火爆之拥
火爆之拥
皮革腰带
腰带
品质: +20%
需求 等级 43
+(25–40) 最大生命
+(30–40) 敏捷
+(300–500) 点闪避值
敌人受到的元素异常状态时间延长 (10–15)%
被你点燃的敌人将它们物理伤害的 (10–15)% 转化为火焰伤害
被你感电的敌人将物理伤害的 (10–15)% 转化为闪电伤害
(被点燃、烧灼、冰缓、冰冻、脆弱、感电和精疲力尽统称为元素异常状态)
+(300–500) 点闪避值
敌人受到的元素异常状态时间延长 (10–15)%
被你点燃的敌人将它们物理伤害的 (10–15)% 转化为火焰伤害
被你感电的敌人将物理伤害的 (10–15)% 转化为闪电伤害
(被点燃、烧灼、冰缓、冰冻、脆弱、感电和精疲力尽统称为元素异常状态)
教人燃烧,就能在他余生得到温暖。
Pyroshock Clasp
火爆之拥 Attr /7
+(25–40) 最大生命
Family | IncreasedLife |
---|---|
Domains | 物品 (1) |
GenerationType | 传奇 (3) |
Req. level | 10 (Effective: 8) |
Stats | |
Craft Tags | resource life |
催化 | 丰沃催化剂 |
+(30–40) 敏捷
Family | Dexterity |
---|---|
Domains | 物品 (1) |
GenerationType | 传奇 (3) |
Req. level | 54 (Effective: 43) |
Stats | |
Craft Tags | attribute |
催化 | 内在催化剂 |
+(300–500) 点闪避值
Family | IncreasedEvasionRating |
---|---|
Domains | 物品 (1) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | defences evasion |
催化 | 回火催化剂 |
敌人受到的元素异常状态时间延长 (10–15)%
Family | ElementalStatusAilmentDuration |
---|---|
Domains | 物品 (1) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | elemental fire cold lightning ailment |
被你点燃的敌人将它们物理伤害的 (10–15)% 转化为火焰伤害
Family | EnemyIgnitedConvertedToFire |
---|---|
Domains | 物品 (1) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
被你感电的敌人将物理伤害的 (10–15)% 转化为闪电伤害
Family | EnemyShockedConvertedToLightning |
---|---|
Domains | 物品 (1) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
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"w": 2,
"h": 1,
"icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvQmVsdHMvUHlyb3Nob2NrQ2xhc3AiLCJ3IjoyLCJoIjoxLCJzY2FsZSI6MX1d/42b1bcc3c8/PyroshockClasp.png",
"league": "Affliction",
"name": "Pyroshock Clasp",
"typeLine": "Leather Belt",
"baseType": "Leather Belt",
"rarity": "Unique",
"ilvl": 66,
"requirements": [
{
"name": "Level",
"values": [
[
"43",
0
]
],
"displayMode": 0,
"type": 62
}
],
"implicitMods": [
"+37 to maximum Life"
],
"explicitMods": [
"+33 to Dexterity",
"+428 to Evasion Rating",
"11% increased Duration of Elemental Ailments on Enemies",
"Enemies Ignited by you have 10% of Physical Damage they deal converted to Fire",
"Enemies Shocked by you have 12% of Physical Damage they deal converted to Lightning"
],
"flavourText": [
"Teach a man to burn, and you'll be warm for the rest of his life."
],
"frameType": 3,
"extended": {
"mods": {
"explicit": [
{
"name": "",
"tier": "",
"level": 54,
"magnitudes": [
{
"hash": "explicit.stat_3261801346",
"min": 30,
"max": 40
}
]
},
{
"name": "",
"tier": "",
"level": 1,
"magnitudes": [
{
"hash": "explicit.stat_2144192055",
"min": 300,
"max": 500
}
]
},
{
"name": "",
"tier": "",
"level": 1,
"magnitudes": [
{
"hash": "explicit.stat_2604619892",
"min": 10,
"max": 15
}
]
},
{
"name": "",
"tier": "",
"level": 1,
"magnitudes": [
{
"hash": "explicit.stat_1272032962",
"min": 10,
"max": 15
}
]
},
{
"name": "",
"tier": "",
"level": 1,
"magnitudes": [
{
"hash": "explicit.stat_1070888079",
"min": 10,
"max": 15
}
]
}
],
"implicit": [
{
"name": "",
"tier": "",
"level": 10,
"magnitudes": [
{
"hash": "implicit.stat_3299347043",
"min": 25,
"max": 40
}
]
}
]
},
"hashes": {
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[
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"implicit": [
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},
"text": "Item Class: Belts
Rarity: Unique
Pyroshock Clasp
Leather Belt
--------
Requirements:
Level: 43
--------
Item Level: 66
--------
+37 to maximum Life (implicit)
--------
+33 to Dexterity
+428 to Evasion Rating
11% increased Duration of Elemental Ailments on Enemies
Enemies Ignited by you have 10% of Physical Damage they deal converted to Fire
Enemies Shocked by you have 12% of Physical Damage they deal converted to Lightning
--------
Teach a man to burn, and you'll be warm for the rest of his life.
--------
Note: ~price 1 alch
" } }
Rarity: Unique
Pyroshock Clasp
Leather Belt
--------
Requirements:
Level: 43
--------
Item Level: 66
--------
+37 to maximum Life (implicit)
--------
+33 to Dexterity
+428 to Evasion Rating
11% increased Duration of Elemental Ailments on Enemies
Enemies Ignited by you have 10% of Physical Damage they deal converted to Fire
Enemies Shocked by you have 12% of Physical Damage they deal converted to Lightning
--------
Teach a man to burn, and you'll be warm for the rest of his life.
--------
Note: ~price 1 alch
" } }
物品
Community Wiki
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Pyroshock Clasp
Mechanics
Enemies Ignited by you have % of Physical Damage they deal converted to Fire and Enemies Shocked by you have % of Physical Damage they deal converted to Lightning are additive with eachother. They are not additive with damage taken as modifiers, because one modifier applies to a character and the other an enemy.
Version history
Version | Changes |
---|---|
3.14.0 |
|
3.12.0 |
|
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.