hechizos, chaos_affinity, flesh_armour, has_one_hand_sword, has_one_handed_melee, insect_blood, large_model, medium_movement, medium_small_height, melee, not_dex, physical_affinity, ranged, spider, standalone_map_boss
    Vida
    400%
    Energy Shield From Life
    50%
    Armadura
    +50%
    Ailment Threshold
    400%
    Resistencia
    IconEnemyResistanceFire40% IconEnemyResistanceCold40% IconEnemyResistanceLightning40% IconEnemyResistanceChaos25%
    Damage
    350%
    Precisión
    100%
    Probabilidad de golpe crítico
    +5%
    Multiplicador de golpe crítico
    +130%
    Attack Distance
    5 ~ 19
    Attack Time
    0.945 Second
    Damage Spread
    ±20%
    Experiencia
    200%
    Model Size
    173%
    Type
    SpiderBossSinsMaps
    Metadata
    MapSpiderBossSinsStandalone
    Nivel
    68
    Vida
    557,385
    Armadura
    43,185
    Evasión
    4,739
    Escudo de energía
    12,254
    Damage
    1,489
    Daño de hechizos
    2,223
    Precisión
    580
    Attack Time
    0.63315
    Experiencia
    112,805
    Minion Life
    120,902
    Minion Energy Shield
    2,658
    Minion Damage
    1,189
    Ailment Threshold
    351,153
    Chill
    1,110
    Shock
    1,110
    Brittle
    6,282
    Scorch
    1,110
    Sap
    3,068
    Phys Convert Ele
    240%
    MeleeAtAnimationSpeedUnique
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Ataque estándar
    Base Damage: 23653547
    Probabilidad de golpe crítico: 5%
    Attack Time: 0.945 seg
    Derriba a tus enemigos con un golpe poderoso.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    iconbasicattack
    MapSpiderBossSinsMortar
    Spell, Projectile, Multicastable, Triggerable
    Tiempo de lanzamiento: 1 seg
    Tiempo de recarga: 5 seg
    Dispara 3 proyectiles adicionales
    active skill area of effect radius +% final [-35]
    alternate minion [184]
    base is projectile [1]
    monster projectile variation [1]
    number of monsters to summon [1]
    projectile minimum range [15]
    projectile spread radius [20]
    spell maximum base physical damage [252.7]
    spell minimum base physical damage [168.5]
    summoned monsters are minions [1]
    summoned monsters no drops or experience [1]
    MapBossLeapSlamCausticCloud
    Attack, Area, Melee, Movement, Travel, Slam, Totemable
    Salto con impacto
    Base Damage: 23653547
    Probabilidad de golpe crítico: 5%
    Attack Time: 0.945 seg
    Tiempo de recarga: 10 seg
    Saltas por los aires para infligir daño y empujar a los enemigos con tu arma en el lugar donde caes. Empujas a los enemigos sobre los que caerías fuera de tu camino. Requiere un hacha, una maza, un cetro, una espada o un báculo.
    La duración base es de 9 segundos
    El radio base es de 1.5 metros
    cast time overrides attack duration [1]
    ground caustic art variation [2]
    is area damage [1]
    leap slam base caustic cloud damage to deal per minute [18532]
    monster penalty against minions damage +% final vs player minions [-30]
    iconleapslam
    SpiderPoisonProjectileCausticGround
    Spell, Projectile, ProjectilesFromUser, Triggerable
    Tiempo de lanzamiento: 1 seg
    Tiempo de recarga: 5 seg
    Velocidad de proyectiles reducida un 20%
    always pierce [1]
    base is projectile [1]
    base projectile ground caustic cloud damage per minute [18077]
    base projectile ground effect duration [10000]
    ground caustic art variation [2]
    monster projectile variation [5]
    projectile ground caustic cloud radius [12]
    projectiles drop caustic cloud [1]
    spell maximum base chaos damage [650.8]
    spell minimum base chaos damage [433.9]

    Object Type

    version 2
    extends "Metadata/Monsters/Spiders/Spider"
    extends "Metadata/Monsters/StandaloneMapBoss"
    
    StateMachine
    {
    	define_shared_state = "add_effects;"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Spiders/MapSpiderBossSinsStandalone"] = {
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        name = "Arachnoxia",
        life = 4,
        energyShield = 0.5,
        damage = 3.5,
        damageSpread = 0.2,
        attackTime = 0.945,
        attackRange = 19,
        accuracy = 1,
        weaponType1 = "One Hand Sword",
        skillList = {
            "MeleeAtAnimationSpeedUnique",
            "MapBossLeapSlamCausticCloud",
            "SpiderPoisonProjectileCausticGround",
            "MapSpiderBossSinsMortar",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeedUnique"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MapBossLeapSlamCausticCloud"] = {
        name = "Leap Slam",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Jump through the air, damaging and knocking back enemies with your weapon where you land. Enemies you would land on are pushed out of the way. Requires an Axe, Mace, Sceptre, Sword or Staff.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.Area] = true,
            [SkillType.Melee] = true,
            [SkillType.Movement] = true,
            [SkillType.Travel] = true,
            [SkillType.Slam] = true,
            [SkillType.Totemable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.4,
        baseFlags = {
            attack = true,
            area = true,
            melee = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "leap_slam_base_caustic_cloud_damage_to_deal_per_minute",
            "base_skill_effect_duration",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "ground_caustic_art_variation",
            "active_skill_base_area_of_effect_radius",
            "is_area_damage",
            "cast_time_overrides_attack_duration",
        },
        levels = {
            [1] = {0.60000002384186, 9000, -30, 2, 15, levelRequirement = 68, statInterpolation = {3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SpiderPoisonProjectileCausticGround"] = {
        name = "SpiderPoisonProjectileCausticGround",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_chaos_damage",
            "spell_maximum_base_chaos_damage",
            "base_projectile_ground_caustic_cloud_damage_per_minute",
            "monster_projectile_variation",
            "base_projectile_speed_+%",
            "base_projectile_ground_effect_duration",
            "projectile_ground_caustic_cloud_radius",
            "ground_caustic_art_variation",
            "projectiles_drop_caustic_cloud",
            "always_pierce",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 2, 5, -20, 10000, 12, 2, levelRequirement = 68, statInterpolation = {3, 3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MapSpiderBossSinsMortar"] = {
        name = "MapSpiderBossSinsMortar",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "number_of_monsters_to_summon",
            "alternate_minion",
            "projectile_minimum_range",
            "monster_projectile_variation",
            "projectile_spread_radius",
            "number_of_additional_projectiles",
            "active_skill_area_of_effect_radius_+%_final",
            "summoned_monsters_are_minions",
            "summoned_monsters_no_drops_or_experience",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 1, 184, 15, 1, 20, 3, -35, levelRequirement = 68, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    monster dropped item rarity +% [15000]
    monster slain experience +% [100]
    FamilyMonsterMapBoss
    Domainsmonstruo (3)
    GenerationTypeÚnicos (3)
    Req. level1
    Stats
  • monster slain experience +% 100 100 Global
  • monster dropped item rarity +% 15000 15000 Global
  • cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    FamilyNothing
    Domainsmonstruo (3)
    GenerationTypeÚnicos (3)
    Req. level1
    Stats
  • cannot be stunned while stunned 1 1 Global — Valor fijo
  • cannot be stunned for ms after stun finished 2000 2000 Global
  • Arachnoxia
    Bestia
    IconEnemyResistanceFire IconEnemyResistanceCold IconEnemyResistanceLightning IconEnemyResistanceChaos
    monster dropped item rarity +% [15000]
    monster slain experience +% [100]
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    Spectre
    Tagsanimal_claw_weapon, beast, elder_map_boss, flesh_armour, has_one_hand_sword, has_one_handed_melee, insect_blood, large_model, medium_movement, medium_small_height, non_attacking, not_dex, spider
    Vida
    400%
    Energy Shield From Life
    50%
    Armadura
    +50%
    Ailment Threshold
    400%
    Resistencia
    IconEnemyResistanceFire40% IconEnemyResistanceCold40% IconEnemyResistanceLightning40% IconEnemyResistanceChaos25%
    Damage
    350%
    Precisión
    100%
    Probabilidad de golpe crítico
    +5%
    Multiplicador de golpe crítico
    +130%
    Attack Distance
    5 ~ 19
    Attack Time
    0.945 Second
    Damage Spread
    ±20%
    Experiencia
    200%
    Model Size
    173%
    Type
    SpiderBossSinsMaps
    Metadata
    MapSpiderBossSinsElder

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Life
    {
    	corpse_usable = false
    }
    
    Stats
    {
    	base_cannot_be_damaged = 1
    	base_cannot_be_stunned = 1
    	cannot_be_knocked_back = 1
    	is_hidden_monster = 1
    	immune_to_curses = 1
    	immune_to_auras_from_other_entities = 1
    	set_immune_vaal_lighting_warp = 1
    }
    
    Transitionable
    {
    	
    }
    
    Preload
    {
    	preload_object = "Metadata/Monsters/ElderBosses/ElderAbsorb"
    	preload_object = "Metadata/MiscellaneousObjects/ElderPortal"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Spiders/MapSpiderBossSinsElder"] = {
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        name = "Arachnoxia",
        life = 4,
        energyShield = 0.5,
        damage = 3.5,
        damageSpread = 0.2,
        attackTime = 0.945,
        attackRange = 19,
        accuracy = 1,
        weaponType1 = "One Hand Sword",
        skillList = {
        },
        modList = {
        },
    }
    
    monster dropped item rarity +% [15000]
    monster slain experience +% [100]
    FamilyMonsterMapBoss
    Domainsmonstruo (3)
    GenerationTypeÚnicos (3)
    Req. level1
    Stats
  • monster slain experience +% 100 100 Global
  • monster dropped item rarity +% 15000 15000 Global
  • cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    FamilyNothing
    Domainsmonstruo (3)
    GenerationTypeÚnicos (3)
    Req. level1
    Stats
  • cannot be stunned while stunned 1 1 Global — Valor fijo
  • cannot be stunned for ms after stun finished 2000 2000 Global
  • Edit

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