ตัวพ่นขน วงศ์ซาคาวอล
สัตว์ร้าย
chance to apply suppression on hit % [20]
stance movement speed +% final [100]
Saqawine Plumespitter
Spectre | N |
---|---|
Tags | beast, has_one_hand_sword, has_one_handed_melee, large_model, light_armour, medium_movement, melee, not_str, physical_affinity, ranged, red_blood, reptile_beast, small_height |
Packs |
พลังชีวิต
600%
Energy Shield From Life
50%
การหลบหลีก
+20%
Ailment Threshold
600%
ค่าต้านทาน
52 52 0 0
Damage
90%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
6 ~ 9
Attack Time
1.005 Second
Damage Spread
±20%
ค่าประสบการณ์
150%
Model Size
114%
Type
IguanaBestiaryMinion
Metadata
IguanaBestiaryMinionShardBarrage
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
เลเวล
68
พลังชีวิต
38,600
ค่าเกราะ
28,790
การหลบหลีก
5,687
โล่พลังงาน
3,064
Damage
336
ความเสียหายเวท
336
ความแม่นยำ
290
Attack Time
1.005
ค่าประสบการณ์
15,383
Ailment Threshold
38,600
Chill
122
Shock
122
Brittle
691
Scorch
122
Sap
337
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
โจมตีธรรมดา (Default Attack)
Base Damage: 269–403
โอกาสคริติคอล: 5%
Attack Time: 1.005 วินาที
โจมตีศัตรูของคุณด้วยการจู่โจมอย่างมีกำลัง
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
BestiaryIguanaProjectile
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 269–403
โอกาสคริติคอล: 5%
Attack Time: 1.005 วินาที
คูลดาวน์: 3.5 วินาที
สร้างความเสียหาย ลดลง อีก 60%
base is projectile [1]
monster projectile variation [4]
monster reverse point blank damage -% at minimum range [30]
spell maximum action distance +% [-60]
base is projectile [1]
monster projectile variation [4]
monster reverse point blank damage -% at minimum range [30]
spell maximum action distance +% [-60]
WalkEmergeBestiaryHellion
walk emerge distance [450]
Object Type
version 2 extends "Metadata/Monsters/LeagueBestiary/BestiaryMonsterWalkEmerge" Actor { main_hand_unarmed_type = "One_Hand_Sword" basic_action = "ChangeToStance1" basic_action = "ChangeToStance2" } Actor { }
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueBestiary/BestiaryMonsterWalkEmerge"
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueBestiary/IguanaBestiaryMinionShardBarrage"] = { name = "Saqawine Plumespitter", life = 6, energyShield = 0.5, fireResist = 52, coldResist = 52, lightningResist = 0, chaosResist = 0, damage = 0.9, damageSpread = 0.2, attackTime = 1.005, attackRange = 9, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "BestiaryIguanaProjectile", "WalkEmergeBestiaryHellion", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BestiaryIguanaProjectile"] = { name = "BestiaryIguanaProjectile", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_projectile_variation", "spell_maximum_action_distance_+%", "active_skill_damage_+%_final", "monster_reverse_point_blank_damage_-%_at_minimum_range", "base_is_projectile", }, levels = { [1] = {4, -60, -60, 30, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WalkEmergeBestiaryHellion"] = { name = "WalkEmergeBestiaryHellion", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_distance", }, levels = { [1] = {450, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
chance to apply suppression on hit % [20]
Id | MonsterSuppressingFire |
---|---|
Family | SuppressingFire |
Domains | Monster (3) |
GenerationType | ยูนิค (3) |
Req. level | 1 |
Stats |
Id | Nothing |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | ยูนิค (3) |
Req. level | 1 |
stance movement speed +% final [100]
Id | StanceScavengerRun |
---|---|
Family | Stance |
Domains | Monster (3) |
GenerationType | ยูนิค (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
ตัวพ่นขน วงศ์ซาคาวอล
สัตว์ร้าย
ด่าน: คอนของซาคาวาล
chance to apply suppression on hit % [20]
stance movement speed +% final [100]
Saqawine Plumespitter
Spectre | N |
---|---|
Area | คอนของซาคาวาล |
Tags | beast, has_one_hand_sword, has_one_handed_melee, large_model, light_armour, medium_movement, melee, not_str, physical_affinity, ranged, red_blood, reptile_beast, small_height |
Packs |
พลังชีวิต
600%
Energy Shield From Life
50%
การหลบหลีก
+20%
Ailment Threshold
600%
ค่าต้านทาน
52 52 0 0
Damage
90%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
6 ~ 9
Attack Time
1.005 Second
Damage Spread
±20%
ค่าประสบการณ์
150%
Model Size
114%
Type
IguanaBestiaryMinion
Metadata
IguanaBestiaryMinionShardBarrageBossPack
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
เลเวล
70
พลังชีวิต
47,033
ค่าเกราะ
33,714
การหลบหลีก
6,097
โล่พลังงาน
3,469
Damage
379
ความเสียหายเวท
379
ความแม่นยำ
314
Attack Time
1.005
ค่าประสบการณ์
16,080
Ailment Threshold
47,033
Chill
149
Shock
149
Brittle
841
Scorch
149
Sap
411
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
โจมตีธรรมดา (Default Attack)
Base Damage: 303–455
โอกาสคริติคอล: 5%
Attack Time: 1.005 วินาที
โจมตีศัตรูของคุณด้วยการจู่โจมอย่างมีกำลัง
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
BestiaryIguanaProjectile
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 303–455
โอกาสคริติคอล: 5%
Attack Time: 1.005 วินาที
คูลดาวน์: 3.5 วินาที
สร้างความเสียหาย ลดลง อีก 60%
base is projectile [1]
monster projectile variation [4]
monster reverse point blank damage -% at minimum range [30]
spell maximum action distance +% [-60]
base is projectile [1]
monster projectile variation [4]
monster reverse point blank damage -% at minimum range [30]
spell maximum action distance +% [-60]
WalkEmergeBestiaryHellion
walk emerge distance [450]
Object Type
version 2 extends "Metadata/Monsters/LeagueBestiary/BestiaryMonsterWalkEmerge" Actor { main_hand_unarmed_type = "One_Hand_Sword" basic_action = "ChangeToStance1" basic_action = "ChangeToStance2" } Actor { }
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueBestiary/BestiaryMonsterWalkEmerge"
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueBestiary/IguanaBestiaryMinionShardBarrageBossPack"] = { name = "Saqawine Plumespitter", life = 6, energyShield = 0.5, fireResist = 52, coldResist = 52, lightningResist = 0, chaosResist = 0, damage = 0.9, damageSpread = 0.2, attackTime = 1.005, attackRange = 9, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "BestiaryIguanaProjectile", "WalkEmergeBestiaryHellion", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BestiaryIguanaProjectile"] = { name = "BestiaryIguanaProjectile", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_projectile_variation", "spell_maximum_action_distance_+%", "active_skill_damage_+%_final", "monster_reverse_point_blank_damage_-%_at_minimum_range", "base_is_projectile", }, levels = { [1] = {4, -60, -60, 30, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WalkEmergeBestiaryHellion"] = { name = "WalkEmergeBestiaryHellion", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_distance", }, levels = { [1] = {450, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
chance to apply suppression on hit % [20]
Id | MonsterSuppressingFire |
---|---|
Family | SuppressingFire |
Domains | Monster (3) |
GenerationType | ยูนิค (3) |
Req. level | 1 |
Stats |
Id | Nothing |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | ยูนิค (3) |
Req. level | 1 |
stance movement speed +% final [100]
Id | StanceScavengerRun |
---|---|
Family | Stance |
Domains | Monster (3) |
GenerationType | ยูนิค (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |