MirageVillageShippingSanctumArchnemesisExpeditionDetonatorUltimatumAltarRitualRuneHeistSumgglersCacheHarvestPortalAfflictionInitiatorBlightCoreLegionInitiatorBetrayalSymbolCatarinaDelveMineralVeinIncursionCraftingBenchBestiaryRareMonsterAbyssBreachEssenceStrongboxShrine
ตัวยับยั้งแฟร็กทัล
ชีวิตประดิษฐ์
Fractal Suppressor
Spectre
Tagsนักเวท, cold_affinity, construct, extra_small_height, immobile, is_unarmed, mud_blood, physical_affinity, ranged, stone_armour
พลังชีวิต
100%
Ailment Threshold
100%
ค่าต้านทาน
IconEnemyResistanceFire0% IconEnemyResistanceCold0% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
Damage
100%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±20%
ค่าประสบการณ์
100%
Model Size
150%
Type
SynthesisDroneTurret
Metadata
SynthesisDroneBossTurret1
เลเวล
68
พลังชีวิต
6,433
ค่าเกราะ
28,790
อัตราการหลบหลีก
4,739
Damage
374
ความเสียหายเวท
374
ความแม่นยำ
580
Attack Time
1.5
ค่าประสบการณ์
10,255
Minion Life
1,395
Minion Damage
298
Ailment Threshold
6,433
Chill
20
Shock
20
Brittle
115
Scorch
20
Sap
56
Phys Convert Ele
240%
SynthesisDroneProjectile
Spell, Projectile, ProjectilesFromUser, Triggerable
โอกาสคริติคอล: 5%
เวลาร่าย: 1.2 วินาที
base is projectile [1]
monster projectile variation [98]
projectile uses contact position [1]
spell maximum action distance +% [-30]
spell maximum base physical damage [409.2]
spell minimum base physical damage [272.8]
use scaled contact offset [1]
SynthesisDroneTurretSlash
Spell, Triggerable
โอกาสคริติคอล: 5%
เวลาร่าย: 2.5 วินาที
is area damage [1]
spell maximum base cold damage [2210]
spell minimum base cold damage [1473]
SynthesisDroneFaceLastTarget
เผชิญเป้าหมายสุดท้าย (Face Last Target)
spell maximum action distance +% [200]
IllusionaryWolf
EmptyActionSynthesisTurretWave
Spell
เวลาร่าย: 2.27 วินาที
คูลดาวน์: 5 วินาที
skill cannot be knocked back [1]
skill cannot be stunned [1]
spell maximum action distance +% [200]
SynthesisDroneTurretMegaAttack
Spell, Triggerable
โอกาสคริติคอล: 5%
เวลาร่าย: 2.27 วินาที
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
spell maximum base cold damage [5518]
spell minimum base cold damage [3678]
SynthesisDroneTurretProjectile
Spell, Projectile, ProjectilesFromUser, Triggerable
โอกาสคริติคอล: 5%
เวลาร่าย: 2.5 วินาที
base is projectile [1]
monster projectile variation [107]
number of projectiles override [1]
projectile uses contact position [1]
skill visual scale +% [-33]
spell maximum action distance +% [200]
spell maximum base cold damage [2170]
spell minimum base cold damage [1446]
use scaled contact offset [1]
ChangeToStance1
ChangeToStance2
คูลดาวน์: 5 วินาที

Object Type

version 2
extends "Metadata/Monsters/LeagueSynthesis/BossArenaObjects/DroneTurrets/SynthesisDroneBase"

Positioned
{
	force_placement = true
}

StateMachine
{
	define_shared_state = "active"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueSynthesis/SynthesisDroneBossTurret1"] = {
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    name = "Fractal Suppressor",
    life = 1,
    damage = 1,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "SynthesisDroneFaceLastTarget",
        "ChangeToStance1",
        "ChangeToStance2",
        "SynthesisDroneTurretSlash",
        "SynthesisDroneTurretMegaAttack",
        "EmptyActionSynthesisTurretWave",
        "SynthesisDroneProjectile",
        "SynthesisDroneTurretProjectile",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["SynthesisDroneFaceLastTarget"] = {
    name = "Face Last Target",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.01,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_maximum_action_distance_+%",
    },
    levels = {
        [1] = {200, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["ChangeToStance1"] = {
    name = "ChangeToStance1",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["ChangeToStance2"] = {
    name = "ChangeToStance2",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SynthesisDroneTurretSlash"] = {
    name = "SynthesisDroneTurretSlash",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.5,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SynthesisDroneTurretMegaAttack"] = {
    name = "SynthesisDroneTurretMegaAttack",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.27,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, -50, critChance = 5, levelRequirement = 75, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EmptyActionSynthesisTurretWave"] = {
    name = "EmptyActionSynthesisTurretWave",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.27,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_maximum_action_distance_+%",
        "skill_cannot_be_stunned",
        "skill_cannot_be_knocked_back",
    },
    levels = {
        [1] = {200, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SynthesisDroneProjectile"] = {
    name = "SynthesisDroneProjectile",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.2,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "monster_projectile_variation",
        "spell_maximum_action_distance_+%",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 98, -30, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SynthesisDroneTurretProjectile"] = {
    name = "SynthesisDroneTurretProjectile",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.5,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "monster_projectile_variation",
        "spell_maximum_action_distance_+%",
        "skill_visual_scale_+%",
        "number_of_projectiles_override",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 107, 200, -33, 1, critChance = 5, levelRequirement = 75, statInterpolation = {3, 3},  cost = { }, },
    },
}
Edit

Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.