Support Gem /1
Support Gem Quality /1
ItemStats
Maim SupportSupported Skills have (0–20)% increased Effect of Maim
Item mods /33
NameLevelPre/SufDescriptionWeight
of Shaping68SuffixAttacks have 15% chance to Maim on Hit attackquiver_shaper 800
default 0
of Shaping75SuffixAttacks have 20% chance to Maim on Hit attackquiver_shaper 800
default 0
of Shaping68SuffixSocketed Gems are Supported by Level 18 Maim
15% chance to Maim on Hit
attack gem
grants_2h_support 0
2h_mace_shaper 0
sword_shaper 1000
axe_shaper 1000
mace_shaper 1000
claw_shaper 1000
dagger_shaper 1000
rune_dagger_shaper 1000
default 0
of Shaping75SuffixSocketed Gems are Supported by Level 20 Maim
20% chance to Maim on Hit
attack gem
grants_2h_support 0
2h_mace_shaper 0
sword_shaper 1000
axe_shaper 1000
mace_shaper 1000
claw_shaper 1000
dagger_shaper 1000
rune_dagger_shaper 1000
default 0
of the Conquest68SuffixAttacks have 15% chance to Maim on Hit attackquiver_adjudicator 500
default 0
of the Conquest75SuffixAttacks have 20% chance to Maim on Hit attackquiver_adjudicator 500
default 0
of the Conquest68Suffix(10–13)% increased Physical Damage
10% chance to Maim on Hit
damage physical attack
sword_adjudicator 500
axe_adjudicator 500
mace_adjudicator 500
sceptre_adjudicator 500
2h_sword_adjudicator 500
2h_axe_adjudicator 500
2h_mace_adjudicator 500
bow_adjudicator 500
default 0
of the Conquest70Suffix(14–16)% increased Physical Damage
15% chance to Maim on Hit
damage physical attack
sword_adjudicator 500
axe_adjudicator 500
mace_adjudicator 500
sceptre_adjudicator 500
2h_sword_adjudicator 500
2h_axe_adjudicator 500
2h_mace_adjudicator 500
bow_adjudicator 500
default 0
of the Conquest73Suffix(17–20)% increased Physical Damage
20% chance to Maim on Hit
damage physical attack
sword_adjudicator 500
axe_adjudicator 500
mace_adjudicator 500
sceptre_adjudicator 500
2h_sword_adjudicator 500
2h_axe_adjudicator 500
2h_mace_adjudicator 500
bow_adjudicator 500
default 0
45ScourgeUpsideAttacks have (7–8)% chance to Maim on Hit attackquiver 200
default 0
68ScourgeUpsideAttacks have (9–10)% chance to Maim on Hit attackquiver 200
default 0
68ScourgeUpsideAttacks have (11–12)% chance to Maim on Hit attackquiver 200
default 0
75BlueImplicitAttacks have 15% chance to Maim on Hit attackno_tier_6_eldritch_implicit 0
gloves 600
default 0
75BlueImplicitAttacks have 20% chance to Maim on Hit attackno_tier_5_eldritch_implicit 0
gloves 600
default 0
75BlueImplicitAttacks have 25% chance to Maim on Hit attackno_tier_4_eldritch_implicit 0
gloves 600
default 0
75BlueImplicitAttacks have 30% chance to Maim on Hit attackno_tier_3_eldritch_implicit 0
gloves 600
default 0
75BlueImplicitAttacks have 35% chance to Maim on Hit attackno_tier_2_eldritch_implicit 0
gloves 600
default 0
75BlueImplicitAttacks have 40% chance to Maim on Hit attackno_tier_1_eldritch_implicit 0
gloves 600
default 0
75BlueImplicitWhile a Unique Enemy is in your Presence, Attacks have 50% chance to Maim on Hit attackno_tier_5_eldritch_implicit 0
gloves 300
default 0
75BlueImplicitWhile a Unique Enemy is in your Presence, Attacks have 55% chance to Maim on Hit attackno_tier_4_eldritch_implicit 0
gloves 300
default 0
75BlueImplicitWhile a Unique Enemy is in your Presence, Attacks have 60% chance to Maim on Hit attackno_tier_3_eldritch_implicit 0
gloves 300
default 0
75BlueImplicitWhile a Unique Enemy is in your Presence, Attacks have 65% chance to Maim on Hit attackno_tier_2_eldritch_implicit 0
gloves 300
default 0
75BlueImplicitWhile a Unique Enemy is in your Presence, Attacks have 70% chance to Maim on Hit attackno_tier_1_eldritch_implicit 0
gloves 300
default 0
75BlueImplicitWhile a Pinnacle Atlas Boss is in your Presence, Attacks have 85% chance to Maim on Hit attackno_tier_4_eldritch_implicit 0
gloves 120
default 0
75BlueImplicitWhile a Pinnacle Atlas Boss is in your Presence, Attacks have 90% chance to Maim on Hit attackno_tier_3_eldritch_implicit 0
gloves 120
default 0
75BlueImplicitWhile a Pinnacle Atlas Boss is in your Presence, Attacks have 95% chance to Maim on Hit attackno_tier_2_eldritch_implicit 0
gloves 120
default 0
75BlueImplicitWhile a Pinnacle Atlas Boss is in your Presence, Attacks always Maim on Hit attackno_tier_1_eldritch_implicit 0
gloves 120
default 0
40WeaponTreeAttack Hits have 20% chance to Maim you for 4 seconds
Immune to Exposure
shield 750
default 0
38WeaponTreeSocketed Gems are Supported by Level 10 Maimone_hand_weapon 100
shield 100
default 0
38WeaponTreeSocketed Gems are Supported by Level 10 Maimtwo_hand_weapon 100
default 0
38WeaponTreeSocketed Gems are Supported by Level 10 Maimone_hand_weapon 25
shield 25
default 0
38WeaponTreeSocketed Gems are Supported by Level 10 Maimtwo_hand_weapon 25
default 0
of Haunting34SuffixAttacks have (15–25)% chance to Maim on Hit attacknecropolis_gloves 500
default 0
Enchantment Modifier /3
NameLevelPre/SufDescriptionWeight
Enchantment Puncture Maim On Hit Percent Chance 166Enchantment20% Chance for Puncture to Maim on hit attackhelmet 100
default 0
Enchantment Puncture Maim On Hit Percent Chance 275Enchantment30% Chance for Puncture to Maim on hit attackhelmet 100
default 0
83EnchantmentEnemies Maimed by you take 8% increased Damage Over Time damagebelt 1
default 0
Monsters mods /8
NameLevelPre/SufDescriptionWeight
1UniqueAttacks have 25% chance to Maim on Hit attack
1Unique45% increased Physical Damage taken
40% increased Physical Damage taken over time
Attack Hits have 20% chance to Maim you for 4 seconds
20% chance to be inflicted with Bleeding when Hit by an Attack
curse count [1]
enemy aggravate bleeding on attack hit chance % against self [0]
caster curse
1UniqueAttacks cause Bleeding
35% chance for Attacks to Maim on Hit against Bleeding Enemies
bleed physical attack ailment
1Uniquecorrupted blood on hit % average damage to deal per minute per stack [600]
corrupted blood on hit duration [4000]
maim on hit % with at least 3 stacks of corrupted blood [100]
bleed damage physical ailment
1Uniqueglobal maim on hit [1] attack
1UniqueAttacks have 20% chance to Maim on Hit attack
1UniqueAttacks have 15% chance to Maim on Hit attack
1Uniquedisplay monster may inflict maim [1]
Abyss Jewel mods /2
NameLevelPre/SufDescriptionWeight
40CorruptedYou cannot be Maimeddefault 1000
of Mangling84SuffixEnemies Maimed by you take (4–5)% increased Damage Over Time damageabyss_jewel_melee 500
abyss_jewel_ranged 500
abyss_jewel_caster 100
abyss_jewel_summoner 100
default 0
Fossil mods /1
NameLevelPre/SufDescriptionWeight
of the Underground1SuffixSocketed Gems are Supported by Level 1 Maim gemabyss_jewel 0
jewel 0
body_armour 0
default 0
Map mods /3
NameLevelPre/SufDescriptionWeight
of Carnage1SuffixMonsters Maim on Hit with Attacks
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
uber_tier_map 0
secret_area 0
unique_map 0
maven_map 0
expedition_logbook 0
primordial_map 0
default 600
of Carnage1SuffixMonsters Maim on Hit with Attacks
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
uber_tier_map 0
maven_map 600
primordial_map 600
default 0
of Carnage1SuffixMonsters Maim on Hit with Attacks
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
uber_tier_map 0
expedition_logbook 600
default 0
Delve Area mods /1
NameLevelPre/SufDescriptionWeight
20DelveAreaMonsters Maim on Hit with Attacks
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
default 1000
Heist Area mods /1
NameLevelPre/SufDescriptionWeight
of Carnage46SuffixMonsters Maim on Hit with Attacks
heist contract alert level +% final [-4]
heist contract lockdown timer +% [4]
heist monster spawner alive limit +% [4]
map item drop quantity +% [10]
map item drop rarity +% [6]
default 600
Misc mods /12
NameLevelDomainPre/SufDescriptionWeight
of Movement16FlaskSuffixGrants Immunity to Hinder for (6–8) seconds if used while Hindered
Grants Immunity to Maim for (6–8) seconds if used while Maimed
attack caster
utility_flask 0
default 750
of Motion38FlaskSuffixGrants Immunity to Hinder for (9–11) seconds if used while Hindered
Grants Immunity to Maim for (9–11) seconds if used while Maimed
attack caster
utility_flask 0
default 750
of Freedom60FlaskSuffixGrants Immunity to Hinder for (12–14) seconds if used while Hindered
Grants Immunity to Maim for (12–14) seconds if used while Maimed
attack caster
utility_flask 0
default 750
of Liberation82FlaskSuffixGrants Immunity to Hinder for (15–17) seconds if used while Hindered
Grants Immunity to Maim for (15–17) seconds if used while Maimed
attack caster
utility_flask 0
default 750
40JewelCorruptedYou cannot be Maimedjewel 1000
default 0
of Maiming75SanctumSpecialSuffixAttacks have (30–35)% chance to Maim on Hit attackstr_special_relic 600
default 150
Gladiator's1CharmPrefixAttack Hits against Blinded Enemies have (10–19)% chance to Maimdex_animal_charm 500
str_animal_charm 500
default 0
Gladiator's60CharmPrefixAttack Hits against Blinded Enemies have (20–30)% chance to Maimdex_animal_charm 250
str_animal_charm 250
default 0
1NecropolisNecropolisHauntedAttacks have 25% chance to Maim on Hit
monster necropolis mod value +% [0]
default 600
14NecropolisNecropolisHauntedAttacks have 50% chance to Maim on Hit
monster necropolis mod value +% [40]
default 400
40NecropolisNecropolisHauntedAttacks always Maim on Hit
monster necropolis mod value +% [80]
default 200
of Carnage1UberMapSuffixMonsters Maim on Hit with Attacks
10% increased Quantity of Items found in this Area
6% increased Rarity of Items found in this Area
4% increased Pack size
has_uber_map_suffix 72
default 0
Item /4
Hook Sword
Physical Damage: 28-60
Critical Strike Chance: 5%
Attacks per Second: 1.15
Weapon Range: 1.1 metres
Requires Level 34, 64 Str, 64 Dex
15% chance to Maim on Hit
Grappler
Physical Damage: 44-94
Critical Strike Chance: 5%
Attacks per Second: 1.15
Weapon Range: 1.1 metres
Requires Level 55, 99 Str, 99 Dex
15% chance to Maim on Hit
Tiger Hook
Physical Damage: 37-80
Critical Strike Chance: 5%
Attacks per Second: 1.4
Weapon Range: 1.1 metres
Requires Level 70, 119 Str, 119 Dex
20% chance to Maim on Hit
Vaal Axe
Physical Damage: 104-174
Critical Strike Chance: 5%
Attacks per Second: 1.15
Weapon Range: 1.3 metres
Requires Level 64, 158 Str, 76 Dex
25% chance to Maim on Hit
Unique /6
+330 to Accuracy Rating
(100–140)% increased Physical Damage
(17–25)% increased Attack Speed
0.2% of Chaos Damage Leeched as Life
25% of Physical Damage Converted to Chaos Damage
Attacks with this Weapon Maim on hit
(Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
(Maimed enemies have 30% reduced Movement Speed)
Grants Level 20 Summon Bestial Rhoa Skill
+(300–400) to Accuracy Rating
(130–150)% increased Evasion Rating
+(90–100) to maximum Life
Projectile Attack Skills have (40–60)% increased Critical Strike Chance
Projectiles from Attacks have 20% chance to Maim on Hit while
you have a Bestial Minion
(10–15)% increased Attack and Movement Speed while you have a Bestial Minion
(Maimed enemies have 30% reduced Movement Speed)
30% increased Global Critical Strike Chance
(180–200)% increased Physical Damage
(10–15)% increased Attack Speed
(15–20)% increased Poison Duration
0.5% of Attack Damage Leeched as Mana against Poisoned Enemies
0.5% of Attack Damage Leeched as Life against Maimed Enemies
(15–20)% chance to Maim on Hit
20% chance to Poison on Hit
(Leeched Mana is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
(Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
(Maimed enemies have 30% reduced Movement Speed)
(Poison deals Chaos Damage over time, based on the base Physical and Chaos Damage of the Skill. Multiple instances of Poison stack)
6% increased Movement Speed
(60–80)% increased Physical Damage
(25–35)% increased Critical Strike Chance
50% chance to inflict Bleeding on Critical Strike with Attacks
Enemies you inflict Bleeding on grant (60–100)% increased Flask Charges
Adds (100–120) to (150–165) Physical Damage against Bleeding Enemies
50% chance to Maim Enemies on Critical Strike with Attacks
veiled mod seed [1,30000]
veiled mod type [2]
(Bleeding deals Physical Damage over time, based on the base Physical Damage of the Skill. Damage is 200% higher while moving)
(Maimed enemies have 30% reduced Movement Speed)
+(25–35) to Strength
(6–10)% increased maximum Energy Shield
(6–10)% increased maximum Life
+(15–25)% to Fire Resistance
Your Minions spread Burning Ground on Death, dealing 20% of their maximum Life as Fire Damage per second
Minions have 5% chance to Maim Enemies on Hit with Attacks
(Maimed enemies have 30% reduced Movement Speed)
+(10–16) to all Attributes
+(600–1000) to Accuracy Rating
+(600–1000) to Armour
+1% to all maximum Elemental Resistances
You cannot be Maimed
(Maximum Resistances cannot be raised above 90%)
Passive /2
40% increased Melee Critical Strike Chance
+20% to Melee Critical Strike Multiplier
20% chance to Maim Enemies on Critical Strike with Attacks
(Maimed enemies have 30% reduced Movement Speed)
20% increased Flask Effect Duration
Flasks applied to you have 10% increased Effect
Remove Maim and Hinder when you use a Flask
Cluster Jewel Passive /4
Attack Projectiles always inflict Bleeding and Maim, and Knock Back Enemies
Projectiles cannot Pierce, Fork or Chain
(Bleeding deals Physical Damage over time, based on the base Physical Damage of the Skill. Damage is 200% higher while moving)
(Maimed enemies have 30% reduced Movement Speed)
35% increased Damage with Bleeding you inflict on Maimed Enemies
0.8% of Attack Damage Leeched as Life
25% increased Attack Damage when on Full Life
Attacks have 10% chance to Maim on Hit
(Maimed enemies have 30% reduced Movement Speed)
(Leeched Life is recovered over time. Multiple Leeches can occur simultaneously, up to a maximum rate)
40% increased Attack Damage against Maimed Enemies
Attacks have 10% chance to Maim on Hit
(Maimed enemies have 30% reduced Movement Speed)

Community Wiki

Edit

Maim

Maim is a debuff that applies 30% reduced movement speed on the affected target for 4 seconds.

Mechanics

Multiple maims do not stack. Maim is applied by attacks, just like hinder is by spells. Since maim and hinder are different debuffs, an enemy can be affected by both simultaneously. By itself, Maim does not apply any damage effects; however, the maimed status does provide a damage bonus for Maim Support and Blood in the Eyes passive nodes.


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