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Sintético Aurium(Aurid Synthete)

SpectreY
Spectre OverrideMetadata/Monsters/LeagueSynthesis/SynthesisSoulstealer4Spectre
AreaVacío de la Memoria Memoria fragmentada Laboratorio fracturado Memoria lejana Córtex Memoria Lejana Reescrita
Modmonster slain experience +% [0]
monster dropped item quantity +% [700]
monster dropped item rarity +% [1500]
monster no map drops [0]
Tagssynthesised_monster, mud_blood, humanoid, construct, not_str, not_dex
Damage150%
Vida500%
Energy Shield From Life200%
Ailment Threshold500%
Daño de golpe crítico5%
TypeSynthesisSoulstealer4
Attack Distance6 ~ 8
Attack Time1.305 Second
Damage Spread20%
Precisión+100%

SynthesisSoulstealerProjectilePhysical
monster projectile variation [104]
Inflige 597.3 a 896 de Daño Físico

base_is_projectile projectile_uses_contact_position Spell Projectile SkillCanVolley Triggerable
Tiempo de lanzamiento: 1.33 Second

SynthesisSoulstealerQuicksand
base skill effect duration [6000]
ground quicksand art variation [4]
base physical damage to deal per minute [54347]

Area Triggerable
Tiempo de lanzamiento: 1.67 Second
Tiempo de recarga: 8 Second

SynthesisSoulstealerDrones
summoned_monsters_are_minions summoned_monsters_no_drops_or_experience TriggerableTiempo de lanzamiento: 1.67 Second
Tiempo de recarga: 15 Second

EmptyActionSynthesisEnrageDrones
skill_cannot_be_stunned skill_cannot_be_knocked_backTiempo de lanzamiento: 1.5 Second
Tiempo de recarga: 8 Second

SynthesisSoulstealerDroneEnrage
TriggerableTiempo de lanzamiento: 1 Second

GeometrySpellSynthesisPhysical
Inflige 610.7 a 916 de Daño Físico
is_area_damage Triggerable
Tiempo de lanzamiento: 1 Second

SynthesisPhysicalTripleMortar
Habilidad de mortero de monstruo genérico. Igual que Proyectil de Monstruo pero tiene un efecto de impacto.
projectile spread radius [25]
projectile minimum range [20]
mortar projectile distance override [0]
Inflige 0 a 0 de Daño Físico
skill physical damage % to convert to fire [0]
number of projectiles override [2]

is_area_damage base_is_projectile projectile_uses_contact_position mortar_projectile_scale_animation_speed_instead_of_projectile_speed Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
Tiempo de lanzamiento: 3.67 Second
Tiempo de recarga: 12 Second

SynthesisSoulstealerBombDetonate
TriggerableTiempo de lanzamiento: 2.5 Second

SynthesisSoulstealerDronesOnSelf
summoned_monsters_are_minions summoned_monsters_no_drops_or_experience TriggerableTiempo de lanzamiento: 1.67 Second
Tiempo de recarga: 15 Second

SynthesisPhysicalVolatileSlam
active skill damage +% final [0]
is_area_damage Triggerable Attack
Tiempo de lanzamiento: 1 Second

SynthesisQuicksandStartEffect
TriggerableTiempo de lanzamiento: 1.4 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
84Sintético Aurium575051865.91.30538094162658548761884242420

SynthesisSoulstealerProjectilePhysical
monster projectile variation [104]
Inflige 569.3 a 854 de Daño Físico

base_is_projectile projectile_uses_contact_position Spell Projectile SkillCanVolley Triggerable
Tiempo de lanzamiento: 1.33 Second

SynthesisSoulstealerQuicksand
base skill effect duration [6000]
ground quicksand art variation [4]
base physical damage to deal per minute [51452]

Area Triggerable
Tiempo de lanzamiento: 1.67 Second
Tiempo de recarga: 8 Second

SynthesisSoulstealerDrones
summoned_monsters_are_minions summoned_monsters_no_drops_or_experience TriggerableTiempo de lanzamiento: 1.67 Second
Tiempo de recarga: 15 Second

EmptyActionSynthesisEnrageDrones
skill_cannot_be_stunned skill_cannot_be_knocked_backTiempo de lanzamiento: 1.5 Second
Tiempo de recarga: 8 Second

SynthesisSoulstealerDroneEnrage
TriggerableTiempo de lanzamiento: 1 Second

GeometrySpellSynthesisPhysical
Inflige 583.7 a 875.6 de Daño Físico
is_area_damage Triggerable
Tiempo de lanzamiento: 1 Second

SynthesisPhysicalTripleMortar
Habilidad de mortero de monstruo genérico. Igual que Proyectil de Monstruo pero tiene un efecto de impacto.
projectile spread radius [25]
projectile minimum range [20]
mortar projectile distance override [0]
Inflige 0 a 0 de Daño Físico
skill physical damage % to convert to fire [0]
number of projectiles override [2]

is_area_damage base_is_projectile projectile_uses_contact_position mortar_projectile_scale_animation_speed_instead_of_projectile_speed Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
Tiempo de lanzamiento: 3.67 Second
Tiempo de recarga: 12 Second

SynthesisSoulstealerBombDetonate
TriggerableTiempo de lanzamiento: 2.5 Second

SynthesisSoulstealerDronesOnSelf
summoned_monsters_are_minions summoned_monsters_no_drops_or_experience TriggerableTiempo de lanzamiento: 1.67 Second
Tiempo de recarga: 15 Second

SynthesisPhysicalVolatileSlam
active skill damage +% final [0]
is_area_damage Triggerable Attack
Tiempo de lanzamiento: 1 Second

SynthesisQuicksandStartEffect
TriggerableTiempo de lanzamiento: 1.4 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
83Sintético Aurium548921762.51.30535028153198241700564242420
MonsterProjectileSpell SynthesisSoulstealerProjectilePhysical60ForceTargetEnemy TargetIsPlayer OnlyLastTarget
MonsterProjectileSpell SynthesisSoulstealerProjectilePhysical20ForceTargetEnemy OnlyLastTarget IAmNotSpectre
MonsterProjectileSpell SynthesisSoulstealerProjectilePhysical3ForceTargetEnemy
ShakariQuicksand200ForceTargetEnemy TargetIsPlayer
ShakariQuicksand3ForceTargetEnemy
EffectDrivenSpell SynthesisSoulstealerDrones 200ForceTargetEnemy TargetIsPlayer IHaveFewerThanThreeMinions TargetNotFar
EffectDrivenSpell SynthesisSoulstealerDronesOnSelf200ForceTargetSelf EnemyMediumNearTarget IHaveFewerThanThreeMinions
EmptyActionSpell200ForceTargetSelf IHaveThreeOrMoreMinions Generic1IsInState=1
MonsterMortar SynthesisPhysicalTripleMortar200ForceTargetEnemy TargetIsPlayer
MonsterMortar SynthesisPhysicalTripleMortar3ForceTargetEnemy

Object Type

version 2
extends "Metadata/Monsters/LeagueSynthesis/SynthesisMonsterBase"

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueSynthesis/SynthesisMonsterBase"

Life
{
	on_spawned_alive = "AddAttached( Metadata/Monsters/LeagueSynthesis/BossAttachments/SoulstealerWings1Physical.ao, aux_back_attachment );"
    on_spawned_dead = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Synthesis/deconstruct_epk/deconstruct.epk );"

    on_death =
    "
        Delay( 1.3, { DetachAllOfType( Metadata/Monsters/LeagueSynthesis/BossAttachments/SoulstealerWings1Physical.ao ); } );
        AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/League_Synthesis/deconstruct_epk/deconstruct.epk, aux_back_attachment );
    "
}

Preload
{
    preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Synthesis/general/guardian_deathfx/phys_death.ao"
    preload_object = "Metadata/Projectiles/SynthesisPhysicalMortarMine"
}

Animated
{
    on_event_DeathEffect01_for_death_unarmed_01 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Synthesis/deconstruct_epk/deconstruct.epk );"
    on_event_DeathEffect02_for_death_unarmed_02 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Synthesis/deconstruct_epk/deconstruct.epk );"
}
Resiste FuegoResiste HieloResiste RayoResiste Caos
1212120
2727270
4242420
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueSynthesis/SynthesisSoulstealer4"] = {
    name = "Aurid Synthete",
    life = 5,
    energyShield = 2,
    fireResist = 42,
    coldResist = 42,
    lightningResist = 42,
    chaosResist = 0,
    damage = 1.5,
    damageSpread = 0.2,
    attackTime = 1.305,
    attackRange = 8,
    accuracy = 1,
    skillList = {
        "SynthesisSoulstealerProjectilePhysical",
        "SynthesisSoulstealerDrones",
        "SynthesisPhysicalTripleMortar",
        "GeometrySpellSynthesisPhysical",
        "EmptyActionSynthesisEnrageDrones",
        "SynthesisSoulstealerQuicksand",
        "SynthesisPhysicalVolatileSlam",
        "SynthesisSoulstealerDroneEnrage",
        "SynthesisSoulstealerBombDetonate",
        "SynthesisSoulstealerDronesOnSelf",
        "SynthesisQuicksandStartEffect",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["SynthesisSoulstealerProjectilePhysical"] = {
    name = "SynthesisSoulstealerProjectilePhysical",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0.038,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.SkillCanVolley] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1.33,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_projectile_variation",
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "base_is_projectile",
        "projectile_uses_contact_position",
    },
    levels = {
        [1] = {104, 0.8, 1.2, critChance = 5, levelRequirement = 0, statInterpolation = {1, 3, 3},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["SynthesisSoulstealerDrones"] = {
    name = "SynthesisSoulstealerDrones",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1.67,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "summoned_monsters_are_minions",
        "summoned_monsters_no_drops_or_experience",
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["SynthesisPhysicalTripleMortar"] = {
    name = "SynthesisPhysicalTripleMortar",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
    skillTypes = {
        [SkillType.Projectile] = true,
        [SkillType.SkillCanVolley] = true,
        [SkillType.Spell] = true,
        [SkillType.Hit] = true,
        [SkillType.Area] = true,
        [SkillType.SkillCanTrap] = true,
        [SkillType.SkillCanTotem] = true,
        [SkillType.SkillCanMine] = true,
        [SkillType.SpellCanRepeat] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 3.67,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "projectile_spread_radius",
        "projectile_minimum_range",
        "number_of_additional_projectiles",
        "mortar_projectile_distance_override",
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "skill_physical_damage_%_to_convert_to_fire",
        "number_of_projectiles_override",
        "is_area_damage",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "mortar_projectile_scale_animation_speed_instead_of_projectile_speed",
    },
    levels = {
        [1] = {25, 20, 0, 0, 0.8, 1.2, 0, 2, critChance = 5, levelRequirement = 0, statInterpolation = {1, 1, 1, 1, 3, 3, 1, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["GeometrySpellSynthesisPhysical"] = {
    name = "GeometrySpellSynthesisPhysical",
    hidden = true,
    color = 4,
    baseEffectiveness = 1.3,
    incrementalEffectiveness = 0.035,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "is_area_damage",
    },
    levels = {
        [1] = {0.8, 1.2, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["EmptyActionSynthesisEnrageDrones"] = {
    name = "EmptyActionSynthesisEnrageDrones",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_cannot_be_stunned",
        "skill_cannot_be_knocked_back",
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["SynthesisSoulstealerQuicksand"] = {
    name = "SynthesisSoulstealerQuicksand",
    hidden = true,
    color = 4,
    baseEffectiveness = 2.5,
    incrementalEffectiveness = 0.045,
    skillTypes = {
        [SkillType.Area] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1.67,
    baseFlags = {
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_skill_effect_duration",
        "ground_quicksand_art_variation",
        "base_physical_damage_to_deal_per_minute",
    },
    levels = {
        [1] = {6000, 4, 1, levelRequirement = 0, statInterpolation = {1, 1, 3},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["SynthesisPhysicalVolatileSlam"] = {
    name = "SynthesisPhysicalVolatileSlam",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_damage_+%_final",
        "is_area_damage",
    },
    levels = {
        [1] = {0, levelRequirement = 0, statInterpolation = {1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["SynthesisSoulstealerDroneEnrage"] = {
    name = "SynthesisSoulstealerDroneEnrage",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["SynthesisSoulstealerBombDetonate"] = {
    name = "SynthesisSoulstealerBombDetonate",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 2.5,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["SynthesisSoulstealerDronesOnSelf"] = {
    name = "SynthesisSoulstealerDronesOnSelf",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1.67,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "summoned_monsters_are_minions",
        "summoned_monsters_no_drops_or_experience",
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["SynthesisQuicksandStartEffect"] = {
    name = "SynthesisQuicksandStartEffect",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1.4,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  },
    },
}
SpectreY
Area
Modmonster slain experience +% [0]
monster dropped item quantity +% [700]
monster dropped item rarity +% [1500]
monster no map drops [0]
Tagssynthesised_monster, mud_blood, humanoid, construct, not_str, not_dex
Damage150%
Vida500%
Energy Shield From Life200%
Ailment Threshold500%
Daño de golpe crítico5%
TypeSynthesisSoulstealer4
Attack Distance6 ~ 8
Attack Time1.305 Second
Damage Spread20%
Precisión+100%

SynthesisSoulstealerProjectilePhysical
monster projectile variation [104]
Inflige 597.3 a 896 de Daño Físico

base_is_projectile projectile_uses_contact_position Spell Projectile SkillCanVolley Triggerable
Tiempo de lanzamiento: 1.33 Second

SynthesisSoulstealerQuicksand
base skill effect duration [6000]
ground quicksand art variation [4]
base physical damage to deal per minute [54347]

Area Triggerable
Tiempo de lanzamiento: 1.67 Second
Tiempo de recarga: 8 Second

SynthesisSoulstealerDrones
summoned_monsters_are_minions summoned_monsters_no_drops_or_experience TriggerableTiempo de lanzamiento: 1.67 Second
Tiempo de recarga: 15 Second

EmptyActionSynthesisEnrageDrones
skill_cannot_be_stunned skill_cannot_be_knocked_backTiempo de lanzamiento: 1.5 Second
Tiempo de recarga: 8 Second

SynthesisSoulstealerDroneEnrage
TriggerableTiempo de lanzamiento: 1 Second

GeometrySpellSynthesisPhysical
Inflige 610.7 a 916 de Daño Físico
is_area_damage Triggerable
Tiempo de lanzamiento: 1 Second

SynthesisPhysicalTripleMortar
Habilidad de mortero de monstruo genérico. Igual que Proyectil de Monstruo pero tiene un efecto de impacto.
projectile spread radius [25]
projectile minimum range [20]
mortar projectile distance override [0]
Inflige 0 a 0 de Daño Físico
skill physical damage % to convert to fire [0]
number of projectiles override [2]

is_area_damage base_is_projectile projectile_uses_contact_position mortar_projectile_scale_animation_speed_instead_of_projectile_speed Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
Tiempo de lanzamiento: 3.67 Second
Tiempo de recarga: 12 Second

SynthesisSoulstealerBombDetonate
TriggerableTiempo de lanzamiento: 2.5 Second

SynthesisSoulstealerDronesOnSelf
summoned_monsters_are_minions summoned_monsters_no_drops_or_experience TriggerableTiempo de lanzamiento: 1.67 Second
Tiempo de recarga: 15 Second

SynthesisPhysicalVolatileSlam
active skill damage +% final [0]
is_area_damage Triggerable Attack
Tiempo de lanzamiento: 1 Second

SynthesisQuicksandStartEffect
TriggerableTiempo de lanzamiento: 1.4 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
84Sintético Aurium575051865.91.30538094162658548761884242420

SynthesisSoulstealerProjectilePhysical
monster projectile variation [104]
Inflige 542.6 a 813.8 de Daño Físico

base_is_projectile projectile_uses_contact_position Spell Projectile SkillCanVolley Triggerable
Tiempo de lanzamiento: 1.33 Second

SynthesisSoulstealerQuicksand
base skill effect duration [6000]
ground quicksand art variation [4]
base physical damage to deal per minute [48706]

Area Triggerable
Tiempo de lanzamiento: 1.67 Second
Tiempo de recarga: 8 Second

SynthesisSoulstealerDrones
summoned_monsters_are_minions summoned_monsters_no_drops_or_experience TriggerableTiempo de lanzamiento: 1.67 Second
Tiempo de recarga: 15 Second

EmptyActionSynthesisEnrageDrones
skill_cannot_be_stunned skill_cannot_be_knocked_backTiempo de lanzamiento: 1.5 Second
Tiempo de recarga: 8 Second

SynthesisSoulstealerDroneEnrage
TriggerableTiempo de lanzamiento: 1 Second

GeometrySpellSynthesisPhysical
Inflige 557.9 a 836.9 de Daño Físico
is_area_damage Triggerable
Tiempo de lanzamiento: 1 Second

SynthesisPhysicalTripleMortar
Habilidad de mortero de monstruo genérico. Igual que Proyectil de Monstruo pero tiene un efecto de impacto.
projectile spread radius [25]
projectile minimum range [20]
mortar projectile distance override [0]
Inflige 0 a 0 de Daño Físico
skill physical damage % to convert to fire [0]
number of projectiles override [2]

is_area_damage base_is_projectile projectile_uses_contact_position mortar_projectile_scale_animation_speed_instead_of_projectile_speed Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
Tiempo de lanzamiento: 3.67 Second
Tiempo de recarga: 12 Second

SynthesisSoulstealerBombDetonate
TriggerableTiempo de lanzamiento: 2.5 Second

SynthesisSoulstealerDronesOnSelf
summoned_monsters_are_minions summoned_monsters_no_drops_or_experience TriggerableTiempo de lanzamiento: 1.67 Second
Tiempo de recarga: 15 Second

SynthesisPhysicalVolatileSlam
active skill damage +% final [0]
is_area_damage Triggerable Attack
Tiempo de lanzamiento: 1 Second

SynthesisQuicksandStartEffect
TriggerableTiempo de lanzamiento: 1.4 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
82Sintético Aurium515041664.51.30531670144257945633404242420

SynthesisSoulstealerProjectilePhysical
monster projectile variation [104]
Inflige 447 a 670.5 de Daño Físico

base_is_projectile projectile_uses_contact_position Spell Projectile SkillCanVolley Triggerable
Tiempo de lanzamiento: 1.33 Second

SynthesisSoulstealerQuicksand
base skill effect duration [6000]
ground quicksand art variation [4]
base physical damage to deal per minute [39063]

Area Triggerable
Tiempo de lanzamiento: 1.67 Second
Tiempo de recarga: 8 Second

SynthesisSoulstealerDrones
summoned_monsters_are_minions summoned_monsters_no_drops_or_experience TriggerableTiempo de lanzamiento: 1.67 Second
Tiempo de recarga: 15 Second

EmptyActionSynthesisEnrageDrones
skill_cannot_be_stunned skill_cannot_be_knocked_backTiempo de lanzamiento: 1.5 Second
Tiempo de recarga: 8 Second

SynthesisSoulstealerDroneEnrage
TriggerableTiempo de lanzamiento: 1 Second

GeometrySpellSynthesisPhysical
Inflige 465 a 697.5 de Daño Físico
is_area_damage Triggerable
Tiempo de lanzamiento: 1 Second

SynthesisPhysicalTripleMortar
Habilidad de mortero de monstruo genérico. Igual que Proyectil de Monstruo pero tiene un efecto de impacto.
projectile spread radius [25]
projectile minimum range [20]
mortar projectile distance override [0]
Inflige 0 a 0 de Daño Físico
skill physical damage % to convert to fire [0]
number of projectiles override [2]

is_area_damage base_is_projectile projectile_uses_contact_position mortar_projectile_scale_animation_speed_instead_of_projectile_speed Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
Tiempo de lanzamiento: 3.67 Second
Tiempo de recarga: 12 Second

SynthesisSoulstealerBombDetonate
TriggerableTiempo de lanzamiento: 2.5 Second

SynthesisSoulstealerDronesOnSelf
summoned_monsters_are_minions summoned_monsters_no_drops_or_experience TriggerableTiempo de lanzamiento: 1.67 Second
Tiempo de recarga: 15 Second

SynthesisPhysicalVolatileSlam
active skill damage +% final [0]
is_area_damage Triggerable Attack
Tiempo de lanzamiento: 1 Second

SynthesisQuicksandStartEffect
TriggerableTiempo de lanzamiento: 1.4 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
78Sintético Aurium398541321.51.30521341113286852426824242420

SynthesisSoulstealerProjectilePhysical
monster projectile variation [104]
Inflige 349.8 a 524.7 de Daño Físico

base_is_projectile projectile_uses_contact_position Spell Projectile SkillCanVolley Triggerable
Tiempo de lanzamiento: 1.33 Second

SynthesisSoulstealerQuicksand
base skill effect duration [6000]
ground quicksand art variation [4]
base physical damage to deal per minute [29561]

Area Triggerable
Tiempo de lanzamiento: 1.67 Second
Tiempo de recarga: 8 Second

SynthesisSoulstealerDrones
summoned_monsters_are_minions summoned_monsters_no_drops_or_experience TriggerableTiempo de lanzamiento: 1.67 Second
Tiempo de recarga: 15 Second

EmptyActionSynthesisEnrageDrones
skill_cannot_be_stunned skill_cannot_be_knocked_backTiempo de lanzamiento: 1.5 Second
Tiempo de recarga: 8 Second

SynthesisSoulstealerDroneEnrage
TriggerableTiempo de lanzamiento: 1 Second

GeometrySpellSynthesisPhysical
Inflige 369.2 a 553.8 de Daño Físico
is_area_damage Triggerable
Tiempo de lanzamiento: 1 Second

SynthesisPhysicalTripleMortar
Habilidad de mortero de monstruo genérico. Igual que Proyectil de Monstruo pero tiene un efecto de impacto.
projectile spread radius [25]
projectile minimum range [20]
mortar projectile distance override [0]
Inflige 0 a 0 de Daño Físico
skill physical damage % to convert to fire [0]
number of projectiles override [2]

is_area_damage base_is_projectile projectile_uses_contact_position mortar_projectile_scale_animation_speed_instead_of_projectile_speed Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
Tiempo de lanzamiento: 3.67 Second
Tiempo de recarga: 12 Second

SynthesisSoulstealerBombDetonate
TriggerableTiempo de lanzamiento: 2.5 Second

SynthesisSoulstealerDronesOnSelf
summoned_monsters_are_minions summoned_monsters_no_drops_or_experience TriggerableTiempo de lanzamiento: 1.67 Second
Tiempo de recarga: 15 Second

SynthesisPhysicalVolatileSlam
active skill damage +% final [0]
is_area_damage Triggerable Attack
Tiempo de lanzamiento: 1 Second

SynthesisQuicksandStartEffect
TriggerableTiempo de lanzamiento: 1.4 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
73Sintético Aurium29609985.81.3051357983485676271584242420

SynthesisSoulstealerProjectilePhysical
monster projectile variation [104]
Inflige 272.8 a 409.2 de Daño Físico

base_is_projectile projectile_uses_contact_position Spell Projectile SkillCanVolley Triggerable
Tiempo de lanzamiento: 1.33 Second

SynthesisSoulstealerQuicksand
base skill effect duration [6000]
ground quicksand art variation [4]
base physical damage to deal per minute [22288]

Area Triggerable
Tiempo de lanzamiento: 1.67 Second
Tiempo de recarga: 8 Second

SynthesisSoulstealerDrones
summoned_monsters_are_minions summoned_monsters_no_drops_or_experience TriggerableTiempo de lanzamiento: 1.67 Second
Tiempo de recarga: 15 Second

EmptyActionSynthesisEnrageDrones
skill_cannot_be_stunned skill_cannot_be_knocked_backTiempo de lanzamiento: 1.5 Second
Tiempo de recarga: 8 Second

SynthesisSoulstealerDroneEnrage
TriggerableTiempo de lanzamiento: 1 Second

GeometrySpellSynthesisPhysical
Inflige 292.1 a 438.1 de Daño Físico
is_area_damage Triggerable
Tiempo de lanzamiento: 1 Second

SynthesisPhysicalTripleMortar
Habilidad de mortero de monstruo genérico. Igual que Proyectil de Monstruo pero tiene un efecto de impacto.
projectile spread radius [25]
projectile minimum range [20]
mortar projectile distance override [0]
Inflige 0 a 0 de Daño Físico
skill physical damage % to convert to fire [0]
number of projectiles override [2]

is_area_damage base_is_projectile projectile_uses_contact_position mortar_projectile_scale_animation_speed_instead_of_projectile_speed Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
Tiempo de lanzamiento: 3.67 Second
Tiempo de recarga: 12 Second

SynthesisSoulstealerBombDetonate
TriggerableTiempo de lanzamiento: 2.5 Second

SynthesisSoulstealerDronesOnSelf
summoned_monsters_are_minions summoned_monsters_no_drops_or_experience TriggerableTiempo de lanzamiento: 1.67 Second
Tiempo de recarga: 15 Second

SynthesisPhysicalVolatileSlam
active skill damage +% final [0]
is_area_damage Triggerable Attack
Tiempo de lanzamiento: 1 Second

SynthesisQuicksandStartEffect
TriggerableTiempo de lanzamiento: 1.4 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
68Sintético Aurium21536731.21.305861061274681172204242420
MonsterProjectileSpell SynthesisSoulstealerProjectilePhysical60ForceTargetEnemy TargetIsPlayer OnlyLastTarget
MonsterProjectileSpell SynthesisSoulstealerProjectilePhysical20ForceTargetEnemy OnlyLastTarget IAmNotSpectre
MonsterProjectileSpell SynthesisSoulstealerProjectilePhysical3ForceTargetEnemy
ShakariQuicksand200ForceTargetEnemy TargetIsPlayer
ShakariQuicksand3ForceTargetEnemy
EffectDrivenSpell SynthesisSoulstealerDrones 200ForceTargetEnemy TargetIsPlayer IHaveFewerThanThreeMinions TargetNotFar
EffectDrivenSpell SynthesisSoulstealerDronesOnSelf200ForceTargetSelf EnemyMediumNearTarget IHaveFewerThanThreeMinions
EmptyActionSpell200ForceTargetSelf IHaveThreeOrMoreMinions Generic1IsInState=1
MonsterMortar SynthesisPhysicalTripleMortar200ForceTargetEnemy TargetIsPlayer
MonsterMortar SynthesisPhysicalTripleMortar3ForceTargetEnemy

Object Type

version 2
extends "Metadata/Monsters/LeagueSynthesis/SynthesisMonsterBaseSpectre"

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueSynthesis/SynthesisMonsterBaseSpectre"

Preload
{
	preload_object = "Metadata/Projectiles/SynthesisPhysicalMortarMine"
}
Resiste FuegoResiste HieloResiste RayoResiste Caos
1212120
2727270
4242420
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueSynthesis/SynthesisSoulstealer4Spectre"] = {
    name = "Aurid Synthete",
    life = 5,
    energyShield = 2,
    fireResist = 42,
    coldResist = 42,
    lightningResist = 42,
    chaosResist = 0,
    damage = 1.5,
    damageSpread = 0.2,
    attackTime = 1.305,
    attackRange = 8,
    accuracy = 1,
    skillList = {
        "SynthesisSoulstealerProjectilePhysical",
        "SynthesisSoulstealerDrones",
        "SynthesisPhysicalTripleMortar",
        "GeometrySpellSynthesisPhysical",
        "EmptyActionSynthesisEnrageDrones",
        "SynthesisSoulstealerQuicksand",
        "SynthesisPhysicalVolatileSlam",
        "SynthesisSoulstealerDroneEnrage",
        "SynthesisSoulstealerBombDetonate",
        "SynthesisSoulstealerDronesOnSelf",
        "SynthesisQuicksandStartEffect",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["SynthesisSoulstealerProjectilePhysical"] = {
    name = "SynthesisSoulstealerProjectilePhysical",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0.038,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.SkillCanVolley] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1.33,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_projectile_variation",
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "base_is_projectile",
        "projectile_uses_contact_position",
    },
    levels = {
        [1] = {104, 0.8, 1.2, critChance = 5, levelRequirement = 0, statInterpolation = {1, 3, 3},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["SynthesisSoulstealerDrones"] = {
    name = "SynthesisSoulstealerDrones",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1.67,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "summoned_monsters_are_minions",
        "summoned_monsters_no_drops_or_experience",
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["SynthesisPhysicalTripleMortar"] = {
    name = "SynthesisPhysicalTripleMortar",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
    skillTypes = {
        [SkillType.Projectile] = true,
        [SkillType.SkillCanVolley] = true,
        [SkillType.Spell] = true,
        [SkillType.Hit] = true,
        [SkillType.Area] = true,
        [SkillType.SkillCanTrap] = true,
        [SkillType.SkillCanTotem] = true,
        [SkillType.SkillCanMine] = true,
        [SkillType.SpellCanRepeat] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 3.67,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "projectile_spread_radius",
        "projectile_minimum_range",
        "number_of_additional_projectiles",
        "mortar_projectile_distance_override",
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "skill_physical_damage_%_to_convert_to_fire",
        "number_of_projectiles_override",
        "is_area_damage",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "mortar_projectile_scale_animation_speed_instead_of_projectile_speed",
    },
    levels = {
        [1] = {25, 20, 0, 0, 0.8, 1.2, 0, 2, critChance = 5, levelRequirement = 0, statInterpolation = {1, 1, 1, 1, 3, 3, 1, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["GeometrySpellSynthesisPhysical"] = {
    name = "GeometrySpellSynthesisPhysical",
    hidden = true,
    color = 4,
    baseEffectiveness = 1.3,
    incrementalEffectiveness = 0.035,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "is_area_damage",
    },
    levels = {
        [1] = {0.8, 1.2, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["EmptyActionSynthesisEnrageDrones"] = {
    name = "EmptyActionSynthesisEnrageDrones",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_cannot_be_stunned",
        "skill_cannot_be_knocked_back",
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["SynthesisSoulstealerQuicksand"] = {
    name = "SynthesisSoulstealerQuicksand",
    hidden = true,
    color = 4,
    baseEffectiveness = 2.5,
    incrementalEffectiveness = 0.045,
    skillTypes = {
        [SkillType.Area] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1.67,
    baseFlags = {
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_skill_effect_duration",
        "ground_quicksand_art_variation",
        "base_physical_damage_to_deal_per_minute",
    },
    levels = {
        [1] = {6000, 4, 1, levelRequirement = 0, statInterpolation = {1, 1, 3},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["SynthesisPhysicalVolatileSlam"] = {
    name = "SynthesisPhysicalVolatileSlam",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_damage_+%_final",
        "is_area_damage",
    },
    levels = {
        [1] = {0, levelRequirement = 0, statInterpolation = {1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["SynthesisSoulstealerDroneEnrage"] = {
    name = "SynthesisSoulstealerDroneEnrage",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["SynthesisSoulstealerBombDetonate"] = {
    name = "SynthesisSoulstealerBombDetonate",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 2.5,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["SynthesisSoulstealerDronesOnSelf"] = {
    name = "SynthesisSoulstealerDronesOnSelf",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1.67,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "summoned_monsters_are_minions",
        "summoned_monsters_no_drops_or_experience",
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["SynthesisQuicksandStartEffect"] = {
    name = "SynthesisQuicksandStartEffect",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1.4,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  },
    },
}
SpectreY
Spectre OverrideMetadata/Monsters/LeagueSynthesis/SynthesisSoulstealer4Spectre
AreaLaboratorio fracturado Memoria lejana Córtex Memoria Lejana Reescrita
Mod
Tagssynthesised_monster, mud_blood, humanoid, construct, not_str, not_dex
Damage150%
Vida500%
Energy Shield From Life200%
Ailment Threshold500%
Daño de golpe crítico5%
TypeSynthesisSoulstealer4
Attack Distance6 ~ 8
Attack Time1.305 Second
Damage Spread20%
Precisión+100%

SynthesisSoulstealerProjectilePhysical
monster projectile variation [104]
Inflige 597.3 a 896 de Daño Físico

base_is_projectile projectile_uses_contact_position Spell Projectile SkillCanVolley Triggerable
Tiempo de lanzamiento: 1.33 Second

SynthesisSoulstealerQuicksand
base skill effect duration [6000]
ground quicksand art variation [4]
base physical damage to deal per minute [54347]

Area Triggerable
Tiempo de lanzamiento: 1.67 Second
Tiempo de recarga: 8 Second

SynthesisSoulstealerDrones
summoned_monsters_are_minions summoned_monsters_no_drops_or_experience TriggerableTiempo de lanzamiento: 1.67 Second
Tiempo de recarga: 15 Second

EmptyActionSynthesisEnrageDrones
skill_cannot_be_stunned skill_cannot_be_knocked_backTiempo de lanzamiento: 1.5 Second
Tiempo de recarga: 8 Second

SynthesisSoulstealerDroneEnrage
TriggerableTiempo de lanzamiento: 1 Second

GeometrySpellSynthesisPhysical
Inflige 610.7 a 916 de Daño Físico
is_area_damage Triggerable
Tiempo de lanzamiento: 1 Second

SynthesisPhysicalTripleMortar
Habilidad de mortero de monstruo genérico. Igual que Proyectil de Monstruo pero tiene un efecto de impacto.
projectile spread radius [25]
projectile minimum range [20]
mortar projectile distance override [0]
Inflige 0 a 0 de Daño Físico
skill physical damage % to convert to fire [0]
number of projectiles override [2]

is_area_damage base_is_projectile projectile_uses_contact_position mortar_projectile_scale_animation_speed_instead_of_projectile_speed Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
Tiempo de lanzamiento: 3.67 Second
Tiempo de recarga: 12 Second

SynthesisSoulstealerBombDetonate
TriggerableTiempo de lanzamiento: 2.5 Second

SynthesisSoulstealerDronesOnSelf
summoned_monsters_are_minions summoned_monsters_no_drops_or_experience TriggerableTiempo de lanzamiento: 1.67 Second
Tiempo de recarga: 15 Second

SynthesisPhysicalVolatileSlam
active skill damage +% final [0]
is_area_damage Triggerable Attack
Tiempo de lanzamiento: 1 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
84Sintético Aurium575051865.91.30538094162658548761884242420

SynthesisSoulstealerProjectilePhysical
monster projectile variation [104]
Inflige 542.6 a 813.8 de Daño Físico

base_is_projectile projectile_uses_contact_position Spell Projectile SkillCanVolley Triggerable
Tiempo de lanzamiento: 1.33 Second

SynthesisSoulstealerQuicksand
base skill effect duration [6000]
ground quicksand art variation [4]
base physical damage to deal per minute [48706]

Area Triggerable
Tiempo de lanzamiento: 1.67 Second
Tiempo de recarga: 8 Second

SynthesisSoulstealerDrones
summoned_monsters_are_minions summoned_monsters_no_drops_or_experience TriggerableTiempo de lanzamiento: 1.67 Second
Tiempo de recarga: 15 Second

EmptyActionSynthesisEnrageDrones
skill_cannot_be_stunned skill_cannot_be_knocked_backTiempo de lanzamiento: 1.5 Second
Tiempo de recarga: 8 Second

SynthesisSoulstealerDroneEnrage
TriggerableTiempo de lanzamiento: 1 Second

GeometrySpellSynthesisPhysical
Inflige 557.9 a 836.9 de Daño Físico
is_area_damage Triggerable
Tiempo de lanzamiento: 1 Second

SynthesisPhysicalTripleMortar
Habilidad de mortero de monstruo genérico. Igual que Proyectil de Monstruo pero tiene un efecto de impacto.
projectile spread radius [25]
projectile minimum range [20]
mortar projectile distance override [0]
Inflige 0 a 0 de Daño Físico
skill physical damage % to convert to fire [0]
number of projectiles override [2]

is_area_damage base_is_projectile projectile_uses_contact_position mortar_projectile_scale_animation_speed_instead_of_projectile_speed Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
Tiempo de lanzamiento: 3.67 Second
Tiempo de recarga: 12 Second

SynthesisSoulstealerBombDetonate
TriggerableTiempo de lanzamiento: 2.5 Second

SynthesisSoulstealerDronesOnSelf
summoned_monsters_are_minions summoned_monsters_no_drops_or_experience TriggerableTiempo de lanzamiento: 1.67 Second
Tiempo de recarga: 15 Second

SynthesisPhysicalVolatileSlam
active skill damage +% final [0]
is_area_damage Triggerable Attack
Tiempo de lanzamiento: 1 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
82Sintético Aurium515041664.51.30531670144257945633404242420

SynthesisSoulstealerProjectilePhysical
monster projectile variation [104]
Inflige 469.3 a 703.9 de Daño Físico

base_is_projectile projectile_uses_contact_position Spell Projectile SkillCanVolley Triggerable
Tiempo de lanzamiento: 1.33 Second

SynthesisSoulstealerQuicksand
base skill effect duration [6000]
ground quicksand art variation [4]
base physical damage to deal per minute [41286]

Area Triggerable
Tiempo de lanzamiento: 1.67 Second
Tiempo de recarga: 8 Second

SynthesisSoulstealerDrones
summoned_monsters_are_minions summoned_monsters_no_drops_or_experience TriggerableTiempo de lanzamiento: 1.67 Second
Tiempo de recarga: 15 Second

EmptyActionSynthesisEnrageDrones
skill_cannot_be_stunned skill_cannot_be_knocked_backTiempo de lanzamiento: 1.5 Second
Tiempo de recarga: 8 Second

SynthesisSoulstealerDroneEnrage
TriggerableTiempo de lanzamiento: 1 Second

GeometrySpellSynthesisPhysical
Inflige 486.8 a 730.1 de Daño Físico
is_area_damage Triggerable
Tiempo de lanzamiento: 1 Second

SynthesisPhysicalTripleMortar
Habilidad de mortero de monstruo genérico. Igual que Proyectil de Monstruo pero tiene un efecto de impacto.
projectile spread radius [25]
projectile minimum range [20]
mortar projectile distance override [0]
Inflige 0 a 0 de Daño Físico
skill physical damage % to convert to fire [0]
number of projectiles override [2]

is_area_damage base_is_projectile projectile_uses_contact_position mortar_projectile_scale_animation_speed_instead_of_projectile_speed Projectile SkillCanVolley Spell Hit Area SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable AreaSpell
Tiempo de lanzamiento: 3.67 Second
Tiempo de recarga: 12 Second

SynthesisSoulstealerBombDetonate
TriggerableTiempo de lanzamiento: 2.5 Second

SynthesisSoulstealerDronesOnSelf
summoned_monsters_are_minions summoned_monsters_no_drops_or_experience TriggerableTiempo de lanzamiento: 1.67 Second
Tiempo de recarga: 15 Second

SynthesisPhysicalVolatileSlam
active skill damage +% final [0]
is_area_damage Triggerable Attack
Tiempo de lanzamiento: 1 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
79Sintético Aurium421651400.41.30523344120367112466884242420
MonsterProjectileSpell SynthesisSoulstealerProjectilePhysical60ForceTargetEnemy TargetIsPlayer OnlyLastTarget
MonsterProjectileSpell SynthesisSoulstealerProjectilePhysical20ForceTargetEnemy OnlyLastTarget IAmNotSpectre
MonsterProjectileSpell SynthesisSoulstealerProjectilePhysical3ForceTargetEnemy
ShakariQuicksand200ForceTargetEnemy TargetIsPlayer
ShakariQuicksand3ForceTargetEnemy
EffectDrivenSpell SynthesisSoulstealerDrones 200ForceTargetEnemy TargetIsPlayer IHaveFewerThanThreeMinions TargetNotFar
EffectDrivenSpell SynthesisSoulstealerDronesOnSelf200ForceTargetSelf EnemyMediumNearTarget IHaveFewerThanThreeMinions
EmptyActionSpell200ForceTargetSelf IHaveThreeOrMoreMinions Generic1IsInState=1
MonsterMortar SynthesisPhysicalTripleMortar200ForceTargetEnemy TargetIsPlayer
MonsterMortar SynthesisPhysicalTripleMortar3ForceTargetEnemy

Object Type

version 2
extends "Metadata/Monsters/LeagueSynthesis/SynthesisMonsterBaseSink"

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueSynthesis/SynthesisMonsterBaseSink"

Life
{
	on_spawned_alive = "AddAttached( Metadata/Monsters/LeagueSynthesis/BossAttachments/SoulstealerWings1Physical.ao, aux_back_attachment );"
    on_spawned_dead = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Synthesis/deconstruct_epk/deconstruct.epk );"

    on_death =
    "
        Delay( 1.3, { DetachAllOfType( Metadata/Monsters/LeagueSynthesis/BossAttachments/SoulstealerWings1Physical.ao ); } );
        AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/League_Synthesis/deconstruct_epk/deconstruct.epk, aux_back_attachment );
    "
}

Preload
{
    preload_object = "Metadata/Projectiles/SynthesisPhysicalMortarMine"
}
Resiste FuegoResiste HieloResiste RayoResiste Caos
1212120
2727270
4242420
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueSynthesis/SynthesisSoulstealer4Spawned"] = {
    name = "Aurid Synthete",
    life = 5,
    energyShield = 2,
    fireResist = 42,
    coldResist = 42,
    lightningResist = 42,
    chaosResist = 0,
    damage = 1.5,
    damageSpread = 0.2,
    attackTime = 1.305,
    attackRange = 8,
    accuracy = 1,
    skillList = {
        "SynthesisSoulstealerProjectilePhysical",
        "SynthesisSoulstealerDrones",
        "SynthesisPhysicalTripleMortar",
        "GeometrySpellSynthesisPhysical",
        "EmptyActionSynthesisEnrageDrones",
        "SynthesisSoulstealerQuicksand",
        "SynthesisPhysicalVolatileSlam",
        "SynthesisSoulstealerDroneEnrage",
        "SynthesisSoulstealerBombDetonate",
        "SynthesisSoulstealerDronesOnSelf",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["SynthesisSoulstealerProjectilePhysical"] = {
    name = "SynthesisSoulstealerProjectilePhysical",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0.038,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.SkillCanVolley] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1.33,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_projectile_variation",
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "base_is_projectile",
        "projectile_uses_contact_position",
    },
    levels = {
        [1] = {104, 0.8, 1.2, critChance = 5, levelRequirement = 0, statInterpolation = {1, 3, 3},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["SynthesisSoulstealerDrones"] = {
    name = "SynthesisSoulstealerDrones",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1.67,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "summoned_monsters_are_minions",
        "summoned_monsters_no_drops_or_experience",
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["SynthesisPhysicalTripleMortar"] = {
    name = "SynthesisPhysicalTripleMortar",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
    skillTypes = {
        [SkillType.Projectile] = true,
        [SkillType.SkillCanVolley] = true,
        [SkillType.Spell] = true,
        [SkillType.Hit] = true,
        [SkillType.Area] = true,
        [SkillType.SkillCanTrap] = true,
        [SkillType.SkillCanTotem] = true,
        [SkillType.SkillCanMine] = true,
        [SkillType.SpellCanRepeat] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 3.67,
    baseFlags = {
        area = true,
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "projectile_spread_radius",
        "projectile_minimum_range",
        "number_of_additional_projectiles",
        "mortar_projectile_distance_override",
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "skill_physical_damage_%_to_convert_to_fire",
        "number_of_projectiles_override",
        "is_area_damage",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "mortar_projectile_scale_animation_speed_instead_of_projectile_speed",
    },
    levels = {
        [1] = {25, 20, 0, 0, 0.8, 1.2, 0, 2, critChance = 5, levelRequirement = 0, statInterpolation = {1, 1, 1, 1, 3, 3, 1, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["GeometrySpellSynthesisPhysical"] = {
    name = "GeometrySpellSynthesisPhysical",
    hidden = true,
    color = 4,
    baseEffectiveness = 1.3,
    incrementalEffectiveness = 0.035,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "is_area_damage",
    },
    levels = {
        [1] = {0.8, 1.2, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["EmptyActionSynthesisEnrageDrones"] = {
    name = "EmptyActionSynthesisEnrageDrones",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_cannot_be_stunned",
        "skill_cannot_be_knocked_back",
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["SynthesisSoulstealerQuicksand"] = {
    name = "SynthesisSoulstealerQuicksand",
    hidden = true,
    color = 4,
    baseEffectiveness = 2.5,
    incrementalEffectiveness = 0.045,
    skillTypes = {
        [SkillType.Area] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1.67,
    baseFlags = {
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_skill_effect_duration",
        "ground_quicksand_art_variation",
        "base_physical_damage_to_deal_per_minute",
    },
    levels = {
        [1] = {6000, 4, 1, levelRequirement = 0, statInterpolation = {1, 1, 3},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["SynthesisPhysicalVolatileSlam"] = {
    name = "SynthesisPhysicalVolatileSlam",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_damage_+%_final",
        "is_area_damage",
    },
    levels = {
        [1] = {0, levelRequirement = 0, statInterpolation = {1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["SynthesisSoulstealerDroneEnrage"] = {
    name = "SynthesisSoulstealerDroneEnrage",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["SynthesisSoulstealerBombDetonate"] = {
    name = "SynthesisSoulstealerBombDetonate",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 2.5,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["SynthesisSoulstealerDronesOnSelf"] = {
    name = "SynthesisSoulstealerDronesOnSelf",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1.67,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "summoned_monsters_are_minions",
        "summoned_monsters_no_drops_or_experience",
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  },
    },
}