钢铁大师
钢铁大师 Attr /18
金属大师
范围: 60
你每穿刺击中一个敌人,会对其造成额外物理伤害
敌人身上每个穿刺效果都附加 6 到 12 点物理伤害
Master of Metal
名字 | 显示物品素质 |
---|---|
ID | AscendancyChampion14 |
Icon | Art/2DArt/SkillIcons/passives/Champion/ImpalePassiveNotable.png |
isKeystone | false |
isNotable | true |
isAscendancyStart | false |
isMultipleChoice | false |
isMultipleChoiceOption | false |
isBlighted | false |
isJewelSocket | false |
isMastery | false |
isProxy | false |
isUsed | true |
isRoyale | false |
AscendancyID | 冠军 |
PassiveSkillsHash | 13374 |
Aura Radius | 60 |
Ruthless mode | 对被你穿刺的敌人造成的穿刺伤害忽略敌人的物理伤害减免 你施加的【穿刺】效果持续 1 次额外击中 敌人身上每有一个穿刺效果,你和周围友军的攻击便额外造成 6 - 12 附加物理伤害 |
Reference | Community Wiki |
金属大师
你每穿刺击中一个敌人,会对其造成额外物理伤害
minimum_added_physical_damage_per_impaled_on_enemy
maximum_added_physical_damage_per_impaled_on_enemy
maximum_added_physical_damage_per_impaled_on_enemy
Master of Metal
Attribute /4
champion_damage_against_impaled
Key | Value |
---|---|
关键字 | 点燃 |
BuffGroupsID | -1 |
IsBuffDefinition | 1 |
BuffMergeModesID | 3 |
Code | minimum added physical damage per impaled on enemy |
---|---|
IsPublic | 0 |
IsLocal | 0 |
IsWeaponLocal | 0 |
IsProxied | |
IsParty | 0 |
IsVirtual | 0 |
IsScalable | 1 |
StatSemantics | Discrete |
Code | maximum added physical damage per impaled on enemy |
---|---|
IsPublic | 0 |
IsLocal | 0 |
IsWeaponLocal | 0 |
IsProxied | |
IsParty | 0 |
IsVirtual | 0 |
IsScalable | 1 |
StatSemantics | Discrete |
Community Wiki
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Master of Metal
Master of Metal is a notable Ascendancy passive skill for the Champion. It causes Impale to last 1 additional hit, grants you and nearby allies armour if you've applied Impale on an enemy in the past 4 seconds, and grants added physical damage to attacks to you and nearby allies for each Impale on an enemy.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.