ตัวขุดไร้ชื่อ
สัตว์ร้าย
ไม่ถูก ผลักออกไป
monster no map drops [1]
Nameless Burrower
SpectreN
Tagsazmeri_nameless_monster, beast, cannot_be_monolith, devourer, hidden_monster, immobile, insect, large_model, not_dex, not_int, ranged, red_blood
Packs
  • ตัวขุดไร้ชื่อ
  • ตัวขุดไร้ชื่อ, สัตว์ร้ายไร้ชื่อ
  • พลังชีวิต
    300%
    ค่าเกราะ
    +100%
    Ailment Threshold
    300%
    ค่าต้านทาน
    0 75 0 0
    Damage
    180%
    ความแม่นยำ
    100%
    โอกาสคริติคอล
    +5%
    ตัวคูณคริติคอล
    +130%
    Attack Distance
    6 ~ 22
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    ค่าประสบการณ์
    150%
    Model Size
    100%
    Type
    GruthkulRootSpider
    Metadata
    GruthkulRootSpider
    เลเวล
    68
    พลังชีวิต
    19,300
    ค่าเกราะ
    57,580
    การหลบหลีก
    4,739
    โล่พลังงาน
    0
    Damage
    672
    ความเสียหายเวท
    672
    ความแม่นยำ
    290
    Attack Time
    1.5
    ค่าประสบการณ์
    15,383
    Ailment Threshold
    19,300
    Chill
    61
    Shock
    61
    Brittle
    345
    Scorch
    61
    Sap
    169
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    โจมตีธรรมดา (Default Attack)
    Base Damage: 538–807
    โอกาสคริติคอล: 5%
    Attack Time: 1.5 วินาที
    โจมตีศัตรูของคุณด้วยการจู่โจมอย่างมีกำลัง
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    MPWAzmeriRootSpiderProj
    Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
    Base Damage: 538–807
    โอกาสคริติคอล: 5%
    ความเสียหายโจมตี: 115%
    Attack Time: 1.5 วินาที
    สร้างความเสียหาย โจมตี เพิ่มขึ้น อีก 15%
    action attack or cast time uses animation length [1]
    base is projectile [1]
    check for targets between initiator and projectile source [1]
    maintain projectile direction when using contact position [1]
    monster projectile variation [172]
    projectile uses contact position [1]
    spell maximum action distance +% [-30]
    use scaled contact offset [1]
    CGEAzmeriRootSpiderBloodPool
    Spell, Area, Damage, Triggerable, Duration, AreaSpell
    เวลาร่าย: 1 วินาที
    สร้างความเสียหาย กายภาพ พื้นฐาน 292.6 ต่อวินาที
    active skill area of effect radius +% final [-40]
    ground blood art variation [8]
    infinite skill effect duration [1]
    CGEAzmeriRootSpiderBloodPoolBig
    Spell, Area, Damage, Triggerable, Duration, AreaSpell
    เวลาร่าย: 1 วินาที
    สร้างความเสียหาย กายภาพ พื้นฐาน 292.6 ต่อวินาที
    active skill area of effect radius +% final [-15]
    ground blood art variation [8]
    infinite skill effect duration [1]
    RootSpiderBurrowAzmeri
    ระยะเวลาพื้นฐาน 1.2 วินาที
    action do not face target [1]
    RootSpiderEmergeAzmeri
    Attack
    Base Damage: 538–807
    โอกาสคริติคอล: 5%
    Attack Time: 1.5 วินาที

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/LeagueAzmeri/AzmeriMonsterBase"
    
    Pathfinding
    {
    	immobile = true
    }
    
    Actor
    {
    	basic_action = "Emerge"
    	slow_animations_go_to_idle = false
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/LeagueAzmeri/AzmeriMonsterBase"
    
    Render
    {
    	visual_size_index = 1
    }
    
    Life
    {
    	on_death = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/emissive_texture_fadeout.epk );"
    	on_spawned_dead = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/no_emissive_texture.epk );"
    
    	on_revive =
    	"
    		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/emissive_texture_fadeout.epk );
    		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/no_emissive_texture.epk );
    	"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueAzmeri/Gruthkul/GruthkulRootSpider"] = {
        name = "Nameless Burrower",
        life = 3,
        fireResist = 0,
        coldResist = 75,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.8,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 22,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
            "RootSpiderBurrowAzmeri",
            "RootSpiderEmergeAzmeri",
            "MPWAzmeriRootSpiderProj",
            "CGEAzmeriRootSpiderBloodPool",
            "CGEAzmeriRootSpiderBloodPoolBig",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["RootSpiderBurrowAzmeri"] = {
        name = "RootSpiderBurrowAzmeri",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_skill_effect_duration",
            "action_do_not_face_target",
        },
        levels = {
            [1] = {1200, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["RootSpiderEmergeAzmeri"] = {
        name = "RootSpiderEmergeAzmeri",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPWAzmeriRootSpiderProj"] = {
        name = "MPWAzmeriRootSpiderProj",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "monster_projectile_variation",
            "spell_maximum_action_distance_+%",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
            "action_attack_or_cast_time_uses_animation_length",
            "maintain_projectile_direction_when_using_contact_position",
            "check_for_targets_between_initiator_and_projectile_source",
        },
        levels = {
            [1] = {172, -30, baseMultiplier = 1.15, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["CGEAzmeriRootSpiderBloodPool"] = {
        name = "CGEAzmeriRootSpiderBloodPool",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Duration] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_physical_damage_to_deal_per_minute",
            "ground_blood_art_variation",
            "active_skill_area_of_effect_radius_+%_final",
            "infinite_skill_effect_duration",
        },
        levels = {
            [1] = {1.5, 8, -40, levelRequirement = 0, statInterpolation = {3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["CGEAzmeriRootSpiderBloodPoolBig"] = {
        name = "CGEAzmeriRootSpiderBloodPoolBig",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Duration] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_physical_damage_to_deal_per_minute",
            "ground_blood_art_variation",
            "active_skill_area_of_effect_radius_+%_final",
            "infinite_skill_effect_duration",
        },
        levels = {
            [1] = {1.5, 8, -15, levelRequirement = 0, statInterpolation = {3},  cost = { }, },
        },
    }
    
    ไม่ถูก ผลักออกไป
    IdImmuneToKnockback
    FamilyImmuneToKnockback
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • cannot be knocked back Min: 1 Max: 1 Global
  • monster no map drops [1]
    IdMonsterNoMapDropsHardMode
    FamilyMonsterNoMapDrops
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • monster no map drops Min: 1 Max: 1 Global
  • Nameless Burrower
    สัตว์ร้าย
    ไม่ถูก ผลักออกไป
    monster no map drops [1]
    SpectreN
    Tagsazmeri_nameless_monster, beast, cannot_be_monolith, devourer, hidden_monster, immobile, insect, large_model, not_dex, not_int, ranged, red_blood
    Packs
  • Nameless Burrower, Nameless Puca
  • พลังชีวิต
    300%
    ค่าเกราะ
    +100%
    Ailment Threshold
    300%
    ค่าต้านทาน
    0 75 0 0
    Damage
    180%
    ความแม่นยำ
    100%
    โอกาสคริติคอล
    +5%
    ตัวคูณคริติคอล
    +130%
    Attack Distance
    6 ~ 22
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    ค่าประสบการณ์
    150%
    Model Size
    100%
    Type
    GruthkulRootSpider
    Metadata
    GruthkulRootSpiderStandalone
    เลเวล
    68
    พลังชีวิต
    19,300
    ค่าเกราะ
    57,580
    การหลบหลีก
    4,739
    โล่พลังงาน
    0
    Damage
    672
    ความเสียหายเวท
    672
    ความแม่นยำ
    290
    Attack Time
    1.5
    ค่าประสบการณ์
    15,383
    Ailment Threshold
    19,300
    Chill
    61
    Shock
    61
    Brittle
    345
    Scorch
    61
    Sap
    169
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    โจมตีธรรมดา (Default Attack)
    Base Damage: 538–807
    โอกาสคริติคอล: 5%
    Attack Time: 1.5 วินาที
    โจมตีศัตรูของคุณด้วยการจู่โจมอย่างมีกำลัง
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    MPWAzmeriRootSpiderProj
    Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
    Base Damage: 538–807
    โอกาสคริติคอล: 5%
    ความเสียหายโจมตี: 115%
    Attack Time: 1.5 วินาที
    สร้างความเสียหาย โจมตี เพิ่มขึ้น อีก 15%
    action attack or cast time uses animation length [1]
    base is projectile [1]
    check for targets between initiator and projectile source [1]
    maintain projectile direction when using contact position [1]
    monster projectile variation [172]
    projectile uses contact position [1]
    spell maximum action distance +% [-30]
    use scaled contact offset [1]
    CGEAzmeriRootSpiderBloodPool
    Spell, Area, Damage, Triggerable, Duration, AreaSpell
    เวลาร่าย: 1 วินาที
    สร้างความเสียหาย กายภาพ พื้นฐาน 292.6 ต่อวินาที
    active skill area of effect radius +% final [-40]
    ground blood art variation [8]
    infinite skill effect duration [1]
    CGEAzmeriRootSpiderBloodPoolBig
    Spell, Area, Damage, Triggerable, Duration, AreaSpell
    เวลาร่าย: 1 วินาที
    สร้างความเสียหาย กายภาพ พื้นฐาน 292.6 ต่อวินาที
    active skill area of effect radius +% final [-15]
    ground blood art variation [8]
    infinite skill effect duration [1]
    RootSpiderBurrowAzmeri
    ระยะเวลาพื้นฐาน 1.2 วินาที
    action do not face target [1]
    RootSpiderEmergeAzmeri
    Attack
    Base Damage: 538–807
    โอกาสคริติคอล: 5%
    Attack Time: 1.5 วินาที

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/LeagueAzmeri/AzmeriMonsterBase"
    
    Pathfinding
    {
    	immobile = true
    }
    
    Actor
    {
    	basic_action = "Emerge"
    	slow_animations_go_to_idle = false
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/LeagueAzmeri/AzmeriMonsterBase"
    
    Render
    {
    	visual_size_index = 1
    }
    
    Life
    {
    	on_death = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/emissive_texture_fadeout.epk );"
    	on_spawned_dead = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/no_emissive_texture.epk );"
    
    	on_revive =
    	"
    		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/emissive_texture_fadeout.epk );
    		RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/no_emissive_texture.epk );
    	"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueAzmeri/Gruthkul/GruthkulRootSpiderStandalone"] = {
        name = "Nameless Burrower",
        life = 3,
        fireResist = 0,
        coldResist = 75,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.8,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 22,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
            "RootSpiderBurrowAzmeri",
            "RootSpiderEmergeAzmeri",
            "MPWAzmeriRootSpiderProj",
            "CGEAzmeriRootSpiderBloodPool",
            "CGEAzmeriRootSpiderBloodPoolBig",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["RootSpiderBurrowAzmeri"] = {
        name = "RootSpiderBurrowAzmeri",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_skill_effect_duration",
            "action_do_not_face_target",
        },
        levels = {
            [1] = {1200, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["RootSpiderEmergeAzmeri"] = {
        name = "RootSpiderEmergeAzmeri",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPWAzmeriRootSpiderProj"] = {
        name = "MPWAzmeriRootSpiderProj",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "monster_projectile_variation",
            "spell_maximum_action_distance_+%",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
            "action_attack_or_cast_time_uses_animation_length",
            "maintain_projectile_direction_when_using_contact_position",
            "check_for_targets_between_initiator_and_projectile_source",
        },
        levels = {
            [1] = {172, -30, baseMultiplier = 1.15, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["CGEAzmeriRootSpiderBloodPool"] = {
        name = "CGEAzmeriRootSpiderBloodPool",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Duration] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_physical_damage_to_deal_per_minute",
            "ground_blood_art_variation",
            "active_skill_area_of_effect_radius_+%_final",
            "infinite_skill_effect_duration",
        },
        levels = {
            [1] = {1.5, 8, -40, levelRequirement = 0, statInterpolation = {3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["CGEAzmeriRootSpiderBloodPoolBig"] = {
        name = "CGEAzmeriRootSpiderBloodPoolBig",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Duration] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_physical_damage_to_deal_per_minute",
            "ground_blood_art_variation",
            "active_skill_area_of_effect_radius_+%_final",
            "infinite_skill_effect_duration",
        },
        levels = {
            [1] = {1.5, 8, -15, levelRequirement = 0, statInterpolation = {3},  cost = { }, },
        },
    }
    
    ไม่ถูก ผลักออกไป
    IdImmuneToKnockback
    FamilyImmuneToKnockback
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • cannot be knocked back Min: 1 Max: 1 Global
  • monster no map drops [1]
    IdMonsterNoMapDropsHardMode
    FamilyMonsterNoMapDrops
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • monster no map drops Min: 1 Max: 1 Global
  • Edit

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