Chamán infestado
Blighted Shaman
SpectreN
Immunemonster no map drops [1]
Tagsbeast, blight_monster, bludgeoning_weapon, Lanzador de hechizos, fire_affinity, goatman, has_staff, has_two_handed_melee, humanoid, light_armour, mammal_beast, medium_height, melee, not_dex, not_str, physical_affinity, ranged, red_blood, very_slow_movement
600%Vida
50%Energy Shield From Life
600%Ailment Threshold
75 0 0 0Resistencia
150%Damage
100%Precisión
+5%Daño de golpe crítico
+130%Multiplicador de Golpe Crítico
6 ~ 12Attack Distance
1.5 SecondAttack Time
±20%Damage Spread
100%Experiencia
100%Model Size
BlightGoatmanShamanType
211,770Vida
16,265Armadura
8,120Evasión
8,133Escudo de energía
1,430Damage
538Precisión
1.5Attack Time
13,250Experiencia
211,770Ailment Threshold
670Chill
670Shock
3,788Brittle
670Scorch
1,850Sap
BlightMonsterFireball
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, CanRapidFire, AreaSpell
Bola de fuego
Daño de golpe crítico: 6%
Tiempo de lanzamiento: 0.85 Second
Lanza una bola de fuego hacia un objetivo, que explota y daña a enemigos cercanos.
Inflige de 2609 a 3913 de daño de fuego
base is projectile [1]

iconfireball
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque estándar
Base Damage: 1144–1716
Daño de golpe crítico: 5%
Attack Time: 1.5 Second
Derriba a tus enemigos con un poderoso embate.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

iconbasicattack
171,369Vida
14,425Armadura
7,608Evasión
7,213Escudo de energía
1,275Damage
499Precisión
1.5Attack Time
13,006Experiencia
171,369Ailment Threshold
542Chill
542Shock
3,066Brittle
542Scorch
1,497Sap
BlightMonsterFireball
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, CanRapidFire, AreaSpell
Bola de fuego
Daño de golpe crítico: 6%
Tiempo de lanzamiento: 0.85 Second
Lanza una bola de fuego hacia un objetivo, que explota y daña a enemigos cercanos.
Inflige de 2338 a 3507 de daño de fuego
base is projectile [1]

iconfireball
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque estándar
Base Damage: 1020–1531
Daño de golpe crítico: 5%
Attack Time: 1.5 Second
Derriba a tus enemigos con un poderoso embate.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

iconbasicattack
109,428Vida
11,328Armadura
6,667Evasión
5,664Escudo de energía
1,013Damage
428Precisión
1.5Attack Time
12,377Experiencia
109,428Ailment Threshold
346Chill
346Shock
1,958Brittle
346Scorch
956Sap
BlightMonsterFireball
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, CanRapidFire, AreaSpell
Bola de fuego
Daño de golpe crítico: 6%
Tiempo de lanzamiento: 0.85 Second
Lanza una bola de fuego hacia un objetivo, que explota y daña a enemigos cercanos.
Inflige de 1875 a 2813 de daño de fuego
base is projectile [1]

iconfireball
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque estándar
Base Damage: 810–1215
Daño de golpe crítico: 5%
Attack Time: 1.5 Second
Derriba a tus enemigos con un poderoso embate.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

iconbasicattack
65,114Vida
8,348Armadura
5,633Evasión
4,174Escudo de energía
755Damage
352Precisión
1.5Attack Time
11,388Experiencia
65,114Ailment Threshold
206Chill
206Shock
1,165Brittle
206Scorch
569Sap
BlightMonsterFireball
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, CanRapidFire, AreaSpell
Bola de fuego
Daño de golpe crítico: 6%
Tiempo de lanzamiento: 0.85 Second
Lanza una bola de fuego hacia un objetivo, que explota y daña a enemigos cercanos.
Inflige de 1419 a 2128 de daño de fuego
base is projectile [1]

iconfireball
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque estándar
Base Damage: 604–906
Daño de golpe crítico: 5%
Attack Time: 1.5 Second
Derriba a tus enemigos con un poderoso embate.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

iconbasicattack
38,600Vida
6,127Armadura
4,739Evasión
3,064Escudo de energía
560Damage
290Precisión
1.5Attack Time
10,255Experiencia
38,600Ailment Threshold
122Chill
122Shock
691Brittle
122Scorch
337Sap
BlightMonsterFireball
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, CanRapidFire, AreaSpell
Bola de fuego
Daño de golpe crítico: 6%
Tiempo de lanzamiento: 0.85 Second
Lanza una bola de fuego hacia un objetivo, que explota y daña a enemigos cercanos.
Inflige de 1070 a 1605 de daño de fuego
base is projectile [1]

iconfireball
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque estándar
Base Damage: 448–672
Daño de golpe crítico: 5%
Attack Time: 1.5 Second
Derriba a tus enemigos con un poderoso embate.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

iconbasicattack
Melee150OnlyLastTarget TargetNear TargetIsPlayer
Melee30TargetNear TargetIsPlayer
Melee150OnlyLastTarget TargetNear TargetBlightTowerMinionIsInState=1
Melee30TargetNear TargetBlightTowerMinionIsInState=1
Melee20OnlyLastTarget TargetNear
Melee3TargetNear
Fireball30ForceTargetEnemy TargetNotFar TargetIsPlayer
Fireball3ForceTargetEnemy TargetNotFar
FireMortar30ForceTargetEnemy TargetNotFar TargetIsPlayer
FireMortar3ForceTargetEnemy TargetNotFar
GeometryTrigger30ForceTargetEnemy TargetNotFar TargetIsPlayer
GeometryTrigger3ForceTargetEnemy TargetNotFar
BlightPath100ForceTargetSelf IgnoresTaunt
BlightPath-1ForceTargetSelf IgnoresTaunt CheckInRangeOfActiveBlightPumpObject=20

Object Type

version 2
extends "Metadata/Monsters/LeagueBlight/BlightMonsterBaseSink"

Actor
{
	main_hand_unarmed_type = "One_Hand_Mace"
}

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueBlight/BlightMonsterBaseSink"

Render
{
     //turn_duration = 0.3
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueBlight/Generic/GoatmanShamanFireball"] = {
    name = "Blighted Shaman",
    life = 6,
    energyShield = 0.5,
    fireResist = 75,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1.5,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 12,
    accuracy = 1,
    weaponType1 = "Staff",
    skillList = {
        "BlightMonsterFireball",
        "MeleeAtAnimationSpeed",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["BlightMonsterFireball"] = {
    name = "Fireball",
    hidden = true,
    color = "3",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Unleashes a ball of fire towards a target which explodes, damaging nearby foes.",
    skillTypes = {
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Fire] = true,
        [SkillType.CanRapidFire] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.85,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = ,  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = ,  cost = { }, },
    },
}
monster no map drops [1]

monster no map drops [1]

Mod IdMonsterNoMapDrops
FamilyMonsterNoMapDrops
Domainsmonstruo (3)
GenerationTypeÚnico (3)
Req. level1
Stats
  • monster no map drops Min: 1 Max: 1 Global
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