Lathaniel, el Sin Cerebro
No muerto
La cantidad de objetos arrojados está aumentada un 1500%
La rareza de los objetos arrojados está aumentada un 2000%
Los monstruos otorgan la experiencia aumentada un 100%
No puede ser empujado
La rareza de los objetos arrojados está aumentada un 2000%
Los monstruos otorgan la experiencia aumentada un 100%
No puede ser empujado
Lathaniel, the Mindless
Spectre | N |
---|---|
Tags | blight_boss, blight_monster, flesh_armour, is_unarmed, medium_height, melee, not_dex, not_int, physical_affinity, red_blood, undead, very_slow_movement, zombie |
Vida
1400%
Armaduras
+50%
Ailment Threshold
1400%
Resistencia
40 40 40 25
Damage
256%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de Golpe Crítico
+130%
Attack Distance
6 ~ 11
Attack Time
1.56 Second
Damage Spread
±20%
Experiencia
200%
Model Size
130%
Type
BlightGenericZombieBossMixed
Metadata
BlightGenericZombie4Boss
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
1,950,849
Armaduras
43,185
Evasión
4,739
Escudo de energía
0
Damage
1,089
Daño de hechizos
1,626
Precisión
290
Attack Time
1.0452
Experiencia
112,805
Ailment Threshold
1,229,035
Chill
3,886
Shock
3,886
Brittle
21,986
Scorch
3,886
Sap
10,737
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque estándar
Base Damage: 765–1148
Probabilidad de golpe crítico: 5%
Attack Time: 1.56 seg
Derriba a tus enemigos con un golpe poderoso.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueBlight/BlightMonsterBoss" Actor { basic_action = "Revive" basic_action = "Emerge2" basic_action = "ChangeToStance1" basic_action = "ChangeToStance2" }
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueBlight/BlightMonsterBoss" Render { //turn_duration = 0.5 } Life { on_spawned_alive = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Betrayal/BossCatarina/arena_masters/stasis/Stasis_EPK.epk );" on_death = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Betrayal/BossCatarina/arena_masters/stasis/Stasis_EPK.epk );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueBlight/Generic/BlightGenericZombie4Boss"] = { name = "Lathaniel, the Mindless", life = 14, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 2.56, damageSpread = 0.2, attackTime = 1.56, attackRange = 11, accuracy = 1, skillList = { "Melee", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Id | BlightZombieBossDaemon_ |
---|---|
Family | Nothing |
Domains | monstruo (3) |
GenerationType | único (3) |
Req. level | 1 |
La cantidad de objetos arrojados está aumentada un 1500%
La rareza de los objetos arrojados está aumentada un 2000%
Los monstruos otorgan la experiencia aumentada un 100%
Id | MonsterBlightMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | monstruo (3) |
GenerationType | único (3) |
Req. level | 1 |
Stats |
No puede ser empujado
Id | MonsterCannotBeKnockedBack |
---|---|
Family | CannotBeKnockedBack |
Domains | monstruo (3) |
GenerationType | único (3) |
Req. level | 1 |
Stats |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.