SpectreY
Spectre OverrideMetadata/Monsters/LeagueSynthesis/SynthesisWyvernSpectre
AreaVacío de la Memoria, Vacío de la Memoria, Vacío de la Memoria, Vacío de la Memoria, Vacío de la Memoria, Vacío de la Memoria, Vacío de la Memoria, Vacío de la Memoria, Vacío de la Memoria, Vacío de la Memoria, Vacío de la Memoria, Vacío de la Memoria, Memoria fragmentada, Memoria fragmentada, Memoria fragmentada, Memoria fragmentada, Memoria fragmentada, Memoria fragmentada, Memoria fragmentada, Memoria fragmentada, Memoria fragmentada, Memoria fragmentada, Memoria fragmentada, Memoria fragmentada, Laboratorio fracturado, Memoria lejana, Córtex, Memoria Lejana Mejorada
Mod
Tagsanimal_claw_weapon, Lanzador de hechizos, construct, fire_affinity, is_unarmed, medium_movement, melee, mud_blood, not_str, physical_affinity, ranged, small_height, stone_armour
90%Vida
25%Energy Shield From Life
+75%Evasión
90%Ailment Threshold
20 20 20 0Resistencia
110%Damage
100%Precisión
+5%Daño de golpe crítico
+130%Multiplicador de Golpe Crítico
6 ~ 12Attack Distance
1.5 SecondAttack Time
±20%Damage Spread
100%Experiencia
100%Model Size
SynthesisWyvernType
31,766Vida
16,265Armadura
14,210Evasión
4,066Escudo de energía
1,049Damage
538Precisión
1.5Attack Time
13,250Experiencia
31,766Ailment Threshold
100Chill
100Shock
568Brittle
100Scorch
278Sap
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque estándar
Base Damage: 839–1258
Daño de golpe crítico: 5%
Attack Time: 1.5 Second
Derriba a tus enemigos con un poderoso embate.
skill can fire arrows [1]
skill can fire wand projectiles [1]

iconbasicattack
SynthesisWyvernProjectile
Spell, Projectile, ProjectilesFromUser, Triggerable
Daño de golpe crítico: 5%
Tiempo de lanzamiento: 1.5 Second
Inflige de 1402 a 2102 de daño de fuego
base is projectile [1]
monster projectile variation [109]
projectile uses contact position [1]
SynthesisWyvernMortar
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Daño de golpe crítico: 5%
Tiempo de lanzamiento: 2.5 Second
Tiempo de recarga: 8 Second
Habilidad de mortero de monstruo genérico. Igual que Proyectil de monstruo, pero tiene un efecto al impactar.
Inflige de 3130 a 4696 de daño de fuego
base is projectile [1]
is area damage [1]
projectile minimum range [15]
projectile uses contact position [1]
use scaled contact offset [1]
28,815Vida
15,319Armadura
13,755Evasión
3,830Escudo de energía
990Damage
518Precisión
1.5Attack Time
13,132Experiencia
28,815Ailment Threshold
91Chill
91Shock
515Brittle
91Scorch
252Sap
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque estándar
Base Damage: 792–1189
Daño de golpe crítico: 5%
Attack Time: 1.5 Second
Derriba a tus enemigos con un poderoso embate.
skill can fire arrows [1]
skill can fire wand projectiles [1]

iconbasicattack
SynthesisWyvernProjectile
Spell, Projectile, ProjectilesFromUser, Triggerable
Daño de golpe crítico: 5%
Tiempo de lanzamiento: 1.5 Second
Inflige de 1333 a 2000 de daño de fuego
base is projectile [1]
monster projectile variation [109]
projectile uses contact position [1]
SynthesisWyvernMortar
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Daño de golpe crítico: 5%
Tiempo de lanzamiento: 2.5 Second
Tiempo de recarga: 8 Second
Habilidad de mortero de monstruo genérico. Igual que Proyectil de monstruo, pero tiene un efecto al impactar.
Inflige de 2964 a 4445 de daño de fuego
base is projectile [1]
is area damage [1]
projectile minimum range [15]
projectile uses contact position [1]
use scaled contact offset [1]
Melee30OnlyLastTarget TargetNear
Melee10OnlyLastTarget
Melee 3
MonsterProjectileSpell100ForceTargetEnemy TargetNotNear
MonsterMortar200ForceTargetEnemy TargetNotNear

Object Type

version 2
extends "Metadata/Monsters/LeagueSynthesis/SynthesisMonsterBase"

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueSynthesis/SynthesisMonsterBase"

Life
{
	on_spawned_alive = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Synthesis/monster_bodyfx/wyvern/bodyfx.epk );"

	on_death =
	"
		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Synthesis/monster_bodyfx/wyvern/bodyfx.epk );
		AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Synthesis/monster_bodyfx/generic/death.epk );
	"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueSynthesis/SynthesisWyvern"] = {
    name = "Winged Synthete",
    life = 0.9,
    energyShield = 0.25,
    fireResist = 20,
    coldResist = 20,
    lightningResist = 20,
    chaosResist = 0,
    damage = 1.1,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 12,
    accuracy = 1,
    skillList = {
        "Melee",
        "SynthesisWyvernProjectile",
        "SynthesisWyvernMortar",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = ,  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SynthesisWyvernProjectile"] = {
    name = "SynthesisWyvernProjectile",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = ,  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SynthesisWyvernMortar"] = {
    name = "SynthesisWyvernMortar",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
    skillTypes = {
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.5,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = ,  cost = { }, },
    },
}

Mod IdMonsterTagSynthesised
FamilyMonsterTag
Domainsmonstruo (3)
GenerationTypeÚnico (3)
Req. level1
Adds Tags
  • synthesised_monster
  • Sintético Alado
    Winged Synthete
    SpectreY
    Spectre OverrideMetadata/Monsters/LeagueSynthesis/SynthesisWyvernSpectre
    Mod
    Tagsanimal_claw_weapon, Lanzador de hechizos, construct, fire_affinity, is_unarmed, medium_movement, melee, mud_blood, not_str, physical_affinity, ranged, small_height, stone_armour
    90%Vida
    25%Energy Shield From Life
    +75%Evasión
    90%Ailment Threshold
    20 20 20 0Resistencia
    110%Damage
    100%Precisión
    +5%Daño de golpe crítico
    +130%Multiplicador de Golpe Crítico
    6 ~ 12Attack Distance
    1.5 SecondAttack Time
    ±20%Damage Spread
    100%Experiencia
    100%Model Size
    SynthesisWyvernType
    31,766Vida
    16,265Armadura
    14,210Evasión
    4,066Escudo de energía
    1,049Damage
    538Precisión
    1.5Attack Time
    13,250Experiencia
    31,766Ailment Threshold
    100Chill
    100Shock
    568Brittle
    100Scorch
    278Sap
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Ataque estándar
    Base Damage: 839–1258
    Daño de golpe crítico: 5%
    Attack Time: 1.5 Second
    Derriba a tus enemigos con un poderoso embate.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]

    iconbasicattack
    SynthesisWyvernProjectile
    Spell, Projectile, ProjectilesFromUser, Triggerable
    Daño de golpe crítico: 5%
    Tiempo de lanzamiento: 1.5 Second
    Inflige de 1402 a 2102 de daño de fuego
    base is projectile [1]
    monster projectile variation [109]
    projectile uses contact position [1]
    SynthesisWyvernMortar
    Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
    Daño de golpe crítico: 5%
    Tiempo de lanzamiento: 2.5 Second
    Tiempo de recarga: 8 Second
    Habilidad de mortero de monstruo genérico. Igual que Proyectil de monstruo, pero tiene un efecto al impactar.
    Inflige de 3130 a 4696 de daño de fuego
    base is projectile [1]
    is area damage [1]
    projectile minimum range [15]
    projectile uses contact position [1]
    use scaled contact offset [1]
    25,705Vida
    14,425Armadura
    13,314Evasión
    3,606Escudo de energía
    935Damage
    499Precisión
    1.5Attack Time
    13,006Experiencia
    25,705Ailment Threshold
    81Chill
    81Shock
    460Brittle
    81Scorch
    225Sap
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Ataque estándar
    Base Damage: 748–1122
    Daño de golpe crítico: 5%
    Attack Time: 1.5 Second
    Derriba a tus enemigos con un poderoso embate.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]

    iconbasicattack
    SynthesisWyvernProjectile
    Spell, Projectile, ProjectilesFromUser, Triggerable
    Daño de golpe crítico: 5%
    Tiempo de lanzamiento: 1.5 Second
    Inflige de 1268 a 1902 de daño de fuego
    base is projectile [1]
    monster projectile variation [109]
    projectile uses contact position [1]
    SynthesisWyvernMortar
    Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
    Daño de golpe crítico: 5%
    Tiempo de lanzamiento: 2.5 Second
    Tiempo de recarga: 8 Second
    Habilidad de mortero de monstruo genérico. Igual que Proyectil de monstruo, pero tiene un efecto al impactar.
    Inflige de 2805 a 4208 de daño de fuego
    base is projectile [1]
    is area damage [1]
    projectile minimum range [15]
    projectile uses contact position [1]
    use scaled contact offset [1]
    16,414Vida
    11,328Armadura
    11,667Evasión
    2,832Escudo de energía
    743Damage
    428Precisión
    1.5Attack Time
    12,377Experiencia
    16,414Ailment Threshold
    52Chill
    52Shock
    294Brittle
    52Scorch
    143Sap
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Ataque estándar
    Base Damage: 594–891
    Daño de golpe crítico: 5%
    Attack Time: 1.5 Second
    Derriba a tus enemigos con un poderoso embate.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]

    iconbasicattack
    SynthesisWyvernProjectile
    Spell, Projectile, ProjectilesFromUser, Triggerable
    Daño de golpe crítico: 5%
    Tiempo de lanzamiento: 1.5 Second
    Inflige de 1037 a 1555 de daño de fuego
    base is projectile [1]
    monster projectile variation [109]
    projectile uses contact position [1]
    SynthesisWyvernMortar
    Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
    Daño de golpe crítico: 5%
    Tiempo de lanzamiento: 2.5 Second
    Tiempo de recarga: 8 Second
    Habilidad de mortero de monstruo genérico. Igual que Proyectil de monstruo, pero tiene un efecto al impactar.
    Inflige de 2250 a 3375 de daño de fuego
    base is projectile [1]
    is area damage [1]
    projectile minimum range [15]
    projectile uses contact position [1]
    use scaled contact offset [1]
    9,767Vida
    8,348Armadura
    9,858Evasión
    2,087Escudo de energía
    554Damage
    352Precisión
    1.5Attack Time
    11,388Experiencia
    9,767Ailment Threshold
    31Chill
    31Shock
    175Brittle
    31Scorch
    85Sap
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Ataque estándar
    Base Damage: 443–665
    Daño de golpe crítico: 5%
    Attack Time: 1.5 Second
    Derriba a tus enemigos con un poderoso embate.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]

    iconbasicattack
    SynthesisWyvernProjectile
    Spell, Projectile, ProjectilesFromUser, Triggerable
    Daño de golpe crítico: 5%
    Tiempo de lanzamiento: 1.5 Second
    Inflige de 803.7 a 1205 de daño de fuego
    base is projectile [1]
    monster projectile variation [109]
    projectile uses contact position [1]
    SynthesisWyvernMortar
    Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
    Daño de golpe crítico: 5%
    Tiempo de lanzamiento: 2.5 Second
    Tiempo de recarga: 8 Second
    Habilidad de mortero de monstruo genérico. Igual que Proyectil de monstruo, pero tiene un efecto al impactar.
    Inflige de 1703 a 2554 de daño de fuego
    base is projectile [1]
    is area damage [1]
    projectile minimum range [15]
    projectile uses contact position [1]
    use scaled contact offset [1]
    5,790Vida
    6,127Armadura
    8,293Evasión
    1,532Escudo de energía
    411Damage
    290Precisión
    1.5Attack Time
    10,255Experiencia
    5,790Ailment Threshold
    18Chill
    18Shock
    104Brittle
    18Scorch
    51Sap
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Ataque estándar
    Base Damage: 329–493
    Daño de golpe crítico: 5%
    Attack Time: 1.5 Second
    Derriba a tus enemigos con un poderoso embate.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]

    iconbasicattack
    SynthesisWyvernProjectile
    Spell, Projectile, ProjectilesFromUser, Triggerable
    Daño de golpe crítico: 5%
    Tiempo de lanzamiento: 1.5 Second
    Inflige de 620.7 a 931 de daño de fuego
    base is projectile [1]
    monster projectile variation [109]
    projectile uses contact position [1]
    SynthesisWyvernMortar
    Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
    Daño de golpe crítico: 5%
    Tiempo de lanzamiento: 2.5 Second
    Tiempo de recarga: 8 Second
    Habilidad de mortero de monstruo genérico. Igual que Proyectil de monstruo, pero tiene un efecto al impactar.
    Inflige de 1284 a 1926 de daño de fuego
    base is projectile [1]
    is area damage [1]
    projectile minimum range [15]
    projectile uses contact position [1]
    use scaled contact offset [1]
    Melee30OnlyLastTarget TargetNear
    Melee10OnlyLastTarget
    Melee 3
    MonsterProjectileSpell100ForceTargetEnemy TargetNotNear
    MonsterMortar200ForceTargetEnemy TargetNotNear

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueSynthesis/SynthesisMonsterBaseSink"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueSynthesis/SynthesisMonsterBaseSink"
    
    Life
    {
    	on_spawned_alive = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Synthesis/monster_bodyfx/wyvern/bodyfx.epk );"
    
    	on_death =
    	"
    		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Synthesis/monster_bodyfx/wyvern/bodyfx.epk );
    		AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Synthesis/monster_bodyfx/generic/death.epk );
    	"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueSynthesis/SynthesisWyvernSpawned"] = {
        name = "Winged Synthete",
        life = 0.9,
        energyShield = 0.25,
        fireResist = 20,
        coldResist = 20,
        lightningResist = 20,
        chaosResist = 0,
        damage = 1.1,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 12,
        accuracy = 1,
        skillList = {
            "Melee",
            "SynthesisWyvernProjectile",
            "SynthesisWyvernMortar",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = ,  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SynthesisWyvernProjectile"] = {
        name = "SynthesisWyvernProjectile",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = ,  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SynthesisWyvernMortar"] = {
        name = "SynthesisWyvernMortar",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
        skillTypes = {
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.5,
        baseFlags = {
            area = true,
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = ,  cost = { }, },
        },
    }
    

    Mod IdMonsterTagSynthesised
    FamilyMonsterTag
    Domainsmonstruo (3)
    GenerationTypeÚnico (3)
    Req. level1
    Adds Tags
  • synthesised_monster
  • Sintético Alado
    Winged Synthete
    SpectreY
    Mod
    Tagsanimal_claw_weapon, Lanzador de hechizos, construct, fire_affinity, is_unarmed, medium_movement, melee, mud_blood, not_str, physical_affinity, ranged, stone_armour
    90%Vida
    25%Energy Shield From Life
    +75%Evasión
    90%Ailment Threshold
    20 20 20 0Resistencia
    110%Damage
    100%Precisión
    +5%Daño de golpe crítico
    +130%Multiplicador de Golpe Crítico
    6 ~ 12Attack Distance
    1.5 SecondAttack Time
    ±20%Damage Spread
    100%Experiencia
    100%Model Size
    SynthesisWyvernType
    31,766Vida
    16,265Armadura
    14,210Evasión
    4,066Escudo de energía
    1,049Damage
    538Precisión
    1.5Attack Time
    13,250Experiencia
    31,766Ailment Threshold
    100Chill
    100Shock
    568Brittle
    100Scorch
    278Sap
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Ataque estándar
    Base Damage: 839–1258
    Daño de golpe crítico: 5%
    Attack Time: 1.5 Second
    Derriba a tus enemigos con un poderoso embate.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]

    iconbasicattack
    SynthesisWyvernProjectile
    Spell, Projectile, ProjectilesFromUser, Triggerable
    Daño de golpe crítico: 5%
    Tiempo de lanzamiento: 1.5 Second
    Inflige de 1402 a 2102 de daño de fuego
    base is projectile [1]
    monster projectile variation [109]
    projectile uses contact position [1]
    SynthesisWyvernMortar
    Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
    Daño de golpe crítico: 5%
    Tiempo de lanzamiento: 2.5 Second
    Tiempo de recarga: 8 Second
    Habilidad de mortero de monstruo genérico. Igual que Proyectil de monstruo, pero tiene un efecto al impactar.
    Inflige de 3130 a 4696 de daño de fuego
    base is projectile [1]
    is area damage [1]
    projectile minimum range [15]
    projectile uses contact position [1]
    use scaled contact offset [1]
    25,705Vida
    14,425Armadura
    13,314Evasión
    3,606Escudo de energía
    935Damage
    499Precisión
    1.5Attack Time
    13,006Experiencia
    25,705Ailment Threshold
    81Chill
    81Shock
    460Brittle
    81Scorch
    225Sap
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Ataque estándar
    Base Damage: 748–1122
    Daño de golpe crítico: 5%
    Attack Time: 1.5 Second
    Derriba a tus enemigos con un poderoso embate.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]

    iconbasicattack
    SynthesisWyvernProjectile
    Spell, Projectile, ProjectilesFromUser, Triggerable
    Daño de golpe crítico: 5%
    Tiempo de lanzamiento: 1.5 Second
    Inflige de 1268 a 1902 de daño de fuego
    base is projectile [1]
    monster projectile variation [109]
    projectile uses contact position [1]
    SynthesisWyvernMortar
    Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
    Daño de golpe crítico: 5%
    Tiempo de lanzamiento: 2.5 Second
    Tiempo de recarga: 8 Second
    Habilidad de mortero de monstruo genérico. Igual que Proyectil de monstruo, pero tiene un efecto al impactar.
    Inflige de 2805 a 4208 de daño de fuego
    base is projectile [1]
    is area damage [1]
    projectile minimum range [15]
    projectile uses contact position [1]
    use scaled contact offset [1]
    16,414Vida
    11,328Armadura
    11,667Evasión
    2,832Escudo de energía
    743Damage
    428Precisión
    1.5Attack Time
    12,377Experiencia
    16,414Ailment Threshold
    52Chill
    52Shock
    294Brittle
    52Scorch
    143Sap
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Ataque estándar
    Base Damage: 594–891
    Daño de golpe crítico: 5%
    Attack Time: 1.5 Second
    Derriba a tus enemigos con un poderoso embate.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]

    iconbasicattack
    SynthesisWyvernProjectile
    Spell, Projectile, ProjectilesFromUser, Triggerable
    Daño de golpe crítico: 5%
    Tiempo de lanzamiento: 1.5 Second
    Inflige de 1037 a 1555 de daño de fuego
    base is projectile [1]
    monster projectile variation [109]
    projectile uses contact position [1]
    SynthesisWyvernMortar
    Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
    Daño de golpe crítico: 5%
    Tiempo de lanzamiento: 2.5 Second
    Tiempo de recarga: 8 Second
    Habilidad de mortero de monstruo genérico. Igual que Proyectil de monstruo, pero tiene un efecto al impactar.
    Inflige de 2250 a 3375 de daño de fuego
    base is projectile [1]
    is area damage [1]
    projectile minimum range [15]
    projectile uses contact position [1]
    use scaled contact offset [1]
    9,767Vida
    8,348Armadura
    9,858Evasión
    2,087Escudo de energía
    554Damage
    352Precisión
    1.5Attack Time
    11,388Experiencia
    9,767Ailment Threshold
    31Chill
    31Shock
    175Brittle
    31Scorch
    85Sap
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Ataque estándar
    Base Damage: 443–665
    Daño de golpe crítico: 5%
    Attack Time: 1.5 Second
    Derriba a tus enemigos con un poderoso embate.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]

    iconbasicattack
    SynthesisWyvernProjectile
    Spell, Projectile, ProjectilesFromUser, Triggerable
    Daño de golpe crítico: 5%
    Tiempo de lanzamiento: 1.5 Second
    Inflige de 803.7 a 1205 de daño de fuego
    base is projectile [1]
    monster projectile variation [109]
    projectile uses contact position [1]
    SynthesisWyvernMortar
    Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
    Daño de golpe crítico: 5%
    Tiempo de lanzamiento: 2.5 Second
    Tiempo de recarga: 8 Second
    Habilidad de mortero de monstruo genérico. Igual que Proyectil de monstruo, pero tiene un efecto al impactar.
    Inflige de 1703 a 2554 de daño de fuego
    base is projectile [1]
    is area damage [1]
    projectile minimum range [15]
    projectile uses contact position [1]
    use scaled contact offset [1]
    5,790Vida
    6,127Armadura
    8,293Evasión
    1,532Escudo de energía
    411Damage
    290Precisión
    1.5Attack Time
    10,255Experiencia
    5,790Ailment Threshold
    18Chill
    18Shock
    104Brittle
    18Scorch
    51Sap
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Ataque estándar
    Base Damage: 329–493
    Daño de golpe crítico: 5%
    Attack Time: 1.5 Second
    Derriba a tus enemigos con un poderoso embate.
    skill can fire arrows [1]
    skill can fire wand projectiles [1]

    iconbasicattack
    SynthesisWyvernProjectile
    Spell, Projectile, ProjectilesFromUser, Triggerable
    Daño de golpe crítico: 5%
    Tiempo de lanzamiento: 1.5 Second
    Inflige de 620.7 a 931 de daño de fuego
    base is projectile [1]
    monster projectile variation [109]
    projectile uses contact position [1]
    SynthesisWyvernMortar
    Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
    Daño de golpe crítico: 5%
    Tiempo de lanzamiento: 2.5 Second
    Tiempo de recarga: 8 Second
    Habilidad de mortero de monstruo genérico. Igual que Proyectil de monstruo, pero tiene un efecto al impactar.
    Inflige de 1284 a 1926 de daño de fuego
    base is projectile [1]
    is area damage [1]
    projectile minimum range [15]
    projectile uses contact position [1]
    use scaled contact offset [1]
    Melee30OnlyLastTarget TargetNear
    Melee10OnlyLastTarget
    Melee 3
    MonsterProjectileSpell100ForceTargetEnemy TargetNotNear
    MonsterMortar200ForceTargetEnemy TargetNotNear

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueSynthesis/SynthesisMonsterBaseSpectre"

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueSynthesis/SynthesisMonsterBaseSpectre"
    
    Life
    {
    	on_spawned_alive = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Synthesis/monster_bodyfx/wyvern/bodyfx.epk );"
    
    	on_death =
    	"
    		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Synthesis/monster_bodyfx/wyvern/bodyfx.epk );
    	"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueSynthesis/SynthesisWyvernSpectre"] = {
        name = "Winged Synthete",
        life = 0.9,
        energyShield = 0.25,
        fireResist = 20,
        coldResist = 20,
        lightningResist = 20,
        chaosResist = 0,
        damage = 1.1,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 12,
        accuracy = 1,
        skillList = {
            "Melee",
            "SynthesisWyvernProjectile",
            "SynthesisWyvernMortar",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = ,  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SynthesisWyvernProjectile"] = {
        name = "SynthesisWyvernProjectile",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.5,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = ,  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SynthesisWyvernMortar"] = {
        name = "SynthesisWyvernMortar",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
        skillTypes = {
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.5,
        baseFlags = {
            area = true,
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = ,  cost = { }, },
        },
    }
    

    Mod IdMonsterTagSynthesised
    FamilyMonsterTag
    Domainsmonstruo (3)
    GenerationTypeÚnico (3)
    Req. level1
    Adds Tags
  • synthesised_monster
  • Wiki Edit

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