สัตว์ร้ายแยกกายพฤษกชน
ปีศาจ
monster no map drops [1]
Treant Splitbeast
SpectreY
Spectre OverrideMetadata/Monsters/LeagueAzmeri/FallenGods/FallenSplitSpectre
Tagsdemon, fast_movement, not_int, red_blood
Packs
  • สัตว์ร้ายแยกกายพฤษกชน
  • ตะขอสยองพฤกษชน, สัตว์ร้ายแยกกายพฤษกชน, นางไม้พฤกษชน, สปริกแกนพฤกษชน, จอมเถาวัลย์พฤกษชน
  • ตะขอสยองพฤกษชน, สัตว์ร้ายแยกกายพฤษกชน, นางไม้พฤกษชน, สปริกแกนพฤกษชน
  • พลังชีวิต
    144%
    เกราะ
    +35%
    การหลบหลีก
    +25%
    Ailment Threshold
    144%
    ค่าต้านทาน
    30 0 0 30
    Damage
    162%
    ความแม่นยำ
    100%
    โอกาสคริติคอล
    +5%
    ตัวคูณคริติคอล
    +130%
    Attack Distance
    5 ~ 17
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    ค่าประสบการณ์
    120%
    Model Size
    160%
    Type
    FallenSplit
    Metadata
    FallenSplit
    เลเวล
    68
    พลังชีวิต
    9,264
    เกราะ
    38,867
    การหลบหลีก
    5,924
    โล่พลังงาน
    0
    Damage
    605
    ความเสียหายเวท
    605
    ความแม่นยำ
    290
    Attack Time
    1.5
    ค่าประสบการณ์
    12,306
    Ailment Threshold
    9,264
    Chill
    29
    Shock
    29
    Brittle
    166
    Scorch
    29
    Sap
    81
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    โจมตีธรรมดา (Default Attack)
    Base Damage: 484–726
    โอกาสคริติคอล: 5%
    Attack Time: 1.5 วินาที
    โจมตีศัตรูของคุณด้วยการจู่โจมอย่างมีกำลัง
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/LeagueAzmeri/AzmeriMonsterBase"
    
    /*StateMachine
    {
    	define_shared_state = "epk1; epk2;"
    }
    
    Transitionable
    {
    	
    }*/
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/LeagueAzmeri/AzmeriMonsterBase"
    
    /*StateMachine
    {
    	on_or_create_state_epk1_1 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/Act5_FOUR/FallenGods/epk/split/L_split.epk );"
    	on_or_create_state_epk2_1 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/Act5_FOUR/FallenGods/epk/split/R_split.epk );"
    }
    
    Life
    {
    	on_death =
    	"
    		SetStateTo( epk1, 0 );
    		SetStateTo( epk2, 0 );
    	"
    }
    
    Transitionable
    {
    
    	on_transition =
    	"
    		Roll( 1, 2, { PlayEffect( Metadata/Monsters/FallenGods/FallenGodH1AggroAudio.ao ); } );
    	"
    }
    
    Animated
    {
    
    	preload_animated_object = "Metadata/Monsters/FallenGods/FallenGodH1AggroAudio.ao"
    
    }
    */
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueAzmeri/FallenGods/FallenSplit"] = {
        name = "Treant Splitbeast",
        life = 1.44,
        fireResist = 30,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 30,
        damage = 1.62,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 17,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    monster no map drops [1]
    IdMonsterNoMapDropsHardMode
    FamilyMonsterNoMapDrops
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • monster no map drops Min: 1 Max: 1 Global
  • Treant Splitbeast
    ปีศาจ
    monster no map drops [1]
    SpectreY
    Spectre OverrideMetadata/Monsters/LeagueAzmeri/FallenGods/FallenSplitSpectre
    Tagsdemon, fast_movement, not_int, red_blood
    Packs
  • Treant Splitbeast, Treant Spriggan
  • พลังชีวิต
    144%
    เกราะ
    +35%
    การหลบหลีก
    +25%
    Ailment Threshold
    144%
    ค่าต้านทาน
    30 0 0 30
    Damage
    162%
    ความแม่นยำ
    100%
    โอกาสคริติคอล
    +5%
    ตัวคูณคริติคอล
    +130%
    Attack Distance
    5 ~ 17
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    ค่าประสบการณ์
    120%
    Model Size
    160%
    Type
    FallenSplit
    Metadata
    FallenSplitStandalone
    เลเวล
    68
    พลังชีวิต
    9,264
    เกราะ
    38,867
    การหลบหลีก
    5,924
    โล่พลังงาน
    0
    Damage
    605
    ความเสียหายเวท
    605
    ความแม่นยำ
    290
    Attack Time
    1.5
    ค่าประสบการณ์
    12,306
    Ailment Threshold
    9,264
    Chill
    29
    Shock
    29
    Brittle
    166
    Scorch
    29
    Sap
    81
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    โจมตีธรรมดา (Default Attack)
    Base Damage: 484–726
    โอกาสคริติคอล: 5%
    Attack Time: 1.5 วินาที
    โจมตีศัตรูของคุณด้วยการจู่โจมอย่างมีกำลัง
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/LeagueAzmeri/AzmeriMonsterBase"
    
    /*StateMachine
    {
    	define_shared_state = "epk1; epk2;"
    }
    
    Transitionable
    {
    	
    }*/
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/LeagueAzmeri/AzmeriMonsterBase"
    
    /*StateMachine
    {
    	on_or_create_state_epk1_1 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/Act5_FOUR/FallenGods/epk/split/L_split.epk );"
    	on_or_create_state_epk2_1 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/Act5_FOUR/FallenGods/epk/split/R_split.epk );"
    }
    
    Life
    {
    	on_death =
    	"
    		SetStateTo( epk1, 0 );
    		SetStateTo( epk2, 0 );
    	"
    }
    
    Transitionable
    {
    
    	on_transition =
    	"
    		Roll( 1, 2, { PlayEffect( Metadata/Monsters/FallenGods/FallenGodH1AggroAudio.ao ); } );
    	"
    }
    
    Animated
    {
    
    	preload_animated_object = "Metadata/Monsters/FallenGods/FallenGodH1AggroAudio.ao"
    
    }
    */
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueAzmeri/FallenGods/FallenSplitStandalone"] = {
        name = "Treant Splitbeast",
        life = 1.44,
        fireResist = 30,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 30,
        damage = 1.62,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 17,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    monster no map drops [1]
    IdMonsterNoMapDropsHardMode
    FamilyMonsterNoMapDrops
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • monster no map drops Min: 1 Max: 1 Global
  • สัตว์ร้ายแยกกายพฤษกชน
    ปีศาจ
    monster no map drops [1]
    Treant Splitbeast
    SpectreY
    Tagsdemon, fast_movement, not_int, red_blood
    พลังชีวิต
    144%
    เกราะ
    +35%
    การหลบหลีก
    +25%
    Ailment Threshold
    144%
    ค่าต้านทาน
    30 0 0 30
    Damage
    162%
    ความแม่นยำ
    100%
    โอกาสคริติคอล
    +5%
    ตัวคูณคริติคอล
    +130%
    Attack Distance
    5 ~ 17
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    ค่าประสบการณ์
    120%
    Model Size
    160%
    Type
    FallenSplit
    Metadata
    FallenSplitSpectre
    เลเวล
    68
    พลังชีวิต
    9,264
    เกราะ
    38,867
    การหลบหลีก
    5,924
    โล่พลังงาน
    0
    Damage
    605
    ความเสียหายเวท
    605
    ความแม่นยำ
    290
    Attack Time
    1.5
    ค่าประสบการณ์
    12,306
    Ailment Threshold
    9,264
    Chill
    29
    Shock
    29
    Brittle
    166
    Scorch
    29
    Sap
    81
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    โจมตีธรรมดา (Default Attack)
    Base Damage: 484–726
    โอกาสคริติคอล: 5%
    Attack Time: 1.5 วินาที
    โจมตีศัตรูของคุณด้วยการจู่โจมอย่างมีกำลัง
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/LeagueAzmeri/AzmeriMonsterBase"
    
    /*StateMachine
    {
    	define_shared_state = "epk1; epk2;"
    }
    
    Transitionable
    {
    	
    }*/
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/LeagueAzmeri/AzmeriMonsterBase"
    
    /*StateMachine
    {
    	on_or_create_state_epk1_1 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/Act5_FOUR/FallenGods/epk/split/L_split.epk );"
    	on_or_create_state_epk2_1 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/Act5_FOUR/FallenGods/epk/split/R_split.epk );"
    }
    
    Life
    {
    	on_death =
    	"
    		SetStateTo( epk1, 0 );
    		SetStateTo( epk2, 0 );
    	"
    }
    
    Transitionable
    {
    
    	on_transition =
    	"
    		Roll( 1, 2, { PlayEffect( Metadata/Monsters/FallenGods/FallenGodH1AggroAudio.ao ); } );
    	"
    }
    
    Animated
    {
    
    	preload_animated_object = "Metadata/Monsters/FallenGods/FallenGodH1AggroAudio.ao"
    
    }
    */
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueAzmeri/FallenGods/FallenSplitSpectre"] = {
        name = "Treant Splitbeast",
        life = 1.44,
        fireResist = 30,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 30,
        damage = 1.62,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 17,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    monster no map drops [1]
    IdMonsterNoMapDropsHardMode
    FamilyMonsterNoMapDrops
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • monster no map drops Min: 1 Max: 1 Global
  • Edit

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