Profecía Perandus Rampage
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Sintético Modificado
Memoria lejana
Memoria fracturada
Memoria Lejana Alterada
Altered Synthete

Sintético Modificado(Altered Synthete)

SpectreN
AreaMemoria lejana Memoria fracturada Memoria Lejana Alterada
Modmonster slain experience +% [100]
monster dropped item quantity +% [1500]
monster dropped item rarity +% [2000]
unique boss curse effect on self +% final [-66]
No puede ser completamente Ralentizado
cannot be stunned while stunned [1]
cannot be stunned for ms after stun finished [4000]
Tagssynthesised_monster, mud_blood, humanoid, construct, not_str, not_dex
Immunecannot be knocked back [1]
Inquebrantable
Damage150%
Vida1350%
Energy Shield From Life300%
Ailment Threshold504%
Daño de golpe crítico5%
TypeSynthesisSoulstealerGuardian1
Attack Distance6 ~ 12
Attack Time1.305 Second
Damage Spread20%
Precisión+100%

SynthesisSoulstealerProjectile
monster projectile variation [100]
Inflige 4264 a 6397 de Daño de Hielo
spell maximum action distance +% [0]

base_is_projectile projectile_uses_contact_position use_scaled_contact_offset Spell Projectile SkillCanVolley Triggerable
Tiempo de lanzamiento: 1.17 Second

EmptyActionSynthesisGuardian1
skill_cannot_be_stunned skill_cannot_be_knocked_backTiempo de lanzamiento: 4.5 Second
Tiempo de recarga: 15 Second

SynthesisGuardian1EffectDrivenLeft
Inflige 8051 a 12076 de Daño de Hielo
is_area_damage Triggerable
Tiempo de lanzamiento: 2 Second
Tiempo de recarga: 6 Second

SynthesisGuardian1EffectDrivenRight
Inflige 8051 a 12076 de Daño de Hielo
is_area_damage Triggerable
Tiempo de lanzamiento: 2 Second
Tiempo de recarga: 6 Second

SynthesisGuardian3Quicksand
base skill effect duration [0]
ground quicksand art variation [3]
base physical damage to deal per minute [132536]

infinite_skill_effect_duration Area Triggerable
Tiempo de lanzamiento: 2.67 Second
Tiempo de recarga: 15 Second

EmptyActionSynthesisMinionPhase
skill_cannot_be_stunned skill_cannot_be_knocked_back skill_cannot_be_interruptedTiempo de lanzamiento: 2 Second
Tiempo de recarga: 30 Second

CascadingTriangleSlam
Inflige 9201 a 13802 de Daño de Hielo
is_area_damage
Tiempo de lanzamiento: 2.83 Second
Tiempo de recarga: 12 Second

SynthesisExpandingConeWaves
Inflige 1752 a 2628 de Daño de Hielo
is_area_damage cannot_stun Spell Area Hit AreaSpell
Tiempo de lanzamiento: 5 Second
Tiempo de recarga: 15 Second

SynthesisGuardian1FrontalBlast
Inflige 10767 a 16151 de Daño de Hielo
is_area_damage Triggerable
Tiempo de lanzamiento: 1 Second

SynthesisGuardian1MovingConeArea
Inflige 10767 a 16151 de Daño de Hielo
is_area_damage Triggerable
Tiempo de lanzamiento: 1 Second

SynthesisQuicksandStartEffect
TriggerableTiempo de lanzamiento: 1.4 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
84Sintético Modificado575051865.91.30510285516265854830856550505030

SynthesisSoulstealerProjectile
monster projectile variation [100]
Inflige 3786 a 5678 de Daño de Hielo
spell maximum action distance +% [0]

base_is_projectile projectile_uses_contact_position use_scaled_contact_offset Spell Projectile SkillCanVolley Triggerable
Tiempo de lanzamiento: 1.17 Second

EmptyActionSynthesisGuardian1
skill_cannot_be_stunned skill_cannot_be_knocked_backTiempo de lanzamiento: 4.5 Second
Tiempo de recarga: 15 Second

SynthesisGuardian1EffectDrivenLeft
Inflige 7079 a 10619 de Daño de Hielo
is_area_damage Triggerable
Tiempo de lanzamiento: 2 Second
Tiempo de recarga: 6 Second

SynthesisGuardian1EffectDrivenRight
Inflige 7079 a 10619 de Daño de Hielo
is_area_damage Triggerable
Tiempo de lanzamiento: 2 Second
Tiempo de recarga: 6 Second

SynthesisGuardian3Quicksand
base skill effect duration [0]
ground quicksand art variation [3]
base physical damage to deal per minute [118213]

infinite_skill_effect_duration Area Triggerable
Tiempo de lanzamiento: 2.67 Second
Tiempo de recarga: 15 Second

EmptyActionSynthesisMinionPhase
skill_cannot_be_stunned skill_cannot_be_knocked_back skill_cannot_be_interruptedTiempo de lanzamiento: 2 Second
Tiempo de recarga: 30 Second

CascadingTriangleSlam
Inflige 8090 a 12136 de Daño de Hielo
is_area_damage
Tiempo de lanzamiento: 2.83 Second
Tiempo de recarga: 12 Second

SynthesisExpandingConeWaves
Inflige 1585 a 2378 de Daño de Hielo
is_area_damage cannot_stun Spell Area Hit AreaSpell
Tiempo de lanzamiento: 5 Second
Tiempo de recarga: 15 Second

SynthesisGuardian1FrontalBlast
Inflige 9432 a 14148 de Daño de Hielo
is_area_damage Triggerable
Tiempo de lanzamiento: 1 Second

SynthesisGuardian1MovingConeArea
Inflige 9432 a 14148 de Daño de Hielo
is_area_damage Triggerable
Tiempo de lanzamiento: 1 Second

SynthesisQuicksandStartEffect
TriggerableTiempo de lanzamiento: 1.4 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
82Sintético Modificado515041664.51.3058550914425794525652750505030

SynthesisSoulstealerProjectile
monster projectile variation [100]
Inflige 2979 a 4468 de Daño de Hielo
spell maximum action distance +% [0]

base_is_projectile projectile_uses_contact_position use_scaled_contact_offset Spell Projectile SkillCanVolley Triggerable
Tiempo de lanzamiento: 1.17 Second

EmptyActionSynthesisGuardian1
skill_cannot_be_stunned skill_cannot_be_knocked_backTiempo de lanzamiento: 4.5 Second
Tiempo de recarga: 15 Second

SynthesisGuardian1EffectDrivenLeft
Inflige 5465 a 8198 de Daño de Hielo
is_area_damage Triggerable
Tiempo de lanzamiento: 2 Second
Tiempo de recarga: 6 Second

SynthesisGuardian1EffectDrivenRight
Inflige 5465 a 8198 de Daño de Hielo
is_area_damage Triggerable
Tiempo de lanzamiento: 2 Second
Tiempo de recarga: 6 Second

SynthesisGuardian3Quicksand
base skill effect duration [0]
ground quicksand art variation [3]
base physical damage to deal per minute [93907]

infinite_skill_effect_duration Area Triggerable
Tiempo de lanzamiento: 2.67 Second
Tiempo de recarga: 15 Second

EmptyActionSynthesisMinionPhase
skill_cannot_be_stunned skill_cannot_be_knocked_back skill_cannot_be_interruptedTiempo de lanzamiento: 2 Second
Tiempo de recarga: 30 Second

CascadingTriangleSlam
Inflige 6246 a 9369 de Daño de Hielo
is_area_damage
Tiempo de lanzamiento: 2.83 Second
Tiempo de recarga: 12 Second

SynthesisExpandingConeWaves
Inflige 1296 a 1944 de Daño de Hielo
is_area_damage cannot_stun Spell Area Hit AreaSpell
Tiempo de lanzamiento: 5 Second
Tiempo de recarga: 15 Second

SynthesisGuardian1FrontalBlast
Inflige 7227 a 10840 de Daño de Hielo
is_area_damage Triggerable
Tiempo de lanzamiento: 1 Second

SynthesisGuardian1MovingConeArea
Inflige 7227 a 10840 de Daño de Hielo
is_area_damage Triggerable
Tiempo de lanzamiento: 1 Second

SynthesisQuicksandStartEffect
TriggerableTiempo de lanzamiento: 1.4 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
78Sintético Modificado398541321.51.3055761911328685217285750505030

SynthesisSoulstealerProjectile
Spell Projectile SkillCanVolley TriggerableTiempo de lanzamiento: 1.17 Second

EmptyActionSynthesisGuardian1
skill_cannot_be_stunned skill_cannot_be_knocked_backTiempo de lanzamiento: 4.5 Second
Tiempo de recarga: 15 Second

SynthesisGuardian1EffectDrivenLeft
TriggerableTiempo de lanzamiento: 2 Second

SynthesisGuardian1EffectDrivenRight
TriggerableTiempo de lanzamiento: 2 Second

SynthesisGuardian3Quicksand
base skill effect duration [0]
ground quicksand art variation [3]
base physical damage to deal per minute [70220]

infinite_skill_effect_duration Area Triggerable
Tiempo de lanzamiento: 2.67 Second
Tiempo de recarga: 15 Second

EmptyActionSynthesisMinionPhase
skill_cannot_be_stunned skill_cannot_be_knocked_back skill_cannot_be_interruptedTiempo de lanzamiento: 2 Second
Tiempo de recarga: 30 Second

CascadingTriangleSlam
Tiempo de lanzamiento: 2.83 Second

SynthesisExpandingConeWaves
Inflige 1005 a 1507 de Daño de Hielo
is_area_damage cannot_stun Spell Area Hit AreaSpell
Tiempo de lanzamiento: 5 Second
Tiempo de recarga: 15 Second

SynthesisGuardian1FrontalBlast
Inflige 5165 a 7748 de Daño de Hielo
is_area_damage Triggerable
Tiempo de lanzamiento: 1 Second

SynthesisGuardian1MovingConeArea
Inflige 5165 a 7748 de Daño de Hielo
is_area_damage Triggerable
Tiempo de lanzamiento: 1 Second

SynthesisQuicksandStartEffect
TriggerableTiempo de lanzamiento: 1.4 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
73Sintético Modificado29609985.81.305366628348567610998650505030

SynthesisSoulstealerProjectile
Spell Projectile SkillCanVolley TriggerableTiempo de lanzamiento: 1.17 Second

EmptyActionSynthesisGuardian1
skill_cannot_be_stunned skill_cannot_be_knocked_backTiempo de lanzamiento: 4.5 Second
Tiempo de recarga: 15 Second

SynthesisGuardian1EffectDrivenLeft
TriggerableTiempo de lanzamiento: 2 Second

SynthesisGuardian1EffectDrivenRight
TriggerableTiempo de lanzamiento: 2 Second

SynthesisGuardian3Quicksand
base skill effect duration [0]
ground quicksand art variation [3]
base physical damage to deal per minute [52316]

infinite_skill_effect_duration Area Triggerable
Tiempo de lanzamiento: 2.67 Second
Tiempo de recarga: 15 Second

EmptyActionSynthesisMinionPhase
skill_cannot_be_stunned skill_cannot_be_knocked_back skill_cannot_be_interruptedTiempo de lanzamiento: 2 Second
Tiempo de recarga: 30 Second

CascadingTriangleSlam
Tiempo de lanzamiento: 2.83 Second

SynthesisExpandingConeWaves
Inflige 775.8 a 1164 de Daño de Hielo
is_area_damage cannot_stun Spell Area Hit AreaSpell
Tiempo de lanzamiento: 5 Second
Tiempo de recarga: 15 Second

SynthesisGuardian1FrontalBlast
Inflige 3678 a 5518 de Daño de Hielo
is_area_damage Triggerable
Tiempo de lanzamiento: 1 Second

SynthesisGuardian1MovingConeArea
Inflige 3678 a 5518 de Daño de Hielo
is_area_damage Triggerable
Tiempo de lanzamiento: 1 Second

SynthesisQuicksandStartEffect
TriggerableTiempo de lanzamiento: 1.4 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
68Sintético Modificado21536731.21.30523247612746816974150505030
MonsterProjectileSpell60ForceTargetEnemy TargetIsPlayer OnlyLastTarget
MonsterProjectileSpell20ForceTargetEnemy OnlyLastTarget
MonsterProjectileSpell3ForceTargetEnemy
EffectDrivenSpell SynthesisGuardian1EffectDrivenLeft50ForceTargetEnemy TargetIsPlayer FightIsInState=1 NotOnFullLife
EffectDrivenSpell SynthesisGuardian1EffectDrivenRight50ForceTargetEnemy TargetIsPlayer FightIsInState=1 NotOnFullLife
EmptyActionSpell5000ForceTargetSynthesisTurret PlayerInAggroRangeOfMe FightIsInState=1 TargetFightIsInState=1 OnLessThan50PercentLife IHaveNotUsedSkill
EmptyActionSpell500ForceTargetSynthesisTurret PlayerInAggroRangeOfMe FightIsInState=1 TargetFightIsInState=1 OnLessThan50PercentLife
ShakariQuicksand-1ForceTargetEnemy TargetIsPlayer NotOnFullLife FightIsInState=1 TargetNotInRange=25
EmptyActionSpell3-1FightIsInState=4
CascadingTriangleSlam1000ForceTargetEnemy TargetIsPlayer FightIsInState=1 OnLessThan90PercentLife IHaveNotUsedSkill
CascadingTriangleSlam100ForceTargetEnemy TargetIsPlayer FightIsInState=1 OnLessThan90PercentLife
CascadingTriangleSlam3ForceTargetEnemy FightIsInState=1 OnLessThan90PercentLife
ExpandingConeWaves1000ForceTargetEnemy TargetIsPlayer FightIsInState=1 OnLessThan75PercentLife IHaveNotUsedSkill
ExpandingConeWaves100ForceTargetEnemy TargetIsPlayer FightIsInState=1 OnLessThan75PercentLife
ExpandingConeWaves3ForceTargetEnemy FightIsInState=1 OnLessThan75PercentLife
stance stance2

Object Type

version 2
extends "Metadata/Monsters/LeagueSynthesis/SynthesisSoulstealerGuardianBase"

Pathfinding
{
	immobile = true
}

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueSynthesis/SynthesisSoulstealerGuardianBase"

Life
{
	on_spawned_alive = "AddAttached( Metadata/Monsters/LeagueSynthesis/BossAttachments/SoulstealerWings3Cold.ao, aux_back_attachment );"
	on_spawned_dead = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Synthesis/Synthesis_Guardian1/on_act/onAct_death.epk );"
}

StateMachine
{
	on_state_enrage_epk_1 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Synthesis/guardians_fx/Cold_Guardian.epk );"
	create_state_enrage_epk_1 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Synthesis/guardians_fx/Cold_Guardian.epk );"
	on_state_enrage_epk_0 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Synthesis/guardians_fx/Cold_Guardian.epk );"
}

Animated
{
	on_event_Death_for_soul_death_01 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Synthesis/Synthesis_Guardian1/on_act/onAct_death.epk );"
	on_event_removeEPK_for_soul_death_01 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Synthesis/Synthesis_Guardian1/on_act/onAct_death.epk );"
}

Preload
{
	preload_misc_beam = "SynthesisGuardianToDroneBeam"
	preload_misc_beam = "SynthesisDroneToDroneBeam"
}
Resiste FuegoResiste HieloResiste RayoResiste Caos
1515157
30303020
50505030
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueSynthesis/SynthesisSoulstealerGuardian1"] = {
    name = "Altered Synthete",
    life = 13.5,
    energyShield = 3,
    fireResist = 50,
    coldResist = 50,
    lightningResist = 50,
    chaosResist = 30,
    damage = 1.5,
    damageSpread = 0.2,
    attackTime = 1.305,
    attackRange = 12,
    accuracy = 1,
    skillList = {
        "SynthesisGuardian1FrontalBlast",
        "SynthesisGuardian1MovingConeArea",
        "EmptyActionSynthesisGuardian1",
        "EmptyActionSynthesisMinionPhase",
        "SynthesisGuardian3Quicksand",
        "SynthesisSoulstealerProjectile",
        "SynthesisGuardian1EffectDrivenLeft",
        "SynthesisGuardian1EffectDrivenRight",
        "CascadingTriangleSlam",
        "SynthesisExpandingConeWaves",
        "SynthesisQuicksandStartEffect",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["SynthesisGuardian1FrontalBlast"] = {
    name = "SynthesisGuardian1FrontalBlast",
    hidden = true,
    color = 4,
    baseEffectiveness = 4,
    incrementalEffectiveness = 0.057,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "is_area_damage",
    },
    levels = {
        [1] = {0.8, 1.2, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["SynthesisGuardian1MovingConeArea"] = {
    name = "SynthesisGuardian1MovingConeArea",
    hidden = true,
    color = 4,
    baseEffectiveness = 4,
    incrementalEffectiveness = 0.057,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "is_area_damage",
    },
    levels = {
        [1] = {0.8, 1.2, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["EmptyActionSynthesisGuardian1"] = {
    name = "EmptyActionSynthesisGuardian1",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 4.5,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_cannot_be_stunned",
        "skill_cannot_be_knocked_back",
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["EmptyActionSynthesisMinionPhase"] = {
    name = "EmptyActionSynthesisMinionPhase",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 2,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_cannot_be_stunned",
        "skill_cannot_be_knocked_back",
        "skill_cannot_be_interrupted",
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["SynthesisGuardian3Quicksand"] = {
    name = "SynthesisGuardian3Quicksand",
    hidden = true,
    color = 4,
    baseEffectiveness = 2.5,
    incrementalEffectiveness = 0.0475,
    skillTypes = {
        [SkillType.Area] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 2.67,
    baseFlags = {
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_skill_effect_duration",
        "ground_quicksand_art_variation",
        "base_physical_damage_to_deal_per_minute",
        "infinite_skill_effect_duration",
    },
    levels = {
        [1] = {0, 3, 2, levelRequirement = 10, statInterpolation = {1, 1, 3},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["SynthesisSoulstealerProjectile"] = {
    name = "SynthesisSoulstealerProjectile",
    hidden = true,
    color = 4,
    baseEffectiveness = 2.75,
    incrementalEffectiveness = 0.05,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.SkillCanVolley] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1.17,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_projectile_variation",
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "spell_maximum_action_distance_+%",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {100, 0.8, 1.2, 0, critChance = 5, levelRequirement = 75, statInterpolation = {1, 3, 3, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["SynthesisGuardian1EffectDrivenLeft"] = {
    name = "SynthesisGuardian1EffectDrivenLeft",
    hidden = true,
    color = 4,
    baseEffectiveness = 3.5,
    incrementalEffectiveness = 0.055,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 2,
    baseFlags = {
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "is_area_damage",
    },
    levels = {
        [1] = {0.8, 1.2, critChance = 5, levelRequirement = 75, statInterpolation = {3, 3},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["SynthesisGuardian1EffectDrivenRight"] = {
    name = "SynthesisGuardian1EffectDrivenRight",
    hidden = true,
    color = 4,
    baseEffectiveness = 3.5,
    incrementalEffectiveness = 0.055,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 2,
    baseFlags = {
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "is_area_damage",
    },
    levels = {
        [1] = {0.8, 1.2, critChance = 5, levelRequirement = 75, statInterpolation = {3, 3},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["CascadingTriangleSlam"] = {
    name = "CascadingTriangleSlam",
    hidden = true,
    color = 4,
    baseEffectiveness = 4,
    incrementalEffectiveness = 0.055,
    skillTypes = {
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 2.83,
    baseFlags = {
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "is_area_damage",
    },
    levels = {
        [1] = {0.8, 1.2, critChance = 5, levelRequirement = 75, statInterpolation = {3, 3},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["SynthesisExpandingConeWaves"] = {
    name = "SynthesisExpandingConeWaves",
    hidden = true,
    color = 4,
    baseEffectiveness = 2.5,
    incrementalEffectiveness = 0.04,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Hit] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 5,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "is_area_damage",
        "cannot_stun",
    },
    levels = {
        [1] = {0.8, 1.2, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["SynthesisQuicksandStartEffect"] = {
    name = "SynthesisQuicksandStartEffect",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1.4,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  },
    },
}
SpectreN
Area
Modmonster slain experience +% [100]
monster dropped item quantity +% [1500]
monster dropped item rarity +% [2000]
unique boss curse effect on self +% final [-66]
No puede ser completamente Ralentizado
cannot be stunned while stunned [1]
cannot be stunned for ms after stun finished [4000]
Tagssynthesised_monster, mud_blood, humanoid, construct, not_str, not_dex
Immunecannot be knocked back [1]
Inquebrantable
Damage150%
Vida1350%
Energy Shield From Life300%
Ailment Threshold504%
Daño de golpe crítico5%
TypeSynthesisSoulstealerGuardian1
Attack Distance6 ~ 12
Attack Time1.305 Second
Damage Spread20%
Precisión+100%

SynthesisSoulstealerProjectile
monster projectile variation [100]
Inflige 4264 a 6397 de Daño de Hielo
spell maximum action distance +% [0]

base_is_projectile projectile_uses_contact_position use_scaled_contact_offset Spell Projectile SkillCanVolley Triggerable
Tiempo de lanzamiento: 1.17 Second

SynthesisGuardian1EffectDrivenLeft
Inflige 8051 a 12076 de Daño de Hielo
is_area_damage Triggerable
Tiempo de lanzamiento: 2 Second
Tiempo de recarga: 6 Second

SynthesisGuardian1EffectDrivenRight
Inflige 8051 a 12076 de Daño de Hielo
is_area_damage Triggerable
Tiempo de lanzamiento: 2 Second
Tiempo de recarga: 6 Second

SynthesisGuardian1QuicksandStandalone
base skill effect duration [0]
ground quicksand art variation [8]
base physical damage to deal per minute [132536]

infinite_skill_effect_duration Area Triggerable
Tiempo de lanzamiento: 2.67 Second
Tiempo de recarga: 15 Second

CascadingTriangleSlam
Inflige 9201 a 13802 de Daño de Hielo
is_area_damage
Tiempo de lanzamiento: 2.83 Second
Tiempo de recarga: 12 Second

SynthesisExpandingConeWaves
Inflige 1752 a 2628 de Daño de Hielo
is_area_damage cannot_stun Spell Area Hit AreaSpell
Tiempo de lanzamiento: 5 Second
Tiempo de recarga: 15 Second

SynthesisGuardian1FrontalBlast
Inflige 10767 a 16151 de Daño de Hielo
is_area_damage Triggerable
Tiempo de lanzamiento: 1 Second

SynthesisGuardian1MovingConeArea
Inflige 10767 a 16151 de Daño de Hielo
is_area_damage Triggerable
Tiempo de lanzamiento: 1 Second

SynthesisQuicksandStartEffect
TriggerableTiempo de lanzamiento: 1.4 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
84Sintético Modificado575051865.91.30510285516265854830856550505030

SynthesisSoulstealerProjectile
monster projectile variation [100]
Inflige 3786 a 5678 de Daño de Hielo
spell maximum action distance +% [0]

base_is_projectile projectile_uses_contact_position use_scaled_contact_offset Spell Projectile SkillCanVolley Triggerable
Tiempo de lanzamiento: 1.17 Second

SynthesisGuardian1EffectDrivenLeft
Inflige 7079 a 10619 de Daño de Hielo
is_area_damage Triggerable
Tiempo de lanzamiento: 2 Second
Tiempo de recarga: 6 Second

SynthesisGuardian1EffectDrivenRight
Inflige 7079 a 10619 de Daño de Hielo
is_area_damage Triggerable
Tiempo de lanzamiento: 2 Second
Tiempo de recarga: 6 Second

SynthesisGuardian1QuicksandStandalone
base skill effect duration [0]
ground quicksand art variation [8]
base physical damage to deal per minute [118213]

infinite_skill_effect_duration Area Triggerable
Tiempo de lanzamiento: 2.67 Second
Tiempo de recarga: 15 Second

CascadingTriangleSlam
Inflige 8090 a 12136 de Daño de Hielo
is_area_damage
Tiempo de lanzamiento: 2.83 Second
Tiempo de recarga: 12 Second

SynthesisExpandingConeWaves
Inflige 1585 a 2378 de Daño de Hielo
is_area_damage cannot_stun Spell Area Hit AreaSpell
Tiempo de lanzamiento: 5 Second
Tiempo de recarga: 15 Second

SynthesisGuardian1FrontalBlast
Inflige 9432 a 14148 de Daño de Hielo
is_area_damage Triggerable
Tiempo de lanzamiento: 1 Second

SynthesisGuardian1MovingConeArea
Inflige 9432 a 14148 de Daño de Hielo
is_area_damage Triggerable
Tiempo de lanzamiento: 1 Second

SynthesisQuicksandStartEffect
TriggerableTiempo de lanzamiento: 1.4 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
82Sintético Modificado515041664.51.3058550914425794525652750505030

SynthesisSoulstealerProjectile
monster projectile variation [100]
Inflige 2979 a 4468 de Daño de Hielo
spell maximum action distance +% [0]

base_is_projectile projectile_uses_contact_position use_scaled_contact_offset Spell Projectile SkillCanVolley Triggerable
Tiempo de lanzamiento: 1.17 Second

SynthesisGuardian1EffectDrivenLeft
Inflige 5465 a 8198 de Daño de Hielo
is_area_damage Triggerable
Tiempo de lanzamiento: 2 Second
Tiempo de recarga: 6 Second

SynthesisGuardian1EffectDrivenRight
Inflige 5465 a 8198 de Daño de Hielo
is_area_damage Triggerable
Tiempo de lanzamiento: 2 Second
Tiempo de recarga: 6 Second

SynthesisGuardian1QuicksandStandalone
base skill effect duration [0]
ground quicksand art variation [8]
base physical damage to deal per minute [93907]

infinite_skill_effect_duration Area Triggerable
Tiempo de lanzamiento: 2.67 Second
Tiempo de recarga: 15 Second

CascadingTriangleSlam
Inflige 6246 a 9369 de Daño de Hielo
is_area_damage
Tiempo de lanzamiento: 2.83 Second
Tiempo de recarga: 12 Second

SynthesisExpandingConeWaves
Inflige 1296 a 1944 de Daño de Hielo
is_area_damage cannot_stun Spell Area Hit AreaSpell
Tiempo de lanzamiento: 5 Second
Tiempo de recarga: 15 Second

SynthesisGuardian1FrontalBlast
Inflige 7227 a 10840 de Daño de Hielo
is_area_damage Triggerable
Tiempo de lanzamiento: 1 Second

SynthesisGuardian1MovingConeArea
Inflige 7227 a 10840 de Daño de Hielo
is_area_damage Triggerable
Tiempo de lanzamiento: 1 Second

SynthesisQuicksandStartEffect
TriggerableTiempo de lanzamiento: 1.4 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
78Sintético Modificado398541321.51.3055761911328685217285750505030

SynthesisSoulstealerProjectile
Spell Projectile SkillCanVolley TriggerableTiempo de lanzamiento: 1.17 Second

SynthesisGuardian1EffectDrivenLeft
TriggerableTiempo de lanzamiento: 2 Second

SynthesisGuardian1EffectDrivenRight
TriggerableTiempo de lanzamiento: 2 Second

SynthesisGuardian1QuicksandStandalone
base skill effect duration [0]
ground quicksand art variation [8]
base physical damage to deal per minute [70220]

infinite_skill_effect_duration Area Triggerable
Tiempo de lanzamiento: 2.67 Second
Tiempo de recarga: 15 Second

CascadingTriangleSlam
Tiempo de lanzamiento: 2.83 Second

SynthesisExpandingConeWaves
Inflige 1005 a 1507 de Daño de Hielo
is_area_damage cannot_stun Spell Area Hit AreaSpell
Tiempo de lanzamiento: 5 Second
Tiempo de recarga: 15 Second

SynthesisGuardian1FrontalBlast
Inflige 5165 a 7748 de Daño de Hielo
is_area_damage Triggerable
Tiempo de lanzamiento: 1 Second

SynthesisGuardian1MovingConeArea
Inflige 5165 a 7748 de Daño de Hielo
is_area_damage Triggerable
Tiempo de lanzamiento: 1 Second

SynthesisQuicksandStartEffect
TriggerableTiempo de lanzamiento: 1.4 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
73Sintético Modificado29609985.81.305366628348567610998650505030

SynthesisSoulstealerProjectile
Spell Projectile SkillCanVolley TriggerableTiempo de lanzamiento: 1.17 Second

SynthesisGuardian1EffectDrivenLeft
TriggerableTiempo de lanzamiento: 2 Second

SynthesisGuardian1EffectDrivenRight
TriggerableTiempo de lanzamiento: 2 Second

SynthesisGuardian1QuicksandStandalone
base skill effect duration [0]
ground quicksand art variation [8]
base physical damage to deal per minute [52316]

infinite_skill_effect_duration Area Triggerable
Tiempo de lanzamiento: 2.67 Second
Tiempo de recarga: 15 Second

CascadingTriangleSlam
Tiempo de lanzamiento: 2.83 Second

SynthesisExpandingConeWaves
Inflige 775.8 a 1164 de Daño de Hielo
is_area_damage cannot_stun Spell Area Hit AreaSpell
Tiempo de lanzamiento: 5 Second
Tiempo de recarga: 15 Second

SynthesisGuardian1FrontalBlast
Inflige 3678 a 5518 de Daño de Hielo
is_area_damage Triggerable
Tiempo de lanzamiento: 1 Second

SynthesisGuardian1MovingConeArea
Inflige 3678 a 5518 de Daño de Hielo
is_area_damage Triggerable
Tiempo de lanzamiento: 1 Second

SynthesisQuicksandStartEffect
TriggerableTiempo de lanzamiento: 1.4 Second
NivelNombreExperienciaDamageAttack TimeAlly LifeArmaduraEvasiónEscudo de energíaResiste FuegoResiste HieloResiste RayoResiste Caos
68Sintético Modificado21536731.21.30523247612746816974150505030
conditions TargetInRange=70
{
MonsterProjectileSpell60ForceTargetEnemy TargetIsPlayer OnlyLastTarget
MonsterProjectileSpell20ForceTargetEnemy OnlyLastTarget
MonsterProjectileSpell3ForceTargetEnemy
EffectDrivenSpell SynthesisGuardian1EffectDrivenLeft50ForceTargetEnemy TargetIsPlayer NotOnFullLife
EffectDrivenSpell SynthesisGuardian1EffectDrivenRight50ForceTargetEnemy TargetIsPlayer NotOnFullLife
ShakariQuicksand-1ForceTargetEnemy TargetIsPlayer NotOnFullLife TargetNotInRange=25 TargetNotInRangeOfActiveGeneric4=38
CascadingTriangleSlam1000ForceTargetEnemy TargetIsPlayer OnLessThan90PercentLife IHaveNotUsedSkill
CascadingTriangleSlam100ForceTargetEnemy TargetIsPlayer OnLessThan90PercentLife
CascadingTriangleSlam3ForceTargetEnemy OnLessThan90PercentLife
ExpandingConeWaves1000ForceTargetEnemy TargetIsPlayer OnLessThan75PercentLife IHaveNotUsedSkill
ExpandingConeWaves100ForceTargetEnemy TargetIsPlayer OnLessThan75PercentLife
ExpandingConeWaves3ForceTargetEnemy OnLessThan75PercentLife
}
Advance3ForceTargetEnemy TargetIsPlayer
stance stance2

Object Type

version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/StandaloneMapBoss"

Actor
{
	slow_animations_go_to_idle = false
	basic_action = "ChangeToStance1"
}

StateMachine
{
	define_shared_state =
	"
		no_effect_pack;
		no_death_effect;
		appear;
		enrage_epk;
		minion_phase;
	"
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/StandaloneMapBoss"

Life
{
	on_spawned_alive = "AddAttached( Metadata/Monsters/LeagueSynthesis/BossAttachments/SoulstealerWings3Cold.ao, aux_back_attachment );"

	on_spawned_dead =
	"
		AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Synthesis/Synthesis_Guardian1/on_act/onAct_death.epk );
		AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Synthesis/deconstruct_epk/deconstruct.epk );
		AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/League_Synthesis/deconstruct_epk/deconstruct.epk, aux_back_attachment );
		DetachAllContainingText( SoulstealerWings );
	"
}

StateMachine
{
	on_state_enrage_epk_1 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Synthesis/guardians_fx/Cold_Guardian.epk );"
	create_state_enrage_epk_1 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Synthesis/guardians_fx/Cold_Guardian.epk );"
	on_state_enrage_epk_0 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Synthesis/guardians_fx/Cold_Guardian.epk );"
}

Animated
{
	on_event_Death_for_soul_death_01 = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Synthesis/Synthesis_Guardian1/on_act/onAct_death.epk );"
	on_event_removeEPK_for_soul_death_01 = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/League_Synthesis/Synthesis_Guardian1/on_act/onAct_death.epk );"

	on_event_Deconstruct =
	"
		AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Synthesis/deconstruct_epk/deconstruct.epk );
		AddEffectPackAttached( Metadata/Effects/Spells/monsters_effects/League_Synthesis/deconstruct_epk/deconstruct.epk, aux_back_attachment );
	"

	on_event_DeWing = "DetachAllContainingText( SoulstealerWings );"
}

Preload
{
	preload_misc_beam = "SynthesisGuardianToDroneBeam"
	preload_misc_beam = "SynthesisDroneToDroneBeam"
	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Synthesis/deconstruct_epk/ao/deconstructAnimation.ao"
	preload_object = "Metadata/Monsters/LeagueSynthesis/BossArenaObjects/GuardianSpawnerEffect"
	preload_object = "Metadata/Monsters/LeagueSynthesis/BossArenaObjects/DroneLocationRune"
	preload_misc_beam = "SynthesisDroneConnectionBeam"
	preload_misc_beam = "SynthesisDroneActivationBeam"
}
Resiste FuegoResiste HieloResiste RayoResiste Caos
1515157
30303020
50505030
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueSynthesis/SynthesisSoulstealerGuardian1Standalone"] = {
    name = "Altered Synthete",
    life = 13.5,
    energyShield = 3,
    fireResist = 50,
    coldResist = 50,
    lightningResist = 50,
    chaosResist = 30,
    damage = 1.5,
    damageSpread = 0.2,
    attackTime = 1.305,
    attackRange = 12,
    accuracy = 1,
    skillList = {
        "SynthesisGuardian1FrontalBlast",
        "SynthesisGuardian1MovingConeArea",
        "SynthesisGuardian1QuicksandStandalone",
        "SynthesisSoulstealerProjectile",
        "SynthesisGuardian1EffectDrivenLeft",
        "SynthesisGuardian1EffectDrivenRight",
        "CascadingTriangleSlam",
        "SynthesisExpandingConeWaves",
        "SynthesisQuicksandStartEffect",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["SynthesisGuardian1FrontalBlast"] = {
    name = "SynthesisGuardian1FrontalBlast",
    hidden = true,
    color = 4,
    baseEffectiveness = 4,
    incrementalEffectiveness = 0.057,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "is_area_damage",
    },
    levels = {
        [1] = {0.8, 1.2, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["SynthesisGuardian1MovingConeArea"] = {
    name = "SynthesisGuardian1MovingConeArea",
    hidden = true,
    color = 4,
    baseEffectiveness = 4,
    incrementalEffectiveness = 0.057,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "is_area_damage",
    },
    levels = {
        [1] = {0.8, 1.2, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["SynthesisGuardian1QuicksandStandalone"] = {
    name = "SynthesisGuardian1QuicksandStandalone",
    hidden = true,
    color = 4,
    baseEffectiveness = 2.5,
    incrementalEffectiveness = 0.0475,
    skillTypes = {
        [SkillType.Area] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 2.67,
    baseFlags = {
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_skill_effect_duration",
        "ground_quicksand_art_variation",
        "base_physical_damage_to_deal_per_minute",
        "infinite_skill_effect_duration",
    },
    levels = {
        [1] = {0, 8, 2, levelRequirement = 10, statInterpolation = {1, 1, 3},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["SynthesisSoulstealerProjectile"] = {
    name = "SynthesisSoulstealerProjectile",
    hidden = true,
    color = 4,
    baseEffectiveness = 2.75,
    incrementalEffectiveness = 0.05,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.SkillCanVolley] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1.17,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_projectile_variation",
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "spell_maximum_action_distance_+%",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {100, 0.8, 1.2, 0, critChance = 5, levelRequirement = 75, statInterpolation = {1, 3, 3, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["SynthesisGuardian1EffectDrivenLeft"] = {
    name = "SynthesisGuardian1EffectDrivenLeft",
    hidden = true,
    color = 4,
    baseEffectiveness = 3.5,
    incrementalEffectiveness = 0.055,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 2,
    baseFlags = {
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "is_area_damage",
    },
    levels = {
        [1] = {0.8, 1.2, critChance = 5, levelRequirement = 75, statInterpolation = {3, 3},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["SynthesisGuardian1EffectDrivenRight"] = {
    name = "SynthesisGuardian1EffectDrivenRight",
    hidden = true,
    color = 4,
    baseEffectiveness = 3.5,
    incrementalEffectiveness = 0.055,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 2,
    baseFlags = {
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "is_area_damage",
    },
    levels = {
        [1] = {0.8, 1.2, critChance = 5, levelRequirement = 75, statInterpolation = {3, 3},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["CascadingTriangleSlam"] = {
    name = "CascadingTriangleSlam",
    hidden = true,
    color = 4,
    baseEffectiveness = 4,
    incrementalEffectiveness = 0.055,
    skillTypes = {
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 2.83,
    baseFlags = {
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "is_area_damage",
    },
    levels = {
        [1] = {0.8, 1.2, critChance = 5, levelRequirement = 75, statInterpolation = {3, 3},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["SynthesisExpandingConeWaves"] = {
    name = "SynthesisExpandingConeWaves",
    hidden = true,
    color = 4,
    baseEffectiveness = 2.5,
    incrementalEffectiveness = 0.04,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Hit] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 5,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "is_area_damage",
        "cannot_stun",
    },
    levels = {
        [1] = {0.8, 1.2, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["SynthesisQuicksandStartEffect"] = {
    name = "SynthesisQuicksandStartEffect",
    hidden = true,
    color = 4,
    baseEffectiveness = 1,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_gem_stat_descriptions",
    castTime = 1.4,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  },
    },
}