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Sintético Alado(Winged Synthete)

SpectreY
Spectre OverrideMetadata/Monsters/LeagueSynthesis/SynthesisWyvernSpectre
AreaVacío de la Memoria Memoria fragmentada Laboratorio fracturado Memoria lejana Córtex Memoria Lejana Mejorada
Modmonster slain experience +% [0]
monster dropped item quantity +% [700]
monster dropped item rarity +% [1500]
monster no map drops [0]
Tagsmud_blood, construct, not_str
Damage110%
Vida90%
Energy Shield From Life25%
Ailment Threshold90%
Daño de golpe crítico5%
TypeSynthesisWyvern
Attack Distance6 ~ 12
Attack Time1.5 Second
Damage Spread20%
Evasión+75%
Precisión+100%

Melee
iconbasicattack
Ataque estándar
Derriba a tus enemigos con un poderoso embate.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tiempo de lanzamiento: 1 Second

SynthesisWyvernProjectile
monster projectile variation [109]
Inflige 1402 a 2102 de Daño de Fuego

base_is_projectile projectile_uses_contact_position Spell Projectile SkillCanVolley Triggerable
Tiempo de lanzamiento: 1.5 Second

SynthesisWyvernMortar
Habilidad de mortero de monstruo genérico. Igual que Proyectil de Monstruo pero tiene un efecto de impacto.
projectile spread radius [0]
projectile minimum range [15]
mortar projectile distance override [0]
Inflige 3130 a 4696 de Daño de Fuego

is_area_damage base_is_projectile projectile_uses_contact_position use_scaled_contact_offset Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
Tiempo de lanzamiento: 2.5 Second
Tiempo de recarga: 8 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
84Sintético Alado287531572.81.56857162651495917142020200

Melee
iconbasicattack
Ataque estándar
Derriba a tus enemigos con un poderoso embate.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tiempo de lanzamiento: 1 Second

SynthesisWyvernProjectile
monster projectile variation [109]
Inflige 1333 a 2000 de Daño de Fuego

base_is_projectile projectile_uses_contact_position Spell Projectile SkillCanVolley Triggerable
Tiempo de lanzamiento: 1.5 Second

SynthesisWyvernMortar
Habilidad de mortero de monstruo genérico. Igual que Proyectil de Monstruo pero tiene un efecto de impacto.
projectile spread radius [0]
projectile minimum range [15]
mortar projectile distance override [0]
Inflige 2964 a 4445 de Daño de Fuego

is_area_damage base_is_projectile projectile_uses_contact_position use_scaled_contact_offset Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
Tiempo de lanzamiento: 2.5 Second
Tiempo de recarga: 8 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
83Sintético Alado274461485.61.56305153191442215762020200
Melee30OnlyLastTarget TargetNear
Melee10OnlyLastTarget
Melee 3
MonsterProjectileSpell100ForceTargetEnemy TargetNotNear
MonsterMortar200ForceTargetEnemy TargetNotNear

Object Type

version 2
extends "Metadata/Monsters/LeagueSynthesis/SynthesisMonsterBase"

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueSynthesis/SynthesisMonsterBase"

Life
{
	on_spawned_alive = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Synthesis/monster_bodyfx/wyvern/bodyfx.epk );"

	on_death =
	"
		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Synthesis/monster_bodyfx/wyvern/bodyfx.epk );
		AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Synthesis/monster_bodyfx/generic/death.epk );
	"
}
Resiste FuegoResiste HieloResiste RayoResiste Caos
5550
1010100
2020200
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueSynthesis/SynthesisWyvern"] = {
    name = "Winged Synthete",
    life = 0.9,
    energyShield = 0.25,
    fireResist = 20,
    coldResist = 20,
    lightningResist = 20,
    chaosResist = 0,
    damage = 1.1,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 12,
    accuracy = 1,
    skillList = {
        "Melee",
        "SynthesisWyvernProjectile",
        "SynthesisWyvernMortar",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {1, 1, levelRequirement = 1, statInterpolation = {1, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["SynthesisWyvernProjectile"] = {
    name = "SynthesisWyvernProjectile",
    hidden = true,
    color = 4,
    baseEffectiveness = 2,
    incrementalEffectiveness = 0.04,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.SkillCanVolley] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_projectile_variation",
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "base_is_projectile",
        "projectile_uses_contact_position",
    },
    levels = {
        [1] = {109, 0.8, 1.2, critChance = 5, levelRequirement = 0, statInterpolation = {1, 3, 3},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["SynthesisWyvernMortar"] = {
    name = "SynthesisWyvernMortar",
    hidden = true,
    color = 4,
    baseEffectiveness = 3,
    incrementalEffectiveness = 0.045,
    description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
    skillTypes = {
        [SkillType.Projectile] = true,
        [SkillType.SkillCanVolley] = true,
        [SkillType.Spell] = true,
        [SkillType.Hit] = true,
        [SkillType.Area] = true,
        [SkillType.SkillCanTrap] = true,
        [SkillType.SkillCanTotem] = true,
        [SkillType.SkillCanMine] = true,
        [SkillType.SpellCanRepeat] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 2.5,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "projectile_spread_radius",
        "projectile_minimum_range",
        "number_of_additional_projectiles",
        "mortar_projectile_distance_override",
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "is_area_damage",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {0, 15, 0, 0, 0.8, 1.2, critChance = 5, levelRequirement = 1, statInterpolation = {1, 1, 1, 1, 3, 3},  },
    },
}
SpectreY
Spectre OverrideMetadata/Monsters/LeagueSynthesis/SynthesisWyvernSpectre
Area
Mod
Tagsmud_blood, construct, not_str
Damage110%
Vida90%
Energy Shield From Life25%
Ailment Threshold90%
Daño de golpe crítico5%
TypeSynthesisWyvern
Attack Distance6 ~ 12
Attack Time1.5 Second
Damage Spread20%
Evasión+75%
Precisión+100%

Melee
iconbasicattack
Ataque estándar
Derriba a tus enemigos con un poderoso embate.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tiempo de lanzamiento: 1 Second

SynthesisWyvernProjectile
monster projectile variation [109]
Inflige 1402 a 2102 de Daño de Fuego

base_is_projectile projectile_uses_contact_position Spell Projectile SkillCanVolley Triggerable
Tiempo de lanzamiento: 1.5 Second

SynthesisWyvernMortar
Habilidad de mortero de monstruo genérico. Igual que Proyectil de Monstruo pero tiene un efecto de impacto.
projectile spread radius [0]
projectile minimum range [15]
mortar projectile distance override [0]
Inflige 3130 a 4696 de Daño de Fuego

is_area_damage base_is_projectile projectile_uses_contact_position use_scaled_contact_offset Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
Tiempo de lanzamiento: 2.5 Second
Tiempo de recarga: 8 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
84Sintético Alado287531572.81.56857162651495917142020200

Melee
iconbasicattack
Ataque estándar
Derriba a tus enemigos con un poderoso embate.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tiempo de lanzamiento: 1 Second

SynthesisWyvernProjectile
monster projectile variation [109]
Inflige 1268 a 1902 de Daño de Fuego

base_is_projectile projectile_uses_contact_position Spell Projectile SkillCanVolley Triggerable
Tiempo de lanzamiento: 1.5 Second

SynthesisWyvernMortar
Habilidad de mortero de monstruo genérico. Igual que Proyectil de Monstruo pero tiene un efecto de impacto.
projectile spread radius [0]
projectile minimum range [15]
mortar projectile distance override [0]
Inflige 2805 a 4208 de Daño de Fuego

is_area_damage base_is_projectile projectile_uses_contact_position use_scaled_contact_offset Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
Tiempo de lanzamiento: 2.5 Second
Tiempo de recarga: 8 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
82Sintético Alado2575214031.55701144251390414252020200

Melee
iconbasicattack
Ataque estándar
Derriba a tus enemigos con un poderoso embate.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tiempo de lanzamiento: 1 Second

SynthesisWyvernProjectile
monster projectile variation [109]
Inflige 1037 a 1555 de Daño de Fuego

base_is_projectile projectile_uses_contact_position Spell Projectile SkillCanVolley Triggerable
Tiempo de lanzamiento: 1.5 Second

SynthesisWyvernMortar
Habilidad de mortero de monstruo genérico. Igual que Proyectil de Monstruo pero tiene un efecto de impacto.
projectile spread radius [0]
projectile minimum range [15]
mortar projectile distance override [0]
Inflige 2250 a 3375 de Daño de Fuego

is_area_damage base_is_projectile projectile_uses_contact_position use_scaled_contact_offset Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
Tiempo de lanzamiento: 2.5 Second
Tiempo de recarga: 8 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
78Sintético Alado199271113.91.5384111328119919602020200

Melee
iconbasicattack
Ataque estándar
Derriba a tus enemigos con un poderoso embate.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tiempo de lanzamiento: 1 Second

SynthesisWyvernProjectile
monster projectile variation [109]
Inflige 803.7 a 1205 de Daño de Fuego

base_is_projectile projectile_uses_contact_position Spell Projectile SkillCanVolley Triggerable
Tiempo de lanzamiento: 1.5 Second

SynthesisWyvernMortar
Habilidad de mortero de monstruo genérico. Igual que Proyectil de Monstruo pero tiene un efecto de impacto.
projectile spread radius [0]
projectile minimum range [15]
mortar projectile distance override [0]
Inflige 1703 a 2554 de Daño de Fuego

is_area_damage base_is_projectile projectile_uses_contact_position use_scaled_contact_offset Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
Tiempo de lanzamiento: 2.5 Second
Tiempo de recarga: 8 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
73Sintético Alado14804830.91.52444834899336112020200

Melee
iconbasicattack
Ataque estándar
Derriba a tus enemigos con un poderoso embate.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tiempo de lanzamiento: 1 Second

SynthesisWyvernProjectile
monster projectile variation [109]
Inflige 620.7 a 931 de Daño de Fuego

base_is_projectile projectile_uses_contact_position Spell Projectile SkillCanVolley Triggerable
Tiempo de lanzamiento: 1.5 Second

SynthesisWyvernMortar
Habilidad de mortero de monstruo genérico. Igual que Proyectil de Monstruo pero tiene un efecto de impacto.
projectile spread radius [0]
projectile minimum range [15]
mortar projectile distance override [0]
Inflige 1284 a 1926 de Daño de Fuego

is_area_damage base_is_projectile projectile_uses_contact_position use_scaled_contact_offset Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
Tiempo de lanzamiento: 2.5 Second
Tiempo de recarga: 8 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
68Sintético Alado10768616.41.51550612781923882020200
Melee30OnlyLastTarget TargetNear
Melee10OnlyLastTarget
Melee 3
MonsterProjectileSpell100ForceTargetEnemy TargetNotNear
MonsterMortar200ForceTargetEnemy TargetNotNear

Object Type

version 2
extends "Metadata/Monsters/LeagueSynthesis/SynthesisMonsterBaseSink"

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueSynthesis/SynthesisMonsterBaseSink"

Life
{
	on_spawned_alive = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Synthesis/monster_bodyfx/wyvern/bodyfx.epk );"

	on_death =
	"
		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Synthesis/monster_bodyfx/wyvern/bodyfx.epk );
		AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Synthesis/monster_bodyfx/generic/death.epk );
	"
}
Resiste FuegoResiste HieloResiste RayoResiste Caos
5550
1010100
2020200
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueSynthesis/SynthesisWyvernSpawned"] = {
    name = "Winged Synthete",
    life = 0.9,
    energyShield = 0.25,
    fireResist = 20,
    coldResist = 20,
    lightningResist = 20,
    chaosResist = 0,
    damage = 1.1,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 12,
    accuracy = 1,
    skillList = {
        "Melee",
        "SynthesisWyvernProjectile",
        "SynthesisWyvernMortar",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {1, 1, levelRequirement = 1, statInterpolation = {1, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["SynthesisWyvernProjectile"] = {
    name = "SynthesisWyvernProjectile",
    hidden = true,
    color = 4,
    baseEffectiveness = 2,
    incrementalEffectiveness = 0.04,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.SkillCanVolley] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_projectile_variation",
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "base_is_projectile",
        "projectile_uses_contact_position",
    },
    levels = {
        [1] = {109, 0.8, 1.2, critChance = 5, levelRequirement = 0, statInterpolation = {1, 3, 3},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["SynthesisWyvernMortar"] = {
    name = "SynthesisWyvernMortar",
    hidden = true,
    color = 4,
    baseEffectiveness = 3,
    incrementalEffectiveness = 0.045,
    description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
    skillTypes = {
        [SkillType.Projectile] = true,
        [SkillType.SkillCanVolley] = true,
        [SkillType.Spell] = true,
        [SkillType.Hit] = true,
        [SkillType.Area] = true,
        [SkillType.SkillCanTrap] = true,
        [SkillType.SkillCanTotem] = true,
        [SkillType.SkillCanMine] = true,
        [SkillType.SpellCanRepeat] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 2.5,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "projectile_spread_radius",
        "projectile_minimum_range",
        "number_of_additional_projectiles",
        "mortar_projectile_distance_override",
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "is_area_damage",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {0, 15, 0, 0, 0.8, 1.2, critChance = 5, levelRequirement = 1, statInterpolation = {1, 1, 1, 1, 3, 3},  },
    },
}
SpectreY
Area
Modmonster slain experience +% [0]
monster dropped item quantity +% [700]
monster dropped item rarity +% [1500]
monster no map drops [0]
Tagsmud_blood, construct, not_str
Damage110%
Vida90%
Energy Shield From Life25%
Ailment Threshold90%
Daño de golpe crítico5%
TypeSynthesisWyvern
Attack Distance6 ~ 12
Attack Time1.5 Second
Damage Spread20%
Evasión+75%
Precisión+100%

Melee
iconbasicattack
Ataque estándar
Derriba a tus enemigos con un poderoso embate.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tiempo de lanzamiento: 1 Second

SynthesisWyvernProjectile
monster projectile variation [109]
Inflige 1402 a 2102 de Daño de Fuego

base_is_projectile projectile_uses_contact_position Spell Projectile SkillCanVolley Triggerable
Tiempo de lanzamiento: 1.5 Second

SynthesisWyvernMortar
Habilidad de mortero de monstruo genérico. Igual que Proyectil de Monstruo pero tiene un efecto de impacto.
projectile spread radius [0]
projectile minimum range [15]
mortar projectile distance override [0]
Inflige 3130 a 4696 de Daño de Fuego

is_area_damage base_is_projectile projectile_uses_contact_position use_scaled_contact_offset Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
Tiempo de lanzamiento: 2.5 Second
Tiempo de recarga: 8 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
84Sintético Alado287531572.81.56857162651495917142020200

Melee
iconbasicattack
Ataque estándar
Derriba a tus enemigos con un poderoso embate.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tiempo de lanzamiento: 1 Second

SynthesisWyvernProjectile
monster projectile variation [109]
Inflige 1268 a 1902 de Daño de Fuego

base_is_projectile projectile_uses_contact_position Spell Projectile SkillCanVolley Triggerable
Tiempo de lanzamiento: 1.5 Second

SynthesisWyvernMortar
Habilidad de mortero de monstruo genérico. Igual que Proyectil de Monstruo pero tiene un efecto de impacto.
projectile spread radius [0]
projectile minimum range [15]
mortar projectile distance override [0]
Inflige 2805 a 4208 de Daño de Fuego

is_area_damage base_is_projectile projectile_uses_contact_position use_scaled_contact_offset Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
Tiempo de lanzamiento: 2.5 Second
Tiempo de recarga: 8 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
82Sintético Alado2575214031.55701144251390414252020200

Melee
iconbasicattack
Ataque estándar
Derriba a tus enemigos con un poderoso embate.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tiempo de lanzamiento: 1 Second

SynthesisWyvernProjectile
monster projectile variation [109]
Inflige 1037 a 1555 de Daño de Fuego

base_is_projectile projectile_uses_contact_position Spell Projectile SkillCanVolley Triggerable
Tiempo de lanzamiento: 1.5 Second

SynthesisWyvernMortar
Habilidad de mortero de monstruo genérico. Igual que Proyectil de Monstruo pero tiene un efecto de impacto.
projectile spread radius [0]
projectile minimum range [15]
mortar projectile distance override [0]
Inflige 2250 a 3375 de Daño de Fuego

is_area_damage base_is_projectile projectile_uses_contact_position use_scaled_contact_offset Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
Tiempo de lanzamiento: 2.5 Second
Tiempo de recarga: 8 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
78Sintético Alado199271113.91.5384111328119919602020200

Melee
iconbasicattack
Ataque estándar
Derriba a tus enemigos con un poderoso embate.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tiempo de lanzamiento: 1 Second

SynthesisWyvernProjectile
monster projectile variation [109]
Inflige 803.7 a 1205 de Daño de Fuego

base_is_projectile projectile_uses_contact_position Spell Projectile SkillCanVolley Triggerable
Tiempo de lanzamiento: 1.5 Second

SynthesisWyvernMortar
Habilidad de mortero de monstruo genérico. Igual que Proyectil de Monstruo pero tiene un efecto de impacto.
projectile spread radius [0]
projectile minimum range [15]
mortar projectile distance override [0]
Inflige 1703 a 2554 de Daño de Fuego

is_area_damage base_is_projectile projectile_uses_contact_position use_scaled_contact_offset Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
Tiempo de lanzamiento: 2.5 Second
Tiempo de recarga: 8 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
73Sintético Alado14804830.91.52444834899336112020200

Melee
iconbasicattack
Ataque estándar
Derriba a tus enemigos con un poderoso embate.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Attack ProjectileAttack SkillCanMirageArcher Projectile MeleeSingleTarget AttackCanRepeat Melee SkillCanVolley
Tiempo de lanzamiento: 1 Second

SynthesisWyvernProjectile
monster projectile variation [109]
Inflige 620.7 a 931 de Daño de Fuego

base_is_projectile projectile_uses_contact_position Spell Projectile SkillCanVolley Triggerable
Tiempo de lanzamiento: 1.5 Second

SynthesisWyvernMortar
Habilidad de mortero de monstruo genérico. Igual que Proyectil de Monstruo pero tiene un efecto de impacto.
projectile spread radius [0]
projectile minimum range [15]
mortar projectile distance override [0]
Inflige 1284 a 1926 de Daño de Fuego

is_area_damage base_is_projectile projectile_uses_contact_position use_scaled_contact_offset Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
Tiempo de lanzamiento: 2.5 Second
Tiempo de recarga: 8 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
68Sintético Alado10768616.41.51550612781923882020200
Melee30OnlyLastTarget TargetNear
Melee10OnlyLastTarget
Melee 3
MonsterProjectileSpell100ForceTargetEnemy TargetNotNear
MonsterMortar200ForceTargetEnemy TargetNotNear

Object Type

version 2
extends "Metadata/Monsters/LeagueSynthesis/SynthesisMonsterBaseSpectre"

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueSynthesis/SynthesisMonsterBaseSpectre"

Life
{
	on_spawned_alive = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Synthesis/monster_bodyfx/wyvern/bodyfx.epk );"

	on_death =
	"
		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Synthesis/monster_bodyfx/wyvern/bodyfx.epk );
	"
}
Resiste FuegoResiste HieloResiste RayoResiste Caos
5550
1010100
2020200
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueSynthesis/SynthesisWyvernSpectre"] = {
    name = "Winged Synthete",
    life = 0.9,
    energyShield = 0.25,
    fireResist = 20,
    coldResist = 20,
    lightningResist = 20,
    chaosResist = 0,
    damage = 1.1,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 12,
    accuracy = 1,
    skillList = {
        "Melee",
        "SynthesisWyvernProjectile",
        "SynthesisWyvernMortar",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.ProjectileAttack] = true,
        [SkillType.SkillCanMirageArcher] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.AttackCanRepeat] = true,
        [SkillType.Melee] = true,
        [SkillType.SkillCanVolley] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {1, 1, levelRequirement = 1, statInterpolation = {1, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["SynthesisWyvernProjectile"] = {
    name = "SynthesisWyvernProjectile",
    hidden = true,
    color = 4,
    baseEffectiveness = 2,
    incrementalEffectiveness = 0.04,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.SkillCanVolley] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_projectile_variation",
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "base_is_projectile",
        "projectile_uses_contact_position",
    },
    levels = {
        [1] = {109, 0.8, 1.2, critChance = 5, levelRequirement = 0, statInterpolation = {1, 3, 3},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["SynthesisWyvernMortar"] = {
    name = "SynthesisWyvernMortar",
    hidden = true,
    color = 4,
    baseEffectiveness = 3,
    incrementalEffectiveness = 0.045,
    description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
    skillTypes = {
        [SkillType.Projectile] = true,
        [SkillType.SkillCanVolley] = true,
        [SkillType.Spell] = true,
        [SkillType.Hit] = true,
        [SkillType.Area] = true,
        [SkillType.SkillCanTrap] = true,
        [SkillType.SkillCanTotem] = true,
        [SkillType.SkillCanMine] = true,
        [SkillType.SpellCanRepeat] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 2.5,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "projectile_spread_radius",
        "projectile_minimum_range",
        "number_of_additional_projectiles",
        "mortar_projectile_distance_override",
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "is_area_damage",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {0, 15, 0, 0, 0.8, 1.2, critChance = 5, levelRequirement = 1, statInterpolation = {1, 1, 1, 1, 3, 3},  },
    },
}