Hémophilie

Hémophilie
Gantelets en écailles de serpent
Gants
Qualité: +20%
Armure: (93.6-104.4)
Score d'Évasion: (93.6-104.4)
— Nécessite Niveau 43, 34 For, 34 Dex
+(20–30) de Force
25% d'Augmentation des Dégâts sur la durée
Les Attaques ont 25% de chances d'infliger le Saignement
(25–40)% d'Augmentation des Dégâts d'Attaque contre les Ennemis qui Saignent
Les Ennemis affectés par Saignement Explosent, infligeant
5% de leur Vie Maximale sous forme de Dégâts Physiques
25% de Réduction de la Durée du Saignement
(Le Saignement inflige des Dégâts physiques sur la durée, en fonction des Dégâts physiques de l'Aptitude. Les Dégâts sont 200% plus importants lorsque la victime se déplace)
« Lorsqu'il exerce son art, un maître-peintre prend son temps.
Malheureusement, le genre de maître que je suis ne dispose pas de ce genre de luxe. »
– Coralito, de la Confrérie du Silence
Haemophilia
Hémophilie Attr /7
NomDescriptions détaillées
Le MarchéLe Marché
AcronymKill, Durée, Damage over time, Explode, Saignement
IconArt/2DItems/Armours/Gloves/bleedgloves
Icon
Release VersionLegacy
BaseTypeGantelets en écailles de serpent
Referencepoe.ninja, Community Wiki
25% d'Augmentation des Dégâts sur la durée
FamilyDegenerationDamage
DomainsObjet (1)
GenerationTypeUnique (3)
Req. level1
Stats
  • damage over time +% Min: 25 Max: 25 Global
  • Craft Tagsdamage
    +(20–30) de Force
    FamilyStrength
    DomainsObjet (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • additional strength Min: 20 Max: 30 Global
  • Craft Tagsattribute
    Les Attaques ont 25% de chances d'infliger le Saignement
    FamilyChanceToBleed
    DomainsObjet (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • bleed on hit with attacks % Min: 25 Max: 25 Global
  • Craft Tagsbleed physical attack ailment
    (25–40)% d'Augmentation des Dégâts d'Attaque contre les Ennemis qui Saignent
    FamilyAttackDamageAgainstBleeding
    DomainsObjet (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • attack damage vs bleeding enemies +% Min: 25 Max: 40 Global
  • Craft Tagsdamage attack
    Les Ennemis affectés par Saignement Explosent, infligeant
    5% de leur Vie Maximale sous forme de Dégâts Physiques
    FamilyBleedingEnemiesExplode
    DomainsObjet (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • bleeding enemies explode for % life as physical damage Min: 5 Max: 5 Global
  • Craft Tagsphysical_damage damage physical
    25% de Réduction de la Durée du Saignement
    FamilyBleedDuration
    DomainsObjet (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • base bleed duration +% Min: -25 Max: -25 Global
  • Craft Tagsbleed physical attack ailment
    { "w": 2, "h": 2, "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvQXJtb3Vycy9HbG92ZXMvYmxlZWRnbG92ZXMiLCJ3IjoyLCJoIjoyLCJzY2FsZSI6MX1d/005045bec7/bleedgloves.png", "league": "Affliction", "name": "Haemophilia", "typeLine": "Serpentscale Gauntlets", "baseType": "Serpentscale Gauntlets", "rarity": "Unique", "ilvl": 83, "properties": [ { "name": "Armour", "values": [ [ "81", 0 ] ], "displayMode": 0, "type": 16 }, { "name": "Evasion Rating", "values": [ [ "81", 0 ] ], "displayMode": 0, "type": 17 } ], "requirements": [ { "name": "Level", "values": [ [ "43", 0 ] ], "displayMode": 0, "type": 62 }, { "name": "Str", "values": [ [ "34", 0 ] ], "displayMode": 1, "type": 63 }, { "name": "Dex", "values": [ [ "34", 0 ] ], "displayMode": 1, "type": 64 } ], "explicitMods": [ "+20 to Strength", "25% increased Damage over Time", "Attacks have 25% chance to cause Bleeding", "26% increased Attack Damage against Bleeding Enemies", "Bleeding Enemies you Kill Explode, dealing 5% of\ntheir Maximum Life as Physical Damage", "25% reduced Bleeding Duration" ], "flavourText": [ "\"A master artist takes his time when he's painting.\r", "Unfortunately, my kind doesn't often have that luxury.\"\r", "- Coralito, Brotherhood of Silence" ], "frameType": 3, "extended": { "base_defence_percentile": 33, "ev": 97, "ev_aug": true, "ar": 97, "ar_aug": true, "mods": { "explicit": [ { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_4080418644", "min": 20, "max": 30 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_1923879260", "min": 25, "max": 25 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_3944782785", "min": 25, "max": 40 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_967627487", "min": 25, "max": 25 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_3133323410", "min": 5, "max": 5 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_1459321413", "min": -25, "max": -25 } ] } ] }, "hashes": { "explicit": [ [ "explicit.stat_4080418644", [ 0 ] ], [ "explicit.stat_967627487", [ 3 ] ], [ "explicit.stat_1923879260", [ 1 ] ], [ "explicit.stat_3944782785", [ 2 ] ], [ "explicit.stat_3133323410", [ 4 ] ], [ "explicit.stat_1459321413", [ 5 ] ] ] }, "text": "Item Class: Gloves
    Rarity: Unique
    Haemophilia
    Serpentscale Gauntlets
    --------
    Armour: 81
    Evasion Rating: 81
    --------
    Requirements:
    Level: 43
    Str: 34
    Dex: 34
    --------
    Sockets: R
    --------
    Item Level: 83
    --------
    +20 to Strength
    25% increased Damage over Time
    Attacks have 25% chance to cause Bleeding
    26% increased Attack Damage against Bleeding Enemies
    Bleeding Enemies you Kill Explode, dealing 5% of\ntheir Maximum Life as Physical Damage
    25% reduced Bleeding Duration
    --------
    \"A master artist takes his time when he's painting.
    Unfortunately, my kind doesn't often have that luxury.\"
    - Coralito, Brotherhood of Silence
    --------
    Note: ~price 4 chaos
    " } }
    Objet
    Main secondaire · Carquois · Boucliers
    Pièces d'armure · Gants · Bottes · Armures · Casques
    Accessoires · Amulettes · Bagues · Ceintures · Babioles

    Community Wiki

    Edit

    Mechanics

    The explosion is a physical secondary damage that hits and damages the nearby enemies. It is similar to Infernal Blow, Detonate Dead and Infernal Cry in that the damage cannot be reflected and since it hits the target it is possible to leech from enemies.

    Version history

    VersionChanges
    3.3.0
  • Added 3D art.
  • 2.6.0
  • Introduced to the game.

  • Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.