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Bailarín de filos mortífero
Humanoide
IconEnemyResistanceFire IconEnemyResistanceCold IconEnemyResistanceLightning IconEnemyResistanceChaos
Guardia del santuario
Deadly Bladedancer
Spectre
TagsLanzador de hechizos, fire_affinity, has_one_hand_sword, has_one_handed_melee, human, humanoid, light_armour, melee, not_int, physical_affinity, red_blood, sanctum_guard, sanctum_monster, slashing_weapon, very_fast_movement
Packs
  • Centinela de obsidiana, Bailarín de filos mortífero
  • Vida
    600%
    Armadura
    +50%
    Evasión
    +100%
    Ailment Threshold
    600%
    Resistencia
    IconEnemyResistanceFire30% IconEnemyResistanceCold30% IconEnemyResistanceLightning30% IconEnemyResistanceChaos20%
    Damage
    100%
    Precisión
    100%
    Probabilidad de golpe crítico
    +5%
    Multiplicador de golpe crítico
    +130%
    Attack Distance
    6 ~ 24
    Attack Time
    1.995 Second
    Damage Spread
    ±20%
    Experiencia
    200%
    Model Size
    110%
    Type
    SanctumGuard5
    Metadata
    Guard5
    Nivel
    68
    Vida
    38,600
    Armadura
    43,185
    Evasión
    9,478
    Damage
    374
    Daño de hechizos
    374
    Precisión
    580
    Attack Time
    1.995
    Experiencia
    20,510
    Minion Life
    8,373
    Minion Damage
    298
    Ailment Threshold
    38,600
    Chill
    122
    Shock
    122
    Brittle
    691
    Scorch
    122
    Sap
    337
    Phys Convert Ele
    240%
    GASanctumDanaiSweepCleave
    Triggerable, Attack
    Base Damage: 299448
    Probabilidad de golpe crítico: 5%
    Daño de ataque: 160%
    Attack Time: 1.995 seg
    Inflige un 60% más de daño de ataque
    base sanctum damage [30]
    is area damage [1]
    EAASanctumDanaiSweep
    Attack
    Base Damage: 299448
    Probabilidad de golpe crítico: 5%
    Attack Time: 1.995 seg
    cast time overrides attack duration [1]
    SanctumDanaiTeleportStrike
    Spell, Movement
    Tiempo de lanzamiento: 2 seg
    Tiempo de recarga: 6 seg
    teleport additional distance between self and target [16]
    SanctumDanaiFlickerAttack
    Triggerable, Attack
    Base Damage: 299448
    Probabilidad de golpe crítico: 5%
    Daño de ataque: 160%
    Attack Time: 1.995 seg
    Inflige un 60% más de daño de ataque
    base sanctum damage [30]
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueSanctum/Guards/SanctumGuardBase"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueSanctum/Guards/Guard5"] = {
        fireResist = 30,
        coldResist = 30,
        lightningResist = 30,
        chaosResist = 20,
        name = "Deadly Bladedancer",
        life = 6,
        damage = 1,
        damageSpread = 0.2,
        attackTime = 1.995,
        attackRange = 24,
        accuracy = 1,
        weaponType1 = "One Hand Sword",
        skillList = {
            "GASanctumDanaiSweepCleave",
            "EAASanctumDanaiSweep",
            "SanctumDanaiTeleportStrike",
            "SanctumDanaiFlickerAttack",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GASanctumDanaiSweepCleave"] = {
        name = "GASanctumDanaiSweepCleave",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_sanctum_damage",
            "is_area_damage",
        },
        levels = {
            [1] = {30, baseMultiplier = 1.6, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EAASanctumDanaiSweep"] = {
        name = "EAASanctumDanaiSweep",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2,
        baseFlags = {
            attack = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "cast_time_overrides_attack_duration",
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SanctumDanaiTeleportStrike"] = {
        name = "SanctumDanaiTeleportStrike",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Movement] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "teleport_additional_distance_between_self_and_target",
        },
        levels = {
            [1] = {16, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SanctumDanaiFlickerAttack"] = {
        name = "SanctumDanaiFlickerAttack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_sanctum_damage",
            "is_area_damage",
        },
        levels = {
            [1] = {30, baseMultiplier = 1.6, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    FamilyMonsterTagSanctumGuard
    Domainsmonstruo (3)
    GenerationTypeÚnicos (3)
    Req. level1
    Adds Tagssanctum_guard
    FamilyMonsterSanctumGuardDaemon
    Domainsmonstruo (3)
    GenerationTypeÚnicos (3)
    Req. level1
    FamilyMonsterSanctumGuardDaemon
    Domainsmonstruo (3)
    GenerationTypeÚnicos (3)
    Req. level1
    Edit

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