วิญญาณไคมีรัล วงศ์ซาคาวอล
สัตว์ร้ายด่าน: คอนของซาคาวาล
chance to apply suppression on hit % [20]
display monster uses suppressing fire text [1]
display monster uses suppressing fire text [1]
stance movement speed +% final [100]
Saqawine Chimeral Spirit
| Spectre | |
|---|---|
| Area | คอนของซาคาวาล |
| Tags | beast, bestiary_beast_boss, นักเวท, cold_affinity, fire_affinity, has_one_hand_sword, has_one_handed_melee, hidden_monster, large_model, light_armour, lightning_affinity, medium_height, melee, not_str, physical_affinity, ranged, red_blood, reptile_beast, slow_movement |
พลังชีวิต
1000%
Energy Shield From Life
50%
การหลบหลีก
+20%
Ailment Threshold
1000%
ค่าต้านทาน
Damage
125%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
6 ~ 9
Attack Time
1.005 Second
Damage Spread
±20%
ค่าประสบการณ์
250%
Model Size
140%
Type
ChimeraBestiarySpiritBoss
Metadata
IguanaBestiarySpiritSubBoss
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
เลเวล
70
พลังชีวิต
78,388
ค่าเกราะ
33,714
อัตราการหลบหลีก
6,097
โล่พลังงาน
34,685
Damage
527
ความเสียหายเวท
527
ความแม่นยำ
628
Attack Time
1.005
ค่าประสบการณ์
26,800
Minion Life
16,701
Minion Energy Shield
7,390
Minion Damage
423
Ailment Threshold
78,388
Chill
248
Shock
248
Brittle
1,402
Scorch
248
Sap
685
Phys Convert Ele
250%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
BestiaryIguanaBossProjectile1
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 421—632
โอกาสคริติคอล: 5%
ความเสียหายโจมตี: 105%
Attack Time: 1.005 วินาที
คูลดาวน์: 2.5 วินาที
สร้างความเสียหาย โจมตี เพิ่มขึ้น อีก 5%
แปลงความเสียหาย กายภาพ 40% เป็น น้ำแข็ง
ลดความเร็วในการโจมตี อีก 34%
base is projectile [1]
monster projectile variation [34]
projectile uses contact direction [1]
BestiaryIguanaBossProjectile2
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 421—632
โอกาสคริติคอล: 5%
ความเสียหายโจมตี: 105%
Attack Time: 1.005 วินาที
คูลดาวน์: 2.5 วินาที
แปลงความเสียหาย กายภาพ 40% เป็น สายฟ้า
สร้างความเสียหาย โจมตี เพิ่มขึ้น อีก 5%
ลดความเร็วในการโจมตี อีก 34%
base is projectile [1]
monster projectile variation [35]
projectile uses contact direction [1]
BestiaryIguanaBossProjectile3
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 421—632
โอกาสคริติคอล: 5%
ความเสียหายโจมตี: 105%
Attack Time: 1.005 วินาที
คูลดาวน์: 2.5 วินาที
สร้างความเสียหาย โจมตี เพิ่มขึ้น อีก 5%
แปลงความเสียหาย กายภาพ 40% เป็น ไฟ
ลดความเร็วในการโจมตี อีก 34%
always pierce [1]
base is projectile [1]
monster projectile variation [36]
projectile uses contact direction [1]
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
โจมตีธรรมดา (Default Attack)
Base Damage: 421—632
โอกาสคริติคอล: 5%
Attack Time: 1.005 วินาที
โจมตีศัตรูของคุณด้วยการจู่โจมอย่างมีกำลัง
skill can fire arrows [1]
skill can fire wand projectiles [1]
BestiaryIguanaSubBossFireNova
Spell, Damage, Area, Duration, Triggerable, AreaSpell
เวลาร่าย: 1 วินาที
คูลดาวน์: 0.05 วินาที
สร้างความเสียหาย ไฟ 548.6 ถึง 822.9
active skill area of effect radius +% final [-65]
cannot stun [1]
is area damage [1]
Object Type
version 2
extends "Metadata/Monsters/Monster"
Actor
{
main_hand_unarmed_type = "One_Hand_Sword"
basic_action = "ChangeToStance1"
basic_action = "ChangeToStance2"
}
Actor
{
}
Stats
{
set_mana_regeneration_rate_per_minute_% = 1000
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueBestiary/IguanaBestiarySpiritSubBoss"] = {
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 25,
name = "Saqawine Chimeral Spirit",
life = 10,
energyShield = 0.5,
damage = 1.25,
damageSpread = 0.2,
attackTime = 1.005,
attackRange = 9,
accuracy = 1,
skillList = {
"Melee",
"BestiaryIguanaBossProjectile1",
"BestiaryIguanaBossProjectile2",
"BestiaryIguanaBossProjectile3",
"BestiaryIguanaSubBossFireNova",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["BestiaryIguanaBossProjectile1"] = {
name = "BestiaryIguanaBossProjectile1",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_projectile_variation",
"skill_physical_damage_%_to_convert_to_cold",
"active_skill_attack_speed_+%_final",
"base_is_projectile",
"projectile_uses_contact_direction",
},
levels = {
[1] = {34, 40, -34, baseMultiplier = 1.05, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["BestiaryIguanaBossProjectile2"] = {
name = "BestiaryIguanaBossProjectile2",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_projectile_variation",
"skill_physical_damage_%_to_convert_to_lightning",
"active_skill_attack_speed_+%_final",
"base_is_projectile",
"projectile_uses_contact_direction",
},
levels = {
[1] = {35, 40, -34, baseMultiplier = 1.05, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["BestiaryIguanaBossProjectile3"] = {
name = "BestiaryIguanaBossProjectile3",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_projectile_variation",
"skill_physical_damage_%_to_convert_to_fire",
"active_skill_attack_speed_+%_final",
"base_is_projectile",
"projectile_uses_contact_direction",
"always_pierce",
},
levels = {
[1] = {36, 40, -34, baseMultiplier = 1.05, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["BestiaryIguanaSubBossFireNova"] = {
name = "BestiaryIguanaSubBossFireNova",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Duration] = true,
[SkillType.Triggerable] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
"cannot_stun",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, -65, levelRequirement = 68, statInterpolation = {3, 3}, cost = { }, },
},
}
chance to apply suppression on hit % [20]
| Family | SuppressingFire |
|---|---|
| Domains | Monster (3) |
| GenerationType | ยูนิค (3) |
| Req. level | 1 |
| Stats |
display monster uses suppressing fire text [1]
| Family | DisplayMonsterSuppressingFire |
|---|---|
| Domains | Monster (3) |
| GenerationType | ยูนิค (3) |
| Req. level | 1 |
| Stats |
| Family | Nothing |
|---|---|
| Domains | Monster (3) |
| GenerationType | ยูนิค (3) |
| Req. level | 1 |
stance movement speed +% final [100]
| Family | Stance |
|---|---|
| Domains | Monster (3) |
| GenerationType | ยูนิค (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | ความเร็ว |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.




















