Plated Arachnid
สัตว์ร้าย
Spectre | Y |
---|---|
Area | Sanctuary Map, Citadel Map, Fortress Map, Abomination Map, Ziggurat Map |
Tags | animal_claw_weapon, beast, flesh_armour, insect_blood, is_unarmed, melee, physical_affinity, slow_movement, small_height, spider |
Packs |
พลังชีวิต
195%
Ailment Threshold
195%
ค่าต้านทาน
30 0 0 30
Damage
127%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
6 ~ 9
Attack Time
1.95 Second
Damage Spread
±20%
ค่าประสบการณ์
195%
Model Size
60%
Type
SpiderPlatedAtlasUber
Metadata
SpiderPlatedAtlasUber
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
เลเวล
84
พลังชีวิต
68,825
ค่าเกราะ
99,834
การหลบหลีก
8,120
โล่พลังงาน
0
Damage
1,211
ความเสียหายเวท
1,211
ความแม่นยำ
538
Attack Time
1.95
ค่าประสบการณ์
25,838
Ailment Threshold
68,825
Chill
218
Shock
218
Brittle
1,231
Scorch
218
Sap
601
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
โจมตีธรรมดา (Default Attack)
Base Damage: 968–1453
โอกาสคริติคอล: 5%
Attack Time: 1.95 วินาที
โจมตีศัตรูของคุณด้วยการจู่โจมอย่างมีกำลัง
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
Object Type
version 2 extends "Metadata/Monsters/Monster"
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Render { //turn_duration = 0.35 } Monster { } Animated { on_event_contact_for_attack_groundstrike_v1 = "PlayEffect( Metadata/Effects/Spells/monsters_effects/SpiderPlated/tail_impact.ao, default, inherit, inherit, inherit, inherit, 60, 0, inherit );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/SpiderPlated/SpiderPlatedAtlasUber"] = { name = "Plated Arachnid", life = 1.95, fireResist = 30, coldResist = 0, lightningResist = 0, chaosResist = 30, damage = 1.27, damageSpread = 0.2, attackTime = 1.95, attackRange = 9, accuracy = 1, skillList = { "Melee", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }