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Supresor fractal
Fractal Suppressor

Supresor fractal(Fractal Suppressor)

SpectreN
Area
Tagsmud_blood, construct
Damage100%
Vida100%
Ailment Threshold100%
Daño de golpe crítico5%
TypeSynthesisDroneTurret
Attack Distance6 ~ 6
Attack Time1.5 Second
Damage Spread20%
Precisión+100%

SynthesisDroneProjectile
monster projectile variation [98]
Inflige 597.3 a 896 de Daño Físico
spell maximum action distance +% [-30]

base_is_projectile projectile_uses_contact_position use_scaled_contact_offset Spell Projectile SkillCanVolley Triggerable
Tiempo de lanzamiento: 1.2 Second

SynthesisDroneTurretSlash
Inflige 3877 a 5815 de Daño de Hielo
is_area_damage Triggerable
Tiempo de lanzamiento: 2.5 Second

SynthesisDroneFaceLastTarget
IllusionaryWolf
Enfrenta al Último Objetivo
spell maximum action distance +% [200]
Tiempo de lanzamiento: 0.01 Second

EmptyActionSynthesisTurretWave
spell maximum action distance +% [200]
skill_cannot_be_stunned skill_cannot_be_knocked_back
Tiempo de lanzamiento: 2.27 Second
Tiempo de recarga: 5 Second

SynthesisDroneTurretMegaAttack
Inflige 10767 a 16151 de Daño de Hielo
is_area_damage Triggerable
Tiempo de lanzamiento: 2.27 Second

SynthesisDroneTurretProjectile
monster projectile variation [107]
Inflige 3527 a 5290 de Daño de Hielo
spell maximum action distance +% [200]
skill visual scale +% [-33]
number of projectiles override [1]

base_is_projectile projectile_uses_contact_position use_scaled_contact_offset Spell Projectile SkillCanVolley Triggerable
Tiempo de lanzamiento: 2.5 Second

ChangeToStance1
Tiempo de lanzamiento: 1 Second

ChangeToStance2
Tiempo de lanzamiento: 1 Second
Tiempo de recarga: 5 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
84Supresor fractal287531429.81.5761916265854800000

SynthesisDroneProjectile
monster projectile variation [98]
Inflige 542.6 a 813.8 de Daño Físico
spell maximum action distance +% [-30]

base_is_projectile projectile_uses_contact_position use_scaled_contact_offset Spell Projectile SkillCanVolley Triggerable
Tiempo de lanzamiento: 1.2 Second

SynthesisDroneTurretSlash
Inflige 3441 a 5162 de Daño de Hielo
is_area_damage Triggerable
Tiempo de lanzamiento: 2.5 Second

SynthesisDroneFaceLastTarget
IllusionaryWolf
Enfrenta al Último Objetivo
spell maximum action distance +% [200]
Tiempo de lanzamiento: 0.01 Second

EmptyActionSynthesisTurretWave
spell maximum action distance +% [200]
skill_cannot_be_stunned skill_cannot_be_knocked_back
Tiempo de lanzamiento: 2.27 Second
Tiempo de recarga: 5 Second

SynthesisDroneTurretMegaAttack
Inflige 9432 a 14148 de Daño de Hielo
is_area_damage Triggerable
Tiempo de lanzamiento: 2.27 Second

SynthesisDroneTurretProjectile
monster projectile variation [107]
Inflige 3161 a 4741 de Daño de Hielo
spell maximum action distance +% [200]
skill visual scale +% [-33]
number of projectiles override [1]

base_is_projectile projectile_uses_contact_position use_scaled_contact_offset Spell Projectile SkillCanVolley Triggerable
Tiempo de lanzamiento: 2.5 Second

ChangeToStance1
Tiempo de lanzamiento: 1 Second

ChangeToStance2
Tiempo de lanzamiento: 1 Second
Tiempo de recarga: 5 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
82Supresor fractal257521275.51.5633414425794500000

SynthesisDroneProjectile
monster projectile variation [98]
Inflige 447 a 670.5 de Daño Físico
spell maximum action distance +% [-30]

base_is_projectile projectile_uses_contact_position use_scaled_contact_offset Spell Projectile SkillCanVolley Triggerable
Tiempo de lanzamiento: 1.2 Second

SynthesisDroneTurretSlash
Inflige 2708 a 4062 de Daño de Hielo
is_area_damage Triggerable
Tiempo de lanzamiento: 2.5 Second

SynthesisDroneFaceLastTarget
IllusionaryWolf
Enfrenta al Último Objetivo
spell maximum action distance +% [200]
Tiempo de lanzamiento: 0.01 Second

EmptyActionSynthesisTurretWave
spell maximum action distance +% [200]
skill_cannot_be_stunned skill_cannot_be_knocked_back
Tiempo de lanzamiento: 2.27 Second
Tiempo de recarga: 5 Second

SynthesisDroneTurretMegaAttack
Inflige 7227 a 10840 de Daño de Hielo
is_area_damage Triggerable
Tiempo de lanzamiento: 2.27 Second

SynthesisDroneTurretProjectile
monster projectile variation [107]
Inflige 2535 a 3803 de Daño de Hielo
spell maximum action distance +% [200]
skill visual scale +% [-33]
number of projectiles override [1]

base_is_projectile projectile_uses_contact_position use_scaled_contact_offset Spell Projectile SkillCanVolley Triggerable
Tiempo de lanzamiento: 2.5 Second

ChangeToStance1
Tiempo de lanzamiento: 1 Second

ChangeToStance2
Tiempo de lanzamiento: 1 Second
Tiempo de recarga: 5 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
78Supresor fractal199271012.71.5426811328685200000

SynthesisDroneProjectile
monster projectile variation [98]
Inflige 349.8 a 524.7 de Daño Físico
spell maximum action distance +% [-30]

base_is_projectile projectile_uses_contact_position use_scaled_contact_offset Spell Projectile SkillCanVolley Triggerable
Tiempo de lanzamiento: 1.2 Second

SynthesisDroneTurretSlash
Inflige 2001 a 3001 de Daño de Hielo
is_area_damage Triggerable
Tiempo de lanzamiento: 2.5 Second

SynthesisDroneFaceLastTarget
IllusionaryWolf
Enfrenta al Último Objetivo
spell maximum action distance +% [200]
Tiempo de lanzamiento: 0.01 Second

EmptyActionSynthesisTurretWave
spell maximum action distance +% [200]
skill_cannot_be_stunned skill_cannot_be_knocked_back
Tiempo de lanzamiento: 2.27 Second
Tiempo de recarga: 5 Second

SynthesisDroneTurretMegaAttack
TriggerableTiempo de lanzamiento: 2.27 Second

SynthesisDroneTurretProjectile
Spell Projectile SkillCanVolley TriggerableTiempo de lanzamiento: 2.5 Second

ChangeToStance1
Tiempo de lanzamiento: 1 Second

ChangeToStance2
Tiempo de lanzamiento: 1 Second
Tiempo de recarga: 5 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
73Supresor fractal14804755.41.527168348567600000

SynthesisDroneProjectile
monster projectile variation [98]
Inflige 272.8 a 409.2 de Daño Físico
spell maximum action distance +% [-30]

base_is_projectile projectile_uses_contact_position use_scaled_contact_offset Spell Projectile SkillCanVolley Triggerable
Tiempo de lanzamiento: 1.2 Second

SynthesisDroneTurretSlash
Inflige 1473 a 2210 de Daño de Hielo
is_area_damage Triggerable
Tiempo de lanzamiento: 2.5 Second

SynthesisDroneFaceLastTarget
IllusionaryWolf
Enfrenta al Último Objetivo
spell maximum action distance +% [200]
Tiempo de lanzamiento: 0.01 Second

EmptyActionSynthesisTurretWave
spell maximum action distance +% [200]
skill_cannot_be_stunned skill_cannot_be_knocked_back
Tiempo de lanzamiento: 2.27 Second
Tiempo de recarga: 5 Second

SynthesisDroneTurretMegaAttack
TriggerableTiempo de lanzamiento: 2.27 Second

SynthesisDroneTurretProjectile
Spell Projectile SkillCanVolley TriggerableTiempo de lanzamiento: 2.5 Second

ChangeToStance1
Tiempo de lanzamiento: 1 Second

ChangeToStance2
Tiempo de lanzamiento: 1 Second
Tiempo de recarga: 5 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
68Supresor fractal10768560.31.517226127468100000
ExecuteGEAL-1NoTargetInRangeXHasBuffOf=(150, buffdefinitions::synthesis_turret_charge_projectile_target)
FaceLastTarget3ForceTargetEnemy TargetIsPlayer OnlyLastTarget
EmptyActionSpell-1ForceTargetSynthesisGuardian FightIsInState=2
SynthesisTurretChargeProjectile 10 TargetHasBuffOf=(buffdefinitions::synthesis_turret_charge_projectile_target)
stance stance2
FaceLastTarget3ForceTargetEnemy TargetIsPlayer OnlyLastTarget
EmptyActionSpell-1ForceTargetSynthesisGuardian FightIsInState=2
SynthesisTurretChargeProjectile 10 TargetHasBuffOf=(buffdefinitions::synthesis_turret_charge_projectile_target)

Object Type

version 2
extends "Metadata/Monsters/LeagueSynthesis/BossArenaObjects/DroneTurrets/SynthesisDroneBase"

Positioned
{
	force_placement = true
}

StateMachine
{
	define_shared_state = "active"
}

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueSynthesis/BossArenaObjects/DroneTurrets/SynthesisDroneBase"

StateMachine
{
	on_state_active_1 =
	"
		AddAttached( Metadata/Effects/Spells/monsters_effects/League_Synthesis/general/drone_target/rig.ao, , 0.5 );
		PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/League_Synthesis/general/drone_target/rig.ao, start );
		Delay( 0.1, { QueueAnimationAttached( Metadata/Effects/Spells/monsters_effects/League_Synthesis/general/drone_target/rig.ao, idle ); } );
	"

	create_state_active_1 =
	"
		AddAttached( Metadata/Effects/Spells/monsters_effects/League_Synthesis/general/drone_target/rig.ao, , 0.5 );
		PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/League_Synthesis/general/drone_target/rig.ao, idle );
	"

	on_state_active_0 =
	"
		QueueAnimationAttached( Metadata/Effects/Spells/monsters_effects/League_Synthesis/general/drone_target/rig.ao, end );
		Delay( 0.5, { DetachAllOfType( Metadata/Effects/Spells/monsters_effects/League_Synthesis/general/drone_target/rig.ao ); } );
	"
}

Actor
{
	on_start_MonsterProjectileSpell =
	"
		PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/League_Synthesis/general/drone_target/rig.ao, enrage );
		QueueAnimationAttached( Metadata/Effects/Spells/monsters_effects/League_Synthesis/general/drone_target/rig.ao, idle );
	"
	on_start_EmptyActionSpell =
	"
		PlayAnimationAttached( Metadata/Effects/Spells/monsters_effects/League_Synthesis/general/drone_target/rig.ao, enrage );
		QueueAnimationAttached( Metadata/Effects/Spells/monsters_effects/League_Synthesis/general/drone_target/rig.ao, idle );
	"
}
Resiste FuegoResiste HieloResiste RayoResiste Caos
0000
0000
0000
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueSynthesis/SynthesisDroneBossTurret1"] = {
    name = "Fractal Suppressor",
    life = 1,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "SynthesisDroneFaceLastTarget",
        "ChangeToStance1",
        "ChangeToStance2",
        "SynthesisDroneTurretSlash",
        "SynthesisDroneTurretMegaAttack",
        "EmptyActionSynthesisTurretWave",
        "SynthesisDroneProjectile",
        "SynthesisDroneTurretProjectile",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["SynthesisDroneFaceLastTarget"] = {
    name = "Face Last Target",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 0.01,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_maximum_action_distance_+%",
    },
    levels = {
        [1] = {200, levelRequirement = 1, statInterpolation = {1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["ChangeToStance1"] = {
    name = "ChangeToStance1",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["ChangeToStance2"] = {
    name = "ChangeToStance2",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["SynthesisDroneTurretSlash"] = {
    name = "SynthesisDroneTurretSlash",
    hidden = true,
    color = 4,
    baseEffectiveness = 2.5,
    incrementalEffectiveness = 0.05,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 2.5,
    baseFlags = {
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "is_area_damage",
    },
    levels = {
        [1] = {0.8, 1.2, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["SynthesisDroneTurretMegaAttack"] = {
    name = "SynthesisDroneTurretMegaAttack",
    hidden = true,
    color = 4,
    baseEffectiveness = 4,
    incrementalEffectiveness = 0.057,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 2.27,
    baseFlags = {
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "is_area_damage",
    },
    levels = {
        [1] = {0.8, 1.2, critChance = 5, levelRequirement = 75, statInterpolation = {3, 3},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["EmptyActionSynthesisTurretWave"] = {
    name = "EmptyActionSynthesisTurretWave",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 2.27,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_maximum_action_distance_+%",
        "skill_cannot_be_stunned",
        "skill_cannot_be_knocked_back",
    },
    levels = {
        [1] = {200, levelRequirement = 0, statInterpolation = {1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["SynthesisDroneProjectile"] = {
    name = "SynthesisDroneProjectile",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0.038,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.SkillCanVolley] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1.2,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_projectile_variation",
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "spell_maximum_action_distance_+%",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {98, 0.8, 1.2, -30, critChance = 5, levelRequirement = 0, statInterpolation = {1, 3, 3, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["SynthesisDroneTurretProjectile"] = {
    name = "SynthesisDroneTurretProjectile",
    hidden = true,
    color = 4,
    baseEffectiveness = 3.38,
    incrementalEffectiveness = 0.045,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.SkillCanVolley] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 2.5,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_projectile_variation",
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "spell_maximum_action_distance_+%",
        "skill_visual_scale_+%",
        "number_of_projectiles_override",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {107, 0.8, 1.2, 200, -33, 1, critChance = 5, levelRequirement = 75, statInterpolation = {1, 3, 3, 1, 1, 1},  },
    },
}