Fiera Sobrecargada
Surgefiend
SpectreY
Spectre OverrideMetadata/Monsters/LeagueSynthesis/SynthesisHoundSpectre
AreaVacío de la Memoria, Vacío de la Memoria, Vacío de la Memoria, Vacío de la Memoria, Vacío de la Memoria, Vacío de la Memoria, Vacío de la Memoria, Vacío de la Memoria, Vacío de la Memoria, Vacío de la Memoria, Vacío de la Memoria, Vacío de la Memoria, Memoria fragmentada, Memoria fragmentada, Memoria fragmentada, Memoria fragmentada, Memoria fragmentada, Memoria fragmentada, Memoria fragmentada, Memoria fragmentada, Memoria fragmentada, Memoria fragmentada, Memoria fragmentada, Memoria fragmentada, Laboratorio fracturado, Memoria lejana, Córtex, Memoria lejana retorcida
Tagsanimal_claw_weapon, beast, canine_beast, construct, is_unarmed, medium_movement, melee, mud_blood, not_int, physical_affinity, small_height, stone_armour, synthesised_monster
Packs
  • Memoria fragmentada, Memoria fragmentada, Memoria fragmentada, Memoria fragmentada, Memoria fragmentada, Memoria fragmentada, Memoria fragmentada, Memoria fragmentada, Memoria fragmentada, Memoria fragmentada, Memoria fragmentada, Memoria fragmentada, Vacío de la Memoria, Vacío de la Memoria, Vacío de la Memoria, Vacío de la Memoria, Vacío de la Memoria, Vacío de la Memoria, Vacío de la Memoria, Vacío de la Memoria, Vacío de la Memoria, Vacío de la Memoria, Vacío de la Memoria, Vacío de la Memoria, Memoria lejana, Memoria lejana retorcida, Laboratorio fracturado, Córtex: Fiera Sobrecargada, Filimito
  • Memoria fragmentada, Memoria fragmentada, Memoria fragmentada, Memoria fragmentada, Memoria fragmentada, Memoria fragmentada, Memoria fragmentada, Memoria fragmentada, Memoria fragmentada, Memoria fragmentada, Memoria fragmentada, Memoria fragmentada, Vacío de la Memoria, Vacío de la Memoria, Vacío de la Memoria, Vacío de la Memoria, Vacío de la Memoria, Vacío de la Memoria, Vacío de la Memoria, Vacío de la Memoria, Vacío de la Memoria, Vacío de la Memoria, Vacío de la Memoria, Vacío de la Memoria, Memoria lejana, Memoria lejana retorcida, Laboratorio fracturado, Córtex: Fiera Sobrecargada Alfa, Fiera Sobrecargada, Filimito
  • Vida
    120%
    Armadura
    +50%
    Evasión
    +50%
    Ailment Threshold
    120%
    Resistencia
    20 20 20 0
    Damage
    117%
    Precisión
    100%
    Probabilidad de golpe crítico
    +5%
    Multiplicador de golpe crítico
    +130%
    Attack Distance
    6 ~ 12
    Attack Time
    1.17 Second
    Damage Spread
    ±20%
    Experiencia
    100%
    Model Size
    80%
    Type
    SynthesisHound
    Metadata
    SynthesisHound
    Nivel
    83
    Vida
    38,420
    Armadura
    138,716
    Evasión
    11,790
    Escudo de energía
    0
    Damage
    1,053
    Daño de hechizos
    1,053
    Precisión
    518
    Attack Time
    1.17
    Experiencia
    13,132
    Ailment Threshold
    38,420
    Chill
    121
    Shock
    121
    Brittle
    687
    Scorch
    121
    Sap
    336
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Ataque estándar
    Base Damage: 843–1264
    Probabilidad de golpe crítico: 5%
    Attack Time: 1.17 seg
    Derriba a tus enemigos con un golpe poderoso.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueSynthesis/SynthesisMonsterBase"
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueSynthesis/SynthesisMonsterBase"
    
    Life
    {
    	on_spawned_alive = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Synthesis/monster_bodyfx/hound/bodyfx.epk );"
    	on_death = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Synthesis/monster_bodyfx/hound/bodyfx.epk );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueSynthesis/SynthesisHound"] = {
        name = "Surgefiend",
        life = 1.2,
        fireResist = 20,
        coldResist = 20,
        lightningResist = 20,
        chaosResist = 0,
        damage = 1.17,
        damageSpread = 0.2,
        attackTime = 1.17,
        attackRange = 12,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    IdMonsterTagSynthesised
    FamilyMonsterTag
    Domainsmonstruo (3)
    GenerationTypeÚnico (3)
    Req. level1
    Adds Tagssynthesised_monster
    monster no map drops [1]
    IdMonsterNoMapDrops
    FamilyMonsterNoMapDrops
    Domainsmonstruo (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • monster no map drops Min: 1 Max: 1 Global
  • Fiera Sobrecargada
    Constructo
    {Sintetizado}
    monster no map drops [1]
    Surgefiend
    SpectreY
    Spectre OverrideMetadata/Monsters/LeagueSynthesis/SynthesisHoundSpectre
    Tagsanimal_claw_weapon, beast, canine_beast, construct, is_unarmed, medium_movement, melee, mud_blood, not_int, physical_affinity, small_height, stone_armour, synthesised_monster
    Vida
    120%
    Armadura
    +50%
    Evasión
    +50%
    Ailment Threshold
    120%
    Resistencia
    20 20 20 0
    Damage
    117%
    Precisión
    100%
    Probabilidad de golpe crítico
    +5%
    Multiplicador de golpe crítico
    +130%
    Attack Distance
    6 ~ 12
    Attack Time
    1.17 Second
    Damage Spread
    ±20%
    Experiencia
    100%
    Model Size
    80%
    Type
    SynthesisHound
    Metadata
    SynthesisHoundSpawned
    Nivel
    68
    Vida
    7,720
    Armadura
    43,185
    Evasión
    7,109
    Escudo de energía
    0
    Damage
    437
    Daño de hechizos
    437
    Precisión
    290
    Attack Time
    1.17
    Experiencia
    10,255
    Ailment Threshold
    7,720
    Chill
    24
    Shock
    24
    Brittle
    138
    Scorch
    24
    Sap
    67
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Ataque estándar
    Base Damage: 350–524
    Probabilidad de golpe crítico: 5%
    Attack Time: 1.17 seg
    Derriba a tus enemigos con un golpe poderoso.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueSynthesis/SynthesisMonsterBaseSink"
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueSynthesis/SynthesisMonsterBaseSink"
    
    Life
    {
    	on_spawned_alive = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Synthesis/monster_bodyfx/hound/bodyfx.epk );"
    	on_death = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Synthesis/monster_bodyfx/hound/bodyfx.epk );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueSynthesis/SynthesisHoundSpawned"] = {
        name = "Surgefiend",
        life = 1.2,
        fireResist = 20,
        coldResist = 20,
        lightningResist = 20,
        chaosResist = 0,
        damage = 1.17,
        damageSpread = 0.2,
        attackTime = 1.17,
        attackRange = 12,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    IdMonsterTagSynthesised
    FamilyMonsterTag
    Domainsmonstruo (3)
    GenerationTypeÚnico (3)
    Req. level1
    Adds Tagssynthesised_monster
    monster no map drops [1]
    IdMonsterNoMapDrops
    FamilyMonsterNoMapDrops
    Domainsmonstruo (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • monster no map drops Min: 1 Max: 1 Global
  • Fiera Sobrecargada
    Constructo
    {Sintetizado}
    Surgefiend
    SpectreY
    Tagsanimal_claw_weapon, beast, canine_beast, construct, is_unarmed, medium_movement, melee, mud_blood, not_int, physical_affinity, stone_armour, synthesised_monster
    Vida
    120%
    Armadura
    +50%
    Evasión
    +50%
    Ailment Threshold
    120%
    Resistencia
    20 20 20 0
    Damage
    117%
    Precisión
    100%
    Probabilidad de golpe crítico
    +5%
    Multiplicador de golpe crítico
    +130%
    Attack Distance
    6 ~ 12
    Attack Time
    1.17 Second
    Damage Spread
    ±20%
    Experiencia
    100%
    Model Size
    80%
    Type
    SynthesisHound
    Metadata
    SynthesisHoundSpectre
    Nivel
    68
    Vida
    7,720
    Armadura
    43,185
    Evasión
    7,109
    Escudo de energía
    0
    Damage
    437
    Daño de hechizos
    437
    Precisión
    290
    Attack Time
    1.17
    Experiencia
    10,255
    Ailment Threshold
    7,720
    Chill
    24
    Shock
    24
    Brittle
    138
    Scorch
    24
    Sap
    67
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Ataque estándar
    Base Damage: 350–524
    Probabilidad de golpe crítico: 5%
    Attack Time: 1.17 seg
    Derriba a tus enemigos con un golpe poderoso.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueSynthesis/SynthesisMonsterBaseSpectre"
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueSynthesis/SynthesisMonsterBaseSpectre"
    
    Life
    {
    	on_spawned_alive = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Synthesis/monster_bodyfx/hound/bodyfx.epk );"
    	on_death = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Synthesis/monster_bodyfx/hound/bodyfx.epk );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueSynthesis/SynthesisHoundSpectre"] = {
        name = "Surgefiend",
        life = 1.2,
        fireResist = 20,
        coldResist = 20,
        lightningResist = 20,
        chaosResist = 0,
        damage = 1.17,
        damageSpread = 0.2,
        attackTime = 1.17,
        attackRange = 12,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    IdMonsterTagSynthesised
    FamilyMonsterTag
    Domainsmonstruo (3)
    GenerationTypeÚnico (3)
    Req. level1
    Adds Tagssynthesised_monster
    Fiera Sobrecargada
    Constructo
    {Sintetizado}
    dropped items are fractured per item chance % [10]
    monster no map drops [1]
    Surgefiend
    SpectreY
    Tagsanimal_claw_weapon, beast, canine_beast, construct, is_unarmed, medium_movement, melee, mud_blood, not_int, physical_affinity, small_height, stone_armour, synthesised_monster
    Packs
  • Sintético Incendium, Sintético Gélidum, Sintético Centellum, Sintético Aurium, Fiera Sobrecargada, Sintético Alado, Protosintético
  • Vida
    120%
    Armadura
    +50%
    Evasión
    +50%
    Ailment Threshold
    120%
    Resistencia
    20 20 20 0
    Damage
    117%
    Precisión
    100%
    Probabilidad de golpe crítico
    +5%
    Multiplicador de golpe crítico
    +130%
    Attack Distance
    6 ~ 12
    Attack Time
    1.17 Second
    Damage Spread
    ±20%
    Experiencia
    100%
    Model Size
    80%
    Type
    SynthesisHound
    Metadata
    SynthesisHoundNecropolis
    Nivel
    68
    Vida
    7,720
    Armadura
    43,185
    Evasión
    7,109
    Escudo de energía
    0
    Damage
    437
    Daño de hechizos
    437
    Precisión
    290
    Attack Time
    1.17
    Experiencia
    10,255
    Ailment Threshold
    7,720
    Chill
    24
    Shock
    24
    Brittle
    138
    Scorch
    24
    Sap
    67
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Ataque estándar
    Base Damage: 350–524
    Probabilidad de golpe crítico: 5%
    Attack Time: 1.17 seg
    Derriba a tus enemigos con un golpe poderoso.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueSynthesis/SynthesisMonsterBase"
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueSynthesis/SynthesisMonsterBase"
    
    Life
    {
    	on_spawned_alive = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Synthesis/monster_bodyfx/hound/bodyfx.epk );"
    	on_death = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Synthesis/monster_bodyfx/hound/bodyfx.epk );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueNecropolis/SynthesisHoundNecropolis"] = {
        name = "Surgefiend",
        life = 1.2,
        fireResist = 20,
        coldResist = 20,
        lightningResist = 20,
        chaosResist = 0,
        damage = 1.17,
        damageSpread = 0.2,
        attackTime = 1.17,
        attackRange = 12,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    IdMonsterTagSynthesised
    FamilyMonsterTag
    Domainsmonstruo (3)
    GenerationTypeÚnico (3)
    Req. level1
    Adds Tagssynthesised_monster
    dropped items are fractured per item chance % [10]
    IdNecropolisConvertToFracturedChance1
    FamilyConvertToFracturedChance
    Domainsmonstruo (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • dropped items are fractured per item chance % Min: 10 Max: 10 Global
  • monster no map drops [1]
    IdMonsterNoMapDrops
    FamilyMonsterNoMapDrops
    Domainsmonstruo (3)
    GenerationTypeÚnico (3)
    Req. level1
    Stats
  • monster no map drops Min: 1 Max: 1 Global
  • Edit

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