ทหารเอกผิวหิน
มนุษย์
monster no drops or experience [1]
cannot be used as minion [1]
cannot be used as minion [1]
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Stoneskin Elite
Spectre | N |
---|---|
Tags | has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, human, humanoid, large_height, melee, mud_blood, not_int, physical_affinity, slashing_weapon, stone_armour, very_fast_movement |
พลังชีวิต
2000%
ค่าเกราะ
+100%
การหลบหลีก
+100%
Ailment Threshold
2000%
ค่าต้านทาน
35 35 35 20
Damage
134%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
6 ~ 12
Attack Time
1.305 Second
Damage Spread
±20%
ค่าประสบการณ์
200%
Model Size
120%
Type
ProtoVaalMapBossSoldier
Metadata
ProtoVaalMapBossSoldiers
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
เลเวล
68
พลังชีวิต
128,667
ค่าเกราะ
57,580
การหลบหลีก
9,478
โล่พลังงาน
0
Damage
501
ความเสียหายเวท
501
ความแม่นยำ
290
Attack Time
1.305
ค่าประสบการณ์
20,510
Ailment Threshold
128,667
Chill
407
Shock
407
Brittle
2,302
Scorch
407
Sap
1,124
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
โจมตีธรรมดา (Default Attack)
Base Damage: 400–601
โอกาสคริติคอล: 5%
Attack Time: 1.305 วินาที
โจมตีศัตรูของคุณด้วยการจู่โจมอย่างมีกำลัง
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
DelveProtovaalWhirlingCharge
Attack
Base Damage: 400–601
โอกาสคริติคอล: 5%
ความเสียหายโจมตี: 56%
Attack Time: 1.305 วินาที
คูลดาวน์: 10 วินาที
สร้างความเสียหาย โจมตี ลดลง อีก 44%
เพิ่มความเร็วในการโจมตี อีก 100%
active skill area of effect radius +% final [-30]
combo attack first hit damage +% final [150]
is area damage [1]
เพิ่มความเร็วในการโจมตี อีก 100%
active skill area of effect radius +% final [-30]
combo attack first hit damage +% final [150]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { slow_animations_go_to_idle = false basic_action = "Emerge" } Transitionable { } Stats { set_corpse_cannot_be_destroyed = 1 } StateMachine { }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Life { on_death = " RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/map_reshuffle/primeval_boss/arena_mechanics/fade_in.epk ); RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/map_reshuffle/primeval_boss/arena_mechanics/fade_out.epk ); RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/thematic_areas/proto_city/soldiers/monsterfx/double_spin.epk ); " } Animated { on_event_add_doublespin_EPK_for_doublespin_01 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/thematic_areas/proto_city/soldiers/monsterfx/double_spin.epk );" on_doublespin_01_end = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Delve/thematic_areas/proto_city/soldiers/monsterfx/double_spin.epk );" } Transitionable { on_transition = " RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/map_reshuffle/primeval_boss/arena_mechanics/fade_in.epk ); AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/map_reshuffle/primeval_boss/arena_mechanics/fade_out.epk ); " create_untransitioned = " PlayAnimation( stand_guard_stone_01 ); AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/map_reshuffle/primeval_boss/arena_mechanics/fade_in.epk ); " create_transitioned = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/map_reshuffle/primeval_boss/arena_mechanics/fade_out.epk );" } Preload { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Delve/thematic_areas/abyssal_depths/bosses/Lich3/BeamFireStorm1.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/ProtoVaal/ProtoVaalMapBossSoldiers"] = { name = "Stoneskin Elite", life = 20, fireResist = 35, coldResist = 35, lightningResist = 35, chaosResist = 20, damage = 1.34, damageSpread = 0.2, attackTime = 1.305, attackRange = 12, accuracy = 1, weaponType1 = "One Hand Sword", weaponType2 = "One Hand Sword", skillList = { "Melee", "DelveProtovaalWhirlingCharge", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DelveProtovaalWhirlingCharge"] = { name = "DelveProtovaalWhirlingCharge", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_attack_speed_+%_final", "combo_attack_first_hit_damage_+%_final", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {100, 150, -30, baseMultiplier = 0.56, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | Monster (3) |
GenerationType | ยูนิค (3) |
Req. level | 1 |
Stats |
cannot be used as minion [1]
Id | CannotBeUsedAsMinion |
---|---|
Family | CannotBeUsedAsMinion |
Domains | Monster (3) |
GenerationType | ยูนิค (3) |
Req. level | 1 |
Stats |
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Id | CannotBeAugmented |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | ยูนิค (3) |
Req. level | 1 |
Stats |