Ursa infestado
Bestia
Género: Fieras
Grupo: Ursas
Esparce suelo cáustico al morir
monster caustic cloud on death base area of effect radius [12]
monster ground effect on death base duration ms [3000]
stance movement speed +% final [-50]
Infested Ursa
SpectreY
Spectre OverrideMetadata/Monsters/DropBear/DropBearGround3ParasiteSpectre
AreaEl Bosque del Norte
Tagsanimal_claw_weapon, beast, cannot_be_monolith, extra_small_height, hidden_monster, is_unarmed, light_armour, medium_movement, melee, not_int, physical_affinity, red_blood, ursine_beast
Packs
  • El Bosque del Norte: Ursa infestado, Ursa infestado, Ursa infestado, Ursa infestado
  • Vida
    126%
    Armaduras
    +50%
    Evasión
    +50%
    Ailment Threshold
    126%
    Resistencia
    40 0 0 0
    Damage
    208%
    Precisión
    100%
    Probabilidad de golpe crítico
    +5%
    Multiplicador de Golpe Crítico
    +130%
    Attack Distance
    6 ~ 10
    Attack Time
    1.65 Second
    Damage Spread
    ±20%
    Experiencia
    140%
    Model Size
    100%
    Type
    DropBearParasite
    Metadata
    DropBear3Parasite
    Nivel
    53
    Vida
    2,961
    Armaduras
    12,828
    Evasión
    4,095
    Escudo de energía
    0
    Damage
    358
    Daño de hechizos
    358
    Precisión
    159
    Attack Time
    1.65
    Experiencia
    8,854
    Ailment Threshold
    2,961
    Chill
    9
    Shock
    9
    Brittle
    53
    Scorch
    9
    Sap
    26
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Ataque estándar
    Base Damage: 286–429
    Probabilidad de golpe crítico: 5%
    Attack Time: 1.65 seg
    Derriba a tus enemigos con un golpe poderoso.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    DanceOnCorpse
    CanTargetUnusableCorpse
    Tiempo de recarga: 30 seg
    disable skill repeats [1]
    DropBearAmbush
    Attack
    Base Damage: 286–429
    Probabilidad de golpe crítico: 5%
    Attack Time: 1.65 seg
    Nunca infliges golpes críticos
    Inflige un 50% menos de daño
    drop bear fall on target [1]

    Object Type

    version 2
    extends "Metadata/Monsters/DropBear/DropBear"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/DropBear/DropBear"
    
    Preload
    {
    	preload_ground_effect = "CausticCloud"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/DropBear/DropBear3Parasite"] = {
        name = "Infested Ursa",
        life = 1.26,
        fireResist = 40,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 2.08,
        damageSpread = 0.2,
        attackTime = 1.65,
        attackRange = 10,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
            "DropBearAmbush",
            "DanceOnCorpse",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DropBearAmbush"] = {
        name = "DropBearAmbush",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.17,
        baseFlags = {
            attack = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "drop_bear_fall_on_target",
            "global_cannot_crit",
        },
        levels = {
            [1] = {-50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DanceOnCorpse"] = {
        name = "DanceOnCorpse",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.CanTargetUnusableCorpse] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "disable_skill_repeats",
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    Esparce suelo cáustico al morir
    monster caustic cloud on death base area of effect radius [12]
    monster ground effect on death base duration ms [3000]
    IdMonsterCausticCloudOnDeath
    FamilyMonsterEffectOnDeath
    Domainsmonstruo (3)
    GenerationTypeúnico (3)
    Req. level1
    Stats
  • monster ground effect on death base duration ms Min: 3000 Max: 3000 Global
  • monster caustic cloud on death base area of effect radius Min: 12 Max: 12 Global
  • monster caustic cloud on death % max damage to deal per minute Min: 1100 Max: 1100 Global
  • Craft Tagschaos_damage damage chaos
    IdNothing
    FamilyNothing
    Domainsmonstruo (3)
    GenerationTypeúnico (3)
    Req. level1
    stance movement speed +% final [-50]
    IdStanceDropBearWalk
    FamilyStance
    Domainsmonstruo (3)
    GenerationTypeúnico (3)
    Req. level1
    Stats
  • stance movement speed +% final Min: -50 Max: -50 Global
  • Craft Tagsspeed
    Ursa infestado
    Bestia
    Esparce suelo cáustico al morir
    monster caustic cloud on death base area of effect radius [12]
    monster ground effect on death base duration ms [3000]
    stance movement speed +% final [-50]
    Infested Ursa
    SpectreY
    Tagsanimal_claw_weapon, beast, cannot_be_monolith, hidden_monster, is_unarmed, light_armour, medium_movement, melee, not_int, physical_affinity, red_blood, ursine_beast
    Vida
    126%
    Armaduras
    +50%
    Evasión
    +50%
    Ailment Threshold
    126%
    Resistencia
    40 0 0 0
    Damage
    208%
    Precisión
    100%
    Probabilidad de golpe crítico
    +5%
    Multiplicador de Golpe Crítico
    +130%
    Attack Distance
    6 ~ 10
    Attack Time
    1.65 Second
    Damage Spread
    ±20%
    Experiencia
    140%
    Model Size
    100%
    Type
    DropBearParasite
    Metadata
    DropBear3ParasiteStandalone
    Nivel
    68
    Vida
    8,106
    Armaduras
    43,185
    Evasión
    7,109
    Escudo de energía
    0
    Damage
    777
    Daño de hechizos
    777
    Precisión
    290
    Attack Time
    1.65
    Experiencia
    14,357
    Ailment Threshold
    8,106
    Chill
    26
    Shock
    26
    Brittle
    145
    Scorch
    26
    Sap
    71
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Ataque estándar
    Base Damage: 622–932
    Probabilidad de golpe crítico: 5%
    Attack Time: 1.65 seg
    Derriba a tus enemigos con un golpe poderoso.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    DanceOnCorpse
    CanTargetUnusableCorpse
    Tiempo de recarga: 30 seg
    disable skill repeats [1]
    DropBearAmbush
    Attack
    Base Damage: 622–932
    Probabilidad de golpe crítico: 5%
    Attack Time: 1.65 seg
    Nunca infliges golpes críticos
    Inflige un 50% menos de daño
    drop bear fall on target [1]

    Object Type

    version 2
    extends "Metadata/Monsters/DropBear/DropBearNoAmbush"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/DropBear/DropBearNoAmbush"
    
    Preload
    {
    	preload_ground_effect = "CausticCloud"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/DropBear/DropBear3ParasiteStandalone"] = {
        name = "Infested Ursa",
        life = 1.26,
        fireResist = 40,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 2.08,
        damageSpread = 0.2,
        attackTime = 1.65,
        attackRange = 10,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
            "DropBearAmbush",
            "DanceOnCorpse",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DropBearAmbush"] = {
        name = "DropBearAmbush",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.17,
        baseFlags = {
            attack = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "drop_bear_fall_on_target",
            "global_cannot_crit",
        },
        levels = {
            [1] = {-50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DanceOnCorpse"] = {
        name = "DanceOnCorpse",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.CanTargetUnusableCorpse] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "disable_skill_repeats",
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    Esparce suelo cáustico al morir
    monster caustic cloud on death base area of effect radius [12]
    monster ground effect on death base duration ms [3000]
    IdMonsterCausticCloudOnDeath
    FamilyMonsterEffectOnDeath
    Domainsmonstruo (3)
    GenerationTypeúnico (3)
    Req. level1
    Stats
  • monster ground effect on death base duration ms Min: 3000 Max: 3000 Global
  • monster caustic cloud on death base area of effect radius Min: 12 Max: 12 Global
  • monster caustic cloud on death % max damage to deal per minute Min: 1100 Max: 1100 Global
  • Craft Tagschaos_damage damage chaos
    IdNothing
    FamilyNothing
    Domainsmonstruo (3)
    GenerationTypeúnico (3)
    Req. level1
    stance movement speed +% final [-50]
    IdStanceDropBearWalk
    FamilyStance
    Domainsmonstruo (3)
    GenerationTypeúnico (3)
    Req. level1
    Stats
  • stance movement speed +% final Min: -50 Max: -50 Global
  • Craft Tagsspeed
    Ursa infestado
    Bestia
    Género: Fieras
    Grupo: Ursas
    Esparce suelo cáustico al morir
    monster caustic cloud on death base area of effect radius [12]
    monster ground effect on death base duration ms [3000]
    additional item drop slots when deleted on death [1]
    monster inherent experience granted +% final if deleted on death [71]
    stance movement speed +% final [-50]
    Infested Ursa
    SpectreY
    Spectre OverrideMetadata/Monsters/DropBear/DropBearGround3ParasiteSpectre
    AreaEl Bosque del Norte
    Tagsanimal_claw_weapon, beast, cannot_be_monolith, extra_small_height, hidden_monster, is_unarmed, light_armour, medium_movement, melee, not_int, physical_affinity, red_blood, ursine_beast
    Packs
  • El Bosque del Norte: Ursa infestado, Ursa infestado, Ursa infestado, Ursa infestado
  • Vida
    126%
    Armaduras
    +50%
    Evasión
    +50%
    Ailment Threshold
    126%
    Resistencia
    40 0 0 0
    Damage
    208%
    Precisión
    100%
    Probabilidad de golpe crítico
    +5%
    Multiplicador de Golpe Crítico
    +130%
    Attack Distance
    6 ~ 10
    Attack Time
    1.65 Second
    Damage Spread
    ±20%
    Experiencia
    140%
    Model Size
    100%
    Type
    DropBearParasite
    Metadata
    DropBear3SpawnParasite
    Nivel
    53
    Vida
    2,961
    Armaduras
    12,828
    Evasión
    4,095
    Escudo de energía
    0
    Damage
    358
    Daño de hechizos
    358
    Precisión
    159
    Attack Time
    1.65
    Experiencia
    8,854
    Ailment Threshold
    2,961
    Chill
    9
    Shock
    9
    Brittle
    53
    Scorch
    9
    Sap
    26
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Ataque estándar
    Base Damage: 286–429
    Probabilidad de golpe crítico: 5%
    Attack Time: 1.65 seg
    Derriba a tus enemigos con un golpe poderoso.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    DanceOnCorpse
    CanTargetUnusableCorpse
    Tiempo de recarga: 30 seg
    disable skill repeats [1]
    DropBearAmbush
    Attack
    Base Damage: 286–429
    Probabilidad de golpe crítico: 5%
    Attack Time: 1.65 seg
    Nunca infliges golpes críticos
    Inflige un 50% menos de daño
    drop bear fall on target [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Positioned
    {
    	blocking = false
    }
    
    Animated
    {
    	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Parasite/parasitesplat.ao"
    }
    
    Transitionable
    {
    	on_transition = "MakeCollidable();"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Transitionable
    {
    	create_untransitioned = "PlayAnimation( attackTree ); PauseAnimation(); DisableRendering();"
    	create_transitioned = "EnableTargetable(); EnableRendering(); MakeCollidable();"
    	on_transition = "EnableTargetable(); EnableRendering();"
    }
    
    Targetable
    {
    	targetable = false
    }
    
    Life
    {
    	on_death = "HideMeshSegment( geo_parasiteShape );"
    	on_spawned_dead = "HideMeshSegment( geo_parasiteShape );"
    }
    
    Preload
    {
    	preload_ground_effect = "CausticCloud"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/DropBear/DropBear3SpawnParasite"] = {
        name = "Infested Ursa",
        life = 1.26,
        fireResist = 40,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 2.08,
        damageSpread = 0.2,
        attackTime = 1.65,
        attackRange = 10,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
            "DropBearAmbush",
            "DanceOnCorpse",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DropBearAmbush"] = {
        name = "DropBearAmbush",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.17,
        baseFlags = {
            attack = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "drop_bear_fall_on_target",
            "global_cannot_crit",
        },
        levels = {
            [1] = {-50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DanceOnCorpse"] = {
        name = "DanceOnCorpse",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.CanTargetUnusableCorpse] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "disable_skill_repeats",
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    Esparce suelo cáustico al morir
    monster caustic cloud on death base area of effect radius [12]
    monster ground effect on death base duration ms [3000]
    IdMonsterCausticCloudOnDeath
    FamilyMonsterEffectOnDeath
    Domainsmonstruo (3)
    GenerationTypeúnico (3)
    Req. level1
    Stats
  • monster ground effect on death base duration ms Min: 3000 Max: 3000 Global
  • monster caustic cloud on death base area of effect radius Min: 12 Max: 12 Global
  • monster caustic cloud on death % max damage to deal per minute Min: 1100 Max: 1100 Global
  • Craft Tagschaos_damage damage chaos
    additional item drop slots when deleted on death [1]
    monster inherent experience granted +% final if deleted on death [71]
    IdAdditionalDropSlotsAndExperienceWhenDeletedOnDeathMonsterEffectiveness140
    FamilyAdditionalDropSlotsAndExperienceWhenDeletedOnDeath
    Domainsmonstruo (3)
    GenerationTypeúnico (3)
    Req. level1
    Stats
  • additional item drop slots when deleted on death Min: 1 Max: 1 Global
  • monster inherent experience granted +% final if deleted on death Min: 71 Max: 71 Global
  • IdNothing
    FamilyNothing
    Domainsmonstruo (3)
    GenerationTypeúnico (3)
    Req. level1
    stance movement speed +% final [-50]
    IdStanceDropBearWalk
    FamilyStance
    Domainsmonstruo (3)
    GenerationTypeúnico (3)
    Req. level1
    Stats
  • stance movement speed +% final Min: -50 Max: -50 Global
  • Craft Tagsspeed
    Ursa infestado
    Bestia
    Esparce suelo cáustico al morir
    monster caustic cloud on death base area of effect radius [12]
    monster ground effect on death base duration ms [3000]
    additional item drop slots when deleted on death [1]
    monster inherent experience granted +% final if deleted on death [71]
    stance movement speed +% final [-50]
    Infested Ursa
    SpectreY
    Spectre OverrideMetadata/Monsters/DropBear/DropBearGround3ParasiteSpectre
    Tagsanimal_claw_weapon, beast, cannot_be_monolith, hidden_monster, is_unarmed, light_armour, medium_movement, melee, not_int, physical_affinity, red_blood, ursine_beast
    Vida
    126%
    Armaduras
    +50%
    Evasión
    +50%
    Ailment Threshold
    126%
    Resistencia
    40 0 0 0
    Damage
    208%
    Precisión
    100%
    Probabilidad de golpe crítico
    +5%
    Multiplicador de Golpe Crítico
    +130%
    Attack Distance
    6 ~ 10
    Attack Time
    1.65 Second
    Damage Spread
    ±20%
    Experiencia
    140%
    Model Size
    100%
    Type
    DropBearParasite
    Metadata
    DropBear3SpawnParasiteStandalone
    Nivel
    68
    Vida
    8,106
    Armaduras
    43,185
    Evasión
    7,109
    Escudo de energía
    0
    Damage
    777
    Daño de hechizos
    777
    Precisión
    290
    Attack Time
    1.65
    Experiencia
    14,357
    Ailment Threshold
    8,106
    Chill
    26
    Shock
    26
    Brittle
    145
    Scorch
    26
    Sap
    71
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Ataque estándar
    Base Damage: 622–932
    Probabilidad de golpe crítico: 5%
    Attack Time: 1.65 seg
    Derriba a tus enemigos con un golpe poderoso.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    DanceOnCorpse
    CanTargetUnusableCorpse
    Tiempo de recarga: 30 seg
    disable skill repeats [1]
    DropBearAmbush
    Attack
    Base Damage: 622–932
    Probabilidad de golpe crítico: 5%
    Attack Time: 1.65 seg
    Nunca infliges golpes críticos
    Inflige un 50% menos de daño
    drop bear fall on target [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Animated
    {
    	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Parasite/parasitesplat.ao"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    
    Life
    {
    	on_death = "HideMeshSegment( geo_parasiteShape );"
    	on_spawned_dead = "HideMeshSegment( geo_parasiteShape );"
    }
    
    Preload
    {
    	preload_ground_effect = "CausticCloud"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/DropBear/DropBear3SpawnParasiteStandalone"] = {
        name = "Infested Ursa",
        life = 1.26,
        fireResist = 40,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 2.08,
        damageSpread = 0.2,
        attackTime = 1.65,
        attackRange = 10,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
            "DropBearAmbush",
            "DanceOnCorpse",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DropBearAmbush"] = {
        name = "DropBearAmbush",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.17,
        baseFlags = {
            attack = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "drop_bear_fall_on_target",
            "global_cannot_crit",
        },
        levels = {
            [1] = {-50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DanceOnCorpse"] = {
        name = "DanceOnCorpse",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.CanTargetUnusableCorpse] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "disable_skill_repeats",
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    Esparce suelo cáustico al morir
    monster caustic cloud on death base area of effect radius [12]
    monster ground effect on death base duration ms [3000]
    IdMonsterCausticCloudOnDeath
    FamilyMonsterEffectOnDeath
    Domainsmonstruo (3)
    GenerationTypeúnico (3)
    Req. level1
    Stats
  • monster ground effect on death base duration ms Min: 3000 Max: 3000 Global
  • monster caustic cloud on death base area of effect radius Min: 12 Max: 12 Global
  • monster caustic cloud on death % max damage to deal per minute Min: 1100 Max: 1100 Global
  • Craft Tagschaos_damage damage chaos
    additional item drop slots when deleted on death [1]
    monster inherent experience granted +% final if deleted on death [71]
    IdAdditionalDropSlotsAndExperienceWhenDeletedOnDeathMonsterEffectiveness140
    FamilyAdditionalDropSlotsAndExperienceWhenDeletedOnDeath
    Domainsmonstruo (3)
    GenerationTypeúnico (3)
    Req. level1
    Stats
  • additional item drop slots when deleted on death Min: 1 Max: 1 Global
  • monster inherent experience granted +% final if deleted on death Min: 71 Max: 71 Global
  • IdNothing
    FamilyNothing
    Domainsmonstruo (3)
    GenerationTypeúnico (3)
    Req. level1
    stance movement speed +% final [-50]
    IdStanceDropBearWalk
    FamilyStance
    Domainsmonstruo (3)
    GenerationTypeúnico (3)
    Req. level1
    Stats
  • stance movement speed +% final Min: -50 Max: -50 Global
  • Craft Tagsspeed
    Ursa infestado
    Bestia
    Género: Fieras
    Grupo: Ursas
    Esparce suelo cáustico al morir
    monster caustic cloud on death base area of effect radius [12]
    monster ground effect on death base duration ms [3000]
    stance movement speed +% final [-50]
    Infested Ursa
    SpectreY
    Spectre OverrideMetadata/Monsters/DropBear/DropBearGround3ParasiteSpectre
    AreaEl Bosque del Norte
    Tagsanimal_claw_weapon, beast, extra_small_height, is_unarmed, light_armour, medium_movement, melee, not_int, physical_affinity, red_blood, ursine_beast
    Packs
  • El Bosque del Norte: Ursa infestado, Ursa infestado, Ursa infestado, Ursa infestado
  • Vida
    126%
    Armaduras
    +50%
    Evasión
    +50%
    Ailment Threshold
    126%
    Resistencia
    40 0 0 0
    Damage
    208%
    Precisión
    100%
    Probabilidad de golpe crítico
    +5%
    Multiplicador de Golpe Crítico
    +130%
    Attack Distance
    6 ~ 10
    Attack Time
    1.65 Second
    Damage Spread
    ±20%
    Experiencia
    140%
    Model Size
    100%
    Type
    DropBearParasite
    Metadata
    DropBearGround3Parasite_
    Nivel
    53
    Vida
    2,961
    Armaduras
    12,828
    Evasión
    4,095
    Escudo de energía
    0
    Damage
    358
    Daño de hechizos
    358
    Precisión
    159
    Attack Time
    1.65
    Experiencia
    8,854
    Ailment Threshold
    2,961
    Chill
    9
    Shock
    9
    Brittle
    53
    Scorch
    9
    Sap
    26
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Ataque estándar
    Base Damage: 286–429
    Probabilidad de golpe crítico: 5%
    Attack Time: 1.65 seg
    Derriba a tus enemigos con un golpe poderoso.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    DanceOnCorpse
    CanTargetUnusableCorpse
    Tiempo de recarga: 30 seg
    disable skill repeats [1]

    Object Type

    version 2
    extends "Metadata/Monsters/DropBear/DropBearNoAmbush"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/DropBear/DropBearNoAmbush"
    
    Preload
    {
    	preload_ground_effect = "CausticCloud"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/DropBear/DropBearGround3Parasite_"] = {
        name = "Infested Ursa",
        life = 1.26,
        fireResist = 40,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 2.08,
        damageSpread = 0.2,
        attackTime = 1.65,
        attackRange = 10,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
            "DanceOnCorpse",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DanceOnCorpse"] = {
        name = "DanceOnCorpse",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.CanTargetUnusableCorpse] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "disable_skill_repeats",
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    Esparce suelo cáustico al morir
    monster caustic cloud on death base area of effect radius [12]
    monster ground effect on death base duration ms [3000]
    IdMonsterCausticCloudOnDeath
    FamilyMonsterEffectOnDeath
    Domainsmonstruo (3)
    GenerationTypeúnico (3)
    Req. level1
    Stats
  • monster ground effect on death base duration ms Min: 3000 Max: 3000 Global
  • monster caustic cloud on death base area of effect radius Min: 12 Max: 12 Global
  • monster caustic cloud on death % max damage to deal per minute Min: 1100 Max: 1100 Global
  • Craft Tagschaos_damage damage chaos
    IdNothing
    FamilyNothing
    Domainsmonstruo (3)
    GenerationTypeúnico (3)
    Req. level1
    stance movement speed +% final [-50]
    IdStanceDropBearWalk
    FamilyStance
    Domainsmonstruo (3)
    GenerationTypeúnico (3)
    Req. level1
    Stats
  • stance movement speed +% final Min: -50 Max: -50 Global
  • Craft Tagsspeed
    Ursa infestado
    Bestia
    stance movement speed +% final [-50]
    Infested Ursa
    SpectreY
    Tagsanimal_claw_weapon, beast, is_unarmed, light_armour, medium_movement, melee, not_int, physical_affinity, red_blood, ursine_beast
    Vida
    126%
    Armaduras
    +50%
    Evasión
    +50%
    Ailment Threshold
    126%
    Resistencia
    40 0 0 0
    Damage
    208%
    Precisión
    100%
    Probabilidad de golpe crítico
    +5%
    Multiplicador de Golpe Crítico
    +130%
    Attack Distance
    6 ~ 10
    Attack Time
    1.65 Second
    Damage Spread
    ±20%
    Experiencia
    140%
    Model Size
    100%
    Type
    DropBearParasite
    Metadata
    DropBearGround3ParasiteSpectre
    Nivel
    68
    Vida
    8,106
    Armaduras
    43,185
    Evasión
    7,109
    Escudo de energía
    0
    Damage
    777
    Daño de hechizos
    777
    Precisión
    290
    Attack Time
    1.65
    Experiencia
    14,357
    Ailment Threshold
    8,106
    Chill
    26
    Shock
    26
    Brittle
    145
    Scorch
    26
    Sap
    71
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Ataque estándar
    Base Damage: 622–932
    Probabilidad de golpe crítico: 5%
    Attack Time: 1.65 seg
    Derriba a tus enemigos con un golpe poderoso.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    DanceOnCorpse
    CanTargetUnusableCorpse
    Tiempo de recarga: 30 seg
    disable skill repeats [1]

    Object Type

    version 2
    extends "Metadata/Monsters/DropBear/DropBearNoAmbush"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/DropBear/DropBearNoAmbush"
    
    Preload
    {
    	preload_ground_effect = "CausticCloud"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/DropBear/DropBearGround3ParasiteSpectre"] = {
        name = "Infested Ursa",
        life = 1.26,
        fireResist = 40,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 2.08,
        damageSpread = 0.2,
        attackTime = 1.65,
        attackRange = 10,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
            "DanceOnCorpse",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DanceOnCorpse"] = {
        name = "DanceOnCorpse",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.CanTargetUnusableCorpse] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "disable_skill_repeats",
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    IdNothing
    FamilyNothing
    Domainsmonstruo (3)
    GenerationTypeúnico (3)
    Req. level1
    stance movement speed +% final [-50]
    IdStanceDropBearWalk
    FamilyStance
    Domainsmonstruo (3)
    GenerationTypeúnico (3)
    Req. level1
    Stats
  • stance movement speed +% final Min: -50 Max: -50 Global
  • Craft Tagsspeed
    Ursa infestado
    Bestia
    Género: Fieras
    Grupo: Ursas
    Esparce suelo cáustico al morir
    monster caustic cloud on death base area of effect radius [12]
    monster ground effect on death base duration ms [3000]
    additional item drop slots when deleted on death [1]
    monster inherent experience granted +% final if deleted on death [71]
    stance movement speed +% final [-50]
    Infested Ursa
    SpectreY
    Spectre OverrideMetadata/Monsters/DropBear/DropBearGround3ParasiteSpectre
    AreaEl Bosque del Norte
    Tagsanimal_claw_weapon, beast, extra_small_height, is_unarmed, light_armour, medium_movement, melee, not_int, physical_affinity, red_blood, ursine_beast
    Packs
  • El Bosque del Norte: Ursa infestado, Ursa infestado, Ursa infestado, Ursa infestado
  • Vida
    126%
    Armaduras
    +50%
    Evasión
    +50%
    Ailment Threshold
    126%
    Resistencia
    40 0 0 0
    Damage
    208%
    Precisión
    100%
    Probabilidad de golpe crítico
    +5%
    Multiplicador de Golpe Crítico
    +130%
    Attack Distance
    6 ~ 10
    Attack Time
    1.65 Second
    Damage Spread
    ±20%
    Experiencia
    140%
    Model Size
    100%
    Type
    DropBearParasite
    Metadata
    DropBearGroundSpawn3Parasite
    Nivel
    53
    Vida
    2,961
    Armaduras
    12,828
    Evasión
    4,095
    Escudo de energía
    0
    Damage
    358
    Daño de hechizos
    358
    Precisión
    159
    Attack Time
    1.65
    Experiencia
    8,854
    Ailment Threshold
    2,961
    Chill
    9
    Shock
    9
    Brittle
    53
    Scorch
    9
    Sap
    26
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Ataque estándar
    Base Damage: 286–429
    Probabilidad de golpe crítico: 5%
    Attack Time: 1.65 seg
    Derriba a tus enemigos con un golpe poderoso.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    DanceOnCorpse
    CanTargetUnusableCorpse
    Tiempo de recarga: 30 seg
    disable skill repeats [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Animated
    {
    	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Parasite/parasitesplat.ao"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    
    Life
    {
    	on_death = "HideMeshSegment( geo_parasiteShape );"
    	on_spawned_dead = "HideMeshSegment( geo_parasiteShape );"
    }
    
    Preload
    {
    	preload_ground_effect = "CausticCloud"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/DropBear/DropBearGroundSpawn3Parasite"] = {
        name = "Infested Ursa",
        life = 1.26,
        fireResist = 40,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 2.08,
        damageSpread = 0.2,
        attackTime = 1.65,
        attackRange = 10,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
            "DanceOnCorpse",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DanceOnCorpse"] = {
        name = "DanceOnCorpse",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.CanTargetUnusableCorpse] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "disable_skill_repeats",
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    Esparce suelo cáustico al morir
    monster caustic cloud on death base area of effect radius [12]
    monster ground effect on death base duration ms [3000]
    IdMonsterCausticCloudOnDeath
    FamilyMonsterEffectOnDeath
    Domainsmonstruo (3)
    GenerationTypeúnico (3)
    Req. level1
    Stats
  • monster ground effect on death base duration ms Min: 3000 Max: 3000 Global
  • monster caustic cloud on death base area of effect radius Min: 12 Max: 12 Global
  • monster caustic cloud on death % max damage to deal per minute Min: 1100 Max: 1100 Global
  • Craft Tagschaos_damage damage chaos
    additional item drop slots when deleted on death [1]
    monster inherent experience granted +% final if deleted on death [71]
    IdAdditionalDropSlotsAndExperienceWhenDeletedOnDeathMonsterEffectiveness140
    FamilyAdditionalDropSlotsAndExperienceWhenDeletedOnDeath
    Domainsmonstruo (3)
    GenerationTypeúnico (3)
    Req. level1
    Stats
  • additional item drop slots when deleted on death Min: 1 Max: 1 Global
  • monster inherent experience granted +% final if deleted on death Min: 71 Max: 71 Global
  • IdNothing
    FamilyNothing
    Domainsmonstruo (3)
    GenerationTypeúnico (3)
    Req. level1
    stance movement speed +% final [-50]
    IdStanceDropBearWalk
    FamilyStance
    Domainsmonstruo (3)
    GenerationTypeúnico (3)
    Req. level1
    Stats
  • stance movement speed +% final Min: -50 Max: -50 Global
  • Craft Tagsspeed
    Edit

    Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.