Aufsteigende Seele

Aufsteigende Seele
Fleisch-Stulpenhandschuhe
Handschuhe
Qualität: +20%
Ausweichwert: (216-272)
Energieschild: (45-56)
Erfordert Stufe 50, 39 Ges, 39 Int
(120–150)% erhöhter Energieschild und Ausweichen
+(17–29)% zu Chaoswiderstand
Fresst eine Seele, wenn Ihr einen einzigartigen Gegner trefft, nicht mehr als einmal jede Sekunde
Verliert alle 3 Sekunden eine gefressene Seele, während sich kein einzigartiger Gegner in Eurer Präsenz befindet
Maximal 50 gefressene Seelen
lose soul eater stack every x seconds while no unique in your presence [3]
Selbst das kleinste Wesen kann Furcht einflößen.
Soul Ascension
Aufsteigende Seele Attr /8
NameVollständige Beschreibung zeigen
Limit「Uber Uber Elder」Limited Drop
Der MarktDer Markt
AcronymHit, Ausweichen, Widerstand
IconArt/2DItems/Armours/Gloves/SoulAscension
Icon
Release VersionKalandra
BaseTypeFleisch-Stulpenhandschuhe
Referencepoe.ninja, Community Wiki
(120–150)% erhöhter Energieschild und Ausweichen
FamilyDefencesPercent
DomainsGegenstand (1)
GenerationTypeeinzigartig (3)
Req. level1
Stats
  • local evasion and energy shield +% Min: 120 Max: 150 Lokal
  • Craft Tagsdefences evasion energy_shield
    +(17–29)% zu Chaoswiderstand
    FamilyChaosResistance
    DomainsGegenstand (1)
    GenerationTypeeinzigartig (3)
    Req. level1
    Stats
  • base chaos damage resistance % Min: 17 Max: 29 Global
  • Craft Tagschaos resistance
    Fresst eine Seele, wenn Ihr einen einzigartigen Gegner trefft, nicht mehr als einmal jede Sekunde
    FamilyGainSoulEaterStackOnHit
    DomainsGegenstand (1)
    GenerationTypeeinzigartig (3)
    Req. level1
    Stats
  • gain soul eater stack on hit vs unique cooldown ms Min: 1000 Max: 1000 Global
  • Verliert alle 3 Sekunden eine gefressene Seele, während sich kein einzigartiger Gegner in Eurer Präsenz befindet
    lose soul eater stack every x seconds while no unique in your presence [3]
    FamilyLoseSoulEaterWhileNoUniqueInPresence
    DomainsGegenstand (1)
    GenerationTypeeinzigartig (3)
    Req. level1
    Stats
  • lose soul eater stack every x seconds while no unique in your presence Min: 3 Max: 3 Global
  • local display lose soul eater stack every x seconds while no unique in your presence Min: 3 Max: 3 Lokal
  • lose_soul_eater_while_no_unique_in_presence
    Maximal 50 gefressene Seelen
    FamilySoulEaterMaximumStackCount
    DomainsGegenstand (1)
    GenerationTypeeinzigartig (3)
    Req. level1
    Stats
  • soul eater maximum stacks Min: 50 Max: 50 Global
  • { "w": 2, "h": 2, "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvQXJtb3Vycy9HbG92ZXMvU291bEFzY2Vuc2lvbiIsInciOjIsImgiOjIsInNjYWxlIjoxLCJlbGRlciI6dHJ1ZX1d/261dad7419/SoulAscension.png", "league": "Affliction", "influences": { "elder": true }, "elder": true, "name": "Soul Ascension", "typeLine": "Carnal Mitts", "baseType": "Carnal Mitts", "rarity": "Unique", "ilvl": 87, "properties": [ { "name": "Evasion Rating", "values": [ [ "245", 1 ] ], "displayMode": 0, "type": 17 }, { "name": "Energy Shield", "values": [ [ "50", 1 ] ], "displayMode": 0, "type": 18 } ], "requirements": [ { "name": "Level", "values": [ [ "50", 0 ] ], "displayMode": 0, "type": 62 }, { "name": "Dex", "values": [ [ "39", 0 ] ], "displayMode": 1, "type": 64 }, { "name": "Int", "values": [ [ "39", 0 ] ], "displayMode": 1, "type": 65 } ], "explicitMods": [ "150% increased Evasion and Energy Shield", "+18% to Chaos Resistance", "Eat a Soul when you Hit a Unique Enemy, no more than once every second", "Lose an Eaten Soul every 3 seconds while no Unique Enemy is in your Presence", "Maximum 50 Eaten Souls" ], "flavourText": [ "Fear can be instilled by the smallest entity." ], "frameType": 3, "extended": { "base_defence_percentile": 61, "ev": 265, "ev_aug": true, "es": 54, "es_aug": true, "mods": { "explicit": [ { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_1999113824", "min": 120, "max": 150 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_2923486259", "min": 17, "max": 29 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_2103621252", "min": 1, "max": 1 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_1331907976", "min": 3, "max": 3 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_3153125103", "min": 50, "max": 50 } ] } ] }, "hashes": { "explicit": [ [ "explicit.stat_1999113824", [ 0 ] ], [ "explicit.stat_2923486259", [ 1 ] ], [ "explicit.stat_2103621252", [ 2 ] ], [ "explicit.stat_1331907976", [ 3 ] ], [ "explicit.stat_3153125103", [ 4 ] ] ] }, "text": "Item Class: Gloves
    Rarity: Unique
    Soul Ascension
    Carnal Mitts
    --------
    Evasion Rating: 245 (augmented)
    Energy Shield: 50 (augmented)
    --------
    Requirements:
    Level: 50
    Dex: 39
    Int: 39
    --------
    Sockets: B-G-B
    --------
    Item Level: 87
    --------
    150% increased Evasion and Energy Shield
    +18% to Chaos Resistance
    Eat a Soul when you Hit a Unique Enemy, no more than once every second
    Lose an Eaten Soul every 3 seconds while no Unique Enemy is in your Presence
    Maximum 50 Eaten Souls
    --------
    Fear can be instilled by the smallest entity.
    --------
    Elder Item
    " } }

    Community Wiki

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    Soul Ascension

    Version history

    VersionChanges
    3.19.0
  • Introduced to the game.

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