Quimerina cromatizada
Bestia
Género: Rhoas
Grupo: Reptiles
Familia: Las Arenas
chance to apply suppression on hit % [20]
Ganas el 100% del daño físico como daño de hielo extra
stance movement speed +% final [100]
Chrome-touched Chimeral
SpectreY
AreaLos Jardines Altos, El Laboratorio Eterno
Tagsbeast, cold_affinity, has_one_hand_sword, has_one_handed_melee, large_model, light_armour, melee, not_str, physical_affinity, ranged, red_blood, reptile_beast, slow_movement, small_height
Packs
  • Los Jardines Altos: Quimerina cromatizada, Quimerina infundida de cromo
  • El Laboratorio Eterno: Quimerina cromatizada, Quimerina infundida de cromo
  • Vida
    125%
    Energy Shield From Life
    50%
    Evasión
    +20%
    Ailment Threshold
    125%
    Resistencia
    52 52 0 0
    Damage
    84%
    Precisión
    100%
    Probabilidad de golpe crítico
    +5%
    Multiplicador de Golpe Crítico
    +130%
    Attack Distance
    6 ~ 9
    Attack Time
    1.005 Second
    Damage Spread
    ±20%
    Experiencia
    125%
    Model Size
    100%
    Type
    IguanaChrometouched
    Metadata
    IguanaChrometouched
    Nivel
    68
    Vida
    8,042
    Armaduras
    28,790
    Evasión
    5,687
    Escudo de energía
    3,064
    Damage
    314
    Daño de hechizos
    314
    Precisión
    290
    Attack Time
    1.005
    Experiencia
    12,819
    Ailment Threshold
    8,042
    Chill
    25
    Shock
    25
    Brittle
    144
    Scorch
    25
    Sap
    70
    IguanaProjectileChrome
    Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
    Base Damage: 251–377
    Probabilidad de golpe crítico: 5%
    Attack Time: 1.005 seg
    Tiempo de recarga: 3.5 seg
    Inflige un 30% menos de daño
    El 50% del daño físico se convierte en daño de hielo
    base is projectile [1]
    monster projectile variation [24]
    monster reverse point blank damage -% at minimum range [30]
    spell maximum action distance +% [-60]
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Ataque estándar
    Base Damage: 251–377
    Probabilidad de golpe crítico: 5%
    Attack Time: 1.005 seg
    Derriba a tus enemigos con un golpe poderoso.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	main_hand_unarmed_type = "One_Hand_Sword"
    	basic_action = "ChangeToStance1"
    	basic_action = "ChangeToStance2"
    }
    
    Actor
    {
    
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/GemMonster/IguanaChrometouched"] = {
        name = "Chrome-touched Chimeral",
        life = 1.25,
        energyShield = 0.5,
        fireResist = 52,
        coldResist = 52,
        lightningResist = 0,
        chaosResist = 0,
        damage = 0.84,
        damageSpread = 0.2,
        attackTime = 1.005,
        attackRange = 9,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
            "IguanaProjectileChrome",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["IguanaProjectileChrome"] = {
        name = "IguanaProjectileChrome",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            attack = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "monster_projectile_variation",
            "spell_maximum_action_distance_+%",
            "active_skill_damage_+%_final",
            "monster_reverse_point_blank_damage_-%_at_minimum_range",
            "skill_physical_damage_%_to_convert_to_cold",
            "base_is_projectile",
        },
        levels = {
            [1] = {24, -60, -30, 30, 50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    chance to apply suppression on hit % [20]
    IdMonsterSuppressingFire
    FamilySuppressingFire
    Domainsmonstruo (3)
    GenerationTypeúnico (3)
    Req. level1
    Stats
  • chance to apply suppression on hit % Min: 20 Max: 20 Global
  • Ganas el 100% del daño físico como daño de hielo extra
    IdMonsterPhysicalAddedAsColdSkeletonMaps
    FamilyPhysicalAddedAsCold
    Domainsmonstruo (3)
    GenerationTypeúnico (3)
    Req. level1
    Stats
  • physical damage % to add as cold Min: 100 Max: 100 Global
  • Craft Tagsphysical_damage elemental_damage damage physical elemental cold
    IdNothing
    FamilyNothing
    Domainsmonstruo (3)
    GenerationTypeúnico (3)
    Req. level1
    stance movement speed +% final [100]
    IdStanceScavengerRun
    FamilyStance
    Domainsmonstruo (3)
    GenerationTypeúnico (3)
    Req. level1
    Stats
  • stance movement speed +% final Min: 100 Max: 100 Global
  • Craft Tagsspeed
    Edit

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