Luchador cristalino
Constructo
map related item drop chance +% final from league [-70]
Crystalline Brawler
SpectreY
Spectre OverrideMetadata/Monsters/AtlasExiles/EyrieInfluenceMonsters/EyrieElementalFighterSpectre
Tagscold_affinity, construct, eyrie_monster, fast_movement, influence_monster, is_unarmed, liquid_armour, medium_height, melee, not_int, not_str, slashing_weapon, water, water_elemental
Packs
  • Llamador de nieve, Luchador cristalino
  • Caballero de redención, Luchador cristalino
  • Centinela de redención, Luchador cristalino
  • Vida
    110%
    Evasión
    +40%
    Ailment Threshold
    110%
    Resistencia
    0 40 0 0
    Damage
    110%
    Precisión
    100%
    Probabilidad de golpe crítico
    +5%
    Multiplicador de golpe crítico
    +130%
    Attack Distance
    6 ~ 8
    Attack Time
    1.005 Second
    Damage Spread
    ±20%
    Experiencia
    110%
    Model Size
    100%
    Type
    EyrieElementalFighter
    Metadata
    EyrieElementalFighter
    Nivel
    68
    Vida
    7,077
    Armadura
    28,790
    Evasión
    6,635
    Damage
    411
    Daño de hechizos
    411
    Precisión
    580
    Attack Time
    1.005
    Experiencia
    11,281
    Minion Life
    1,535
    Minion Damage
    328
    Ailment Threshold
    7,077
    Chill
    22
    Shock
    22
    Brittle
    127
    Scorch
    22
    Sap
    62
    WalkEmergeAtlasInfluenceMonster
    walk emerge distance [225]
    MeleeCold
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Ataque estándar
    Base Damage: 329–493
    Probabilidad de golpe crítico: 5%
    Daño de ataque: 75%
    Attack Time: 1.005 seg
    Derriba a tus enemigos con un golpe poderoso.
    Inflige un 25% menos de daño de ataque
    Inflige un 150.3% más de daño
    El 75% del daño físico se convierte en daño de hielo
    skill can fire arrows [1]
    skill can fire wand projectiles [1]

    Object Type

    version 2
    extends "Metadata/Monsters/AtlasExiles/EyrieInfluenceMonsters/EyrieMonsterBase"
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/AtlasExiles/EyrieInfluenceMonsters/EyrieMonsterBase"
    
    Life
    {
        on_spawned_alive = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/EyrieMonsters/ElementalFighter/bodyfx/bodyfx.epk );"
        on_death = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/EyrieMonsters/ElementalFighter/bodyfx/bodyfx.epk );"
    }
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/AtlasExiles/EyrieInfluenceMonsters/EyrieElementalFighter"] = {
        name = "Crystalline Brawler",
        life = 1.1,
        fireResist = 0,
        coldResist = 40,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.1,
        damageSpread = 0.2,
        attackTime = 1.005,
        attackRange = 8,
        accuracy = 1,
        skillList = {
            "MeleeCold",
            "WalkEmergeAtlasInfluenceMonster",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeCold"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "skill_physical_damage_%_to_convert_to_cold",
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {0, 75, baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {2},  cost = { }, },
            [2] = {0, 75, baseMultiplier = 0.75, levelRequirement = 19, statInterpolation = {2},  cost = { }, },
            [3] = {1, 75, baseMultiplier = 0.75, levelRequirement = 20, statInterpolation = {2},  cost = { }, },
            [4] = {200, 75, baseMultiplier = 0.75, levelRequirement = 84, statInterpolation = {2},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["WalkEmergeAtlasInfluenceMonster"] = {
        name = "WalkEmergeAtlasInfluenceMonster",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.25,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "walk_emerge_distance",
        },
        levels = {
            [1] = {225, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    map related item drop chance +% final from league [-70]
    IdLeagueDropPenaltyInfluenceMonster
    FamilyLeagueDropPenalty
    Domainsmonstruo (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • map related item drop chance +% final from league Min: -70 Max: -70 Global
  • Luchador cristalino
    Constructo
    map related item drop chance +% final from league [-70]
    Crystalline Brawler
    SpectreY
    Tagscold_affinity, construct, eyrie_monster, fast_movement, influence_monster, is_unarmed, liquid_armour, melee, not_int, not_str, slashing_weapon, water, water_elemental
    Vida
    110%
    Evasión
    +40%
    Ailment Threshold
    110%
    Resistencia
    0 40 0 0
    Damage
    110%
    Precisión
    100%
    Probabilidad de golpe crítico
    +5%
    Multiplicador de golpe crítico
    +130%
    Attack Distance
    6 ~ 8
    Attack Time
    1.005 Second
    Damage Spread
    ±20%
    Experiencia
    110%
    Model Size
    100%
    Type
    EyrieElementalFighter
    Metadata
    EyrieElementalFighterSpectre
    Nivel
    68
    Vida
    7,077
    Armadura
    28,790
    Evasión
    6,635
    Damage
    411
    Daño de hechizos
    411
    Precisión
    580
    Attack Time
    1.005
    Experiencia
    11,281
    Minion Life
    1,535
    Minion Damage
    328
    Ailment Threshold
    7,077
    Chill
    22
    Shock
    22
    Brittle
    127
    Scorch
    22
    Sap
    62
    WalkEmergeAtlasInfluenceMonster
    walk emerge distance [225]
    MeleeCold
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Ataque estándar
    Base Damage: 329–493
    Probabilidad de golpe crítico: 5%
    Daño de ataque: 75%
    Attack Time: 1.005 seg
    Derriba a tus enemigos con un golpe poderoso.
    Inflige un 25% menos de daño de ataque
    Inflige un 150.3% más de daño
    El 75% del daño físico se convierte en daño de hielo
    skill can fire arrows [1]
    skill can fire wand projectiles [1]

    Object Type

    version 2
    extends "Metadata/Monsters/AtlasExiles/EyrieInfluenceMonsters/EyrieMonsterSpectreBase"
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/AtlasExiles/EyrieInfluenceMonsters/EyrieMonsterSpectreBase"
    
    Life
    {
        on_spawned_alive = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/EyrieMonsters/ElementalFighter/bodyfx/bodyfx.epk );"
        on_death = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasExiles/EyrieMonsters/ElementalFighter/bodyfx/bodyfx.epk );"
    }
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/AtlasExiles/EyrieInfluenceMonsters/EyrieElementalFighterSpectre"] = {
        name = "Crystalline Brawler",
        life = 1.1,
        fireResist = 0,
        coldResist = 40,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.1,
        damageSpread = 0.2,
        attackTime = 1.005,
        attackRange = 8,
        accuracy = 1,
        skillList = {
            "MeleeCold",
            "WalkEmergeAtlasInfluenceMonster",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeCold"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "skill_physical_damage_%_to_convert_to_cold",
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {0, 75, baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {2},  cost = { }, },
            [2] = {0, 75, baseMultiplier = 0.75, levelRequirement = 19, statInterpolation = {2},  cost = { }, },
            [3] = {1, 75, baseMultiplier = 0.75, levelRequirement = 20, statInterpolation = {2},  cost = { }, },
            [4] = {200, 75, baseMultiplier = 0.75, levelRequirement = 84, statInterpolation = {2},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["WalkEmergeAtlasInfluenceMonster"] = {
        name = "WalkEmergeAtlasInfluenceMonster",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.25,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "walk_emerge_distance",
        },
        levels = {
            [1] = {225, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    map related item drop chance +% final from league [-70]
    IdLeagueDropPenaltyInfluenceMonster
    FamilyLeagueDropPenalty
    Domainsmonstruo (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • map related item drop chance +% final from league Min: -70 Max: -70 Global
  • Editar

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