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Haemophilia

Haemophilia
Serpentscale Gauntlets
Gloves
Quality: +20%
Armour: (93.6-104.4)
Evasion Rating: (93.6-104.4)
Requires Level 43, 34 Str, 34 Dex
+(20—30) to Strength
25% increased Damage over Time
Attacks have 25% chance to cause Bleeding
(25—40)% increased Attack Damage against Bleeding Enemies
Bleeding Enemies you Kill Explode, dealing 5% of
their Maximum Life as Physical Damage
25% reduced Bleeding Duration
(Bleeding deals Physical Damage over time, based on the base Physical Damage of the Skill. Damage is 200% higher while moving)
"A master artist takes his time when he's painting.
Unfortunately, my kind doesn't often have that luxury."
- Coralito, Brotherhood of Silence
Haemophilia Attr /6
NameShow Full Descriptions
The MarketThe Market
AcronymKill, Duration, Damage over time, Explode, Bleeding
IconArt/2DItems/Armours/Gloves/bleedgloves
Release VersionLegacy
BaseTypeSerpentscale Gauntlets
Referencepoe.ninja, Community Wiki
Version history /3
VersionChanges
3.26.0
  • Beyond Scarab of Haemophilia now has Beyond Portals in Area have 50% increased Merging Radius (previously 30%).
  • Beyond Scarab of Haemophilia now has Beyond Portals in Area have 50% increased Merging Radius (previously 30%).
  • 3.3.0
  • Added 3D art for the following unique items: Ambu's Charge, Apep's Rage, Bloodseeker, Chin Sol, Cloak of Tawm'r Isley, Cospri's Malice, Cospri's Will, Darkray Vectors, Death's Hand, Doomfletch, Doomsower, Doon Cuebiyari, Dreamfeather, Dying Breath, Empire's Grasp, Great Old One's Ward, Greed's Embrace, Haemophilia, Ichimonji, Infernal Mantle, Infractem, Innsbury Edge, Kingsguard, Kondo's Pride, Kongor's Undying Rage, Maligaro's Lens, Maloney's Nightfall, Mon'tregul's Grasp, Moonsorrow, Nomic's Storm, Null's Inclination, Pillar of the Caged God, Piscator's Vigil, Queen of the Forest, Reaper's Pursuit, Repentance, Sentari's Answer, Shackles of the Wretched, Sin Trek, Snakebite, Soul Mantle, Terminus Est, The Baron, The Beast Fur Shawl, The Broken Crown, The Goddess Bound, The Restless Ward, Veil of the Night, Victario's Charity, Voltaxic Rift, Wyrmsign
  • 3.0.0
  • The following mods grant increased Damage with Bleeding: of Bloodletting, of Haemophilia, of Exsanguination.
  • of Haemophilia: grants 16-20% increased Bleeding Damage.
  • 25% increased Damage over Time
    FamilyDegenerationDamage
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • damage over time +% Min: 25 Max: 25 Global
  • Craft TagsDamage
    +(20—30) to Strength
    FamilyStrength
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • additional strength Min: 20 Max: 30 Global
  • Craft TagsAttribute
    Attacks have 25% chance to cause Bleeding
    FamilyChanceToBleed
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • bleed on hit with attacks % Min: 25 Max: 25 Global
  • Craft Tagsbleed Physical Attack Ailment
    (25—40)% increased Attack Damage against Bleeding Enemies
    FamilyAttackDamageAgainstBleeding
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • attack damage vs bleeding enemies +% Min: 25 Max: 40 Global
  • Craft TagsDamage Attack
    Bleeding Enemies you Kill Explode, dealing 5% of
    their Maximum Life as Physical Damage
    FamilyBleedingEnemiesExplode
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • bleeding enemies explode for % life as physical damage Min: 5 Max: 5 Global
  • Craft Tagsphysical_damage Damage Physical
    25% reduced Bleeding Duration
    FamilyBleedDuration
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • base bleed duration +% Min: -25 Max: -25 Global
  • Craft Tagsbleed Physical Attack Ailment
    { "w": 2, "h": 2, "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvQXJtb3Vycy9HbG92ZXMvYmxlZWRnbG92ZXMiLCJ3IjoyLCJoIjoyLCJzY2FsZSI6MX1d/005045bec7/bleedgloves.png", "league": "Mirage", "name": "Haemophilia", "typeLine": "Serpentscale Gauntlets", "baseType": "Serpentscale Gauntlets", "rarity": "Unique", "ilvl": 77, "properties": [ { "name": "Armour", "values": [ [ "79", 0 ] ], "displayMode": 0, "type": 16 }, { "name": "Evasion Rating", "values": [ [ "79", 0 ] ], "displayMode": 0, "type": 17 } ], "requirements": [ { "name": "Level", "values": [ [ "43", 0 ] ], "displayMode": 0, "type": 62 }, { "name": "Str", "values": [ [ "34", 0 ] ], "displayMode": 1, "type": 63 }, { "name": "Dex", "values": [ [ "34", 0 ] ], "displayMode": 1, "type": 64 } ], "explicitMods": [ "+27 to Strength", "25% increased Damage over Time", "Attacks have 25% chance to cause Bleeding", "26% increased Attack Damage against Bleeding Enemies", "Bleeding Enemies you Kill Explode, dealing 5% of\ntheir Maximum Life as Physical Damage", "25% reduced Bleeding Duration" ], "flavourText": [ "\"A master artist takes his time when he's painting.\r", "Unfortunately, my kind doesn't often have that luxury.\"\r", "- Coralito, Brotherhood of Silence" ], "frameType": 3 }

    Community Wiki

    Edit

    Mechanics

    The explosion is a physical secondary damage that hits and damages the nearby enemies. It is similar to Infernal Blow, Detonate Dead and Infernal Cry in that the damage cannot be reflected and since it hits the target it is possible to leech from enemies.

    Version history

    VersionChanges
    3.3.0
  • Added 3D art.
  • 2.6.0
  • Introduced to the game.

  • Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.