Quimerina infundida de cromo
Bestia
Género: Rhoas
Grupo: Reptiles
Familia: Las Arenas
chance to apply suppression on hit % [20]
Ganas el 100% del daño físico como daño de hielo extra
Ganas el 100% del daño físico como daño de hielo extra
stance movement speed +% final [100]
Chrome-infused Chimeral
Spectre | Y |
---|---|
Area | Los jardines altos, El laboratorio eterno |
Tags | beast, cold_affinity, has_one_hand_sword, has_one_handed_melee, large_model, light_armour, melee, not_str, physical_affinity, ranged, red_blood, reptile_beast, slow_movement, small_height |
Packs |
Vida
154%
Energy Shield From Life
50%
Evasión
+20%
Ailment Threshold
154%
Resistencia
52
52
0
0
Damage
112%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 9
Attack Time
1.005 Second
Damage Spread
±20%
Experiencia
140%
Model Size
100%
Type
IguanaChrome
Metadata
IguanaChrome
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
9,907
Armadura
28,790
Evasión
4,739
Escudo de energía
0
Damage
418
Daño de hechizos
418
Precisión
0
Attack Time
1.005
Experiencia
14,357
Ailment Threshold
9,907
Chill
31
Shock
31
Brittle
177
Scorch
31
Sap
87
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
IguanaProjectileChrome
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 335–502
Probabilidad de golpe crítico: 5%
Attack Time: 1.005 seg
Tiempo de recarga: 3.5 seg
Inflige un 30% menos de daño
El 50% del daño físico se convierte en daño de hielo
base is projectile [1]
monster projectile variation [24]
monster reverse point blank damage -% at minimum range [30]
spell maximum action distance +% [-60]
El 50% del daño físico se convierte en daño de hielo
base is projectile [1]
monster projectile variation [24]
monster reverse point blank damage -% at minimum range [30]
spell maximum action distance +% [-60]
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque estándar
Base Damage: 335–502
Probabilidad de golpe crítico: 5%
Attack Time: 1.005 seg
Derriba a tus enemigos con un golpe poderoso.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
IguanaDoomArrow
Attack, Area, ProjectileSpeed, Totemable, Trappable, Mineable, RangedAttack, MirageArcherCanUse
Base Damage: 335–502
Probabilidad de golpe crítico: 5%
Attack Time: 1.005 seg
Tiempo de recarga: 5 seg
Inflige un 75% más de daño
El 50% del daño físico se convierte en daño de hielo
base is projectile [1]
doom arrow number of arrows [4]
main hand base maximum attack distance [50]
El 50% del daño físico se convierte en daño de hielo
base is projectile [1]
doom arrow number of arrows [4]
main hand base maximum attack distance [50]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { main_hand_unarmed_type = "One_Hand_Sword" basic_action = "ChangeToStance1" basic_action = "ChangeToStance2" } Actor { }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua minions["Metadata/Monsters/GemMonster/IguanaChrome"] = { name = "Chrome-infused Chimeral", life = 1.54, energyShield = 0.5, fireResist = 52, coldResist = 52, lightningResist = 0, chaosResist = 0, damage = 1.12, damageSpread = 0.2, attackTime = 1.005, attackRange = 9, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "IguanaProjectileChrome", "IguanaDoomArrow", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["IguanaProjectileChrome"] = { name = "IguanaProjectileChrome", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_projectile_variation", "spell_maximum_action_distance_+%", "active_skill_damage_+%_final", "monster_reverse_point_blank_damage_-%_at_minimum_range", "skill_physical_damage_%_to_convert_to_cold", "base_is_projectile", }, levels = { [1] = {24, -60, -30, 30, 50, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["IguanaDoomArrow"] = { name = "IguanaDoomArrow", hidden = true, color = "2", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, [SkillType.ProjectileSpeed] = true, [SkillType.Totemable] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "doom_arrow_number_of_arrows", "skill_physical_damage_%_to_convert_to_cold", "active_skill_damage_+%_final", "main_hand_base_maximum_attack_distance", "base_is_projectile", }, levels = { [1] = {4, 50, 75, 50, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
chance to apply suppression on hit % [20]
Id | MonsterSuppressingFire |
---|---|
Family | SuppressingFire |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Ganas el 100% del daño físico como daño de hielo extra
Id | MonsterPhysicalAddedAsColdSkeletonMaps |
---|---|
Family | PhysicalAddedAsCold |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | physical_damage elemental_damage damage physical elemental cold |
Id | Nothing |
---|---|
Family | Nothing |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
stance movement speed +% final [100]
Id | StanceScavengerRun |
---|---|
Family | Stance |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.