Chaplain of the Well
Character: Mercenaries
Class: Str / Int (PhysConvertTemplar)
Tribe: Keita
Skills are divided into three categories: Primary, Secondary and Utility. Select up to 1-3 skills from each category.
Primary
Abyssal Spray
Support Counts: High
Cast Time: 1.00 sec
Critical Strike Chance: 5.00%
Fires multiple abyssal crystals, dealing physical damage to those struck. Hitting an enemy with this skill will trigger Abyssal Spray Detonation.
Deals 2 to 3 Physical Damage
Fires 2 additional Projectiles
base is projectile [1]
monster projectile variation [304]

Physical as Extra Chaos II
Supported Skills gain 15% of Physical Damage as Extra Chaos Damage

Greater Physical as Extra Chaos III
Supported Skills gain 30% of Physical Damage as Extra Chaos Damage

Lesser Faster Casting I
Supported Skills have 15% increased Cast Speed

Faster Casting II
Supported Skills have 25% increased Cast Speed

Greater Faster Casting III
Supported Skills have 35% increased Cast Speed

Lesser Critical Chance I
Supported Skills have 80% increased Critical Strike Chance

Critical Chance II
Supported Skills have 120% increased Critical Strike Chance

Greater Critical Chance III
Supported Skills have 200% increased Critical Strike Chance

Lesser Faster Projectiles I
Supported Skills have 15% increased Projectile Speed

Faster Projectiles II
Supported Skills have 30% increased Projectile Speed

Greater Faster Projectiles III
Supported Skills have 40% increased Projectile Speed

Multiple Projectiles I
Supported Skills fire 2 additional Projectiles

Greater Multiple Projectiles III
Supported Skills fire 3 additional Projectiles

Return III
Projectiles from Supported Skills Return

Lesser Wither on Hit I
Supported Skills have 15% chance to inflict Withered on Hit
Withered lasts 2 seconds
Withered lasts 2 seconds

Wither on Hit II
Supported Skills have 30% chance to inflict Withered on Hit
Withered lasts 2 seconds
Withered lasts 2 seconds

Greater Wither on Hit III
Supported Skills have 45% chance to inflict Withered on Hit
Withered lasts 2 seconds
Withered lasts 2 seconds

Lesser Pierce I
Projectiles from Supported Skills Pierce 1 additional Targets

Pierce II
Projectiles from Supported Skills Pierce 3 additional Targets

Greater Pierce III
Projectiles from Supported Skills Pierce 5 additional Targets
Abyssal Spray Detonation
Support Counts: Medium
Cast Time: 1.00 sec
Critical Strike Chance: 5.00%
Deals physical damage in a small area, around enemies struck by Abyssal Spray.
Deals 3 to 5 Physical Damage
is area damage [1]

Greater Area of Effect III
Supported Skills have 60% increased Area of Effect

Lesser Increased Area of Effect I
Supported Skills have 20% increased Area of Effect

Increased Area of Effect II
Supported Skills have 40% increased Area of Effect

Greater Physical as Extra Chaos III
Supported Skills gain 30% of Physical Damage as Extra Chaos Damage

Physical as Extra Chaos II
Supported Skills gain 15% of Physical Damage as Extra Chaos Damage

Greater Critical Chance III
Supported Skills have 200% increased Critical Strike Chance

Lesser Critical Chance I
Supported Skills have 80% increased Critical Strike Chance

Critical Chance II
Supported Skills have 120% increased Critical Strike Chance

Greater Concentrated Effect III
Supported Skills deal 40% more Area Damage
Supported Skills have 30% less Area of Effect
Supported Skills have 30% less Area of Effect

Lesser Concentrated Effect I
Supported Skills deal 20% more Area Damage
Supported Skills have 30% less Area of Effect
Supported Skills have 30% less Area of Effect

Concentrated Effect II
Supported Skills deal 30% more Area Damage
Supported Skills have 30% less Area of Effect
Supported Skills have 30% less Area of Effect

Greater Added Chaos III
Supported Skills have 73 to 109 added Chaos Damage

Lesser Added Chaos I
Supported Skills have 10 to 16 added Chaos Damage

Added Chaos II
Supported Skills have 33 to 49 added Chaos Damage
Power of the Depths
Support Counts: None
Cast Time: 1.00 sec
Become imbued with the power of the Abyss, randomly gaining an Abyssal Monster modifier permanently for that instance.
action attack or cast time uses animation length [1]
Secondary
Smite
Support Counts: High
Level: (1—26)
Attack Damage: (225—613)% of base
Effectiveness of Added Damage: (225—613)%
Requires One Hand Swords, Thrusting One Hand Swords, Two Hand Swords, One Hand Axes, Two Hand Axes, One Hand Maces, Sceptres, Two Hand Maces, Staves, Unarmed, Warstaves
Performs a melee attack, and causes lightning to strike a nearby enemy, dealing damage in an area. Each target can only be hit once by this skill. Hitting an enemy grants an aura for a duration.
Smite
50% of Physical Damage Converted to Lightning Damage
Base duration is 4 seconds
+(17—30)% less Area Damage
Base radius is (1.5—2.3) metres
Base Aura radius is (3.6—4.4) metres
Lightning strikes 1 target within 5 metres
Aura grants (1—19) to (4—353) added Lightning Damage
Aura grants (10—22)% chance to Shock
visual hit effect elemental is holy [1]

Lesser Increased Area of Effect I
Supported Skills have 20% increased Area of Effect

Increased Area of Effect II
Supported Skills have 40% increased Area of Effect

Greater Area of Effect III
Supported Skills have 60% increased Area of Effect

Lesser Generosity I
Supported Auras do not affect you
Non-Curse Auras from Supported Skills have 10% increased Effect
Non-Curse Auras from Supported Skills have 10% increased Effect

Generosity II
Supported Auras do not affect you
Non-Curse Auras from Supported Skills have 20% increased Effect
Non-Curse Auras from Supported Skills have 20% increased Effect

Greater Generosity III
Supported Auras do not affect you
Non-Curse Auras from Supported Skills have 30% increased Effect
Non-Curse Auras from Supported Skills have 30% increased Effect

Lesser Elemental Damage with Attacks I
Supported Attack Skills deal 15% more Elemental Damage

Elemental Damage with Attacks II
Supported Attack Skills deal 20% more Elemental Damage

Greater Elemental Damage with Attacks III
Supported Attack Skills deal 30% more Elemental Damage

Lesser Faster Attacks I
Supported Skills have 15% increased Attack Speed

Faster Attacks II
Supported Skills have 25% increased Attack Speed

Greater Faster Attacks III
Supported Skills have 35% increased Attack Speed

Gilded Extra Targets III
Supported Smite has a 100% chance for lightning to strike another target
Vaal Smite
Support Counts: High
Level: (1—26)
Cooldown Time: 10.00 sec
Attack Speed: 50% of base
Attack Damage: (345—965)% of base
Effectiveness of Added Damage: (345—965)%
Requires One Hand Swords, Thrusting One Hand Swords, Two Hand Swords, One Hand Axes, Two Hand Axes, One Hand Maces, Sceptres, Two Hand Maces, Staves, Unarmed, Warstaves
Performs a melee attack, causing lightning to strike many nearby enemies, dealing damage in an area around each. Hitting an enemy grants an aura for a duration.
Vaal Smite
50% of Physical Damage Converted to Lightning Damage
Base duration is 8 seconds
Modifiers to Skill Effect Duration also apply to this Skill's Soul Gain Prevention
Can't be Evaded
Base radius is (1.5—2.3) metres
Base Aura radius is (3.6—4.4) metres
Lightning strikes 30 targets within 10 metres
Aura makes Smite strike +1 targets with lightning
Aura grants (1—28) to (7—529) added Lightning Damage
Aura grants (10—22)% chance to Shock
cannot cancel skill before contact point [1]
console skill dont chase [1]
has vaal smite behaviour [1]
skill cannot be stunned before contact point [1]
visual hit effect elemental is holy [1]

Lesser Increased Area of Effect I
Supported Skills have 20% increased Area of Effect

Increased Area of Effect II
Supported Skills have 40% increased Area of Effect

Greater Area of Effect III
Supported Skills have 60% increased Area of Effect

Lesser Generosity I
Supported Auras do not affect you
Non-Curse Auras from Supported Skills have 10% increased Effect
Non-Curse Auras from Supported Skills have 10% increased Effect

Generosity II
Supported Auras do not affect you
Non-Curse Auras from Supported Skills have 20% increased Effect
Non-Curse Auras from Supported Skills have 20% increased Effect

Greater Generosity III
Supported Auras do not affect you
Non-Curse Auras from Supported Skills have 30% increased Effect
Non-Curse Auras from Supported Skills have 30% increased Effect

Lesser Elemental Damage with Attacks I
Supported Attack Skills deal 15% more Elemental Damage

Elemental Damage with Attacks II
Supported Attack Skills deal 20% more Elemental Damage

Greater Elemental Damage with Attacks III
Supported Attack Skills deal 30% more Elemental Damage

Lesser Faster Attacks I
Supported Skills have 15% increased Attack Speed

Faster Attacks II
Supported Skills have 25% increased Attack Speed

Greater Faster Attacks III
Supported Skills have 35% increased Attack Speed

Gilded Extra Targets III
Supported Smite has a 100% chance for lightning to strike another target

Greater Cooldown Recovery III
Supported Skills have 40% increased Cooldown Recovery Rate

Lesser Cooldown Recovery I
Supported Skills have 20% increased Cooldown Recovery Rate

Cooldown Recovery II
Supported Skills have 30% increased Cooldown Recovery Rate
Utility
Envy
Support Counts: None
Level: (1—26)
Cooldown Time: 1.20 sec
Cast Time: 0.30 sec
Casts an aura that adds chaos damage to attacks and spells.
Envy
+(0—2.5) metres to radius
You and nearby allies deal (22—219) to (30—307) additional Chaos Damage with Attacks
You and nearby allies deal (19—197) to (26—263) additional Chaos Damage with Spells
base deal no damage [1]
Flame Dash
Support Counts: Low
Level: (1—26)
Cooldown Time: 3.50 sec (3 Times)
Cast Time: 0.80 sec
Critical Strike Chance: 5.00%
Effectiveness of Added Damage: (80—140)%
Teleport to a location, damaging enemies and leaving a trail of burning ground.
Flame Dash
Deals (5—927.2) Base Fire Damage per second
Base duration is 4 seconds
Deals (7—1335) to (11—2003) Fire Damage
Modifiers to Spell Damage apply to this Skill's Damage Over Time effect
(0—25)% increased Cooldown Recovery Rate
is area damage [1]

Lesser Cooldown Recovery I
Supported Skills have 20% increased Cooldown Recovery Rate

Cooldown Recovery II
Supported Skills have 30% increased Cooldown Recovery Rate

Greater Cooldown Recovery III
Supported Skills have 40% increased Cooldown Recovery Rate

Lesser Faster Casting I
Supported Skills have 15% increased Cast Speed

Faster Casting II
Supported Skills have 25% increased Cast Speed

Greater Faster Casting III
Supported Skills have 35% increased Cast Speed

Lesser More Duration I
Supported Skills have 15% more Skill Effect Duration

More Duration II
Supported Skills have 25% more Skill Effect Duration

Greater More Duration III
Supported Skills have 40% more Skill Effect Duration
Abyssal Cry
Support Counts: Low
Level: (1—26)
Cooldown Time: 4.00 sec
Use Time: 0.25 sec
Performs a warcry, Hindering nearby enemies and causing them to explode when killed. The Hinder effect is proportional to the number of surrounding enemies. Taunts all nearby enemies to attack the user.
Abyssal Cry
Base duration is 4 seconds
(12—25)% reduced Movement Speed
(0.6—0.88)% reduced Movement Speed per Nearby Enemy
Explosion deals Chaos Damage equal to 1% of the Monster's maximum Life

Lesser Warcry Speed I
Supported Skills have 35% increased Warcry Speed

Warcry Speed II
Supported Skills have 50% increased Warcry Speed

Greater Warcry Speed III
Supported Skills have 75% increased Warcry Speed

Lesser Cooldown Recovery I
Supported Skills have 20% increased Cooldown Recovery Rate

Cooldown Recovery II
Supported Skills have 30% increased Cooldown Recovery Rate

Greater Cooldown Recovery III
Supported Skills have 40% increased Cooldown Recovery Rate

Second Wind III
Supported Non-Instant Skills have +1 Cooldown Uses

Lesser Increased Area of Effect I
Supported Skills have 20% increased Area of Effect

Increased Area of Effect II
Supported Skills have 40% increased Area of Effect

Greater Area of Effect III
Supported Skills have 60% increased Area of Effect
Herald of Ash
Support Counts: None
Level: (1—26)
Reservation: 25% Mana
Cooldown Time: 1.00 sec
Cast Time: 0.30 sec
Grants a buff providing fire damage based on physical damage. While the buff is active, on enemy kill, other enemies near them will be burned based on the overkill damage.
Herald of Ash
Base duration is 4 seconds
Base burning damage is an additional 25% of Overkill Damage
(0—50)% more Burning Damage
Buff grants (15—22)% of your Physical Damage as Extra Fire Damage
is area damage [1]
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.























