先驱 - 完成结局之战 /5
名字 | 显示物品素质 |
---|---|
击败任一位虚空守卫 x40 | |
击败瓦尔女王阿兹里 x100 | |
在终极帝王迷宫中击败伊泽洛 x100 | |
完成异界地图降临之地 x50 | |
击败一名苍白议会的成员 x200 |
深渊 - 完成结局之战 /6
名字 | 显示物品素质 |
---|---|
击败塑界者的任意一位虚空守卫 x40 | |
击败瓦尔女王阿兹里 x100 | |
击败终极帝王迷宫中的伊泽洛 x100 | |
击败裂界者的任意一位裂界守卫 x100 | |
击败任意一位深渊巫妖 x50 | |
击败苍白议会 x200 |
猎魔 - 完成结局之战 /5
名字 | 显示物品素质 |
---|---|
击败瓦尔女王阿兹里 x100 | |
在终极帝王迷宫中击败伊泽洛 x100 | |
击败塑界者或任意塑界守卫 x150 | |
击败裂界者或任意裂界守卫 x150 | |
击败任意魔物首领 x20 |
穿越 - 完成结局之战 /6
名字 | 显示物品素质 |
---|---|
百年人生 | |
击败至高裂界者 x20 | |
开启终极帝王迷宫最深处的宝箱 x500 | |
击败裂隙领主 x40 | |
完成绝望深渊 x100 | |
在75级或以上区域击败瓦尔妖塔 x70 |
地心 - 完成结局之战 /5
名字 | 显示物品素质 |
---|---|
百年人生 | |
在你的蓝晶矿坑中达到深渊等级 600。 | |
击败塑界者的任意一位虚空守卫 x80 | |
击败裂界者的任意一位裂界守卫 x120 | |
开启终极帝王迷宫最深处的宝箱 x500 |
背叛者 - 完成结局之战 /6
名字 | 显示物品素质 |
---|---|
百年人生 | |
在你的蓝晶矿坑中达到深渊等级 600。 | |
开启终极帝王迷宫最深处的宝箱 x500 | |
在75级或以上区域击败瓦尔妖塔 x60 | |
击败任意魔物首领 x40 | |
完成辛迪加安全屋 x100 |
虚空忆境 - 完成结局之战 /6
名字 | 显示物品素质 |
---|---|
百年人生 | |
在你的蓝晶矿坑中达到深渊等级 600。 | |
开启终极帝王迷宫最深处的宝箱 x500 | |
在异界地图中捕捉魔物 x500 | |
完成辛迪加密室 x40 | |
完成遥远的回忆,内有一场首领战或分裂实验室 x100 |
军团 - 完成结局之战 /6
名字 | 显示物品素质 |
---|---|
等级 100 | |
击败至高裂界者 x40 | |
完成深渊 x400 | |
在结局迷宫中净化黑影祭坛 x400 | |
在蓝晶矿坑中完成至少 80 级的地心探索遭遇战 x500 | |
击败永战之域的派系 x200 |
菌潮 - 完成结局之战 /6
名字 | 显示物品素质 |
---|---|
等级 100 | |
击败至高裂界者 x40 | |
击败塑界守卫或塑界者 x125 | |
在结局迷宫击败阿格斯 x100 | |
完成菌潮地图 x100 | |
在蓝晶矿脉中花费亚硫酸 x650000 |
灾变 - 完成结局之战 /6
名字 | 显示物品素质 |
---|---|
等级 100 | |
击败诸界觉者希鲁斯 x75 | |
开启终极帝王迷宫的终局宝箱 x500 | |
在丹恩的实验室击败灾变体 x175 | |
在你的蓝晶矿坑中达到深渊等级 600。 | |
完成战乱之殇遭遇战 x200 |
惊悸迷雾 - 完成结局之战 /6
名字 | 显示物品素质 |
---|---|
等级 100 | |
在蓝晶矿坑中完成至少 80 级的地心探险遭遇战 x500 | |
在结局迷宫中净化黑影祭坛 x400 | |
完成菌潮地图 x50 | |
击败异界征服者 x100 | |
击败梦魇拟像怪物潮 x750 |
庄园 - 完成结局之战 /6
名字 | 显示物品素质 |
---|---|
等级 100 | |
在结局迷宫击败阿格斯 x100 | |
在蓝晶矿坑中完成至少 80 级的地心探险遭遇战 x500 | |
击败诸界觉者希鲁斯 x50 | |
击败梦魇拟像怪物潮 x300 | |
击败古灵庄园首领 x50 |
驱灵仪式 - 完成结局之战 /6
名字 | 显示物品素质 |
---|---|
等级 100 | |
击败终极帝王迷宫中的伊泽洛 x100 | KillIzaroLevel75 |
完成大型夺宝冒险 x25 | |
收割古灵庄园之心 x15 | |
给地图使用浸血法器,并成功完成该区域的所有驱灵仪式 x50 | |
击败贤主 x40 |
致命贪婪 - 完成结局之战 /6
名字 | 显示物品素质 |
---|---|
等级 100 | |
在结局迷宫击败阿格斯 x100 | |
在蓝晶矿坑中完成至少 80 级的地心探险遭遇战 x500 | |
用驱灵贡品使用恩典或重置恩典。用贡品重置恩典视为没有应用降低消耗的效果。 x2000000 | |
击败主脑 x20 | |
完成贪婪战书的词缀 x600 |
先祖秘藏 - 完成结局之战 /6
名字 | 显示物品素质 |
---|---|
等级 100 | |
在结局迷宫中净化黑影祭坛 x400 | |
击败梦魇拟像怪物潮 x300 | |
完成稀有菌潮地图 x75 | |
在75级或以上区域击败瓦尔妖塔 x60 | |
在至少 80 级的区域完成日志发动的先祖秘藏探险 x125 |
罪恶枷锁 - 完成结局之战 /6
名字 | 显示物品素质 |
---|---|
等级 100 | |
击败地图上的裂界屠杀者 x100 | |
完成 4 张有六分仪词缀的地图 x300 | MapWith4SextantMods |
完成地图上的升华试炼 x50 | |
击败地图上的裂界者守卫或塑界守卫 x100 | |
在至少 83 级的区域击败罪恶枷锁怪物 x1000 |
近卫 - 完成结局之战 /6
名字 | 显示物品素质 |
---|---|
100级 | |
使用终极帝王迷宫中的神圣之泉 x250 | |
在16阶地图中击败4词缀稀有怪物 x100 | |
击败至高首领 x100 | |
在你的蓝晶矿坑中达到深渊等级600 | |
击败拥有至少50点强化的16阶地图首领 x200 | KillMapBossT16With50Empowerment |
卡兰德 - 完成结局之战 /6
名字 | 显示物品素质 |
---|---|
100级 | |
在结局迷宫击败阿格斯 x100 | |
完成带异界回忆词缀的16阶地图 x75 | Tier16AnarchyMemoryLineMap Tier16BetrayalMemoryLineMap Tier16BlightMemoryLineMap Tier16DeliriumMemoryLineMap Tier16ExpeditionMemoryLineMap Tier16HeistMemoryLineMap Tier16LegionMemoryLineMap Tier16MetamorphMemoryLineMap Tier16RitualMemoryLineMap |
在卡兰德之湖83级区域完成难度至少为3的镜像 x500 | |
击败任意:地心首领、辛迪加主脑、猎魔首领或瓦尔妖塔 x80 | KillDelveBossLevel81 KillVaalOmnitectLevel81 |
完成贤主之邀 x50 |
Community Wiki
Rating Difficulty: Hard
Complete any four of these encounters the specified number of times:
Level 100
Nowadays there are many ways to gain a lot of experience easily such as Infused Beachheads, Pure Breachstones, the Domain of Timeless Conflict, and so on... And now we even have more ways to increase the experience bonus gains from other league mechanics using atlas passive trees. But still, leveling to 100 is a huge grind... Ya Path of Exile leveling is still 10 times better than in normal MMOs but... one accidental death at high levels (which can happen quite a bit with this game), is very hurtful if that 10% might’ve taken a couple hours to grind. If your build is not very end game-focused or you are dying too often… I highly recommend you skip this.Solo Delve Depth 1,000
Oh no they brought back the hideous challenge of delving ... Reaching depth level 1000 is much harder than t16 maps because monster life and damage starts to scale up massively. Don't worry though it won't be dangerous as long as you don't delve into deadly modifiers such as elemental penetration, more than two damage mods, and a chance to steal charges if your build relies on charges like a Righteous Fire Build. Best way to survive deep delves is to bring a couple of resist flasks depending on the delve modifiers, and a poison remove flask in case of the "poison on hit" mod. Also you can party up with end game build players to help get past hard modifier delves.Defeat 50 Izaro in an area of level 83
Level 83 Izaro means you need to farm the boss in it’s enriched version of labyrinth, which only obtainable from harvest “Allows you to upgrade an Offering to the Goddess when Harvested” crafting type. The labyrinth layout changes daily so you can visit PoeLab for the daily labyrinth layout. With their 3rd party tool named Lab Compass, farming labyrinth runs becomes even more convenient! There’s 3 versions of enriched labyrinth; Tribute, Gift, & Dedication, with each having their own special rewards:
Eternal Labyrinth of Fortune(Tribute) Improves the silver chests/end chamber chests to drop better items.
Eternal Labyrinth of Opportunity(Gift) Grants 6 additional uses of the divine font.
Eternal Labyrinth of Potential(Dedication) Allows you to enchant belts.
Complete 1,000 Rituals
This challenge might roughly require doing 300+maps which might be too much for some people, but for people like to do ritual content then there should be no problem to do this grind. Ritual tribute can be further improved by making use of Haewark Hamlet atlas passives, ritual altar related modifiers on craftable watchstones, and also Blood-filled Vessels which guarantee maps to spawn rituals with more tributes to spend with higher difficulty ritual encounters depending on what monster you’ve captured in the vessel.Complete 50 Synthesis Maps
Synthesis maps are quite easy to complete, and can be quite profitable if you are lucky with mods and drops. There are 5 types of synthesis maps:- Tier13 Rewritten Distant Memory Basilica Map
- Tier14 Augmented Distant Memory Haunted Mansion Map
- Tier14 Altered Distant Memory Siege Map
- Tier15 Twisted Distant Memory Park Map
- Tier15 Cortex Relic Chambers Map
The Cortex has the highest possibility for profit but is also the hardest and most expensive, so it is recommended to farm other types of synthesis map to complete this challenge cheaper and safer. You can buy these synthesis maps from here.
Defeat 50 Unique Bosses of Abyssal Depths
This part of the challenge would probably be the easiest, plus it says any unique boss in abyssal depths which also include the bad spawn too like the “Totem Boss” beside the actual boss spawn(Amanamu/Ulaman). This challenge can be ease by using some of the abyss scarabs and New Vastir atlas passives.
Doing 4 out of 6 choices, I might skip the solo delve 1,000 because of the difficulty is way harder than old delve because of the 3.16 new changes they changed the way of difficulty scaling in delve even faster … even old delve challenge depth was only 600 but this time the bump up to 1,000 … the next skip might be 1,000 ritual, is not hard is just … is a BIG number, but if you like farming ritual mechanic then this should be fine. If you’re okay with 1,000 rituals then the next skip might be 50 Izaro? I know many of you guys hate farming labyrinth so wanna skip this choice at all cost For me is fine is still better than old numbers 100 so I’m okay with it And ya I will do level 100 instead of skipping like I use to because there’s many ways now to level 100 easy and safely with some price of course, best way to level 100 in my opinion is doing the 5-way legion party run. 50 synthesis maps is also fine to do, is a small number, and the price of these maps is pretty decent too. And lastly 50 abyssal bosses is also fine, ya is kinda RNG a bit is actually easy, even the Totem boss is counted toward this challenge too, so as long u found an abyssal depth is counted toward this challenge, plus only need 50 so should be fine.
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